File: w_wad_test.cpp

package info (click to toggle)
eureka 2.1.0-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 7,912 kB
  • sloc: cpp: 84,842; python: 495; sh: 91; makefile: 21; ansic: 3
file content (748 lines) | stat: -rw-r--r-- 21,810 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
//------------------------------------------------------------------------
//
//  Eureka DOOM Editor
//
//  Copyright (C) 2021 Ioan Chera
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//------------------------------------------------------------------------

#include "w_wad.h"
#include "WadData.h"
#include "testUtils/TempDirContext.hpp"
#ifdef None	// fix pollution
#undef None
#endif
#include "gtest/gtest.h"

class WadFileTest : public TempDirContext
{
};

//
// Reads data from path.
//
// NOTE: Google Test doesn't allow its assertion macros to be called in non-void
// functions.
//
static void readFromPath(const fs::path &path, std::vector<uint8_t> &data)
{
	FILE *f = fopen(path.u8string().c_str(), "rb");
	ASSERT_NE(f, nullptr);
	uint8_t buffer[4096];
	data.clear();
	while(!feof(f))
	{
		size_t n = fread(buffer, 1, 4096, f);
		ASSERT_FALSE(ferror(f));
		if(n > 0)
			data.insert(data.end(), buffer, buffer + n);
	}
	ASSERT_EQ(fclose(f), 0);
}

//
// Convenience test of vector vs string
//
static void assertVecString(const std::vector<uint8_t> &data, const char *text)
{
	// WARNING: cannot assert the strlen, because the string can also have nul
	ASSERT_FALSE(memcmp(data.data(), text, data.size()));
}

TEST_F(WadFileTest, Open)
{
	std::shared_ptr<Wad_file> wad;

	// Opening a missing file for reading should fail
	wad = Wad_file::Open(getSubPath("inexistent.wad"), WadOpenMode::read);
	ASSERT_FALSE(wad);

	// Opening for writing or appending should be fine.
	wad = Wad_file::Open(getSubPath("newwad.wad"), WadOpenMode::write);
	ASSERT_TRUE(wad);
	// File won't get created per se, so don't add it to the delete list.
	// Zero lumps for the new file.
	ASSERT_EQ(wad->NumLumps(), 0);

	wad = Wad_file::Open(getSubPath("appendwad.wad"), WadOpenMode::append);
	ASSERT_TRUE(wad);
	// Same as with writing, no file created unless "writeToDisk". In addition,
	// check that it's empty, just like the writing mode.
	ASSERT_EQ(wad->NumLumps(), 0);
}

//
// Tests that whatever we write is formatted correctly, and that reading it will
// bring back the correct data.
//
TEST_F(WadFileTest, WriteRead)
{
	std::shared_ptr<Wad_file> wad;
	std::shared_ptr<Wad_file> read;

	// Prepare the test path
	fs::path path = getSubPath("newwad.wad");
	wad = Wad_file::Open(path, WadOpenMode::write);
	ASSERT_EQ(wad->PathName(), path);
	ASSERT_FALSE(wad->IsReadOnly());
	ASSERT_FALSE(wad->IsIWAD());
	ASSERT_TRUE(wad);

	// Write it lumpless
	wad->writeToDisk();
	mDeleteList.push(path);

	// Right now add some data to it. Since writeToDisk won't be called yet,
	// the lump should only be there in memory.
	Lump_c *lump = &wad->AddLump("HelloWorld");
	ASSERT_NE(lump, nullptr);
	// Check that the name gets upper-cased and truncated.
	ASSERT_EQ(lump->Name(), "HELLOWOR");

	// Check that what we wrote was _before_ adding the lump.

