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|
;;
;; DO NOT EDIT THIS FILE
;; this file is automatically generated from euslisp+euslib version
;;
;;
(defclass room73a3-plus-830-locker-object
:super cascaded-link
:slots (sensors
handle0
joint0 joint1 ))
(defmethod room73a3-plus-830-locker-object
(:init
(&rest args &key (name "room73a3-plus-830-locker") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys)
(let (c bc
blink0 blink1 blink2
)
(send-super* :init :name name args)
;; definition of link
;; definition of :root
(setq bc (list
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 300.0 415.0 1890.0) (float-vector -300.0 415.0 1890.0) (float-vector -300.0 -415.0 1890.0) (float-vector 300.0 -415.0 1890.0)))
(instance face :init :vertices (list (float-vector -300.0 415.0 1860.0) (float-vector 300.0 415.0 1860.0) (float-vector 300.0 -415.0 1860.0) (float-vector -300.0 -415.0 1860.0)))
(instance face :init :vertices (list (float-vector 300.0 415.0 1890.0) (float-vector 300.0 415.0 1860.0) (float-vector -300.0 415.0 1860.0) (float-vector -300.0 415.0 1890.0)))
(instance face :init :vertices (list (float-vector 300.0 -415.0 1890.0) (float-vector 300.0 -415.0 1860.0) (float-vector 300.0 415.0 1860.0) (float-vector 300.0 415.0 1890.0)))
(instance face :init :vertices (list (float-vector -300.0 -415.0 1890.0) (float-vector -300.0 -415.0 1860.0) (float-vector 300.0 -415.0 1860.0) (float-vector 300.0 -415.0 1890.0)))
(instance face :init :vertices (list (float-vector -300.0 415.0 1890.0) (float-vector -300.0 415.0 1860.0) (float-vector -300.0 -415.0 1860.0) (float-vector -300.0 -415.0 1890.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 300.0 415.0 80.0) (float-vector -300.0 415.0 80.0) (float-vector -300.0 -415.0 80.0) (float-vector 300.0 -415.0 80.0)))
(instance face :init :vertices (list (float-vector -300.0 415.0 0.0) (float-vector 300.0 415.0 0.0) (float-vector 300.0 -415.0 0.0) (float-vector -300.0 -415.0 0.0)))
(instance face :init :vertices (list (float-vector 300.0 415.0 80.0) (float-vector 300.0 415.0 0.0) (float-vector -300.0 415.0 0.0) (float-vector -300.0 415.0 80.0)))
(instance face :init :vertices (list (float-vector 300.0 -415.0 80.0) (float-vector 300.0 -415.0 0.0) (float-vector 300.0 415.0 0.0) (float-vector 300.0 415.0 80.0)))
(instance face :init :vertices (list (float-vector -300.0 -415.0 80.0) (float-vector -300.0 -415.0 0.0) (float-vector 300.0 -415.0 0.0) (float-vector 300.0 -415.0 80.0)))
(instance face :init :vertices (list (float-vector -300.0 415.0 80.0) (float-vector -300.0 415.0 0.0) (float-vector -300.0 -415.0 0.0) (float-vector -300.0 -415.0 80.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -280.0 395.0 1860.0) (float-vector -300.0 395.0 1860.0) (float-vector -300.0 -395.0 1860.0) (float-vector -280.0 -395.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 395.0 80.0) (float-vector -280.0 395.0 80.0) (float-vector -280.0 -395.0 80.0) (float-vector -300.0 -395.0 80.0)))
(instance face :init :vertices (list (float-vector -280.0 395.0 1860.0) (float-vector -280.0 395.0 80.0) (float-vector -300.0 395.0 80.0) (float-vector -300.0 395.0 1860.0)))
