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// foamface_jvx.cmd
// Produces JavaView jvx file with foam cell faces as single jvx faces.
// Usage: foamface_jvx >>> "filename.jvx"
// WARNING!!!! Due to use of "detorus", foamface_jvx will alter the
// surface irreversibly, so save your surface first!!
// Programmer: Ken Brakke, brakke@susqu.edu, www.susqu.edu/brakke
jvx_transparency := 0.3 // Change this if you desire.
define facet attribute fmark integer; // for foamface_mark, number of face
define vertex attribute jvx_number integer; // for implicit vertex order
define facet attribute fjvxnum integer; // for implicit facet order
define edge attribute edge_kind integer; // for marking triple edges,
// so know after detorus.
triple_edge := 1; // for edge_kind
define facetcolorcount integer[16]; // to see which color facets are present
define edgecolorcount integer[16]; // to see which color edges are present
define rgb_jvx integer[16][3]; // color definitions
rgb_jvx[1][1] := 0; rgb_jvx[1][2] := 0; rgb_jvx[1][3] := 0;
rgb_jvx[2][1] := 0; rgb_jvx[2][2] := 0; rgb_jvx[2][3] := 255;
rgb_jvx[3][1] := 0; rgb_jvx[3][2] := 255; rgb_jvx[3][3] := 0;
rgb_jvx[4][1] := 0; rgb_jvx[4][2] := 255; rgb_jvx[4][3] := 255;
rgb_jvx[5][1] := 255; rgb_jvx[5][2] := 0; rgb_jvx[5][3] := 0;
rgb_jvx[6][1] := 255; rgb_jvx[6][2] := 0; rgb_jvx[6][3] := 255;
rgb_jvx[7][1] := 255; rgb_jvx[7][2] := 127; rgb_jvx[7][3] := 0;
rgb_jvx[8][1] := 160; rgb_jvx[8][2] := 160; rgb_jvx[8][3] := 160;
rgb_jvx[9][1] := 80; rgb_jvx[9][2] := 80; rgb_jvx[9][3] := 80;
rgb_jvx[10][1] := 80; rgb_jvx[10][2] := 200; rgb_jvx[10][3] := 255;
rgb_jvx[11][1] := 127; rgb_jvx[11][2] := 255; rgb_jvx[11][3] := 127;
rgb_jvx[12][1] := 127; rgb_jvx[12][2] := 255; rgb_jvx[12][3] := 255;
rgb_jvx[13][1] := 255; rgb_jvx[13][2] := 127; rgb_jvx[13][3] := 127;
rgb_jvx[14][1] := 255; rgb_jvx[13][2] := 127; rgb_jvx[13][3] := 255;
rgb_jvx[15][1] := 255; rgb_jvx[15][2] := 255; rgb_jvx[15][3] := 0;
rgb_jvx[16][1] := 255; rgb_jvx[16][2] := 255; rgb_jvx[16][3] := 255;
// The following routines are adapted from foamface.cmd
// to find polygon faces AFTER detorus, using edge_kind.
procedure foamfacet_recur(integer f_id, integer face_num)
{
facet[f_id].fmark := face_num;
foreach facet[f_id].edge ee where edge_kind != triple_edge do
{ foreach ee.facet ff where ff.fmark == 0 do
foamfacet_recur(ff.id,face_num);
}
}
foamface_mark := {
set facet fmark 0;
foamface_count := 0;
foreach facet ff where ff.fmark == 0 do
{ foamface_count += 1;
foamfacet_recur(ff.id,foamface_count);
};
}
foamface_jvx := {
local maxx,minx,maxy,miny,maxz,minz,jvxnum,facetnum;
local colornum,numcolors;
// Check assumptions.
if space_dimension != 3 then
{ errprintf "The 'foamface_jvx' command must be run in three-dimensional space.\n";
abort;
};
if surface_dimension == 1 then
{ errprintf "The 'foamface_jvx' command is not meant for the string model.\n";
abort;
};
if simplex_representation then
{ errprintf "The 'foamface_jvx' command is not meant for the simplex model.\n";
abort;
};
if lagrange_order >= 2 then
{ errprintf "The 'foamface_jvx' command is meant for the linear model, not quadratic or Lagrange.\n";
abort;
};
if rgb_colors then
{ errprintf "The 'foamface_jvx' command does not do RGB colors; do rgb_colors off.\n";
abort;
};
// Maybe problem with multiple faces with same fmark?
