File: uchida-1000-desk-object.l

package info (click to toggle)
euslisp 9.31%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 55,448 kB
  • sloc: ansic: 41,610; lisp: 3,339; makefile: 286; sh: 238; asm: 138; python: 53
file content (130 lines) | stat: -rw-r--r-- 13,521 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
;;
;; DO NOT EDIT THIS FILE
;; this file is automatically generated from euslisp+euslib version 
;;
;;
(defclass uchida-1000-desk-object
  :super cascaded-link
  :slots (sensors
         ))
(defmethod uchida-1000-desk-object
  (:init
   (&rest args &key (name "uchida-1000-desk") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys)
   (let (c bc
         blink0
                 )
     (send-super* :init :name name args)

     ;; definition of link

     ;; definition of :uchida-1000-desk-bodyset2
     (setq bc (list
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector 375.0 500.0 700.0) (float-vector -375.0 500.0 700.0) (float-vector -375.0 -500.0 700.0) (float-vector 375.0 -500.0 700.0)))
         (instance face :init :vertices (list (float-vector -375.0 500.0 650.0) (float-vector 375.0 500.0 650.0) (float-vector 375.0 -500.0 650.0) (float-vector -375.0 -500.0 650.0)))
         (instance face :init :vertices (list (float-vector 375.0 500.0 700.0) (float-vector 375.0 500.0 650.0) (float-vector -375.0 500.0 650.0) (float-vector -375.0 500.0 700.0)))
         (instance face :init :vertices (list (float-vector 375.0 -500.0 700.0) (float-vector 375.0 -500.0 650.0) (float-vector 375.0 500.0 650.0) (float-vector 375.0 500.0 700.0)))
         (instance face :init :vertices (list (float-vector -375.0 -500.0 700.0) (float-vector -375.0 -500.0 650.0) (float-vector 375.0 -500.0 650.0) (float-vector 375.0 -500.0 700.0)))
         (instance face :init :vertices (list (float-vector -375.0 500.0 700.0) (float-vector -375.0 500.0 650.0) (float-vector -375.0 -500.0 650.0) (float-vector -375.0 -500.0 700.0)))
       ))
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector -375.0 -440.0 650.0) (float-vector -375.0 -440.0 0.0) (float-vector -375.0 -500.0 0.0) (float-vector -375.0 -500.0 650.0)))
         (instance face :init :vertices (list (float-vector -375.0 -500.0 0.0) (float-vector 375.0 -500.0 0.0) (float-vector 375.0 -500.0 80.0) (float-vector -25.0 -500.0 80.0) (float-vector -25.0 -500.0 650.0) (float-vector -375.0 -500.0 650.0)))
         (instance face :init :vertices (list (float-vector -25.0 -440.0 80.0) (float-vector -25.0 -440.0 650.0) (float-vector -25.0 -500.0 650.0) (float-vector -25.0 -500.0 80.0)))
         (instance face :init :vertices (list (float-vector -25.0 -440.0 650.0) (float-vector -375.0 -440.0 650.0) (float-vector -375.0 -500.0 650.0) (float-vector -25.0 -500.0 650.0)))
         (instance face :init :vertices (list (float-vector 375.0 -440.0 0.0) (float-vector -375.0 -440.0 0.0) (float-vector -375.0 -440.0 650.0) (float-vector -25.0 -440.0 650.0) (float-vector -25.0 -440.0 80.0) (float-vector 375.0 -440.0 80.0)))
         (instance face :init :vertices (list (float-vector -375.0 -440.0 0.0) (float-vector 375.0 -440.0 0.0) (float-vector 375.0 -500.0 0.0) (float-vector -375.0 -500.0 0.0)))
         (instance face :init :vertices (list (float-vector 375.0 -500.0 0.0) (float-vector 375.0 -440.0 0.0) (float-vector 375.0 -440.0 80.0) (float-vector 375.0 -500.0 80.0)))
