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//------------------------------------------------------------------------
//
// Eureka DOOM Editor
//
// Copyright (C) 2020 Ioan Chera
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//------------------------------------------------------------------------
#include "TempDirContext.hpp"
#include "m_strings.h"
#ifdef _WIN32
#include <Windows.h>
#include <rpc.h>
#else
#include <unistd.h>
#endif
#include <thread>
#include <chrono>
// Linux: mkdtemp
// Windows: GetTempPath
//
// Helper function to remove a file/directory with retry logic for Windows
//
static bool removeWithRetry(const fs::path& path, int maxRetries = 5)
{
for (int attempt = 0; attempt < maxRetries; ++attempt)
{
std::error_code ec;
bool removed = fs::remove(path, ec);
if (removed || !ec)
{
return true;
}
#ifdef _WIN32
// On Windows, check if it's a "file in use" error
if (ec.value() == ERROR_SHARING_VIOLATION || ec.value() == ERROR_ACCESS_DENIED)
{
if (attempt < maxRetries - 1)
{
// Wait a bit before retrying (exponential backoff)
std::this_thread::sleep_for(std::chrono::milliseconds(50 * (1 << attempt)));
continue;
}
}
#endif
// If we get here, either it's not a retryable error or we've exhausted retries
return false;
}
return false;
}
void TempDirContext::SetUp()
{
#ifdef _WIN32
fs::path tempPath = fs::temp_directory_path();
UUID uuid = {};
RPC_STATUS status = UuidCreate(&uuid);
ASSERT_EQ(status, RPC_S_OK);
ASSERT_NE(uuid.Data1, 0);
mTempDir = tempPath / SString::printf("EurekaTest%08x%04x%04x%02x%02x%02x%02x%02x%02x%02x%02x",
uuid.Data1, uuid.Data2, uuid.Data3, uuid.Data4[0], uuid.Data4[1], uuid.Data4[2], uuid.Data4[3],
uuid.Data4[4], uuid.Data4[5], uuid.Data4[6], uuid.Data4[7]).get();
fs::create_directory(mTempDir);
#else
char pattern[] = "/tmp/tempdirXXXXXX";
char *result = mkdtemp(pattern);
ASSERT_NE(result, nullptr);
mTempDir = result;
ASSERT_FALSE(mTempDir.empty());
#endif
}
void TempDirContext::TearDown()
{
if(!mTempDir.empty())
{
while(!mDeleteList.empty())
{
// Don't assert fatally, so we get the change to delete what we can.
ASSERT_TRUE(removeWithRetry(mDeleteList.top()));
mDeleteList.pop();
}
ASSERT_TRUE(removeWithRetry(mTempDir));
}
}
//
// Gets a sub path
//
fs::path TempDirContext::getSubPath(const fs::path &path) const
{
return mTempDir / path;
}
TEST_F(TempDirContext, Test)
{
ASSERT_FALSE(mTempDir.empty());
}
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