// unwrap foam
set edge edge_kind triple_edge where valence >= 3;
connected;
detorus;
// sets fmark on each facet to face number.
foamface_mark;
// Header
printf "<?xml version=\"1.0\" encoding=\"ISO-8859-1\" standalone=\"yes\"?>\n";
printf "<jvx-model>\n";
printf "<meta generator=\"Surface Evolver 2.40; foamface_jvx.cmd\"/>\n";
printf "<title> %s </title>\n",datafilename;
printf "<version>1.0</version>\n";
printf "<geometries>\n";
printf " <geometry name=\"surface1\">\n";
// Vertices needed
printf " <pointSet dim=\"3\" point=\"hide\">\n";
printf " <points num=\"%d\">\n",sum(vertex vv,
max(vv.edge,edge_kind==triple_edge) > 0);
set vertex jvx_number -1;
jvxnum := 0;
foreach vertex vv where max(vv.edge,edge_kind==triple_edge) >= 1 do
{ printf " <p> %f %f %f </p>\n",vv.x,vv.y,vv.z;
vv.jvx_number := jvxnum;
jvxnum += 1;
};
printf " <thickness>2.0</thickness>\n";
printf " </points>\n";
printf " </pointSet>\n";
// Facets. On each triple edge, pick a face and follow around,
// marking used facets.
set facet fjvxnum 0;
printf "<faceSet edge=\"show\" color=\"show\" face=\"show\"\n";
printf " colorBackLocal=\"show\" \n";
printf " colorBackGlobal=\"hide\" \n";
printf " colorEdge=\"hide\"\n";
printf " colorEdgeInduced=\"hide\" \n";
printf " normal=\"hide\" \n";
printf " normalArrow=\"hide\"\n";
printf " texture=\"hide\" \n";
printf " backface=\"show\" \n";
printf " boundary=\"hide\"\n";
printf " faceMark=\"show\" \n";
printf " silhouette=\"hide\" \n";
printf " > \n";
printf " <faces num=\"%d\">\n",max(facet,fmark);
foreach edge ee where edge_kind == triple_edge do
foreach ee.facet ff where fjvxnum == 0 do
{ local this_fmark,this_e,headv,next_e;
printf " <f> ";
this_fmark := ff.fmark;
this_e := ee.oid;
do
{ headv := edge[this_e].vertex[2].id;
printf "%d ",vertex[headv].jvx_number;
next_e := 0;
foreach vertex[headv].edge eee where (eee.edge_kind == triple_edge)
and (eee.oid != -this_e) do
{ foreach eee.facet fff where fmark == this_fmark do
{ next_e := eee.oid;
fff.fjvxnum := -1;
break 2;
}
};
if next_e == 0 then
{ errprintf "Cannot find next_e.\n";
abort;
};
this_e := next_e;
} while next_e != ee.oid;
printf "</f>\n";
ff.fjvxnum := ff.fmark;
};
printf " </faces>\n";
// Facet colors
printf " <colors>\n";
foreach edge ee where edge_kind == triple_edge do
foreach ee.facet ff where fjvxnum == fmark do
{
printf " <c> %d %d %d </c>\n",
(rgb_jvx[ff.frontcolor+1][1] + rgb_jvx[ff.backcolor+1][1])/2,
(rgb_jvx[ff.frontcolor+1][2] + rgb_jvx[ff.backcolor+1][2])/2,
(rgb_jvx[ff.frontcolor+1][3] + rgb_jvx[ff.backcolor+1][3])/2;
ff.fjvxnum := -1;
};
printf " </colors>\n";
printf " </faceSet>\n";
printf " <material shading=\"flat\">\n";
printf " <ambientIntensity>0.5</ambientIntensity>\n";
printf " <shininess>1.0</shininess>\n";
printf " <specular> <color type=\"rgb\">0 0 0</color></specular>\n";
printf " <transparency visible=\"show\">%g</transparency>\n",
jvx_transparency;
printf " </material>\n";
printf " </geometry>\n";
printf "</geometries>\n";
printf "</jvx-model>\n";
}
// End foamface_jvx.cmd
// Usage: foamface_jvx >>> "filename.jvx"
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