         (instance face :init :vertices (list (float-vector 375.0 -440.0 80.0) (float-vector -25.0 -440.0 80.0) (float-vector -25.0 -500.0 80.0) (float-vector 375.0 -500.0 80.0)))
       ))
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector 365.0 500.0 650.0) (float-vector -375.0 500.0 650.0) (float-vector -375.0 100.0 650.0) (float-vector 365.0 100.0 650.0)))
         (instance face :init :vertices (list (float-vector -375.0 500.0 0.0) (float-vector 365.0 500.0 0.0) (float-vector 365.0 100.0 0.0) (float-vector -375.0 100.0 0.0)))
         (instance face :init :vertices (list (float-vector 365.0 500.0 650.0) (float-vector 365.0 500.0 0.0) (float-vector -375.0 500.0 0.0) (float-vector -375.0 500.0 650.0)))
         (instance face :init :vertices (list (float-vector 365.0 100.0 650.0) (float-vector 365.0 100.0 0.0) (float-vector 365.0 500.0 0.0) (float-vector 365.0 500.0 650.0)))
         (instance face :init :vertices (list (float-vector -375.0 100.0 650.0) (float-vector -375.0 100.0 0.0) (float-vector 365.0 100.0 0.0) (float-vector 365.0 100.0 650.0)))
         (instance face :init :vertices (list (float-vector -375.0 500.0 650.0) (float-vector -375.0 500.0 0.0) (float-vector -375.0 100.0 0.0) (float-vector -375.0 100.0 650.0)))
       ))
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector 385.0 500.0 645.0) (float-vector 365.0 500.0 645.0) (float-vector 365.0 100.0 645.0) (float-vector 385.0 100.0 645.0)))
         (instance face :init :vertices (list (float-vector 365.0 500.0 545.0) (float-vector 385.0 500.0 545.0) (float-vector 385.0 100.0 545.0) (float-vector 365.0 100.0 545.0)))
         (instance face :init :vertices (list (float-vector 385.0 500.0 645.0) (float-vector 385.0 500.0 545.0) (float-vector 365.0 500.0 545.0) (float-vector 365.0 500.0 645.0)))
         (instance face :init :vertices (list (float-vector 385.0 100.0 645.0) (float-vector 385.0 100.0 545.0) (float-vector 385.0 500.0 545.0) (float-vector 385.0 500.0 645.0)))
         (instance face :init :vertices (list (float-vector 365.0 100.0 645.0) (float-vector 365.0 100.0 545.0) (float-vector 385.0 100.0 545.0) (float-vector 385.0 100.0 645.0)))
         (instance face :init :vertices (list (float-vector 365.0 500.0 645.0) (float-vector 365.0 500.0 545.0) (float-vector 365.0 100.0 545.0) (float-vector 365.0 100.0 645.0)))
       ))
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector 385.0 500.0 540.0) (float-vector 365.0 500.0 540.0) (float-vector 365.0 100.0 540.0) (float-vector 385.0 100.0 540.0)))
         (instance face :init :vertices (list (float-vector 365.0 500.0 360.0) (float-vector 385.0 500.0 360.0) (float-vector 385.0 100.0 360.0) (float-vector 365.0 100.0 360.0)))
         (instance face :init :vertices (list (float-vector 385.0 500.0 540.0) (float-vector 385.0 500.0 360.0) (float-vector 365.0 500.0 360.0) (float-vector 365.0 500.0 540.0)))
         (instance face :init :vertices (list (float-vector 385.0 100.0 540.0) (float-vector 385.0 100.0 360.0) (float-vector 385.0 500.0 360.0) (float-vector 385.0 500.0 540.0)))
         (instance face :init :vertices (list (float-vector 365.0 100.0 540.0) (float-vector 365.0 100.0 360.0) (float-vector 385.0 100.0 360.0) (float-vector 385.0 100.0 540.0)))
         (instance face :init :vertices (list (float-vector 365.0 500.0 540.0) (float-vector 365.0 500.0 360.0) (float-vector 365.0 100.0 360.0) (float-vector 365.0 100.0 540.0)))