(instance face :init :vertices (list (float-vector -280.0 -395.0 1860.0) (float-vector -280.0 -395.0 80.0) (float-vector -280.0 395.0 80.0) (float-vector -280.0 395.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 -395.0 1860.0) (float-vector -300.0 -395.0 80.0) (float-vector -280.0 -395.0 80.0) (float-vector -280.0 -395.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 395.0 1860.0) (float-vector -300.0 395.0 80.0) (float-vector -300.0 -395.0 80.0) (float-vector -300.0 -395.0 1860.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 300.0 415.0 1860.0) (float-vector -300.0 415.0 1860.0) (float-vector -300.0 395.0 1860.0) (float-vector 300.0 395.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 415.0 80.0) (float-vector 300.0 415.0 80.0) (float-vector 300.0 395.0 80.0) (float-vector -300.0 395.0 80.0)))
(instance face :init :vertices (list (float-vector 300.0 415.0 1860.0) (float-vector 300.0 415.0 80.0) (float-vector -300.0 415.0 80.0) (float-vector -300.0 415.0 1860.0)))
(instance face :init :vertices (list (float-vector 300.0 395.0 1860.0) (float-vector 300.0 395.0 80.0) (float-vector 300.0 415.0 80.0) (float-vector 300.0 415.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 395.0 1860.0) (float-vector -300.0 395.0 80.0) (float-vector 300.0 395.0 80.0) (float-vector 300.0 395.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 415.0 1860.0) (float-vector -300.0 415.0 80.0) (float-vector -300.0 395.0 80.0) (float-vector -300.0 395.0 1860.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 300.0 -395.0 1860.0) (float-vector -300.0 -395.0 1860.0) (float-vector -300.0 -415.0 1860.0) (float-vector 300.0 -415.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 -395.0 80.0) (float-vector 300.0 -395.0 80.0) (float-vector 300.0 -415.0 80.0) (float-vector -300.0 -415.0 80.0)))
(instance face :init :vertices (list (float-vector 300.0 -395.0 1860.0) (float-vector 300.0 -395.0 80.0) (float-vector -300.0 -395.0 80.0) (float-vector -300.0 -395.0 1860.0)))
(instance face :init :vertices (list (float-vector 300.0 -415.0 1860.0) (float-vector 300.0 -415.0 80.0) (float-vector 300.0 -395.0 80.0) (float-vector 300.0 -395.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 -415.0 1860.0) (float-vector -300.0 -415.0 80.0) (float-vector 300.0 -415.0 80.0) (float-vector 300.0 -415.0 1860.0)))
(instance face :init :vertices (list (float-vector -300.0 -395.0 1860.0) (float-vector -300.0 -395.0 80.0) (float-vector -300.0 -415.0 80.0) (float-vector -300.0 -415.0 1860.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 50.0 395.0 1635.0) (float-vector -280.0 395.0 1635.0) (float-vector -280.0 -395.0 1635.0) (float-vector 50.0 -395.0 1635.0)))
(instance face :init :vertices (list (float-vector -280.0 395.0 1615.0) (float-vector 50.0 395.0 1615.0) (float-vector 50.0 -395.0 1615.0) (float-vector -280.0 -395.0 1615.0)))
(instance face :init :vertices (list (float-vector 50.0 395.0 1635.0) (float-vector 50.0 395.0 1615.0) (float-vector -280.0 395.0 1615.0) (float-vector -280.0 395.0 1635.0)))
(instance face :init :vertices (list (float-vector 50.0 -395.0 1635.0) (float-vector 50.0 -395.0 1615.0) (float-vector 50.0 395.0 1615.0) (float-vector 50.0 395.0 1635.0)))
(instance face :init :vertices (list (float-vector -280.0 -395.0 1635.0) (float-vector -280.0 -395.0 1615.0) (float-vector 50.0 -395.0 1615.0) (float-vector 50.0 -395.0 1635.0)))
(instance face :init :vertices (list (float-vector -280.0 395.0 1635.0) (float-vector -280.0 395.0 1615.0) (float-vector -280.0 -395.0 1615.0) (float-vector -280.0 -395.0 1635.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 38.6603 -395.0 1585.0) (float-vector 40.0 -395.0 1590.0) (float-vector 38.6603 -395.0 1595.0) (float-vector 35.0 -395.0 1598.66) (float-vector 30.0 -395.0 1600.0) (float-vector 25.0 -395.0 1598.66) (float-vector 21.3397 -395.0 1595.0) (float-vector 20.0 -395.0 1590.0) (float-vector 21.3397 -395.0 1585.0) (float-vector 25.0 -395.0 1581.34) (float-vector 30.0 -395.0 1580.0) (float-vector 35.0 -395.0 1581.34)))
