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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>e-memory</title>
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<th width="100%" align="center">Evolution API Reference: libedataserver, utility library</th>
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<tr><td colspan="5" class="shortcuts"><nobr><a href="#id2557494" class="shortcut">Top</a>
                  &#160;|&#160;
                  <a href="#id2579496" class="shortcut">Description</a></nobr></td></tr>
</table>
<div class="refentry" lang="en">
<a name="libedataserver-e-memory"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2>
<a name="id2557494"></a><span class="refentrytitle">e-memory</span>
</h2>
<p>e-memory &#8212; </p>
</td>
<td valign="top" align="right"></td>
</tr></table></div>
<div class="refsynopsisdiv">
<h2>Synopsis</h2>
<pre class="synopsis">



            <a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a>;
<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a>*  <a href="libedataserver-e-memory.html#e-memchunk-new">e_memchunk_new</a>                  (int atomcount,
                                             int atomsize);
void*       <a href="libedataserver-e-memory.html#e-memchunk-alloc">e_memchunk_alloc</a>                (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);
void*       <a href="libedataserver-e-memory.html#e-memchunk-alloc0">e_memchunk_alloc0</a>               (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);
void        <a href="libedataserver-e-memory.html#e-memchunk-free">e_memchunk_free</a>                 (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m,
                                             void *mem);
void        <a href="libedataserver-e-memory.html#e-memchunk-empty">e_memchunk_empty</a>                (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);
void        <a href="libedataserver-e-memory.html#e-memchunk-clean">e_memchunk_clean</a>                (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);
void        <a href="libedataserver-e-memory.html#e-memchunk-destroy">e_memchunk_destroy</a>              (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);
            <a href="libedataserver-e-memory.html#EMemPool">EMemPool</a>;
enum        <a href="libedataserver-e-memory.html#EMemPoolFlags">EMemPoolFlags</a>;
<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a>*   <a href="libedataserver-e-memory.html#e-mempool-new">e_mempool_new</a>                   (int blocksize,
                                             int threshold,
                                             <a href="libedataserver-e-memory.html#EMemPoolFlags">EMemPoolFlags</a> flags);
void*       <a href="libedataserver-e-memory.html#e-mempool-alloc">e_mempool_alloc</a>                 (<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a> *pool,
                                             int size);
char*       <a href="libedataserver-e-memory.html#e-mempool-strdup">e_mempool_strdup</a>                (<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a> *pool,
                                             const char *str);
void        <a href="libedataserver-e-memory.html#e-mempool-flush">e_mempool_flush</a>                 (<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a> *pool,
                                             int freeall);
void        <a href="libedataserver-e-memory.html#e-mempool-destroy">e_mempool_destroy</a>               (<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a> *pool);
            <a href="libedataserver-e-memory.html#EStrv">EStrv</a>;
<a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      <a href="libedataserver-e-memory.html#e-strv-new">e_strv_new</a>                      (int size);
<a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      <a href="libedataserver-e-memory.html#e-strv-set-ref">e_strv_set_ref</a>                  (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv,
                                             int index,
                                             char *str);
<a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      <a href="libedataserver-e-memory.html#e-strv-set-ref-free">e_strv_set_ref_free</a>             (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv,
                                             int index,
                                             char *str);
<a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      <a href="libedataserver-e-memory.html#e-strv-set">e_strv_set</a>                      (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv,
                                             int index,
                                             const char *str);
<a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      <a href="libedataserver-e-memory.html#e-strv-pack">e_strv_pack</a>                     (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv);
char*       <a href="libedataserver-e-memory.html#e-strv-get">e_strv_get</a>                      (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv,
                                             int index);
void        <a href="libedataserver-e-memory.html#e-strv-destroy">e_strv_destroy</a>                  (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv);
            <a href="libedataserver-e-memory.html#EPoolv">EPoolv</a>;
<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a>*     <a href="libedataserver-e-memory.html#e-poolv-new">e_poolv_new</a>                     (unsigned int size);
<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a>*     <a href="libedataserver-e-memory.html#e-poolv-cpy">e_poolv_cpy</a>                     (<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *dest,
                                             const <a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *src);
<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a>*     <a href="libedataserver-e-memory.html#e-poolv-set">e_poolv_set</a>                     (<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *poolv,
                                             int index,
                                             char *str,
                                             int freeit);
const char* <a href="libedataserver-e-memory.html#e-poolv-get">e_poolv_get</a>                     (<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *poolv,
                                             int index);
void        <a href="libedataserver-e-memory.html#e-poolv-destroy">e_poolv_destroy</a>                 (<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *poolv);
</pre>
</div>
<div class="refsect1" lang="en">
<a name="id2579496"></a><h2>Description</h2>
<p>