       ))
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector 385.0 500.0 355.0) (float-vector 365.0 500.0 355.0) (float-vector 365.0 100.0 355.0) (float-vector 385.0 100.0 355.0)))
         (instance face :init :vertices (list (float-vector 365.0 500.0 45.0) (float-vector 385.0 500.0 45.0) (float-vector 385.0 100.0 45.0) (float-vector 365.0 100.0 45.0)))
         (instance face :init :vertices (list (float-vector 385.0 500.0 355.0) (float-vector 385.0 500.0 45.0) (float-vector 365.0 500.0 45.0) (float-vector 365.0 500.0 355.0)))
         (instance face :init :vertices (list (float-vector 385.0 100.0 355.0) (float-vector 385.0 100.0 45.0) (float-vector 385.0 500.0 45.0) (float-vector 385.0 500.0 355.0)))
         (instance face :init :vertices (list (float-vector 365.0 100.0 355.0) (float-vector 365.0 100.0 45.0) (float-vector 385.0 100.0 45.0) (float-vector 385.0 100.0 355.0)))
         (instance face :init :vertices (list (float-vector 365.0 500.0 355.0) (float-vector 365.0 500.0 45.0) (float-vector 365.0 100.0 45.0) (float-vector 365.0 100.0 355.0)))
       ))
       (instance faceset :init :faces (list
         (instance face :init :vertices (list (float-vector -94.5 -477.5 699.5) (float-vector -359.0 -477.5 699.5) (float-vector -359.0 -477.5 1324.5) (float-vector -94.5 -477.5 1324.5)))
         (instance face :init :vertices (list (float-vector -94.5 -502.5 699.5) (float-vector -94.5 -477.5 699.5) (float-vector -94.5 -477.5 1324.5) (float-vector -94.5 -502.5 1324.5)))
         (instance face :init :vertices (list (float-vector -369.5 -502.5 699.5) (float-vector -94.5 -502.5 699.5) (float-vector -94.5 -502.5 1324.5) (float-vector -369.5 -502.5 1324.5)))
         (instance face :init :vertices (list (float-vector -369.5 -500.0 699.5) (float-vector -369.5 -502.5 699.5) (float-vector -369.5 -502.5 1324.5) (float-vector -369.5 -500.0 1324.5)))
         (instance face :init :vertices (list (float-vector -379.0 -500.0 699.5) (float-vector -379.0 -500.0 1324.5) (float-vector -379.0 500.0 1324.5) (float-vector -379.0 500.0 699.5)))
         (instance face :init :vertices (list (float-vector -379.0 -500.0 699.5) (float-vector -369.5 -500.0 699.5) (float-vector -369.5 -500.0 1324.5) (float-vector -379.0 -500.0 1324.5)))
         (instance face :init :vertices (list (float-vector -359.0 -477.5 1324.5) (float-vector -359.0 477.5 1324.5) (float-vector -94.5 477.5 1324.5) (float-vector -94.5 502.5 1324.5) (float-vector -369.5 502.5 1324.5) (float-vector -369.5 500.0 1324.5) (float-vector -379.0 500.0 1324.5) (float-vector -379.0 -500.0 1324.5) (float-vector -369.5 -500.0 1324.5) (float-vector -369.5 -502.5 1324.5) (float-vector -94.5 -502.5 1324.5) (float-vector -94.5 -477.5 1324.5)))
         (instance face :init :vertices (list (float-vector -359.0 -477.5 699.5) (float-vector -359.0 477.5 699.5) (float-vector -359.0 477.5 1324.5) (float-vector -359.0 -477.5 1324.5))
                              :holes (list
         (instance hole :init :vertices (list (float-vector -359.0 475.0 1105.0) (float-vector -359.0 -475.0 1105.0) (float-vector -359.0 -475.0 1125.0) (float-vector -359.0 475.0 1125.0)))
))
         (instance face :init :vertices (list (float-vector -369.5 500.0 1324.5) (float-vector -369.5 500.0 699.5) (float-vector -379.0 500.0 699.5) (float-vector -379.0 500.0 1324.5)))