(instance face :init :vertices (list (float-vector 40.0 -10.0 1590.0) (float-vector 38.6603 -10.0 1585.0) (float-vector 35.0 -10.0 1581.34) (float-vector 30.0 -10.0 1580.0) (float-vector 25.0 -10.0 1581.34) (float-vector 21.3397 -10.0 1585.0) (float-vector 20.0 -10.0 1590.0) (float-vector 21.3397 -10.0 1595.0) (float-vector 25.0 -10.0 1598.66) (float-vector 30.0 -10.0 1600.0) (float-vector 35.0 -10.0 1598.66) (float-vector 38.6603 -10.0 1595.0)))
(instance face :init :vertices (list (float-vector 38.6603 -395.0 1585.0) (float-vector 38.6603 -10.0 1585.0) (float-vector 40.0 -10.0 1590.0) (float-vector 40.0 -395.0 1590.0)))
(instance face :init :vertices (list (float-vector 35.0 -395.0 1581.34) (float-vector 35.0 -10.0 1581.34) (float-vector 38.6603 -10.0 1585.0) (float-vector 38.6603 -395.0 1585.0)))
(instance face :init :vertices (list (float-vector 30.0 -395.0 1580.0) (float-vector 30.0 -10.0 1580.0) (float-vector 35.0 -10.0 1581.34) (float-vector 35.0 -395.0 1581.34)))
(instance face :init :vertices (list (float-vector 25.0 -395.0 1581.34) (float-vector 25.0 -10.0 1581.34) (float-vector 30.0 -10.0 1580.0) (float-vector 30.0 -395.0 1580.0)))
(instance face :init :vertices (list (float-vector 21.3397 -395.0 1585.0) (float-vector 21.3397 -10.0 1585.0) (float-vector 25.0 -10.0 1581.34) (float-vector 25.0 -395.0 1581.34)))
(instance face :init :vertices (list (float-vector 20.0 -395.0 1590.0) (float-vector 20.0 -10.0 1590.0) (float-vector 21.3397 -10.0 1585.0) (float-vector 21.3397 -395.0 1585.0)))
(instance face :init :vertices (list (float-vector 21.3397 -395.0 1595.0) (float-vector 21.3397 -10.0 1595.0) (float-vector 20.0 -10.0 1590.0) (float-vector 20.0 -395.0 1590.0)))
(instance face :init :vertices (list (float-vector 25.0 -395.0 1598.66) (float-vector 25.0 -10.0 1598.66) (float-vector 21.3397 -10.0 1595.0) (float-vector 21.3397 -395.0 1595.0)))
(instance face :init :vertices (list (float-vector 30.0 -395.0 1600.0) (float-vector 30.0 -10.0 1600.0) (float-vector 25.0 -10.0 1598.66) (float-vector 25.0 -395.0 1598.66)))
(instance face :init :vertices (list (float-vector 35.0 -395.0 1598.66) (float-vector 35.0 -10.0 1598.66) (float-vector 30.0 -10.0 1600.0) (float-vector 30.0 -395.0 1600.0)))
(instance face :init :vertices (list (float-vector 38.6603 -395.0 1595.0) (float-vector 38.6603 -10.0 1595.0) (float-vector 35.0 -10.0 1598.66) (float-vector 35.0 -395.0 1598.66)))
(instance face :init :vertices (list (float-vector 40.0 -395.0 1590.0) (float-vector 40.0 -10.0 1590.0) (float-vector 38.6603 -10.0 1595.0) (float-vector 38.6603 -395.0 1595.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 38.6603 10.0 1585.0) (float-vector 40.0 10.0 1590.0) (float-vector 38.6603 10.0 1595.0) (float-vector 35.0 10.0 1598.66) (float-vector 30.0 10.0 1600.0) (float-vector 25.0 10.0 1598.66) (float-vector 21.3397 10.0 1595.0) (float-vector 20.0 10.0 1590.0) (float-vector 21.3397 10.0 1585.0) (float-vector 25.0 10.0 1581.34) (float-vector 30.0 10.0 1580.0) (float-vector 35.0 10.0 1581.34)))
