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;;
;; DO NOT EDIT THIS FILE
;; this file is automatically generated from euslisp+euslib version
;;
;;
(defclass askul-corner-desk-object
:super cascaded-link
:slots (sensors
))
(defmethod askul-corner-desk-object
(:init
(&rest args &key (name "askul-corner-desk") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys)
(let (c bc
blink0
)
(send-super* :init :name name args)
;; definition of link
;; definition of :askul-corner-desk-bodyset2
(setq bc (list
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -535.0 -185.0 700.0) (float-vector -185.0 -535.0 700.0) (float-vector 535.0 -535.0 700.0) (float-vector 535.0 535.0 700.0) (float-vector -535.0 535.0 700.0)))
(instance face :init :vertices (list (float-vector -185.0 -535.0 682.0) (float-vector -535.0 -185.0 682.0) (float-vector -535.0 535.0 682.0) (float-vector 535.0 535.0 682.0) (float-vector 535.0 -535.0 682.0)))
(instance face :init :vertices (list (float-vector -535.0 -185.0 700.0) (float-vector -535.0 -185.0 682.0) (float-vector -185.0 -535.0 682.0) (float-vector -185.0 -535.0 700.0)))
(instance face :init :vertices (list (float-vector -535.0 535.0 700.0) (float-vector -535.0 535.0 682.0) (float-vector -535.0 -185.0 682.0) (float-vector -535.0 -185.0 700.0)))
(instance face :init :vertices (list (float-vector 535.0 535.0 700.0) (float-vector 535.0 535.0 682.0) (float-vector -535.0 535.0 682.0) (float-vector -535.0 535.0 700.0)))
(instance face :init :vertices (list (float-vector 535.0 -535.0 700.0) (float-vector 535.0 -535.0 682.0) (float-vector 535.0 535.0 682.0) (float-vector 535.0 535.0 700.0)))
(instance face :init :vertices (list (float-vector -185.0 -535.0 700.0) (float-vector -185.0 -535.0 682.0) (float-vector 535.0 -535.0 682.0) (float-vector 535.0 -535.0 700.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -121.144 -508.0 682.0) (float-vector -119.0 -500.0 682.0) (float-vector -121.144 -492.0 682.0) (float-vector -127.0 -486.144 682.0) (float-vector -135.0 -484.0 682.0) (float-vector -143.0 -486.144 682.0) (float-vector -148.856 -492.0 682.0) (float-vector -151.0 -500.0 682.0) (float-vector -148.856 -508.0 682.0) (float-vector -143.0 -513.856 682.0) (float-vector -135.0 -516.0 682.0) (float-vector -127.0 -513.856 682.0)))
(instance face :init :vertices (list (float-vector -119.0 -500.0 0.0) (float-vector -121.144 -508.0 0.0) (float-vector -127.0 -513.856 0.0) (float-vector -135.0 -516.0 0.0) (float-vector -143.0 -513.856 0.0) (float-vector -148.856 -508.0 0.0) (float-vector -151.0 -500.0 0.0) (float-vector -148.856 -492.0 0.0) (float-vector -143.0 -486.144 0.0) (float-vector -135.0 -484.0 0.0) (float-vector -127.0 -486.144 0.0) (float-vector -121.144 -492.0 0.0)))
(instance face :init :vertices (list (float-vector -121.144 -508.0 682.0) (float-vector -121.144 -508.0 0.0) (float-vector -119.0 -500.0 0.0) (float-vector -119.0 -500.0 682.0)))
(instance face :init :vertices (list (float-vector -127.0 -513.856 682.0) (float-vector -127.0 -513.856 0.0) (float-vector -121.144 -508.0 0.0) (float-vector -121.144 -508.0 682.0)))
(instance face :init :vertices (list (float-vector -135.0 -516.0 682.0) (float-vector -135.0 -516.0 0.0) (float-vector -127.0 -513.856 0.0) (float-vector -127.0 -513.856 682.0)))
(instance face :init :vertices (list (float-vector -143.0 -513.856 682.0) (float-vector -143.0 -513.856 0.0) (float-vector -135.0 -516.0 0.0) (float-vector -135.0 -516.0 682.0)))
(instance face :init :vertices (list (float-vector -148.856 -508.0 682.0) (float-vector -148.856 -508.0 0.0) (float-vector -143.0 -513.856 0.0) (float-vector -143.0 -513.856 682.0)))
