File: trashbox-object.l

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;;
;; DO NOT EDIT THIS FILE
;; this file is automatically generated from euslisp+euslib version 
;;
;;
(defclass trashbox-object
  :super cascaded-link
  :slots (sensors
         handle0 handle1
         ))
(defmethod trashbox-object
  (:init
   (&rest args &key (name "trashbox") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys)
   (let (c bc
         blink0
                 )
     (send-super* :init :name name args)

     ;; definition of link

     ;; definition of :trashbox-bodyset2
     (setq bc (list
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector 200.0 100.0 10.0) (float-vector 150.0 150.0 10.0) (float-vector -150.0 150.0 10.0) (float-vector -200.0 100.0 10.0) (float-vector -200.0 -100.0 10.0) (float-vector -150.0 -150.0 10.0) (float-vector 150.0 -150.0 10.0) (float-vector 200.0 -100.0 10.0)))
         (instance face :init :vertices (list (float-vector 150.0 150.0 0.0) (float-vector 200.0 100.0 0.0) (float-vector 200.0 -100.0 0.0) (float-vector 150.0 -150.0 0.0) (float-vector -150.0 -150.0 0.0) (float-vector -200.0 -100.0 0.0) (float-vector -200.0 100.0 0.0) (float-vector -150.0 150.0 0.0)))
         (instance face :init :vertices (list (float-vector 200.0 100.0 10.0) (float-vector 200.0 100.0 0.0) (float-vector 150.0 150.0 0.0) (float-vector 150.0 150.0 10.0)))
         (instance face :init :vertices (list (float-vector 200.0 -100.0 10.0) (float-vector 200.0 -100.0 0.0) (float-vector 200.0 100.0 0.0) (float-vector 200.0 100.0 10.0)))
         (instance face :init :vertices (list (float-vector 150.0 -150.0 10.0) (float-vector 150.0 -150.0 0.0) (float-vector 200.0 -100.0 0.0) (float-vector 200.0 -100.0 10.0)))
         (instance face :init :vertices (list (float-vector -150.0 -150.0 10.0) (float-vector -150.0 -150.0 0.0) (float-vector 150.0 -150.0 0.0) (float-vector 150.0 -150.0 10.0)))
         (instance face :init :vertices (list (float-vector -200.0 -100.0 10.0) (float-vector -200.0 -100.0 0.0) (float-vector -150.0 -150.0 0.0) (float-vector -150.0 -150.0 10.0)))
         (instance face :init :vertices (list (float-vector -200.0 100.0 10.0) (float-vector -200.0 100.0 0.0) (float-vector -200.0 -100.0 0.0) (float-vector -200.0 -100.0 10.0)))
         (instance face :init :vertices (list (float-vector -150.0 150.0 10.0) (float-vector -150.0 150.0 0.0) (float-vector -200.0 100.0 0.0) (float-vector -200.0 100.0 10.0)))
         (instance face :init :vertices (list (float-vector 150.0 150.0 10.0) (float-vector 150.0 150.0 0.0) (float-vector -150.0 150.0 0.0) (float-vector -150.0 150.0 10.0)))
       ))
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector 200.0 100.0 500.0) (float-vector 189.99 99.99 500.0) (float-vector 190.0 -100.0 500.0) (float-vector 150.0 -140.0 500.0) (float-vector -150.0 -140.0 500.0) (float-vector -190.0 -100.0 500.0) (float-vector -190.0 100.0 500.0) (float-vector -150.0 140.0 500.0) (float-vector 150.0 140.0 500.0) (float-vector 190.0 100.0 500.0) (float-vector 199.99 100.01 500.0) (float-vector 150.0 150.0 500.0) (float-vector -150.0 150.0 500.0) (float-vector -200.0 100.0 500.0) (float-vector -200.0 -100.0 500.0) (float-vector -150.0 -150.0 500.0) (float-vector 150.0 -150.0 500.0) (float-vector 200.0 -100.0 500.0)))
         (instance face :init :vertices (list (float-vector 189.99 99.99 0.0) (float-vector 200.0 100.0 0.0) (float-vector 200.0 -100.0 0.0) (float-vector 150.0 -150.0 0.0) (float-vector -150.0 -150.0 0.0) (float-vector -200.0 -100.0 0.0) (float-vector -200.0 100.0 0.0) (float-vector -150.0 150.0 0.0) (float-vector 150.0 150.0 0.0) (float-vector 199.99 100.01 0.0) (float-vector 190.0 100.0 0.0) (float-vector 150.0 140.0 0.0) (float-vector -150.0 140.0 0.0) (float-vector -190.0 100.0 0.0) (float-vector -190.0 -100.0 0.0) (float-vector -150.0 -140.0 0.0) (float-vector 150.0 -140.0 0.0) (float-vector 190.0 -100.0 0.0)))
         (instance face :init :vertices (list (float-vector 200.0 100.0 500.0) (float-vector 200.0 100.0 0.0) (float-vector 189.99 99.99 0.0) (float-vector 189.99 99.99 500.0)))