	// Check the lump-less wad content
	std::vector<uint8_t> data;
	std::vector<uint8_t> wadReadData;	// this is when loading a Wad_file
	readFromPath(path, data);
	ASSERT_EQ(data.size(), 12);
	assertVecString(data, "PWAD\0\0\0\0\x0c\0\0\0");

	// The read wad
	read = Wad_file::Open(path, WadOpenMode::read);
	ASSERT_TRUE(read);
	ASSERT_EQ(read->NumLumps(), 0);

	// Now write it with the new lump.
	wad->writeToDisk();
	readFromPath(path, data);
	ASSERT_EQ(data.size(), 12 + 16);	// header and one dir entry
	assertVecString(data, "PWAD\x01\0\0\0\x0c\0\0\0"
					"\x0c\0\0\0\0\0\0\0HELLOWOR");
	// And the wad
	read = Wad_file::Open(path, WadOpenMode::read);
	ASSERT_TRUE(read);
	ASSERT_EQ(read->NumLumps(), 1);
	ASSERT_EQ(read->GetLump(0)->Name(), "HELLOWOR");
	ASSERT_EQ(read->GetLump(0)->Length(), 0);

	// Now add some data to that lump
	lump->Printf("Hello, world!");
	wad->writeToDisk();	// and update the disk entry

	// Check again
	readFromPath(path, data);
	ASSERT_EQ(data.size(), 12 + 16 + 13);	// header, dir entry and content
	// Info table ofs: 12 + 13 = 25 (0x19)
	assertVecString(data, "PWAD\x01\0\0\0\x19\0\0\0"
					"Hello, world!"
					"\x0c\0\0\0\x0d\0\0\0HELLOWOR");

	// And the wad
	read = Wad_file::Open(path, WadOpenMode::read);
	ASSERT_TRUE(read);
	ASSERT_EQ(read->NumLumps(), 1);
	ASSERT_EQ(read->GetLump(0)->Name(), "HELLOWOR");
	ASSERT_EQ(read->GetLump(0)->Length(), 13);
	wadReadData = read->GetLump(0)->getData();
	assertVecString(wadReadData, "Hello, world!");

	// Now add yet another lump at the end
	lump = &wad->AddLump("LUMPLUMP");
	ASSERT_NE(lump, nullptr);
	lump->Printf("Ah");

	// Also add a lump in the middle. Test the insertion point feature
	wad->InsertPoint(1);
	lump = &wad->AddLump("MIDLump");
	ASSERT_NE(lump, nullptr);
	lump->Printf("Doom");

	ASSERT_EQ(wad->TotalSize(), 12 + 13 + 4 + 2 + 48);
	wad->writeToDisk();

	// Check
	readFromPath(path, data);
	ASSERT_EQ(data.size(), 12 + 13 + 4 + 2 + 48);
	// Info table ofs: 12 + 13 + 4 + 2 = 25 + 6 = 31 = 0x1f
	assertVecString(data, "PWAD\x03\0\0\0\x1f\0\0\0"
					"Hello, world!"
					   "Doom"
					   "Ah"
					   "\x0c\0\0\0\x0d\0\0\0HELLOWOR"
					   "\x19\0\0\0\x04\0\0\0MIDLUMP\0"
					"\x1d\0\0\0\x02\0\0\0LUMPLUMP");

	// And check the wad
	read = Wad_file::Open(path, WadOpenMode::read);
	ASSERT_TRUE(read);
	ASSERT_EQ(read->NumLumps(), 3);
	ASSERT_EQ(read->GetLump(0)->Name(), "HELLOWOR");
	ASSERT_EQ(read->GetLump(0)->Length(), 13);
	wadReadData = read->GetLump(0)->getData();
	assertVecString(wadReadData, "Hello, world!");
	ASSERT_EQ(read->GetLump(1)->Name(), "MIDLUMP");
	ASSERT_EQ(read->GetLump(1)->Length(), 4);
	wadReadData = read->GetLump(1)->getData();
	assertVecString(wadReadData, "Doom");
	ASSERT_EQ(read->GetLump(2)->Name(), "LUMPLUMP");
	ASSERT_EQ(read->GetLump(2)->Length(), 2);
	wadReadData = read->GetLump(2)->getData();
	ASSERT_EQ(read->TotalSize(), 12 + 13 + 4 + 2 + 48);
	assertVecString(wadReadData, "Ah");

	// Lump lookup tests
	ASSERT_EQ(read->FindLump("MIDLuMP"), read->GetLump(1));
	ASSERT_EQ(read->FindLump("MIXLUMP"), nullptr);
	ASSERT_EQ(read->FindLumpNum("LUMPLump"), 2);
	ASSERT_EQ(read->FindLumpNum("LUMPLuma"), -1);
	ASSERT_EQ(read->FindLumpInNamespace("HelloWor", WadNamespace::Global),
			  read->GetLump(0));
	ASSERT_EQ(read->FindLumpInNamespace("HelloWor", WadNamespace::Flats),
			  nullptr);
	ASSERT_EQ(read->LevelCount(), 0);
	ASSERT_EQ(read->LevelFindFirst(), -1);

