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;;
;; DO NOT EDIT THIS FILE
;; this file is automatically generated from euslisp+euslib version
;;
;;
(defclass room610-bears-panel-object
:super cascaded-link
:slots (sensors
))
(defmethod room610-bears-panel-object
(:init
(&rest args &key (name "room610-bears-panel") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys)
(let (c bc
blink0
)
(send-super* :init :name name args)
;; definition of link
;; definition of :room610-bears-panel-bodyset2
(setq bc (list
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -15.0 -167.321 530.0) (float-vector -15.0 -170.0 540.0) (float-vector -15.0 -160.622 575.0) (float-vector -15.0 -135.0 600.622) (float-vector -15.0 -100.0 610.0) (float-vector -15.0 -65.0 600.622) (float-vector -15.0 -39.3782 575.0) (float-vector -15.0 -30.0 540.0) (float-vector -15.0 -32.6795 530.0)))
(instance face :init :vertices (list (float-vector -15.0 -167.321 530.0) (float-vector 15.0 -167.321 530.0) (float-vector 15.0 -170.0 540.0) (float-vector -15.0 -170.0 540.0)))
(instance face :init :vertices (list (float-vector 15.0 -167.321 530.0) (float-vector 15.0 -32.6795 530.0) (float-vector 15.0 -30.0 540.0) (float-vector 15.0 -39.3782 575.0) (float-vector 15.0 -65.0 600.622) (float-vector 15.0 -100.0 610.0) (float-vector 15.0 -135.0 600.622) (float-vector 15.0 -160.622 575.0) (float-vector 15.0 -170.0 540.0)))
(instance face :init :vertices (list (float-vector 15.0 -160.622 575.0) (float-vector -15.0 -160.622 575.0) (float-vector -15.0 -170.0 540.0) (float-vector 15.0 -170.0 540.0)))
(instance face :init :vertices (list (float-vector 15.0 -135.0 600.622) (float-vector -15.0 -135.0 600.622) (float-vector -15.0 -160.622 575.0) (float-vector 15.0 -160.622 575.0)))
(instance face :init :vertices (list (float-vector 15.0 -100.0 610.0) (float-vector -15.0 -100.0 610.0) (float-vector -15.0 -135.0 600.622) (float-vector 15.0 -135.0 600.622)))
(instance face :init :vertices (list (float-vector 15.0 -65.0 600.622) (float-vector -15.0 -65.0 600.622) (float-vector -15.0 -100.0 610.0) (float-vector 15.0 -100.0 610.0)))
(instance face :init :vertices (list (float-vector 15.0 -39.3782 575.0) (float-vector -15.0 -39.3782 575.0) (float-vector -15.0 -65.0 600.622) (float-vector 15.0 -65.0 600.622)))
(instance face :init :vertices (list (float-vector 15.0 -30.0 540.0) (float-vector -15.0 -30.0 540.0) (float-vector -15.0 -39.3782 575.0) (float-vector 15.0 -39.3782 575.0)))
(instance face :init :vertices (list (float-vector 15.0 -32.6795 530.0) (float-vector -15.0 -32.6795 530.0) (float-vector -15.0 -30.0 540.0) (float-vector 15.0 -30.0 540.0)))
(instance face :init :vertices (list (float-vector -15.0 232.679 530.0) (float-vector -15.0 239.378 555.0) (float-vector -15.0 265.0 580.622) (float-vector -15.0 300.0 590.0) (float-vector -15.0 335.0 580.622) (float-vector -15.0 360.622 555.0) (float-vector -15.0 367.321 530.0)))
(instance face :init :vertices (list (float-vector -15.0 232.679 530.0) (float-vector 15.0 232.679 530.0) (float-vector 15.0 239.378 555.0) (float-vector -15.0 239.378 555.0)))
