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;;
;; DO NOT EDIT THIS FILE
;; this file is automatically generated from euslisp+euslib version
;;
;;
(defclass lion-1800-desk-object
:super cascaded-link
:slots (sensors
))
(defmethod lion-1800-desk-object
(:init
(&rest args &key (name "lion-1800-desk") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys)
(let (c bc
blink0
)
(send-super* :init :name name args)
;; definition of link
;; definition of :lion-1800-desk-bodyset2
(setq bc (list
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 400.0 900.0 680.0) (float-vector -400.0 900.0 680.0) (float-vector -400.0 -900.0 680.0) (float-vector 400.0 -900.0 680.0)))
(instance face :init :vertices (list (float-vector -400.0 900.0 650.0) (float-vector 400.0 900.0 650.0) (float-vector 400.0 -900.0 650.0) (float-vector -400.0 -900.0 650.0)))
(instance face :init :vertices (list (float-vector 400.0 900.0 680.0) (float-vector 400.0 900.0 650.0) (float-vector -400.0 900.0 650.0) (float-vector -400.0 900.0 680.0)))
(instance face :init :vertices (list (float-vector 400.0 -900.0 680.0) (float-vector 400.0 -900.0 650.0) (float-vector 400.0 900.0 650.0) (float-vector 400.0 900.0 680.0)))
(instance face :init :vertices (list (float-vector -400.0 -900.0 680.0) (float-vector -400.0 -900.0 650.0) (float-vector 400.0 -900.0 650.0) (float-vector 400.0 -900.0 680.0)))
(instance face :init :vertices (list (float-vector -400.0 900.0 680.0) (float-vector -400.0 900.0 650.0) (float-vector -400.0 -900.0 650.0) (float-vector -400.0 -900.0 680.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 0.0 900.0 1215.0) (float-vector -400.0 900.0 1215.0) (float-vector -400.0 -900.0 1215.0) (float-vector 0.0 -900.0 1215.0)))
(instance face :init :vertices (list (float-vector -400.0 900.0 1185.0) (float-vector 0.0 900.0 1185.0) (float-vector 0.0 -900.0 1185.0) (float-vector -400.0 -900.0 1185.0)))
(instance face :init :vertices (list (float-vector 0.0 900.0 1215.0) (float-vector 0.0 900.0 1185.0) (float-vector -400.0 900.0 1185.0) (float-vector -400.0 900.0 1215.0)))
(instance face :init :vertices (list (float-vector 0.0 -900.0 1215.0) (float-vector 0.0 -900.0 1185.0) (float-vector 0.0 900.0 1185.0) (float-vector 0.0 900.0 1215.0)))
(instance face :init :vertices (list (float-vector -400.0 -900.0 1215.0) (float-vector -400.0 -900.0 1185.0) (float-vector 0.0 -900.0 1185.0) (float-vector 0.0 -900.0 1215.0)))
(instance face :init :vertices (list (float-vector -400.0 900.0 1215.0) (float-vector -400.0 900.0 1185.0) (float-vector -400.0 -900.0 1185.0) (float-vector -400.0 -900.0 1215.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -120.0 880.0 1200.0) (float-vector -340.0 880.0 1200.0) (float-vector -340.0 860.0 1200.0) (float-vector -120.0 860.0 1200.0)))
(instance face :init :vertices (list (float-vector -340.0 880.0 650.0) (float-vector -120.0 880.0 650.0) (float-vector -120.0 860.0 650.0) (float-vector -340.0 860.0 650.0)))
(instance face :init :vertices (list (float-vector -120.0 880.0 1200.0) (float-vector -120.0 880.0 650.0) (float-vector -340.0 880.0 650.0) (float-vector -340.0 880.0 1200.0)))
(instance face :init :vertices (list (float-vector -120.0 860.0 1200.0) (float-vector -120.0 860.0 650.0) (float-vector -120.0 880.0 650.0) (float-vector -120.0 880.0 1200.0)))