(instance face :init :vertices (list (float-vector 40.0 395.0 1590.0) (float-vector 38.6603 395.0 1585.0) (float-vector 35.0 395.0 1581.34) (float-vector 30.0 395.0 1580.0) (float-vector 25.0 395.0 1581.34) (float-vector 21.3397 395.0 1585.0) (float-vector 20.0 395.0 1590.0) (float-vector 21.3397 395.0 1595.0) (float-vector 25.0 395.0 1598.66) (float-vector 30.0 395.0 1600.0) (float-vector 35.0 395.0 1598.66) (float-vector 38.6603 395.0 1595.0)))
(instance face :init :vertices (list (float-vector 38.6603 10.0 1585.0) (float-vector 38.6603 395.0 1585.0) (float-vector 40.0 395.0 1590.0) (float-vector 40.0 10.0 1590.0)))
(instance face :init :vertices (list (float-vector 35.0 10.0 1581.34) (float-vector 35.0 395.0 1581.34) (float-vector 38.6603 395.0 1585.0) (float-vector 38.6603 10.0 1585.0)))
(instance face :init :vertices (list (float-vector 30.0 10.0 1580.0) (float-vector 30.0 395.0 1580.0) (float-vector 35.0 395.0 1581.34) (float-vector 35.0 10.0 1581.34)))
(instance face :init :vertices (list (float-vector 25.0 10.0 1581.34) (float-vector 25.0 395.0 1581.34) (float-vector 30.0 395.0 1580.0) (float-vector 30.0 10.0 1580.0)))
(instance face :init :vertices (list (float-vector 21.3397 10.0 1585.0) (float-vector 21.3397 395.0 1585.0) (float-vector 25.0 395.0 1581.34) (float-vector 25.0 10.0 1581.34)))
(instance face :init :vertices (list (float-vector 20.0 10.0 1590.0) (float-vector 20.0 395.0 1590.0) (float-vector 21.3397 395.0 1585.0) (float-vector 21.3397 10.0 1585.0)))
(instance face :init :vertices (list (float-vector 21.3397 10.0 1595.0) (float-vector 21.3397 395.0 1595.0) (float-vector 20.0 395.0 1590.0) (float-vector 20.0 10.0 1590.0)))
(instance face :init :vertices (list (float-vector 25.0 10.0 1598.66) (float-vector 25.0 395.0 1598.66) (float-vector 21.3397 395.0 1595.0) (float-vector 21.3397 10.0 1595.0)))
(instance face :init :vertices (list (float-vector 30.0 10.0 1600.0) (float-vector 30.0 395.0 1600.0) (float-vector 25.0 395.0 1598.66) (float-vector 25.0 10.0 1598.66)))
(instance face :init :vertices (list (float-vector 35.0 10.0 1598.66) (float-vector 35.0 395.0 1598.66) (float-vector 30.0 395.0 1600.0) (float-vector 30.0 10.0 1600.0)))
(instance face :init :vertices (list (float-vector 38.6603 10.0 1595.0) (float-vector 38.6603 395.0 1595.0) (float-vector 35.0 395.0 1598.66) (float-vector 35.0 10.0 1598.66)))
(instance face :init :vertices (list (float-vector 40.0 10.0 1590.0) (float-vector 40.0 395.0 1590.0) (float-vector 38.6603 395.0 1595.0) (float-vector 38.6603 10.0 1595.0)))
))
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector 300.0 10.0 1860.0) (float-vector -280.0 10.0 1860.0) (float-vector -280.0 -10.0 1860.0) (float-vector 300.0 -10.0 1860.0)))
(instance face :init :vertices (list (float-vector -280.0 10.0 80.0) (float-vector 300.0 10.0 80.0) (float-vector 300.0 -10.0 80.0) (float-vector -280.0 -10.0 80.0)))
(instance face :init :vertices (list (float-vector 300.0 10.0 1860.0) (float-vector 300.0 10.0 80.0) (float-vector -280.0 10.0 80.0) (float-vector -280.0 10.0 1860.0)))
(instance face :init :vertices (list (float-vector 300.0 -10.0 1860.0) (float-vector 300.0 -10.0 80.0) (float-vector 300.0 10.0 80.0) (float-vector 300.0 10.0 1860.0)))
(instance face :init :vertices (list (float-vector -280.0 -10.0 1860.0) (float-vector -280.0 -10.0 80.0) (float-vector 300.0 -10.0 80.0) (float-vector 300.0 -10.0 1860.0)))
(instance face :init :vertices (list (float-vector -280.0 10.0 1860.0) (float-vector -280.0 10.0 80.0) (float-vector -280.0 -10.0 80.0) (float-vector -280.0 -10.0 1860.0)))
))
))
(dolist (b (cdr bc)) (send (car bc) :assoc b))
(send (elt bc 0) :set-color :gray)