         (instance face :init :vertices (list (float-vector -369.5 500.0 699.5) (float-vector -369.5 502.5 699.5) (float-vector -94.5 502.5 699.5) (float-vector -94.5 477.5 699.5) (float-vector -359.0 477.5 699.5) (float-vector -359.0 -477.5 699.5) (float-vector -94.5 -477.5 699.5) (float-vector -94.5 -502.5 699.5) (float-vector -369.5 -502.5 699.5) (float-vector -369.5 -500.0 699.5) (float-vector -379.0 -500.0 699.5) (float-vector -379.0 500.0 699.5)))
         (instance face :init :vertices (list (float-vector -369.5 502.5 1324.5) (float-vector -369.5 502.5 699.5) (float-vector -369.5 500.0 699.5) (float-vector -369.5 500.0 1324.5)))
         (instance face :init :vertices (list (float-vector -94.5 477.5 699.5) (float-vector -94.5 477.5 1324.5) (float-vector -359.0 477.5 1324.5) (float-vector -359.0 477.5 699.5)))
         (instance face :init :vertices (list (float-vector -94.5 502.5 1324.5) (float-vector -94.5 502.5 699.5) (float-vector -369.5 502.5 699.5) (float-vector -369.5 502.5 1324.5)))
         (instance face :init :vertices (list (float-vector -94.5 502.5 699.5) (float-vector -94.5 502.5 1324.5) (float-vector -94.5 477.5 1324.5) (float-vector -94.5 477.5 699.5)))
         (instance face :init :vertices (list (float-vector -359.0 -475.0 1105.0) (float-vector -94.5 -475.0 1105.0) (float-vector -94.5 -475.0 1125.0) (float-vector -359.0 -475.0 1125.0)))
         (instance face :init :vertices (list (float-vector -94.5 -475.0 1105.0) (float-vector -94.5 475.0 1105.0) (float-vector -94.5 475.0 1125.0) (float-vector -94.5 -475.0 1125.0)))
         (instance face :init :vertices (list (float-vector -94.5 475.0 1125.0) (float-vector -359.0 475.0 1125.0) (float-vector -359.0 -475.0 1125.0) (float-vector -94.5 -475.0 1125.0)))
         (instance face :init :vertices (list (float-vector -94.5 475.0 1105.0) (float-vector -359.0 475.0 1105.0) (float-vector -359.0 475.0 1125.0) (float-vector -94.5 475.0 1125.0)))
         (instance face :init :vertices (list (float-vector -359.0 475.0 1105.0) (float-vector -94.5 475.0 1105.0) (float-vector -94.5 -475.0 1105.0) (float-vector -359.0 -475.0 1105.0)))
       ))
       ))
     (dolist (b (cdr bc)) (send (car bc) :assoc b))
     (send (elt bc 0) :set-color :gray)
     (send (elt bc 1) :set-color :gray)
     (send (elt bc 2) :set-color :gray)
     (send (elt bc 3) :set-color :gray)
     (send (elt bc 4) :set-color :gray)
     (send (elt bc 5) :set-color :gray)
     (send (elt bc 6) :set-color :gray)
     (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :uchida-1000-desk-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))

     ;; definition of assoc
     (send self :assoc blink0)

     ;; definition of end-coords

     ;; definition of joint


     ;; init-ending 
     (setq links (list blink0))
     (setq joint-list (list))
     (send self :init-ending)
     (send self :move-to (make-coords :pos pos :rot rot))
     (send-all links :worldcoords)

     self))

  (:handle (&rest args) (forward-message-to-all (list ) args))
  (:attention (&rest args) (forward-message-to-all (list ) args))
  (:button (&rest args) (forward-message-to-all (list ) args))
  )

(defun uchida-1000-desk (&rest args) (instance* uchida-1000-desk-object :init args))
;; (format *error-output* "(instance uchida-1000-desk-object :init) for generating model~%")