	// Test renaming
	read->RenameLump(read->FindLumpNum("LumpLump"), "BaronOfHell");
	ASSERT_EQ(read->GetLump(2)->Name(), "BARONOFH");

	// Test name8
	int64_t nm8 = read->GetLump(2)->getName8();
	char buf[9] = {};
	memcpy(buf, &nm8, 8);
	ASSERT_STREQ(buf, "BARONOFH");
}

TEST_F(WadFileTest, Validate)
{
	// Inexistent path should fail validation
	ASSERT_FALSE(Wad_file::Validate(getSubPath("None.wad")));

	fs::path path = getSubPath("wad.wad");

	FILE *f = fopen(path.u8string().c_str(), "wb");
	ASSERT_NE(f, nullptr);
	mDeleteList.push(path);
	fprintf(f, "abcdefghijklmnopq");
	ASSERT_EQ(fclose(f), 0);

	// Will not work: no WAD signature
	ASSERT_FALSE(Wad_file::Validate(path));

	f = fopen(path.u8string().c_str(), "r+b");
	ASSERT_NE(f, nullptr);
	ASSERT_EQ(fseek(f, 1, SEEK_SET), 0);
	fprintf(f, "WAD");	// put WAD on the second char
	ASSERT_EQ(fclose(f), 0);

	// Will be validated due to the WAD signature
	ASSERT_TRUE(Wad_file::Validate(path));

	// Now have it
	f = fopen(path.u8string().c_str(), "wb");
	ASSERT_NE(f, nullptr);
	fprintf(f, "%s", "PWAD\0\0\01");
	ASSERT_EQ(fclose(f), 0);

	// Will not be validated due to length
	ASSERT_FALSE(Wad_file::Validate(path));
}

//
// Test FindLumpInNamespace
//
TEST_F(WadFileTest, FindLumpInNamespace)
{
	auto wad = Wad_file::Open("dummy.wad", WadOpenMode::write);
	ASSERT_TRUE(wad);

	// Print data for each new lump so it gets namespaced correctly
	wad->AddLump("F_START");	// 0
	wad->AddLump("LUMP");
	wad->GetLump(wad->NumLumps() - 1)->Printf("data");
	wad->AddLump("F_END");
	wad->AddLump("FF_START");
	wad->AddLump("LUMP2");		// 4
	wad->GetLump(wad->NumLumps() - 1)->Printf("data");
	wad->AddLump("F_END");
	wad->AddLump("FF_START");
	wad->AddLump("LUMP3");
	wad->GetLump(wad->NumLumps() - 1)->Printf("data");
	wad->AddLump("FF_END");	// 8
	wad->AddLump("S_START");
	wad->AddLump("LUMP");
	wad->GetLump(wad->NumLumps() - 1)->Printf("data");
	wad->AddLump("S_END");
	wad->AddLump("SS_START");	// 12
	wad->AddLump("LUMP2");
	wad->GetLump(wad->NumLumps() - 1)->Printf("data");
	wad->AddLump("S_END");
	wad->AddLump("SS_START");
	wad->AddLump("LUMP3");		// 16
	wad->GetLump(wad->NumLumps() - 1)->Printf("data");
	wad->AddLump("SS_END");
	wad->AddLump("TX_START");
	wad->AddLump("LUMP");
	wad->GetLump(wad->NumLumps() - 1)->Printf("data");
	wad->AddLump("TX_END");	// 20
	wad->AddLump("LUMP");
	wad->GetLump(wad->NumLumps() - 1)->Printf("data");