</p>
</div>
<div class="refsect1" lang="en">
<a name="id2579512"></a><h2>Details</h2>
<div class="refsect2" lang="en">
<a name="id2579523"></a><h3>
<a name="EMemChunk"></a>EMemChunk</h3>
<a class="indexterm" name="id2579535"></a><pre class="programlisting">typedef struct _EMemChunk EMemChunk;</pre>
<p>

</p>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2579550"></a><h3>
<a name="e-memchunk-new"></a>e_memchunk_new ()</h3>
<a class="indexterm" name="id2579562"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a>*  e_memchunk_new                  (int atomcount,
                                             int atomsize);</pre>
<p>
Create a new memchunk header.  Memchunks are an efficient way to allocate
and deallocate identical sized blocks of memory quickly, and space efficiently.
</p>
<p>
e_memchunks are effectively the same as gmemchunks, only faster (much), and
they use less memory overhead for housekeeping.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>atomcount</code></em>&#160;:</span></td>
<td> The number of atoms stored in a single malloc'd block of memory.
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>atomsize</code></em>&#160;:</span></td>
<td> The size of each allocation.
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> The new header.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2579651"></a><h3>
<a name="e-memchunk-alloc"></a>e_memchunk_alloc ()</h3>
<a class="indexterm" name="id2579663"></a><pre class="programlisting">void*       e_memchunk_alloc                (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);</pre>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>m</code></em>&#160;:</span></td>
<td>
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td>


</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2579719"></a><h3>
<a name="e-memchunk-alloc0"></a>e_memchunk_alloc0 ()</h3>
<a class="indexterm" name="id2579731"></a><pre class="programlisting">void*       e_memchunk_alloc0               (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);</pre>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>m</code></em>&#160;:</span></td>
<td>
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td>


</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2584838"></a><h3>
<a name="e-memchunk-free"></a>e_memchunk_free ()</h3>
<a class="indexterm" name="id2584848"></a><pre class="programlisting">void        e_memchunk_free                 (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m,
                                             void *mem);</pre>
<p>
Free a single atom back to the free pool of atoms in the given
memchunk.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>m</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>mem</code></em>&#160;:</span></td>
<td> Address of atom to free.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2584912"></a><h3>
<a name="e-memchunk-empty"></a>e_memchunk_empty ()</h3>
<a class="indexterm" name="id2584922"></a><pre class="programlisting">void        e_memchunk_empty                (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);</pre>
<p>
Clean out the memchunk buffers.  Marks all allocated memory as free blocks,
but does not give it back to the system.  Can be used if the memchunk
is to be used repeatedly.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><span class="term"><em class="parameter"><code>m</code></em>&#160;:</span></td>
<td> 
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2584969"></a><h3>
<a name="e-memchunk-clean"></a>e_memchunk_clean ()</h3>
<a class="indexterm" name="id2584981"></a><pre class="programlisting">void        e_memchunk_clean                (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);</pre>
<p>
Scan all empty blocks and check for blocks which can be free'd 
back to the system.
</p>
<p>
This routine may take a while to run if there are many allocated
memory blocks (if the total number of allocations is many times
greater than atomcount).</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><span class="term"><em class="parameter"><code>m</code></em>&#160;:</span></td>
<td> 
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585038"></a><h3>
<a name="e-memchunk-destroy"></a>e_memchunk_destroy ()</h3>
<a class="indexterm" name="id2585050"></a><pre class="programlisting">void        e_memchunk_destroy              (<a href="libedataserver-e-memory.html#EMemChunk">EMemChunk</a> *m);</pre>
<p>
Free the memchunk header, and all associated memory.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><span class="term"><em class="parameter"><code>m</code></em>&#160;:</span></td>
<td> 
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585100"></a><h3>
<a name="EMemPool"></a>EMemPool</h3>
<a class="indexterm" name="id2585112"></a><pre class="programlisting">typedef struct _EMemPool EMemPool;</pre>
<p>