(instance face :init :vertices (list (float-vector -151.0 -500.0 682.0) (float-vector -151.0 -500.0 0.0) (float-vector -148.856 -508.0 0.0) (float-vector -148.856 -508.0 682.0)))
(instance face :init :vertices (list (float-vector -148.856 -492.0 682.0) (float-vector -148.856 -492.0 0.0) (float-vector -151.0 -500.0 0.0) (float-vector -151.0 -500.0 682.0)))
(instance face :init :vertices (list (float-vector -143.0 -486.144 682.0) (float-vector -143.0 -486.144 0.0) (float-vector -148.856 -492.0 0.0) (float-vector -148.856 -492.0 682.0)))
(instance face :init :vertices (list (float-vector -135.0 -484.0 682.0) (float-vector -135.0 -484.0 0.0) (float-vector -143.0 -486.144 0.0) (float-vector -143.0 -486.144 682.0)))
(instance face :init :vertices (list (float-vector -127.0 -486.144 682.0) (float-vector -127.0 -486.144 0.0) (float-vector -135.0 -484.0 0.0) (float-vector -135.0 -484.0 682.0)))
(instance face :init :vertices (list (float-vector -121.144 -492.0 682.0) (float-vector -121.144 -492.0 0.0) (float-vector -127.0 -486.144 0.0) (float-vector -127.0 -486.144 682.0)))
(instance face :init :vertices (list (float-vector -119.0 -500.0 682.0) (float-vector -119.0 -500.0 0.0) (float-vector -121.144 -492.0 0.0) (float-vector -121.144 -492.0 682.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 513.856 -508.0 682.0) (float-vector 516.0 -500.0 682.0) (float-vector 513.856 -492.0 682.0) (float-vector 508.0 -486.144 682.0) (float-vector 500.0 -484.0 682.0) (float-vector 492.0 -486.144 682.0) (float-vector 486.144 -492.0 682.0) (float-vector 484.0 -500.0 682.0) (float-vector 486.144 -508.0 682.0) (float-vector 492.0 -513.856 682.0) (float-vector 500.0 -516.0 682.0) (float-vector 508.0 -513.856 682.0)))
(instance face :init :vertices (list (float-vector 516.0 -500.0 0.0) (float-vector 513.856 -508.0 0.0) (float-vector 508.0 -513.856 0.0) (float-vector 500.0 -516.0 0.0) (float-vector 492.0 -513.856 0.0) (float-vector 486.144 -508.0 0.0) (float-vector 484.0 -500.0 0.0) (float-vector 486.144 -492.0 0.0) (float-vector 492.0 -486.144 0.0) (float-vector 500.0 -484.0 0.0) (float-vector 508.0 -486.144 0.0) (float-vector 513.856 -492.0 0.0)))
(instance face :init :vertices (list (float-vector 513.856 -508.0 682.0) (float-vector 513.856 -508.0 0.0) (float-vector 516.0 -500.0 0.0) (float-vector 516.0 -500.0 682.0)))
(instance face :init :vertices (list (float-vector 508.0 -513.856 682.0) (float-vector 508.0 -513.856 0.0) (float-vector 513.856 -508.0 0.0) (float-vector 513.856 -508.0 682.0)))
(instance face :init :vertices (list (float-vector 500.0 -516.0 682.0) (float-vector 500.0 -516.0 0.0) (float-vector 508.0 -513.856 0.0) (float-vector 508.0 -513.856 682.0)))
(instance face :init :vertices (list (float-vector 492.0 -513.856 682.0) (float-vector 492.0 -513.856 0.0) (float-vector 500.0 -516.0 0.0) (float-vector 500.0 -516.0 682.0)))
(instance face :init :vertices (list (float-vector 486.144 -508.0 682.0) (float-vector 486.144 -508.0 0.0) (float-vector 492.0 -513.856 0.0) (float-vector 492.0 -513.856 682.0)))
(instance face :init :vertices (list (float-vector 484.0 -500.0 682.0) (float-vector 484.0 -500.0 0.0) (float-vector 486.144 -508.0 0.0) (float-vector 486.144 -508.0 682.0)))
(instance face :init :vertices (list (float-vector 486.144 -492.0 682.0) (float-vector 486.144 -492.0 0.0) (float-vector 484.0 -500.0 0.0) (float-vector 484.0 -500.0 682.0)))
(instance face :init :vertices (list (float-vector 492.0 -486.144 682.0) (float-vector 492.0 -486.144 0.0) (float-vector 486.144 -492.0 0.0) (float-vector 486.144 -492.0 682.0)))
