File: worldcommand.htm

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<HTML>
<HEAD>
<TITLE>WORLD command</TITLE>
</HEAD>
<BODY BGCOLOR="#FFFFFF" TEXT="#000000">

<P><font size="+3" color="green"><B>WORLD command</B></font></P>

<TABLE border="1" cols="2" frame="box" rules="all" width="572">
<TR>
<TD width="15%" valign="top"><B>Syntax</B>:</TD>
<TD width="85%" valign="top"><CODE>
WORLD vxin vyin { vxout vyout }</CODE>
</TD></TR>
<TR>
<TD width="15%" valign="top"><B>Qualifiers</B>:</TD>
<TD width="85%" valign="top"><CODE>
\PERCENT</CODE>
</TD></TR>
<TR>
<TD width="15%" valign="top"><B>Defaults</B>:</TD>
<TD width="85%" valign="top">
absolute coordinates returned
</TD></TR>
</TABLE>
<P>
 The <CODE>WORLD</CODE> command converts graph coordinates into world coordinates (centimeters), or
 into percentages if the <CODE>\PERCENT</CODE> qualifier is used.</P>
<P>
 The variables <CODE>vxin</CODE> and <CODE>vyin</CODE> may be scalars or vectors, but
 they must both be the same type. The resultant values are displayed on the
 monitor screen. If output variables <CODE>vxout</CODE> and <CODE>vyout</CODE> are present, the values are
 stored there. The type of variable created depends on the variable type of <CODE>vxin</CODE> and
 <CODE>vyin</CODE>.</P>
</BODY>
</HTML>