(instance face :init :vertices (list (float-vector 15.0 232.679 530.0) (float-vector 15.0 367.321 530.0) (float-vector 15.0 360.622 555.0) (float-vector 15.0 335.0 580.622) (float-vector 15.0 300.0 590.0) (float-vector 15.0 265.0 580.622) (float-vector 15.0 239.378 555.0)))
(instance face :init :vertices (list (float-vector 15.0 265.0 580.622) (float-vector -15.0 265.0 580.622) (float-vector -15.0 239.378 555.0) (float-vector 15.0 239.378 555.0)))
(instance face :init :vertices (list (float-vector 15.0 300.0 590.0) (float-vector -15.0 300.0 590.0) (float-vector -15.0 265.0 580.622) (float-vector 15.0 265.0 580.622)))
(instance face :init :vertices (list (float-vector 15.0 335.0 580.622) (float-vector -15.0 335.0 580.622) (float-vector -15.0 300.0 590.0) (float-vector 15.0 300.0 590.0)))
(instance face :init :vertices (list (float-vector 15.0 360.622 555.0) (float-vector -15.0 360.622 555.0) (float-vector -15.0 335.0 580.622) (float-vector 15.0 335.0 580.622)))
(instance face :init :vertices (list (float-vector 15.0 367.321 530.0) (float-vector -15.0 367.321 530.0) (float-vector -15.0 360.622 555.0) (float-vector 15.0 360.622 555.0)))
(instance face :init :vertices (list (float-vector 15.0 -230.0 200.0) (float-vector 15.0 -230.0 430.0) (float-vector 15.0 -370.0 430.0) (float-vector 15.0 -370.0 200.0)))
(instance face :init :vertices (list (float-vector 15.0 -230.0 200.0) (float-vector -15.0 -230.0 200.0) (float-vector -15.0 -230.0 430.0) (float-vector 15.0 -230.0 430.0)))
(instance face :init :vertices (list (float-vector 15.0 -370.0 430.0) (float-vector -15.0 -370.0 430.0) (float-vector -15.0 -370.0 200.0) (float-vector 15.0 -370.0 200.0)))
(instance face :init :vertices (list (float-vector -15.0 -230.0 200.0) (float-vector -15.0 -370.0 200.0) (float-vector -15.0 -370.0 430.0) (float-vector -15.0 -230.0 430.0)))
(instance face :init :vertices (list (float-vector 15.0 170.0 200.0) (float-vector 15.0 170.0 430.0) (float-vector 15.0 30.0 430.0) (float-vector 15.0 30.0 200.0)))
(instance face :init :vertices (list (float-vector 15.0 170.0 200.0) (float-vector -15.0 170.0 200.0) (float-vector -15.0 170.0 430.0) (float-vector 15.0 170.0 430.0)))
(instance face :init :vertices (list (float-vector 15.0 30.0 430.0) (float-vector -15.0 30.0 430.0) (float-vector -15.0 30.0 200.0) (float-vector 15.0 30.0 200.0)))
(instance face :init :vertices (list (float-vector -15.0 170.0 200.0) (float-vector -15.0 30.0 200.0) (float-vector -15.0 30.0 430.0) (float-vector -15.0 170.0 430.0)))
(instance face :init :vertices (list (float-vector -25.0 -400.0 0.0) (float-vector -25.0 -400.0 200.0) (float-vector -25.0 400.0 200.0) (float-vector -25.0 400.0 0.0)))
(instance face :init :vertices (list (float-vector -25.0 -400.0 0.0) (float-vector 25.0 -400.0 0.0) (float-vector 25.0 -400.0 200.0) (float-vector -25.0 -400.0 200.0)))
(instance face :init :vertices (list (float-vector 25.0 -400.0 0.0) (float-vector 25.0 400.0 0.0) (float-vector 25.0 400.0 200.0) (float-vector 25.0 -400.0 200.0)))
(instance face :init :vertices (list (float-vector 25.0 400.0 200.0) (float-vector -25.0 400.0 200.0) (float-vector -25.0 -400.0 200.0) (float-vector 25.0 -400.0 200.0))