         (instance face :init :vertices (list (float-vector 200.0 -100.0 500.0) (float-vector 200.0 -100.0 0.0) (float-vector 200.0 100.0 0.0) (float-vector 200.0 100.0 500.0)))
         (instance face :init :vertices (list (float-vector 150.0 -150.0 500.0) (float-vector 150.0 -150.0 0.0) (float-vector 200.0 -100.0 0.0) (float-vector 200.0 -100.0 500.0)))
         (instance face :init :vertices (list (float-vector -150.0 -150.0 500.0) (float-vector -150.0 -150.0 0.0) (float-vector 150.0 -150.0 0.0) (float-vector 150.0 -150.0 500.0)))
         (instance face :init :vertices (list (float-vector -200.0 -100.0 500.0) (float-vector -200.0 -100.0 0.0) (float-vector -150.0 -150.0 0.0) (float-vector -150.0 -150.0 500.0)))
         (instance face :init :vertices (list (float-vector -200.0 100.0 500.0) (float-vector -200.0 100.0 0.0) (float-vector -200.0 -100.0 0.0) (float-vector -200.0 -100.0 500.0)))
         (instance face :init :vertices (list (float-vector -150.0 150.0 500.0) (float-vector -150.0 150.0 0.0) (float-vector -200.0 100.0 0.0) (float-vector -200.0 100.0 500.0)))
         (instance face :init :vertices (list (float-vector 150.0 150.0 500.0) (float-vector 150.0 150.0 0.0) (float-vector -150.0 150.0 0.0) (float-vector -150.0 150.0 500.0)))
         (instance face :init :vertices (list (float-vector 199.99 100.01 500.0) (float-vector 199.99 100.01 0.0) (float-vector 150.0 150.0 0.0) (float-vector 150.0 150.0 500.0)))
         (instance face :init :vertices (list (float-vector 190.0 100.0 500.0) (float-vector 190.0 100.0 0.0) (float-vector 199.99 100.01 0.0) (float-vector 199.99 100.01 500.0)))
         (instance face :init :vertices (list (float-vector 150.0 140.0 500.0) (float-vector 150.0 140.0 0.0) (float-vector 190.0 100.0 0.0) (float-vector 190.0 100.0 500.0)))
         (instance face :init :vertices (list (float-vector -150.0 140.0 500.0) (float-vector -150.0 140.0 0.0) (float-vector 150.0 140.0 0.0) (float-vector 150.0 140.0 500.0)))
         (instance face :init :vertices (list (float-vector -190.0 100.0 500.0) (float-vector -190.0 100.0 0.0) (float-vector -150.0 140.0 0.0) (float-vector -150.0 140.0 500.0)))
         (instance face :init :vertices (list (float-vector -190.0 -100.0 500.0) (float-vector -190.0 -100.0 0.0) (float-vector -190.0 100.0 0.0) (float-vector -190.0 100.0 500.0)))
         (instance face :init :vertices (list (float-vector -150.0 -140.0 500.0) (float-vector -150.0 -140.0 0.0) (float-vector -190.0 -100.0 0.0) (float-vector -190.0 -100.0 500.0)))
         (instance face :init :vertices (list (float-vector 150.0 -140.0 500.0) (float-vector 150.0 -140.0 0.0) (float-vector -150.0 -140.0 0.0) (float-vector -150.0 -140.0 500.0)))
         (instance face :init :vertices (list (float-vector 190.0 -100.0 500.0) (float-vector 190.0 -100.0 0.0) (float-vector 150.0 -140.0 0.0) (float-vector 150.0 -140.0 500.0)))
         (instance face :init :vertices (list (float-vector 189.99 99.99 500.0) (float-vector 189.99 99.99 0.0) (float-vector 190.0 -100.0 0.0) (float-vector 190.0 -100.0 500.0)))
       ))
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector 210.0 100.0 510.0) (float-vector 189.99 99.99 510.0) (float-vector 190.0 -100.0 510.0) (float-vector 150.0 -140.0 510.0) (float-vector -150.0 -140.0 510.0) (float-vector -190.0 -100.0 510.0) (float-vector -190.0 100.0 510.0) (float-vector -150.0 140.0 510.0) (float-vector 150.0 140.0 510.0) (float-vector 190.0 100.0 510.0) (float-vector 209.99 100.01 510.0) (float-vector 150.0 160.0 510.0) (float-vector -150.0 160.0 510.0) (float-vector -210.0 100.0 510.0) (float-vector -210.0 -100.0 510.0) (float-vector -150.0 -160.0 510.0) (float-vector 150.0 -160.0 510.0) (float-vector 210.0 -100.0 510.0)))