(send (elt bc 1) :set-color :gray)
(send (elt bc 2) :set-color :gray)
(send (elt bc 3) :set-color :gray)
(send (elt bc 4) :set-color :gray)
(send (elt bc 5) :set-color :gray)
(send (elt bc 6) :set-color :silver)
(send (elt bc 7) :set-color :silver)
(send (elt bc 8) :set-color (list))
(setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :root :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
;; definition of :room73a3-plus-830-locker-bodyset2
(setq bc (list
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -9.0 9.5 0.0) (float-vector -9.0 -385.5 0.0) (float-vector -9.0 -385.5 1780.0) (float-vector -9.0 9.5 1780.0)))
(instance face :init :vertices (list (float-vector 9.0 -385.5 0.0) (float-vector 9.0 -385.5 1780.0) (float-vector -9.0 -385.5 1780.0) (float-vector -9.0 -385.5 0.0)))
(instance face :init :vertices (list (float-vector 9.0 9.5 0.0) (float-vector 9.0 9.5 1780.0) (float-vector 9.0 -385.5 1780.0) (float-vector 9.0 -385.5 0.0))
:holes (list
(instance hole :init :vertices (list (float-vector 9.0 -371.0 884.0) (float-vector 9.0 -371.0 1010.0) (float-vector 9.0 -341.0 1010.0) (float-vector 9.0 -341.0 884.0)))
))
(instance face :init :vertices (list (float-vector -9.0 9.5 1780.0) (float-vector -9.0 -385.5 1780.0) (float-vector 9.0 -385.5 1780.0) (float-vector 9.0 9.5 1780.0)))
(instance face :init :vertices (list (float-vector 9.0 9.5 0.0) (float-vector 9.0 -385.5 0.0) (float-vector -9.0 -385.5 0.0) (float-vector -9.0 9.5 0.0)))
(instance face :init :vertices (list (float-vector -9.0 9.5 0.0) (float-vector -9.0 9.5 1780.0) (float-vector 9.0 9.5 1780.0) (float-vector 9.0 9.5 0.0)))
(instance face :init :vertices (list (float-vector -6.0 -341.0 1010.0) (float-vector -6.0 -371.0 1010.0) (float-vector -6.0 -371.0 884.0) (float-vector -6.0 -341.0 884.0)))
(instance face :init :vertices (list (float-vector -6.0 -371.0 884.0) (float-vector -6.0 -371.0 1010.0) (float-vector 9.0 -371.0 1010.0) (float-vector 9.0 -371.0 884.0)))
(instance face :init :vertices (list (float-vector 9.0 -341.0 1010.0) (float-vector 9.0 -371.0 1010.0) (float-vector -6.0 -371.0 1010.0) (float-vector -6.0 -341.0 1010.0)))
(instance face :init :vertices (list (float-vector 9.0 -341.0 884.0) (float-vector 9.0 -341.0 1010.0) (float-vector -6.0 -341.0 1010.0) (float-vector -6.0 -341.0 884.0)))
(instance face :init :vertices (list (float-vector -6.0 -341.0 884.0) (float-vector -6.0 -371.0 884.0) (float-vector 9.0 -371.0 884.0) (float-vector 9.0 -341.0 884.0)))
))
))
(dolist (b (cdr bc)) (send (car bc) :assoc b))
(send (elt bc 0) :set-color :gray)
(setq blink2 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room73a3-plus-830-locker-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
;; definition of :room73a3-plus-830-locker-bodyset3
(setq bc (list
(instance faceset :init :faces (list
(instance face :init :vertices (list (float-vector -9.0 9.5 0.0) (float-vector -9.0 -385.5 0.0) (float-vector -9.0 -385.5 1780.0) (float-vector -9.0 9.5 1780.0)))
(instance face :init :vertices (list (float-vector 9.0 -385.5 0.0) (float-vector 9.0 -385.5 1780.0) (float-vector -9.0 -385.5 1780.0) (float-vector -9.0 -385.5 0.0)))
(instance face :init :vertices (list (float-vector 9.0 9.5 0.0) (float-vector 9.0 9.5 1780.0) (float-vector 9.0 -385.5 1780.0) (float-vector 9.0 -385.5 0.0))
:holes (list
(instance hole :init :vertices (list (float-vector 9.0 -371.0 884.0) (float-vector 9.0 -371.0 1010.0) (float-vector 9.0 -341.0 1010.0) (float-vector 9.0 -341.0 884.0)))