:holes (list
(instance hole :init :vertices (list (float-vector -15.0 230.0 200.0) (float-vector -15.0 370.0 200.0) (float-vector 15.0 370.0 200.0) (float-vector 15.0 230.0 200.0)))
(instance hole :init :vertices (list (float-vector -15.0 -170.0 200.0) (float-vector -15.0 -30.0 200.0) (float-vector 15.0 -30.0 200.0) (float-vector 15.0 -170.0 200.0)))
(instance hole :init :vertices (list (float-vector -15.0 30.0 200.0) (float-vector -15.0 170.0 200.0) (float-vector 15.0 170.0 200.0) (float-vector 15.0 30.0 200.0)))
(instance hole :init :vertices (list (float-vector -15.0 -370.0 200.0) (float-vector -15.0 -230.0 200.0) (float-vector 15.0 -230.0 200.0) (float-vector 15.0 -370.0 200.0)))
))
(instance face :init :vertices (list (float-vector 25.0 400.0 0.0) (float-vector -25.0 400.0 0.0) (float-vector -25.0 400.0 200.0) (float-vector 25.0 400.0 200.0)))
(instance face :init :vertices (list (float-vector -25.0 400.0 0.0) (float-vector 25.0 400.0 0.0) (float-vector 25.0 -400.0 0.0) (float-vector -25.0 -400.0 0.0)))
(instance face :init :vertices (list (float-vector -15.0 230.0 200.0) (float-vector -15.0 230.0 430.0) (float-vector -15.0 370.0 430.0) (float-vector -15.0 370.0 200.0)))
(instance face :init :vertices (list (float-vector 15.0 230.0 200.0) (float-vector 15.0 230.0 430.0) (float-vector -15.0 230.0 430.0) (float-vector -15.0 230.0 200.0)))
(instance face :init :vertices (list (float-vector -15.0 370.0 430.0) (float-vector 15.0 370.0 430.0) (float-vector 15.0 370.0 200.0) (float-vector -15.0 370.0 200.0)))
(instance face :init :vertices (list (float-vector 15.0 370.0 430.0) (float-vector 15.0 230.0 430.0) (float-vector 15.0 230.0 200.0) (float-vector 15.0 370.0 200.0)))
(instance face :init :vertices (list (float-vector -15.0 -170.0 200.0) (float-vector -15.0 -170.0 430.0) (float-vector -15.0 -30.0 430.0) (float-vector -15.0 -30.0 200.0)))
(instance face :init :vertices (list (float-vector 15.0 -170.0 200.0) (float-vector 15.0 -170.0 430.0) (float-vector -15.0 -170.0 430.0) (float-vector -15.0 -170.0 200.0)))
(instance face :init :vertices (list (float-vector -15.0 -30.0 430.0) (float-vector 15.0 -30.0 430.0) (float-vector 15.0 -30.0 200.0) (float-vector -15.0 -30.0 200.0)))
(instance face :init :vertices (list (float-vector 15.0 -30.0 430.0) (float-vector 15.0 -170.0 430.0) (float-vector 15.0 -170.0 200.0) (float-vector 15.0 -30.0 200.0)))
(instance face :init :vertices (list (float-vector -25.0 -400.0 430.0) (float-vector -25.0 -400.0 530.0) (float-vector -25.0 400.0 530.0) (float-vector -25.0 400.0 430.0)))
(instance face :init :vertices (list (float-vector -25.0 -400.0 430.0) (float-vector 25.0 -400.0 430.0) (float-vector 25.0 -400.0 530.0) (float-vector -25.0 -400.0 530.0)))
(instance face :init :vertices (list (float-vector 25.0 -400.0 430.0) (float-vector 25.0 400.0 430.0) (float-vector 25.0 400.0 530.0) (float-vector 25.0 -400.0 530.0)))
(instance face :init :vertices (list (float-vector 25.0 400.0 530.0) (float-vector -25.0 400.0 530.0) (float-vector -25.0 -400.0 530.0) (float-vector 25.0 -400.0 530.0))
:holes (list