	ASSERT_EQ(wad->FindLumpInNamespace("LUMP", WadNamespace::Global),
			  wad->GetLump(21));
	ASSERT_EQ(wad->FindLumpInNamespace("LUMP", WadNamespace::Flats),
			  wad->GetLump(1));
	ASSERT_EQ(wad->FindLumpInNamespace("LUMP2", WadNamespace::Flats),
			  wad->GetLump(4));
	ASSERT_EQ(wad->FindLumpInNamespace("LUMP3", WadNamespace::Flats),
			  wad->GetLump(7));
	ASSERT_EQ(wad->FindLumpInNamespace("LUMP", WadNamespace::Sprites),
			  wad->GetLump(10));
	ASSERT_EQ(wad->FindLumpInNamespace("LUMP2", WadNamespace::Sprites),
			  wad->GetLump(13));
	ASSERT_EQ(wad->FindLumpInNamespace("LUMP3", WadNamespace::Sprites),
			  wad->GetLump(16));
	ASSERT_EQ(wad->FindLumpInNamespace("LUMP", WadNamespace::TextureLumps),
			  wad->GetLump(19));
}

//
// Query levels
//
TEST_F(WadFileTest, LevelQuery)
{
	fs::path path = getSubPath("wad.wad");
	auto wad = Wad_file::Open(path, WadOpenMode::write);
	ASSERT_TRUE(wad);

	// Classic Doom map. Give it a nonstandard name
	// NOTE: when adding, we must explicitly state if the lump is a level
	wad->AddLevel("MAP45");	// 0 (deliberately after UDMF)
	wad->AddLump("THINGS");
	wad->AddLump("LINEDEFS");
	wad->AddLump("SIDEDEFS");
	wad->AddLump("VERTEXES");	// 4
	wad->AddLump("SEGS");
	wad->AddLump("SSECTORS");
	wad->AddLump("NODES");
	wad->AddLump("SECTORS");	// 8
	wad->AddLump("REJECT");
	wad->AddLump("BLOCKMAP");
	wad->AddLump("BEHAVIOR");
	wad->AddLump("GL_JACK");	// 12, random name
	// UDMF map
	ASSERT_TRUE(wad->AddLevel("E2M4"));
	wad->AddLump("TEXTMAP");
	wad->AddLump("ZNODES");
	wad->AddLump("BLOCKMAP");	// 16, give these rarely-used lumps
	wad->AddLump("REJECT");
	wad->AddLump("ENDMAP");

	// Test the sorting...
	ASSERT_EQ(wad->LevelHeader(0), 0);
	ASSERT_EQ(wad->LevelHeader(1), 13);
	wad->SortLevels();
	ASSERT_EQ(wad->LevelHeader(0), 13);
	ASSERT_EQ(wad->LevelHeader(1), 0);

	wad->writeToDisk();
	mDeleteList.push(path);

	// For this test, let's assume UDMF is active
	global::udmf_testing = true;

	// Also check how a wad read from file behaves
	auto read = Wad_file::Open(path, WadOpenMode::read);
	ASSERT_TRUE(read);

	// Test both wads. The second one shall autodetect
	for(const std::shared_ptr<Wad_file> &w : { wad, read })
	{
		if(w.get() == wad.get())
			puts("Testing WRITTEN file");
		else
			puts("Testing READ file");
		// Check the simple queries
		ASSERT_EQ(w->LevelCount(), 2);
		// NOTE: check that they get sorted
		ASSERT_EQ(w->LevelHeader(0), 13);
		ASSERT_EQ(w->LevelLastLump(0), 18);
		ASSERT_EQ(w->LevelHeader(1), 0);
		ASSERT_EQ(w->LevelLastLump(1), 12);

		ASSERT_EQ(w->LevelFind("E2M4"), 0);
		ASSERT_EQ(w->LevelFind("MAP45"), 1);
		ASSERT_EQ(w->LevelFind("OTHER"), -1);

		ASSERT_EQ(w->LevelFindByNumber(24), 0);
		ASSERT_EQ(w->LevelFindByNumber(45), 1);
		ASSERT_EQ(w->LevelFindByNumber(23), -1);

		// the other kind is for no-level wads
		ASSERT_EQ(w->LevelFindFirst(), 0);

		ASSERT_EQ(w->LevelLookupLump(0, "BLOCKMAP"), 16);
		ASSERT_EQ(w->LevelLookupLump(0, "ENDMAP"), 18);
		ASSERT_EQ(w->LevelLookupLump(0, "ZNODES"), 15);
		ASSERT_EQ(w->LevelLookupLump(1, "BLOCKMAP"), 10);
		ASSERT_EQ(w->LevelLookupLump(1, "ZNODES"), -1);

		ASSERT_EQ(w->LevelFormat(0), MapFormat::udmf);
		ASSERT_EQ(w->LevelFormat(1), MapFormat::hexen);
	}