(instance face :init :vertices (list (float-vector 500.0 -484.0 682.0) (float-vector 500.0 -484.0 0.0) (float-vector 492.0 -486.144 0.0) (float-vector 492.0 -486.144 682.0)))
(instance face :init :vertices (list (float-vector 508.0 -486.144 682.0) (float-vector 508.0 -486.144 0.0) (float-vector 500.0 -484.0 0.0) (float-vector 500.0 -484.0 682.0)))
(instance face :init :vertices (list (float-vector 513.856 -492.0 682.0) (float-vector 513.856 -492.0 0.0) (float-vector 508.0 -486.144 0.0) (float-vector 508.0 -486.144 682.0)))
(instance face :init :vertices (list (float-vector 516.0 -500.0 682.0) (float-vector 516.0 -500.0 0.0) (float-vector 513.856 -492.0 0.0) (float-vector 513.856 -492.0 682.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 513.856 492.0 682.0) (float-vector 516.0 500.0 682.0) (float-vector 513.856 508.0 682.0) (float-vector 508.0 513.856 682.0) (float-vector 500.0 516.0 682.0) (float-vector 492.0 513.856 682.0) (float-vector 486.144 508.0 682.0) (float-vector 484.0 500.0 682.0) (float-vector 486.144 492.0 682.0) (float-vector 492.0 486.144 682.0) (float-vector 500.0 484.0 682.0) (float-vector 508.0 486.144 682.0)))
(instance face :init :vertices (list (float-vector 516.0 500.0 0.0) (float-vector 513.856 492.0 0.0) (float-vector 508.0 486.144 0.0) (float-vector 500.0 484.0 0.0) (float-vector 492.0 486.144 0.0) (float-vector 486.144 492.0 0.0) (float-vector 484.0 500.0 0.0) (float-vector 486.144 508.0 0.0) (float-vector 492.0 513.856 0.0) (float-vector 500.0 516.0 0.0) (float-vector 508.0 513.856 0.0) (float-vector 513.856 508.0 0.0)))
(instance face :init :vertices (list (float-vector 513.856 492.0 682.0) (float-vector 513.856 492.0 0.0) (float-vector 516.0 500.0 0.0) (float-vector 516.0 500.0 682.0)))
(instance face :init :vertices (list (float-vector 508.0 486.144 682.0) (float-vector 508.0 486.144 0.0) (float-vector 513.856 492.0 0.0) (float-vector 513.856 492.0 682.0)))
(instance face :init :vertices (list (float-vector 500.0 484.0 682.0) (float-vector 500.0 484.0 0.0) (float-vector 508.0 486.144 0.0) (float-vector 508.0 486.144 682.0)))
(instance face :init :vertices (list (float-vector 492.0 486.144 682.0) (float-vector 492.0 486.144 0.0) (float-vector 500.0 484.0 0.0) (float-vector 500.0 484.0 682.0)))
(instance face :init :vertices (list (float-vector 486.144 492.0 682.0) (float-vector 486.144 492.0 0.0) (float-vector 492.0 486.144 0.0) (float-vector 492.0 486.144 682.0)))
(instance face :init :vertices (list (float-vector 484.0 500.0 682.0) (float-vector 484.0 500.0 0.0) (float-vector 486.144 492.0 0.0) (float-vector 486.144 492.0 682.0)))
(instance face :init :vertices (list (float-vector 486.144 508.0 682.0) (float-vector 486.144 508.0 0.0) (float-vector 484.0 500.0 0.0) (float-vector 484.0 500.0 682.0)))
(instance face :init :vertices (list (float-vector 492.0 513.856 682.0) (float-vector 492.0 513.856 0.0) (float-vector 486.144 508.0 0.0) (float-vector 486.144 508.0 682.0)))
(instance face :init :vertices (list (float-vector 500.0 516.0 682.0) (float-vector 500.0 516.0 0.0) (float-vector 492.0 513.856 0.0) (float-vector 492.0 513.856 682.0)))
(instance face :init :vertices (list (float-vector 508.0 513.856 682.0) (float-vector 508.0 513.856 0.0) (float-vector 500.0 516.0 0.0) (float-vector 500.0 516.0 682.0)))
(instance face :init :vertices (list (float-vector 513.856 508.0 682.0) (float-vector 513.856 508.0 0.0) (float-vector 508.0 513.856 0.0) (float-vector 508.0 513.856 682.0)))