(instance face :init :vertices (list (float-vector -340.0 860.0 1200.0) (float-vector -340.0 860.0 650.0) (float-vector -120.0 860.0 650.0) (float-vector -120.0 860.0 1200.0)))
(instance face :init :vertices (list (float-vector -340.0 880.0 1200.0) (float-vector -340.0 880.0 650.0) (float-vector -340.0 860.0 650.0) (float-vector -340.0 860.0 1200.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -120.0 -860.0 1200.0) (float-vector -340.0 -860.0 1200.0) (float-vector -340.0 -880.0 1200.0) (float-vector -120.0 -880.0 1200.0)))
(instance face :init :vertices (list (float-vector -340.0 -860.0 650.0) (float-vector -120.0 -860.0 650.0) (float-vector -120.0 -880.0 650.0) (float-vector -340.0 -880.0 650.0)))
(instance face :init :vertices (list (float-vector -120.0 -860.0 1200.0) (float-vector -120.0 -860.0 650.0) (float-vector -340.0 -860.0 650.0) (float-vector -340.0 -860.0 1200.0)))
(instance face :init :vertices (list (float-vector -120.0 -880.0 1200.0) (float-vector -120.0 -880.0 650.0) (float-vector -120.0 -860.0 650.0) (float-vector -120.0 -860.0 1200.0)))
(instance face :init :vertices (list (float-vector -340.0 -880.0 1200.0) (float-vector -340.0 -880.0 650.0) (float-vector -120.0 -880.0 650.0) (float-vector -120.0 -880.0 1200.0)))
(instance face :init :vertices (list (float-vector -340.0 -860.0 1200.0) (float-vector -340.0 -860.0 650.0) (float-vector -340.0 -880.0 650.0) (float-vector -340.0 -880.0 1200.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -210.0 10.0 1200.0) (float-vector -300.0 10.0 1200.0) (float-vector -300.0 -10.0 1200.0) (float-vector -210.0 -10.0 1200.0)))
(instance face :init :vertices (list (float-vector -300.0 10.0 650.0) (float-vector -210.0 10.0 650.0) (float-vector -210.0 -10.0 650.0) (float-vector -300.0 -10.0 650.0)))
(instance face :init :vertices (list (float-vector -210.0 10.0 1200.0) (float-vector -210.0 10.0 650.0) (float-vector -300.0 10.0 650.0) (float-vector -300.0 10.0 1200.0)))
(instance face :init :vertices (list (float-vector -210.0 -10.0 1200.0) (float-vector -210.0 -10.0 650.0) (float-vector -210.0 10.0 650.0) (float-vector -210.0 10.0 1200.0)))
(instance face :init :vertices (list (float-vector -300.0 -10.0 1200.0) (float-vector -300.0 -10.0 650.0) (float-vector -210.0 -10.0 650.0) (float-vector -210.0 -10.0 1200.0)))
(instance face :init :vertices (list (float-vector -300.0 10.0 1200.0) (float-vector -300.0 10.0 650.0) (float-vector -300.0 -10.0 650.0) (float-vector -300.0 -10.0 1200.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -40.0 880.0 650.0) (float-vector -340.0 880.0 650.0) (float-vector -340.0 860.0 650.0) (float-vector -40.0 860.0 650.0)))
(instance face :init :vertices (list (float-vector -340.0 880.0 0.0) (float-vector -40.0 880.0 0.0) (float-vector -40.0 860.0 0.0) (float-vector -340.0 860.0 0.0)))
(instance face :init :vertices (list (float-vector -40.0 880.0 650.0) (float-vector -40.0 880.0 0.0) (float-vector -340.0 880.0 0.0) (float-vector -340.0 880.0 650.0)))
(instance face :init :vertices (list (float-vector -40.0 860.0 650.0) (float-vector -40.0 860.0 0.0) (float-vector -40.0 880.0 0.0) (float-vector -40.0 880.0 650.0)))
(instance face :init :vertices (list (float-vector -340.0 860.0 650.0) (float-vector -340.0 860.0 0.0) (float-vector -40.0 860.0 0.0) (float-vector -40.0 860.0 650.0)))