</p>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585128"></a><h3>
<a name="EMemPoolFlags"></a>enum EMemPoolFlags</h3>
<a class="indexterm" name="id2585141"></a><pre class="programlisting">typedef enum {
	E_MEMPOOL_ALIGN_STRUCT = 0,	/* allocate to native structure alignment */
	E_MEMPOOL_ALIGN_WORD = 1,	/* allocate to words - 16 bit alignment */
	E_MEMPOOL_ALIGN_BYTE = 2,	/* allocate to bytes - 8 bit alignment */
	E_MEMPOOL_ALIGN_MASK = 3, /* which bits determine the alignment information */
} EMemPoolFlags;
</pre>
<p>

</p>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585162"></a><h3>
<a name="e-mempool-new"></a>e_mempool_new ()</h3>
<a class="indexterm" name="id2585174"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EMemPool">EMemPool</a>*   e_mempool_new                   (int blocksize,
                                             int threshold,
                                             <a href="libedataserver-e-memory.html#EMemPoolFlags">EMemPoolFlags</a> flags);</pre>
<p>
Create a new mempool header.  Mempools can be used to efficiently
allocate data which can then be freed as a whole.
</p>
<p>
Mempools can also be used to efficiently allocate arbitrarily
aligned data (such as strings) without incurring the space overhead
of aligning each allocation (which is not required for strings).
</p>
<p>
However, each allocation cannot be freed individually, only all
or nothing.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>blocksize</code></em>&#160;:</span></td>
<td> The base blocksize to use for all system alocations.
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>threshold</code></em>&#160;:</span></td>
<td> If the allocation exceeds the threshold, then it is
allocated separately and stored in a separate list.
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>flags</code></em>&#160;:</span></td>
<td> Alignment options: E_MEMPOOL_ALIGN_STRUCT uses native
struct alignment, E_MEMPOOL_ALIGN_WORD aligns to 16 bits (2 bytes),
and E_MEMPOOL_ALIGN_BYTE aligns to the nearest byte.  The default
is to align to native structures.
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> 
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585296"></a><h3>
<a name="e-mempool-alloc"></a>e_mempool_alloc ()</h3>
<a class="indexterm" name="id2585309"></a><pre class="programlisting">void*       e_mempool_alloc                 (<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a> *pool,
                                             int size);</pre>
<p>
Allocate a new data block in the mempool.  Size will
be rounded up to the mempool's alignment restrictions
before being used.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>pool</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>size</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td>


</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585392"></a><h3>
<a name="e-mempool-strdup"></a>e_mempool_strdup ()</h3>
<a class="indexterm" name="id2585405"></a><pre class="programlisting">char*       e_mempool_strdup                (<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a> *pool,
                                             const char *str);</pre>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>pool</code></em>&#160;:</span></td>
<td>
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>str</code></em>&#160;:</span></td>
<td>
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td>


</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585482"></a><h3>
<a name="e-mempool-flush"></a>e_mempool_flush ()</h3>
<a class="indexterm" name="id2585495"></a><pre class="programlisting">void        e_mempool_flush                 (<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a> *pool,
                                             int freeall);</pre>
<p>
Flush used memory and mark allocated blocks as free.
</p>
<p>
If <em class="parameter"><code>freeall</code></em> is <a
href="/opt/gnome/share/gtk-doc/html/glib/glib-Standard-Macros.html#TRUE:CAPS"
><span class="type">TRUE</span></a>, then all allocated blocks are free'd
as well.  Otherwise only blocks above the threshold are
actually freed, and the others are simply marked as empty.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>pool</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>freeall</code></em>&#160;:</span></td>
<td> Free all system allocated blocks as well.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585586"></a><h3>
<a name="e-mempool-destroy"></a>e_mempool_destroy ()</h3>
<a class="indexterm" name="id2585598"></a><pre class="programlisting">void        e_mempool_destroy               (<a href="libedataserver-e-memory.html#EMemPool">EMemPool</a> *pool);</pre>
<p>
Free all memory associated with a mempool.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><span class="term"><em class="parameter"><code>pool</code></em>&#160;:</span></td>
<td> 
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585623"></a><h3>
<a name="EStrv"></a>EStrv</h3>
<a class="indexterm" name="id2585634"></a><pre class="programlisting">typedef struct _EStrv EStrv;</pre>
<p>