(instance face :init :vertices (list (float-vector 516.0 500.0 682.0) (float-vector 516.0 500.0 0.0) (float-vector 513.856 508.0 0.0) (float-vector 513.856 508.0 682.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -486.144 492.0 682.0) (float-vector -484.0 500.0 682.0) (float-vector -486.144 508.0 682.0) (float-vector -492.0 513.856 682.0) (float-vector -500.0 516.0 682.0) (float-vector -508.0 513.856 682.0) (float-vector -513.856 508.0 682.0) (float-vector -516.0 500.0 682.0) (float-vector -513.856 492.0 682.0) (float-vector -508.0 486.144 682.0) (float-vector -500.0 484.0 682.0) (float-vector -492.0 486.144 682.0)))
(instance face :init :vertices (list (float-vector -484.0 500.0 0.0) (float-vector -486.144 492.0 0.0) (float-vector -492.0 486.144 0.0) (float-vector -500.0 484.0 0.0) (float-vector -508.0 486.144 0.0) (float-vector -513.856 492.0 0.0) (float-vector -516.0 500.0 0.0) (float-vector -513.856 508.0 0.0) (float-vector -508.0 513.856 0.0) (float-vector -500.0 516.0 0.0) (float-vector -492.0 513.856 0.0) (float-vector -486.144 508.0 0.0)))
(instance face :init :vertices (list (float-vector -486.144 492.0 682.0) (float-vector -486.144 492.0 0.0) (float-vector -484.0 500.0 0.0) (float-vector -484.0 500.0 682.0)))
(instance face :init :vertices (list (float-vector -492.0 486.144 682.0) (float-vector -492.0 486.144 0.0) (float-vector -486.144 492.0 0.0) (float-vector -486.144 492.0 682.0)))
(instance face :init :vertices (list (float-vector -500.0 484.0 682.0) (float-vector -500.0 484.0 0.0) (float-vector -492.0 486.144 0.0) (float-vector -492.0 486.144 682.0)))
(instance face :init :vertices (list (float-vector -508.0 486.144 682.0) (float-vector -508.0 486.144 0.0) (float-vector -500.0 484.0 0.0) (float-vector -500.0 484.0 682.0)))
(instance face :init :vertices (list (float-vector -513.856 492.0 682.0) (float-vector -513.856 492.0 0.0) (float-vector -508.0 486.144 0.0) (float-vector -508.0 486.144 682.0)))
(instance face :init :vertices (list (float-vector -516.0 500.0 682.0) (float-vector -516.0 500.0 0.0) (float-vector -513.856 492.0 0.0) (float-vector -513.856 492.0 682.0)))
(instance face :init :vertices (list (float-vector -513.856 508.0 682.0) (float-vector -513.856 508.0 0.0) (float-vector -516.0 500.0 0.0) (float-vector -516.0 500.0 682.0)))
(instance face :init :vertices (list (float-vector -508.0 513.856 682.0) (float-vector -508.0 513.856 0.0) (float-vector -513.856 508.0 0.0) (float-vector -513.856 508.0 682.0)))
(instance face :init :vertices (list (float-vector -500.0 516.0 682.0) (float-vector -500.0 516.0 0.0) (float-vector -508.0 513.856 0.0) (float-vector -508.0 513.856 682.0)))
(instance face :init :vertices (list (float-vector -492.0 513.856 682.0) (float-vector -492.0 513.856 0.0) (float-vector -500.0 516.0 0.0) (float-vector -500.0 516.0 682.0)))
(instance face :init :vertices (list (float-vector -486.144 508.0 682.0) (float-vector -486.144 508.0 0.0) (float-vector -492.0 513.856 0.0) (float-vector -492.0 513.856 682.0)))
(instance face :init :vertices (list (float-vector -484.0 500.0 682.0) (float-vector -484.0 500.0 0.0) (float-vector -486.144 508.0 0.0) (float-vector -486.144 508.0 682.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -486.144 -143.0 682.0) (float-vector -484.0 -135.0 682.0) (float-vector -486.144 -127.0 682.0) (float-vector -492.0 -121.144 682.0) (float-vector -500.0 -119.0 682.0) (float-vector -508.0 -121.144 682.0) (float-vector -513.856 -127.0 682.0) (float-vector -516.0 -135.0 682.0) (float-vector -513.856 -143.0 682.0) (float-vector -508.0 -148.856 682.0) (float-vector -500.0 -151.0 682.0) (float-vector -492.0 -148.856 682.0)))