	// Now remove behaviour and check the new format and level indices
	wad->RemoveLumps(11, 2);	// Behavior and GL_jack
	ASSERT_EQ(wad->LevelFormat(0), MapFormat::udmf);
	ASSERT_EQ(wad->LevelFormat(1), MapFormat::doom);	// no behavior: doom
	ASSERT_EQ(wad->LevelHeader(0), 11);
	ASSERT_EQ(wad->LevelLastLump(0), 16);
	ASSERT_EQ(wad->LevelHeader(1), 0);
	ASSERT_EQ(wad->LevelLastLump(1), 10);

	// Now remove the second level (first from directory)
	wad->RemoveLevel(1);
	ASSERT_EQ(wad->LevelCount(), 1);
	ASSERT_EQ(wad->LevelFormat(0), MapFormat::udmf);
	ASSERT_EQ(wad->LevelHeader(0), 0);
	ASSERT_EQ(wad->LevelLastLump(0), 5);

	// Since we already removed stuff from the wad, we should now test the read
	read->RemoveGLNodes(0);	// also test levels lacking it
	read->RemoveGLNodes(1);
	ASSERT_EQ(read->LevelHeader(0), 12);
	ASSERT_EQ(read->LevelLastLump(0), 17);
	ASSERT_EQ(read->LevelHeader(1), 0);
	ASSERT_EQ(read->LevelLastLump(1), 11);
	read->RemoveZNodes(0);
	read->RemoveZNodes(1);
	ASSERT_EQ(read->LevelHeader(0), 12);
	ASSERT_EQ(read->LevelLastLump(0), 16);
	ASSERT_EQ(read->LevelHeader(1), 0);
	ASSERT_EQ(read->LevelLastLump(1), 11);
}

//
// Tests that the backup will write exactly like writeToDisk.
//
TEST_F(WadFileTest, Backup)
{
	fs::path path = getSubPath("wad.wad");
	fs::path path2 = getSubPath("wad2.wad");
	auto wad = Wad_file::Open(path, WadOpenMode::write);
	ASSERT_TRUE(wad);

	wad->AddLump("LUMP1");
	wad->GetLump(wad->NumLumps() - 1)->Printf("Hello, world!");
	wad->AddLump("LUMP2");
	wad->GetLump(wad->NumLumps() - 1)->Printf("Goodbye!");

	ASSERT_TRUE(wad->Backup(path2));
	mDeleteList.push(path2);
	wad->writeToDisk();
	mDeleteList.push(path);

	// Test it now
	std::vector<uint8_t> data, data2;
	readFromPath(path, data);
	readFromPath(path2, data2);
	ASSERT_FALSE(data.empty());
	if(data != data2)
	{
		// Try to diagnose if this fails, as it may happen and GTest will truncate
		printf("data.size: %zu\n", data.size());
		for(size_t i = 0; i < data.size(); ++i)
		{
			printf("%02x", data[i]);
			if((i + 1) % 32 == 0)
				puts("");
		}
		puts("");
		printf("data2.size: %zu\n", data2.size());
		for(size_t i = 0; i < data2.size(); ++i)
		{
			printf("%02x", data2[i]);
			if((i + 1) % 32 == 0)
				puts("");
		}
		puts("");
	}
	ASSERT_EQ(data, data2);
}

TEST_F(WadFileTest, LumpIO)
{
	auto wad = Wad_file::Open("dummy.wad", WadOpenMode::write);
	Lump_c &lump = wad->AddLump("LUMP");

	lump.Printf("Hello, world!");
	LumpInputStream stream(lump);
	char data[20] = {};
	ASSERT_TRUE(stream.read(data, 12));
	ASSERT_STREQ(data, "Hello, world");
	// Won't accept post-EOF
	ASSERT_FALSE(stream.read(data, 2));
	// If we got false, we're now at EOF and must rewind
	ASSERT_FALSE(stream.read(data, 1));

	LumpInputStream stream2(lump);
	memset(data, 0, sizeof(data));
	ASSERT_TRUE(stream2.read(data, 5));
	ASSERT_TRUE(stream2.read(data + 5, 7));
	ASSERT_STREQ(data, "Hello, world");