(instance hole :init :vertices (list (float-vector -15.0 167.321 530.0) (float-vector 15.0 167.321 530.0) (float-vector 15.0 32.6795 530.0) (float-vector -15.0 32.6795 530.0)))
(instance hole :init :vertices (list (float-vector -15.0 367.321 530.0) (float-vector 15.0 367.321 530.0) (float-vector 15.0 232.679 530.0) (float-vector -15.0 232.679 530.0)))
(instance hole :init :vertices (list (float-vector -15.0 -32.6795 530.0) (float-vector 15.0 -32.6795 530.0) (float-vector 15.0 -167.321 530.0) (float-vector -15.0 -167.321 530.0)))
(instance hole :init :vertices (list (float-vector -15.0 -367.321 530.0) (float-vector -15.0 -232.679 530.0) (float-vector 15.0 -232.679 530.0) (float-vector 15.0 -367.321 530.0)))
))
(instance face :init :vertices (list (float-vector 25.0 400.0 430.0) (float-vector -25.0 400.0 430.0) (float-vector -25.0 400.0 530.0) (float-vector 25.0 400.0 530.0)))
(instance face :init :vertices (list (float-vector -25.0 400.0 430.0) (float-vector 25.0 400.0 430.0) (float-vector 25.0 -400.0 430.0) (float-vector -25.0 -400.0 430.0))
:holes (list
(instance hole :init :vertices (list (float-vector 15.0 -170.0 430.0) (float-vector 15.0 -30.0 430.0) (float-vector -15.0 -30.0 430.0) (float-vector -15.0 -170.0 430.0)))
(instance hole :init :vertices (list (float-vector 15.0 230.0 430.0) (float-vector 15.0 370.0 430.0) (float-vector -15.0 370.0 430.0) (float-vector -15.0 230.0 430.0)))
(instance hole :init :vertices (list (float-vector -15.0 170.0 430.0) (float-vector -15.0 30.0 430.0) (float-vector 15.0 30.0 430.0) (float-vector 15.0 170.0 430.0)))
(instance hole :init :vertices (list (float-vector -15.0 -230.0 430.0) (float-vector -15.0 -370.0 430.0) (float-vector 15.0 -370.0 430.0) (float-vector 15.0 -230.0 430.0)))
))
(instance face :init :vertices (list (float-vector -15.0 167.321 530.0) (float-vector -15.0 170.0 540.0) (float-vector 15.0 170.0 540.0) (float-vector 15.0 167.321 530.0)))
(instance face :init :vertices (list (float-vector -15.0 170.0 540.0) (float-vector -15.0 160.622 575.0) (float-vector 15.0 160.622 575.0) (float-vector 15.0 170.0 540.0)))
(instance face :init :vertices (list (float-vector -15.0 160.622 575.0) (float-vector -15.0 135.0 600.622) (float-vector 15.0 135.0 600.622) (float-vector 15.0 160.622 575.0)))
(instance face :init :vertices (list (float-vector -15.0 135.0 600.622) (float-vector -15.0 100.0 610.0) (float-vector 15.0 100.0 610.0) (float-vector 15.0 135.0 600.622)))
(instance face :init :vertices (list (float-vector -15.0 100.0 610.0) (float-vector -15.0 65.0 600.622) (float-vector 15.0 65.0 600.622) (float-vector 15.0 100.0 610.0)))
(instance face :init :vertices (list (float-vector -15.0 65.0 600.622) (float-vector -15.0 39.3782 575.0) (float-vector 15.0 39.3782 575.0) (float-vector 15.0 65.0 600.622)))
(instance face :init :vertices (list (float-vector -15.0 39.3782 575.0) (float-vector -15.0 30.0 540.0) (float-vector 15.0 30.0 540.0) (float-vector 15.0 39.3782 575.0)))
(instance face :init :vertices (list (float-vector 15.0 30.0 540.0) (float-vector 15.0 32.6795 530.0) (float-vector 15.0 167.321 530.0) (float-vector 15.0 170.0 540.0) (float-vector 15.0 160.622 575.0) (float-vector 15.0 135.0 600.622) (float-vector 15.0 100.0 610.0) (float-vector 15.0 65.0 600.622) (float-vector 15.0 39.3782 575.0)))