         (instance face :init :vertices (list (float-vector 189.99 99.99 500.0) (float-vector 210.0 100.0 500.0) (float-vector 210.0 -100.0 500.0) (float-vector 150.0 -160.0 500.0) (float-vector -150.0 -160.0 500.0) (float-vector -210.0 -100.0 500.0) (float-vector -210.0 100.0 500.0) (float-vector -150.0 160.0 500.0) (float-vector 150.0 160.0 500.0) (float-vector 209.99 100.01 500.0) (float-vector 190.0 100.0 500.0) (float-vector 150.0 140.0 500.0) (float-vector -150.0 140.0 500.0) (float-vector -190.0 100.0 500.0) (float-vector -190.0 -100.0 500.0) (float-vector -150.0 -140.0 500.0) (float-vector 150.0 -140.0 500.0) (float-vector 190.0 -100.0 500.0)))
         (instance face :init :vertices (list (float-vector 210.0 100.0 510.0) (float-vector 210.0 100.0 500.0) (float-vector 189.99 99.99 500.0) (float-vector 189.99 99.99 510.0)))
         (instance face :init :vertices (list (float-vector 210.0 -100.0 510.0) (float-vector 210.0 -100.0 500.0) (float-vector 210.0 100.0 500.0) (float-vector 210.0 100.0 510.0)))
         (instance face :init :vertices (list (float-vector 150.0 -160.0 510.0) (float-vector 150.0 -160.0 500.0) (float-vector 210.0 -100.0 500.0) (float-vector 210.0 -100.0 510.0)))
         (instance face :init :vertices (list (float-vector -150.0 -160.0 510.0) (float-vector -150.0 -160.0 500.0) (float-vector 150.0 -160.0 500.0) (float-vector 150.0 -160.0 510.0)))
         (instance face :init :vertices (list (float-vector -210.0 -100.0 510.0) (float-vector -210.0 -100.0 500.0) (float-vector -150.0 -160.0 500.0) (float-vector -150.0 -160.0 510.0)))
         (instance face :init :vertices (list (float-vector -210.0 100.0 510.0) (float-vector -210.0 100.0 500.0) (float-vector -210.0 -100.0 500.0) (float-vector -210.0 -100.0 510.0)))
         (instance face :init :vertices (list (float-vector -150.0 160.0 510.0) (float-vector -150.0 160.0 500.0) (float-vector -210.0 100.0 500.0) (float-vector -210.0 100.0 510.0)))
         (instance face :init :vertices (list (float-vector 150.0 160.0 510.0) (float-vector 150.0 160.0 500.0) (float-vector -150.0 160.0 500.0) (float-vector -150.0 160.0 510.0)))
         (instance face :init :vertices (list (float-vector 209.99 100.01 510.0) (float-vector 209.99 100.01 500.0) (float-vector 150.0 160.0 500.0) (float-vector 150.0 160.0 510.0)))
         (instance face :init :vertices (list (float-vector 190.0 100.0 510.0) (float-vector 190.0 100.0 500.0) (float-vector 209.99 100.01 500.0) (float-vector 209.99 100.01 510.0)))
         (instance face :init :vertices (list (float-vector 150.0 140.0 510.0) (float-vector 150.0 140.0 500.0) (float-vector 190.0 100.0 500.0) (float-vector 190.0 100.0 510.0)))
         (instance face :init :vertices (list (float-vector -150.0 140.0 510.0) (float-vector -150.0 140.0 500.0) (float-vector 150.0 140.0 500.0) (float-vector 150.0 140.0 510.0)))
         (instance face :init :vertices (list (float-vector -190.0 100.0 510.0) (float-vector -190.0 100.0 500.0) (float-vector -150.0 140.0 500.0) (float-vector -150.0 140.0 510.0)))
         (instance face :init :vertices (list (float-vector -190.0 -100.0 510.0) (float-vector -190.0 -100.0 500.0) (float-vector -190.0 100.0 500.0) (float-vector -190.0 100.0 510.0)))
         (instance face :init :vertices (list (float-vector -150.0 -140.0 510.0) (float-vector -150.0 -140.0 500.0) (float-vector -190.0 -100.0 500.0) (float-vector -190.0 -100.0 510.0)))
         (instance face :init :vertices (list (float-vector 150.0 -140.0 510.0) (float-vector 150.0 -140.0 500.0) (float-vector -150.0 -140.0 500.0) (float-vector -150.0 -140.0 510.0)))
         (instance face :init :vertices (list (float-vector 190.0 -100.0 510.0) (float-vector 190.0 -100.0 500.0) (float-vector 150.0 -140.0 500.0) (float-vector 150.0 -140.0 510.0)))
         (instance face :init :vertices (list (float-vector 189.99 99.99 510.0) (float-vector 189.99 99.99 500.0) (float-vector 190.0 -100.0 500.0) (float-vector 190.0 -100.0 510.0)))
       ))
       ))
     (dolist (b (cdr bc)) (send (car bc) :assoc b))
     (send (elt bc 0) :set-color :blue)
     (send (elt bc 1) :set-color :blue)
     (send (elt bc 2) :set-color :blue)
     (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :trashbox-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))