</p>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585648"></a><h3>
<a name="e-strv-new"></a>e_strv_new ()</h3>
<a class="indexterm" name="id2585658"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      e_strv_new                      (int size);</pre>
<p>
Create a new strv (string array) header.  strv's can be used to
create and work with arrays of strings that can then be compressed
into a space-efficient static structure.  This is useful
where a number of strings are to be stored for lookup, and not
generally edited afterwards.
</p>
<p>
The size limit is currently 254 elements.  This will probably not
change as arrays of this size suffer significant performance
penalties when looking up strings with high indices.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>size</code></em>&#160;:</span></td>
<td> The number of elements in the strv.  Currently this is limited
to 254 elements.
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> 
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585724"></a><h3>
<a name="e-strv-set-ref"></a>e_strv_set_ref ()</h3>
<a class="indexterm" name="id2585735"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      e_strv_set_ref                  (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv,
                                             int index,
                                             char *str);</pre>
<p>
Set a string array element by reference.  The string
is not copied until the array is packed.
</p>
<p>
If <em class="parameter"><code>strv</code></em> has been packed, then it is unpacked ready
for more inserts, and should be packed again once finished with.
The memory used by the original <em class="parameter"><code>strv</code></em> is not freed until
the new strv is packed, or freed itself.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>strv</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>index</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>str</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> A new EStrv if the strv has already
been packed, otherwise <em class="parameter"><code>strv</code></em>.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585851"></a><h3>
<a name="e-strv-set-ref-free"></a>e_strv_set_ref_free ()</h3>
<a class="indexterm" name="id2585862"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      e_strv_set_ref_free             (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv,
                                             int index,
                                             char *str);</pre>
<p>
Set a string by reference, similar to set_ref, but also
free the string when finished with it.  The string
is not copied until the strv is packed, and not at
all if the index is overwritten.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>strv</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>index</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>str</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> <em class="parameter"><code>strv</code></em> if already unpacked, otherwise an packed
EStrv.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2585962"></a><h3>
<a name="e-strv-set"></a>e_strv_set ()</h3>
<a class="indexterm" name="id2585973"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      e_strv_set                      (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv,
                                             int index,
                                             const char *str);</pre>
<p>
Set a string array reference.  The string <em class="parameter"><code>str</code></em> is copied
into the string array at location <em class="parameter"><code>index</code></em>.
</p>
<p>
If <em class="parameter"><code>strv</code></em> has been packed, then it is unpacked ready
for more inserts, and should be packed again once finished with.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>strv</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>index</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>str</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> A new EStrv if the strv has already
been packed, otherwise <em class="parameter"><code>strv</code></em>.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586093"></a><h3>
<a name="e-strv-pack"></a>e_strv_pack ()</h3>
<a class="indexterm" name="id2586103"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EStrv">EStrv</a>*      e_strv_pack                     (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv);</pre>
<p>
Pack the <em class="parameter"><code>strv</code></em> into a space efficient structure for later lookup.
</p>
<p>
All strings are packed into a single allocated block, separated
by single \0 characters, together with a count byte.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>strv</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> 
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586168"></a><h3>
<a name="e-strv-get"></a>e_strv_get ()</h3>
<a class="indexterm" name="id2586179"></a><pre class="programlisting">char*       e_strv_get                      (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv,
                                             int index);</pre>
<p>
Retrieve a string by index.  This function works
identically on both packed and unpacked strv's, although
may be much slower on a packed strv.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>strv</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>index</code></em>&#160;:</span></td>
<td> 
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> 
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586254"></a><h3>
<a name="e-strv-destroy"></a>e_strv_destroy ()</h3>
<a class="indexterm" name="id2586264"></a><pre class="programlisting">void        e_strv_destroy                  (<a href="libedataserver-e-memory.html#EStrv">EStrv</a> *strv);</pre>
<p>
Free a strv and all associated memory.  Works on packed
or unpacked strv's.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><span class="term"><em class="parameter"><code>strv</code></em>&#160;:</span></td>
<td> 
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586309"></a><h3>
<a name="EPoolv"></a>EPoolv</h3>
<a class="indexterm" name="id2586320"></a><pre class="programlisting">typedef struct _EPoolv EPoolv;</pre>
<p>