	// Now test GetLine
	Lump_c &lump2 = wad->AddLump("LUMP2");
	lump2.Printf("Hello\nworld\nand you!");
	LumpInputStream stream3(lump2);
	SString line;
	ASSERT_TRUE(stream3.readLine(line));
	ASSERT_EQ(line, "Hello\n");
	ASSERT_TRUE(stream3.readLine(line));
	ASSERT_EQ(line, "world\n");
	ASSERT_TRUE(stream3.readLine(line));
	ASSERT_EQ(line, "and you!");
	ASSERT_FALSE(stream3.readLine(line));
}

TEST_F(WadFileTest, LumpFromFile)
{
	fs::path path = getSubPath("wad.wad");
	auto wad = Wad_file::Open(path, WadOpenMode::write);
	ASSERT_TRUE(wad);
	wad->writeToDisk();
	mDeleteList.push(path);

	Lump_c &lump = wad->AddLump("Test");

	FILE *f = fopen(path.u8string().c_str(), "rb");
	ASSERT_TRUE(f);
	ASSERT_EQ(lump.writeData(f, 32), 12);
	ASSERT_EQ(fclose(f), 0);

	ASSERT_EQ(lump.Length(), 12);
	// Test getData
	ASSERT_FALSE(memcmp(lump.getData().data(), "PWAD\0\0\0\0\x0c\0\0\0", 12));
}

TEST_F(WadFileTest, FindFirstSpriteLump)
{
	auto wad = Wad_file::Open("dummy.wad", WadOpenMode::write);
	ASSERT_TRUE(wad);
	wad->AddLump("POSSA1");
	wad->AddLump("S_START");
	Lump_c &possa1 = wad->AddLump("POSSA1");
	possa1.Printf("a");	// need to have content to be considered
	Lump_c &possa2d3 = wad->AddLump("POSSA2D3");
	possa2d3.Printf("a");
	Lump_c &trooc1 = wad->AddLump("TROOC1");
	trooc1.Printf("a");
	Lump_c &possa3d2 = wad->AddLump("POSSA3D2");
	possa3d2.Printf("a");
	Lump_c &troob1 = wad->AddLump("TROOB1");
	troob1.Printf("a");
	Lump_c &trood1 = wad->AddLump("TROOD1");
	trood1.Printf("a");
	wad->AddLump("S_END");
	
	std::vector<SpriteLumpRef> expected = {
		{&possa1, false},
		{&possa2d3, false},
		{&possa3d2, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
	};
	std::vector<SpriteLumpRef> tested = wad->findFirstSpriteLump("POSS");
	for(int i = 0; i < 8; ++i)
	{
		ASSERT_EQ(tested.at(i).lump, expected[i].lump);
		ASSERT_EQ(tested.at(i).flipped, expected[i].flipped);
	}
	
	tested = wad->findFirstSpriteLump("POSSA");
	for(int i = 0; i < 8; ++i)
	{
		ASSERT_EQ(tested.at(i).lump, expected[i].lump);
		ASSERT_EQ(tested.at(i).flipped, expected[i].flipped);
	}
	
	expected = {
		{&trooc1, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
	};
	
	tested = wad->findFirstSpriteLump("TROOC");
	for(int i = 0; i < 8; ++i)
	{
		ASSERT_EQ(tested.at(i).lump, expected[i].lump);
		ASSERT_EQ(tested.at(i).flipped, expected[i].flipped);
	}
	
	tested = wad->findFirstSpriteLump("POSSD");
	ASSERT_TRUE(tested.empty());
	
	tested = wad->findFirstSpriteLump("POSSD2");
	ASSERT_TRUE(tested.empty());
	
	expected = {
		{&possa1, false},
		{&possa2d3, false},
		{&possa3d2, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
	};
	
	tested = wad->findFirstSpriteLump("POSSA3");
	for(int i = 0; i < 8; ++i)
	{
		ASSERT_EQ(tested.at(i).lump, expected[i].lump);
		ASSERT_EQ(tested.at(i).flipped, expected[i].flipped);
	}
	
	expected = {
		{&troob1, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
		{nullptr, false},
	};
	tested = wad->findFirstSpriteLump("TROO");
	for(int i = 0; i < 8; ++i)
	{
		ASSERT_EQ(tested.at(i).lump, expected[i].lump);
		ASSERT_EQ(tested.at(i).flipped, expected[i].flipped);
	}
	