     ;; definition of assoc
     (send self :assoc blink0)

     ;; definition of end-coords

     ;; definition of joint


     ;; definition of :handle
     (setq handle0 (make-cascoords :pos (float-vector -200.0 5.684342e-14 500.0) :rot #2f((-0.000204 1.0 0.000204) (1.110223e-16 -0.000204 1.0) (1.0 0.000204 4.148277e-08)) :name "rear"))
     (send blink0 :assoc handle0)
     (setq handle1 (make-cascoords :pos (float-vector 200.0 -5.684342e-14 500.0) :rot #2f((-0.000204 -1.0 0.000204) (0.0 -0.000204 -1.0) (1.0 -0.000204 4.148277e-08)) :name "front"))
     (send blink0 :assoc handle1)

     ;; init-ending 
     (setq links (list blink0))
     (setq joint-list (list))
     (send self :init-ending)
     (send self :move-to (make-coords :pos pos :rot rot))
     (send-all links :worldcoords)

     self))

  (:handle (&rest args) (forward-message-to-all (list  handle0 handle1) args))
  (:handle-rear (&rest args) (forward-message-to handle0 args))
  (:handle-front (&rest args) (forward-message-to handle1 args))
  (:attention (&rest args) (forward-message-to-all (list ) args))
  (:button (&rest args) (forward-message-to-all (list ) args))
  )

(defun trashbox (&rest args) (instance* trashbox-object :init args))
;; (format *error-output* "(instance trashbox-object :init) for generating model~%")