</p>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586334"></a><h3>
<a name="e-poolv-new"></a>e_poolv_new ()</h3>
<a class="indexterm" name="id2586344"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EPoolv">EPoolv</a>*     e_poolv_new                     (unsigned int size);</pre>
<p>
create a new poolv (string vector which shares a global string
pool).  poolv's can be used to work with arrays of strings which
save memory by eliminating duplicated allocations of the same
string.
</p>
<p>
this is useful when you have a log of read-only strings that do not
go away and are duplicated a lot (such as email headers).
</p>
<p>
we should probably in the future ref count the strings contained in
the hash table, but for now let's not.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>size</code></em>&#160;:</span></td>
<td>
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> new pooled string vector
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586412"></a><h3>
<a name="e-poolv-cpy"></a>e_poolv_cpy ()</h3>
<a class="indexterm" name="id2586422"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EPoolv">EPoolv</a>*     e_poolv_cpy                     (<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *dest,
                                             const <a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *src);</pre>
<p>
Copy the contents of a pooled string vector</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>dest</code></em>&#160;:</span></td>
<td> destination pooled string vector
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>src</code></em>&#160;:</span></td>
<td> source pooled string vector
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> <em class="parameter"><code>dest</code></em>, which may be re-allocated if the strings
are different lengths.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586503"></a><h3>
<a name="e-poolv-set"></a>e_poolv_set ()</h3>
<a class="indexterm" name="id2586513"></a><pre class="programlisting"><a href="libedataserver-e-memory.html#EPoolv">EPoolv</a>*     e_poolv_set                     (<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *poolv,
                                             int index,
                                             char *str,
                                             int freeit);</pre>
<p>
Set a string vector reference.  If the caller will no longer be
referencing the string, freeit should be TRUE.  Otherwise, this
will duplicate the string if it is not found in the pool.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>poolv</code></em>&#160;:</span></td>
<td> pooled string vector
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>index</code></em>&#160;:</span></td>
<td> index in vector of string
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>str</code></em>&#160;:</span></td>
<td> string to set
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>freeit</code></em>&#160;:</span></td>
<td> whether the caller is releasing its reference to the
string
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> <em class="parameter"><code>poolv</code></em>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586633"></a><h3>
<a name="e-poolv-get"></a>e_poolv_get ()</h3>
<a class="indexterm" name="id2586644"></a><pre class="programlisting">const char* e_poolv_get                     (<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *poolv,
                                             int index);</pre>
<p>
Retrieve a string by index.  This could possibly just be a macro.
</p>
<p>
Since the pool is never freed, this string does not need to be
duplicated, but should not be modified.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><span class="term"><em class="parameter"><code>poolv</code></em>&#160;:</span></td>
<td> pooled string vector
</td>
</tr>
<tr>
<td><span class="term"><em class="parameter"><code>index</code></em>&#160;:</span></td>
<td> index in vector of string
</td>
</tr>
<tr>
<td><span class="term"><span class="emphasis"><em>Returns</em></span>&#160;:</span></td>
<td> string at that index.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" lang="en">
<a name="id2586723"></a><h3>
<a name="e-poolv-destroy"></a>e_poolv_destroy ()</h3>
<a class="indexterm" name="id2586733"></a><pre class="programlisting">void        e_poolv_destroy                 (<a href="libedataserver-e-memory.html#EPoolv">EPoolv</a> *poolv);</pre>
<p>
Free a pooled string vector.  This doesn't free the strings from
the vector, however.</p>
<p>

</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><span class="term"><em class="parameter"><code>poolv</code></em>&#160;:</span></td>
<td> pooled string vector to free
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