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// =================================================================================================
// Copyright Adobe
// Copyright 2010 Adobe
// All Rights Reserved
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
// of the Adobe license agreement accompanying it.
// =================================================================================================
#ifndef _PrmlMetadata_h_
#define _PrmlMetadata_h_
#include "public/include/XMP_Environment.h" // ! XMP_Environment.h must be the first included header.
#include "public/include/XMP_Const.h"
#include "public/include/XMP_IO.hpp"
#include "XMPFiles/source/NativeMetadataSupport/IMetadata.h"
namespace IFF_RIFF
{
/**
* PrmL Metadata model.
* Implements the IMetadata interface
*/
class PrmLMetadata : public IMetadata
{
public:
enum
{
kMagic, // XMP_Uns32
kSize, // XMP_Uns32
kVerAPI, // XMP_Uns16
kVerCode, // XMP_Uns16
kExportType, // XMP_Uns32
kMacVRefNum, // XMP_Uns16
kMacParID, // XMP_Uns32
kFilePath, // char[260]
};
public:
/**
*ctor/dtor
*/
PrmLMetadata();
~PrmLMetadata();
/**
* Parses the given memory block and creates a data model representation
* The implementation expects that the memory block is the data area of
* the PrmL chunk.
* Throws exceptions if parsing is not possible
*
* @param input The byte buffer to parse
* @param size Size of the given byte buffer
*/
void parse( const XMP_Uns8* chunkData, XMP_Uns64 size );
/**
* See IMetadata::parse( const LFA_FileRef input )
*/
void parse( XMP_IO* input ) { IMetadata::parse( input ); }
/**
* Serializes the data model to a memory block.
* The memory block will be the data area of a PrmL chunk.
* Throws exceptions if serializing is not possible
*
* @param buffer Buffer that gets filled with serialized data
* @param size Size of passed in buffer
*
* @return Size of serialzed data (might be smaller than buffer size)
*/
XMP_Uns64 serialize( XMP_Uns8** buffer );
protected:
/**
* @see IMetadata::isEmptyValue
*/
virtual bool isEmptyValue( XMP_Uns32 id, ValueObject& valueObj );
private:
// Operators hidden on purpose
PrmLMetadata( const PrmLMetadata& );
PrmLMetadata& operator=( const PrmLMetadata& );
};
}
#endif
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