(instance face :init :vertices (list (float-vector -15.0 30.0 540.0) (float-vector -15.0 32.6795 530.0) (float-vector 15.0 32.6795 530.0) (float-vector 15.0 30.0 540.0)))
(instance face :init :vertices (list (float-vector -15.0 32.6795 530.0) (float-vector -15.0 30.0 540.0) (float-vector -15.0 39.3782 575.0) (float-vector -15.0 65.0 600.622) (float-vector -15.0 100.0 610.0) (float-vector -15.0 135.0 600.622) (float-vector -15.0 160.622 575.0) (float-vector -15.0 170.0 540.0) (float-vector -15.0 167.321 530.0)))
(instance face :init :vertices (list (float-vector -15.0 -232.679 530.0) (float-vector -15.0 -239.378 555.0) (float-vector 15.0 -239.378 555.0) (float-vector 15.0 -232.679 530.0)))
(instance face :init :vertices (list (float-vector -15.0 -239.378 555.0) (float-vector -15.0 -265.0 580.622) (float-vector 15.0 -265.0 580.622) (float-vector 15.0 -239.378 555.0)))
(instance face :init :vertices (list (float-vector -15.0 -265.0 580.622) (float-vector -15.0 -300.0 590.0) (float-vector 15.0 -300.0 590.0) (float-vector 15.0 -265.0 580.622)))
(instance face :init :vertices (list (float-vector -15.0 -300.0 590.0) (float-vector -15.0 -335.0 580.622) (float-vector 15.0 -335.0 580.622) (float-vector 15.0 -300.0 590.0)))
(instance face :init :vertices (list (float-vector -15.0 -335.0 580.622) (float-vector -15.0 -360.622 555.0) (float-vector 15.0 -360.622 555.0) (float-vector 15.0 -335.0 580.622)))
(instance face :init :vertices (list (float-vector 15.0 -360.622 555.0) (float-vector 15.0 -367.321 530.0) (float-vector 15.0 -232.679 530.0) (float-vector 15.0 -239.378 555.0) (float-vector 15.0 -265.0 580.622) (float-vector 15.0 -300.0 590.0) (float-vector 15.0 -335.0 580.622)))
(instance face :init :vertices (list (float-vector -15.0 -360.622 555.0) (float-vector -15.0 -367.321 530.0) (float-vector 15.0 -367.321 530.0) (float-vector 15.0 -360.622 555.0)))
(instance face :init :vertices (list (float-vector -15.0 -367.321 530.0) (float-vector -15.0 -360.622 555.0) (float-vector -15.0 -335.0 580.622) (float-vector -15.0 -300.0 590.0) (float-vector -15.0 -265.0 580.622) (float-vector -15.0 -239.378 555.0) (float-vector -15.0 -232.679 530.0)))
))
))
(dolist (b (cdr bc)) (send (car bc) :assoc b))
(send (elt bc 0) :set-color :yellow)
(setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-bears-panel-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
;; definition of assoc
(send self :assoc blink0)
;; definition of end-coords
;; definition of joint
;; init-ending
(setq links (list blink0))
(setq joint-list (list))
(send self :init-ending)
(send self :move-to (make-coords :pos pos :rot rot))
(send-all links :worldcoords)
self))
(:handle (&rest args) (forward-message-to-all (list ) args))
(:attention (&rest args) (forward-message-to-all (list ) args))
(:button (&rest args) (forward-message-to-all (list ) args))
)
(defun room610-bears-panel (&rest args) (instance* room610-bears-panel-object :init args))
;; (format *error-output* "(instance room610-bears-panel-object :init) for generating model~%")
|