	tested = wad->findFirstSpriteLump("POSSD4");
	ASSERT_TRUE(tested.empty());
}

TEST_F(WadFileTest, ReadFromInvalidDir)
{
	auto wad = Wad_file::readFromDir(getSubPath("jackson"));
	ASSERT_FALSE(wad);
	
	fs::path normalFile = getSubPath("file.txt");
	std::ofstream ofs(normalFile);
	ASSERT_TRUE(ofs);
	mDeleteList.push(normalFile);
	ofs.close();
	
	wad = Wad_file::readFromDir(normalFile);
	ASSERT_FALSE(wad);
}

TEST_F(WadFileTest, ReadDirectory)
{
	fs::path dir = getSubPath("dir");
	fs::create_directory(dir);
	mDeleteList.push(dir);
	auto addFile = [this](const fs::path &dir, const fs::path &name, const char *content)
	{
		fs::path path = dir / name;
		std::ofstream stream(path);
		ASSERT_TRUE(stream);
		mDeleteList.push(path);
		stream << content;	// also write something
	};
	
	addFile(dir, "file1", "File one");
	addFile(dir, "File2.txt", "File two");
	addFile(dir, ".file3", "File three");
	addFile(dir, ".File4.txt", "File four");
	addFile(dir, "FileMoreLength.txt", "File five");
	
	fs::path subdir = dir / "flats";
	fs::create_directory(subdir);
	mDeleteList.push(subdir);
	
	addFile(subdir, "flat1.lmp", "Flat one");
	addFile(subdir, "longtexname", "Flat two");
	
	subdir = dir / "sprites";
	fs::create_directory(subdir);
	mDeleteList.push(subdir);
	
	addFile(subdir, "POSSA1.png", "sprite one");
	addFile(subdir, "POSSA1^1.png", "sprite two");
	
	subdir = dir / "textures";
	fs::create_directory(subdir);
	mDeleteList.push(subdir);
	
	addFile(subdir, "TEX1.png", "texture one");
	
	subdir = dir / "sounds";	// no namespace here
	fs::create_directory(subdir);
	mDeleteList.push(subdir);
	
	addFile(subdir, "sound1.wav", "sound one");
	
	fs::path subsubdir = dir / "sounds" / "extra";
	fs::create_directory(subsubdir);
	mDeleteList.push(subsubdir);
	
	addFile(subsubdir, "SUBLUMP.txt", "Sub");	// this will NOT be loaded
	
	auto wad = Wad_file::readFromDir(dir);
	ASSERT_TRUE(wad);
	
	// Now inspect the wad
	// Order can be random, so make a map
	std::unordered_map<SString, std::pair<SString, WadNamespace>> expected =
	{
		{"FILE1", {"File one", WadNamespace::Global}},
		{"FILE2", {"File two", WadNamespace::Global}},
		{".FILE3", {"File three", WadNamespace::Global}},
		{".FILE4", {"File four", WadNamespace::Global}},
		{"FILEMORE", {"File five", WadNamespace::Global}},
		{"FLAT1", {"Flat one", WadNamespace::Flats}},
		{"LONGTEXN", {"Flat two", WadNamespace::Flats}},
		{"POSSA1", {"sprite one", WadNamespace::Sprites}},
		{"POSSA1\\1", {"sprite two", WadNamespace::Sprites}},
		{"TEX1", {"texture one", WadNamespace::TextureLumps}},
		{"SOUND1", {"sound one", WadNamespace::Global}},
	};
	
	int numlumps = wad->NumLumps();
	for(int i = 0; i < numlumps; ++i)
	{
		const Lump_c *lump = wad->GetLump(i);
		ASSERT_TRUE(lump);
		auto it = expected.find(lump->Name());
		ASSERT_NE(it, expected.end());
		ASSERT_EQ(lump->Length(), (int)it->second.first.length());
		ASSERT_FALSE(memcmp(lump->getData().data(), it->second.first.c_str(), it->second.first.length()));
		ASSERT_EQ(wad->FindLumpInNamespace(lump->Name(), it->second.second), lump);
		
		expected.erase(it);	// erase it so we don't find stuff twice
	}
	
	ASSERT_TRUE(expected.empty());	// consumed
}