(instance face :init :vertices (list (float-vector -340.0 880.0 650.0) (float-vector -340.0 880.0 0.0) (float-vector -340.0 860.0 0.0) (float-vector -340.0 860.0 650.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -40.0 -860.0 650.0) (float-vector -340.0 -860.0 650.0) (float-vector -340.0 -880.0 650.0) (float-vector -40.0 -880.0 650.0)))
(instance face :init :vertices (list (float-vector -340.0 -860.0 0.0) (float-vector -40.0 -860.0 0.0) (float-vector -40.0 -880.0 0.0) (float-vector -340.0 -880.0 0.0)))
(instance face :init :vertices (list (float-vector -40.0 -860.0 650.0) (float-vector -40.0 -860.0 0.0) (float-vector -340.0 -860.0 0.0) (float-vector -340.0 -860.0 650.0)))
(instance face :init :vertices (list (float-vector -40.0 -880.0 650.0) (float-vector -40.0 -880.0 0.0) (float-vector -40.0 -860.0 0.0) (float-vector -40.0 -860.0 650.0)))
(instance face :init :vertices (list (float-vector -340.0 -880.0 650.0) (float-vector -340.0 -880.0 0.0) (float-vector -40.0 -880.0 0.0) (float-vector -40.0 -880.0 650.0)))
(instance face :init :vertices (list (float-vector -340.0 -860.0 650.0) (float-vector -340.0 -860.0 0.0) (float-vector -340.0 -880.0 0.0) (float-vector -340.0 -880.0 650.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 400.0 900.0 100.0) (float-vector -400.0 900.0 100.0) (float-vector -400.0 840.0 100.0) (float-vector 400.0 840.0 100.0)))
(instance face :init :vertices (list (float-vector -400.0 900.0 0.0) (float-vector 400.0 900.0 0.0) (float-vector 400.0 840.0 0.0) (float-vector -400.0 840.0 0.0)))
(instance face :init :vertices (list (float-vector 400.0 900.0 100.0) (float-vector 400.0 900.0 0.0) (float-vector -400.0 900.0 0.0) (float-vector -400.0 900.0 100.0)))
(instance face :init :vertices (list (float-vector 400.0 840.0 100.0) (float-vector 400.0 840.0 0.0) (float-vector 400.0 900.0 0.0) (float-vector 400.0 900.0 100.0)))
(instance face :init :vertices (list (float-vector -400.0 840.0 100.0) (float-vector -400.0 840.0 0.0) (float-vector 400.0 840.0 0.0) (float-vector 400.0 840.0 100.0)))
(instance face :init :vertices (list (float-vector -400.0 900.0 100.0) (float-vector -400.0 900.0 0.0) (float-vector -400.0 840.0 0.0) (float-vector -400.0 840.0 100.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 400.0 -840.0 100.0) (float-vector -400.0 -840.0 100.0) (float-vector -400.0 -900.0 100.0) (float-vector 400.0 -900.0 100.0)))
(instance face :init :vertices (list (float-vector -400.0 -840.0 0.0) (float-vector 400.0 -840.0 0.0) (float-vector 400.0 -900.0 0.0) (float-vector -400.0 -900.0 0.0)))
(instance face :init :vertices (list (float-vector 400.0 -840.0 100.0) (float-vector 400.0 -840.0 0.0) (float-vector -400.0 -840.0 0.0) (float-vector -400.0 -840.0 100.0)))
(instance face :init :vertices (list (float-vector 400.0 -900.0 100.0) (float-vector 400.0 -900.0 0.0) (float-vector 400.0 -840.0 0.0) (float-vector 400.0 -840.0 100.0)))
(instance face :init :vertices (list (float-vector -400.0 -900.0 100.0) (float-vector -400.0 -900.0 0.0) (float-vector 400.0 -900.0 0.0) (float-vector 400.0 -900.0 100.0)))
(instance face :init :vertices (list (float-vector -400.0 -840.0 100.0) (float-vector -400.0 -840.0 0.0) (float-vector -400.0 -900.0 0.0) (float-vector -400.0 -900.0 100.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -285.0 870.0 650.0) (float-vector -315.0 870.0 650.0) (float-vector -315.0 -870.0 650.0) (float-vector -285.0 -870.0 650.0)))