(instance face :init :vertices (list (float-vector -484.0 -135.0 0.0) (float-vector -486.144 -143.0 0.0) (float-vector -492.0 -148.856 0.0) (float-vector -500.0 -151.0 0.0) (float-vector -508.0 -148.856 0.0) (float-vector -513.856 -143.0 0.0) (float-vector -516.0 -135.0 0.0) (float-vector -513.856 -127.0 0.0) (float-vector -508.0 -121.144 0.0) (float-vector -500.0 -119.0 0.0) (float-vector -492.0 -121.144 0.0) (float-vector -486.144 -127.0 0.0)))
(instance face :init :vertices (list (float-vector -486.144 -143.0 682.0) (float-vector -486.144 -143.0 0.0) (float-vector -484.0 -135.0 0.0) (float-vector -484.0 -135.0 682.0)))
(instance face :init :vertices (list (float-vector -492.0 -148.856 682.0) (float-vector -492.0 -148.856 0.0) (float-vector -486.144 -143.0 0.0) (float-vector -486.144 -143.0 682.0)))
(instance face :init :vertices (list (float-vector -500.0 -151.0 682.0) (float-vector -500.0 -151.0 0.0) (float-vector -492.0 -148.856 0.0) (float-vector -492.0 -148.856 682.0)))
(instance face :init :vertices (list (float-vector -508.0 -148.856 682.0) (float-vector -508.0 -148.856 0.0) (float-vector -500.0 -151.0 0.0) (float-vector -500.0 -151.0 682.0)))
(instance face :init :vertices (list (float-vector -513.856 -143.0 682.0) (float-vector -513.856 -143.0 0.0) (float-vector -508.0 -148.856 0.0) (float-vector -508.0 -148.856 682.0)))
(instance face :init :vertices (list (float-vector -516.0 -135.0 682.0) (float-vector -516.0 -135.0 0.0) (float-vector -513.856 -143.0 0.0) (float-vector -513.856 -143.0 682.0)))
(instance face :init :vertices (list (float-vector -513.856 -127.0 682.0) (float-vector -513.856 -127.0 0.0) (float-vector -516.0 -135.0 0.0) (float-vector -516.0 -135.0 682.0)))
(instance face :init :vertices (list (float-vector -508.0 -121.144 682.0) (float-vector -508.0 -121.144 0.0) (float-vector -513.856 -127.0 0.0) (float-vector -513.856 -127.0 682.0)))
(instance face :init :vertices (list (float-vector -500.0 -119.0 682.0) (float-vector -500.0 -119.0 0.0) (float-vector -508.0 -121.144 0.0) (float-vector -508.0 -121.144 682.0)))
(instance face :init :vertices (list (float-vector -492.0 -121.144 682.0) (float-vector -492.0 -121.144 0.0) (float-vector -500.0 -119.0 0.0) (float-vector -500.0 -119.0 682.0)))
(instance face :init :vertices (list (float-vector -486.144 -127.0 682.0) (float-vector -486.144 -127.0 0.0) (float-vector -492.0 -121.144 0.0) (float-vector -492.0 -121.144 682.0)))
(instance face :init :vertices (list (float-vector -484.0 -135.0 682.0) (float-vector -484.0 -135.0 0.0) (float-vector -486.144 -127.0 0.0) (float-vector -486.144 -127.0 682.0)))
))
))
(dolist (b (cdr bc)) (send (car bc) :assoc b))
(send (elt bc 0) :set-color :white)
(send (elt bc 1) :set-color :gray70)
(send (elt bc 2) :set-color :gray70)
(send (elt bc 3) :set-color :gray70)
(send (elt bc 4) :set-color :gray70)
(send (elt bc 5) :set-color :gray70)
(setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :askul-corner-desk-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
;; definition of assoc
(send self :assoc blink0)
;; definition of end-coords
;; definition of joint
;; init-ending
(setq links (list blink0))
(setq joint-list (list))
(send self :init-ending)
(send self :move-to (make-coords :pos pos :rot rot))
(send-all links :worldcoords)
self))
(:handle (&rest args) (forward-message-to-all (list ) args))
(:attention (&rest args) (forward-message-to-all (list ) args))
(:button (&rest args) (forward-message-to-all (list ) args))
)
(defun askul-corner-desk (&rest args) (instance* askul-corner-desk-object :init args))
;; (format *error-output* "(instance askul-corner-desk-object :init) for generating model~%")
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