))
(instance face :init :vertices (list (float-vector -9.0 9.5 1780.0) (float-vector -9.0 -385.5 1780.0) (float-vector 9.0 -385.5 1780.0) (float-vector 9.0 9.5 1780.0)))
(instance face :init :vertices (list (float-vector 9.0 9.5 0.0) (float-vector 9.0 -385.5 0.0) (float-vector -9.0 -385.5 0.0) (float-vector -9.0 9.5 0.0)))
(instance face :init :vertices (list (float-vector -9.0 9.5 0.0) (float-vector -9.0 9.5 1780.0) (float-vector 9.0 9.5 1780.0) (float-vector 9.0 9.5 0.0)))
(instance face :init :vertices (list (float-vector -6.0 -341.0 1010.0) (float-vector -6.0 -371.0 1010.0) (float-vector -6.0 -371.0 884.0) (float-vector -6.0 -341.0 884.0)))
(instance face :init :vertices (list (float-vector -6.0 -371.0 884.0) (float-vector -6.0 -371.0 1010.0) (float-vector 9.0 -371.0 1010.0) (float-vector 9.0 -371.0 884.0)))
(instance face :init :vertices (list (float-vector 9.0 -341.0 1010.0) (float-vector 9.0 -371.0 1010.0) (float-vector -6.0 -371.0 1010.0) (float-vector -6.0 -341.0 1010.0)))
(instance face :init :vertices (list (float-vector 9.0 -341.0 884.0) (float-vector 9.0 -341.0 1010.0) (float-vector -6.0 -341.0 1010.0) (float-vector -6.0 -341.0 884.0)))
(instance face :init :vertices (list (float-vector -6.0 -341.0 884.0) (float-vector -6.0 -371.0 884.0) (float-vector 9.0 -371.0 884.0) (float-vector 9.0 -341.0 884.0)))
))
))
(dolist (b (cdr bc)) (send (car bc) :assoc b))
(send (elt bc 0) :set-color :gray)
(setq blink1 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room73a3-plus-830-locker-bodyset3 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
;; definition of assoc
(send blink1 :newcoords (make-coords :pos (float-vector 291.0 -9.0 80.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
(send blink0 :assoc blink1)
(send blink2 :newcoords (make-coords :pos (float-vector 291.0 386.0 80.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
(send blink0 :assoc blink2)
(send self :assoc blink0)
;; definition of end-coords
;; definition of joint
;; definition of :door-left
(setq joint0 (instance rotational-joint :init
:parent-link blink0 :child-link blink1 :name :door-left :axis :z
:min 0.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100))
;; definition of :door-right
(setq joint1 (instance rotational-joint :init
:parent-link blink0 :child-link blink2 :name :door-right :axis :z
:min 0.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100))
;; definition of :handle
(setq handle0 (make-cascoords :pos (float-vector 300.0 -383.5 991.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)) :name "door-handle"))
(send blink0 :assoc handle0)
;; init-ending
(setq links (list blink0 blink1 blink2))
(setq joint-list (list joint0 joint1))
(send self :init-ending)
(send self :move-to (make-coords :pos pos :rot rot))
(send-all links :worldcoords)
self))
(:door-left (&rest args) (forward-message-to joint0 args))
(:door-right (&rest args) (forward-message-to joint1 args))
(:handle (&rest args) (forward-message-to-all (list handle0) args))
(:handle-door-handle (&rest args) (forward-message-to handle0 args))
(:attention (&rest args) (forward-message-to-all (list ) args))
(:button (&rest args) (forward-message-to-all (list ) args))
)
(defun room73a3-plus-830-locker (&rest args) (instance* room73a3-plus-830-locker-object :init args))
;; (format *error-output* "(instance room73a3-plus-830-locker-object :init) for generating model~%")
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