(instance face :init :vertices (list (float-vector -315.0 870.0 300.0) (float-vector -285.0 870.0 300.0) (float-vector -285.0 -870.0 300.0) (float-vector -315.0 -870.0 300.0)))
(instance face :init :vertices (list (float-vector -285.0 870.0 650.0) (float-vector -285.0 870.0 300.0) (float-vector -315.0 870.0 300.0) (float-vector -315.0 870.0 650.0)))
(instance face :init :vertices (list (float-vector -285.0 -870.0 650.0) (float-vector -285.0 -870.0 300.0) (float-vector -285.0 870.0 300.0) (float-vector -285.0 870.0 650.0)))
(instance face :init :vertices (list (float-vector -315.0 -870.0 650.0) (float-vector -315.0 -870.0 300.0) (float-vector -285.0 -870.0 300.0) (float-vector -285.0 -870.0 650.0)))
(instance face :init :vertices (list (float-vector -315.0 870.0 650.0) (float-vector -315.0 870.0 300.0) (float-vector -315.0 -870.0 300.0) (float-vector -315.0 -870.0 650.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -80.0 870.0 310.0) (float-vector -300.0 870.0 310.0) (float-vector -300.0 -870.0 310.0) (float-vector -80.0 -870.0 310.0)))
(instance face :init :vertices (list (float-vector -300.0 870.0 290.0) (float-vector -80.0 870.0 290.0) (float-vector -80.0 -870.0 290.0) (float-vector -300.0 -870.0 290.0)))
(instance face :init :vertices (list (float-vector -80.0 870.0 310.0) (float-vector -80.0 870.0 290.0) (float-vector -300.0 870.0 290.0) (float-vector -300.0 870.0 310.0)))
(instance face :init :vertices (list (float-vector -80.0 -870.0 310.0) (float-vector -80.0 -870.0 290.0) (float-vector -80.0 870.0 290.0) (float-vector -80.0 870.0 310.0)))
(instance face :init :vertices (list (float-vector -300.0 -870.0 310.0) (float-vector -300.0 -870.0 290.0) (float-vector -80.0 -870.0 290.0) (float-vector -80.0 -870.0 310.0)))
(instance face :init :vertices (list (float-vector -300.0 870.0 310.0) (float-vector -300.0 870.0 290.0) (float-vector -300.0 -870.0 290.0) (float-vector -300.0 -870.0 310.0)))
))
))
(dolist (b (cdr bc)) (send (car bc) :assoc b))
(send (elt bc 0) :set-color :floralwhite)
(send (elt bc 1) :set-color :floralwhite)
(send (elt bc 2) :set-color :floralwhite)
(send (elt bc 3) :set-color :floralwhite)
(send (elt bc 4) :set-color :floralwhite)
(send (elt bc 5) :set-color :floralwhite)
(send (elt bc 6) :set-color :floralwhite)
(send (elt bc 7) :set-color :floralwhite)
(send (elt bc 8) :set-color :floralwhite)
(send (elt bc 9) :set-color :floralwhite)
(send (elt bc 10) :set-color :floralwhite)
(setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :lion-1800-desk-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
;; definition of assoc
(send self :assoc blink0)
;; definition of end-coords
;; definition of joint
;; init-ending
(setq links (list blink0))
(setq joint-list (list))
(send self :init-ending)
(send self :move-to (make-coords :pos pos :rot rot))
(send-all links :worldcoords)
self))
(:handle (&rest args) (forward-message-to-all (list ) args))
(:attention (&rest args) (forward-message-to-all (list ) args))
(:button (&rest args) (forward-message-to-all (list ) args))
)
(defun lion-1800-desk (&rest args) (instance* lion-1800-desk-object :init args))
;; (format *error-output* "(instance lion-1800-desk-object :init) for generating model~%")
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