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/*
* Copyright (C) 2000-2001 The Exult Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _PCB_H_
#define _PCB_H_
#ifndef ALPHA_LINUX_CXX
# include <cstring>
# include <iostream>
#endif
#include <new>
#include "SDL_mapping.h"
#include "common_types.h"
class ByteBuffer
{
public:
void reserve(size_t numbytes) // Reserve space in advance
{
if (!data)
{
data = new char[numbytes];
low = high = 0;
cap = numbytes;
return;
}
// Sanity check. Do we already have at least that much?
if (numbytes <= cap)
{
std::memmove(data, (data + low), (high - low));
high -= low;
low = 0;
return;
}
// Allocate new store
char *tmp = new char[numbytes];
// Copy the old store into it.
std::memcpy(tmp, (data + low), (high - low));
// Reset all our offsets
high -= low;
low = 0;
cap = numbytes;
// Replace the old store with the new one
delete [] data;
data = tmp;
}
ByteBuffer() : data(0), cap(0), low(0), high(0)
{ }
ByteBuffer(const ByteBuffer &b) : data(0), cap(0), low(0), high(0)
{
if (b.data)
{
reserve(b.cap);
low = 0; // Is this line redundant?
high = b.high - b.low;
std::memcpy(data, (b.data + b.low), high);
}
}
virtual ~ByteBuffer()
{
if (data)
{
delete [] data;
}
}
typedef char *iterator; // Define an STL-compatible iterator
ByteBuffer &operator =(const ByteBuffer &b) // assignment operator
{
if (b.data)
{
reserve(b.cap);
low = 0; // Not redundant here, I think.
high = b.high - b.low;
std::memcpy(data, (b.data + b.low), high);
}
else
{
if (data)
{
delete [] data;
}
low = cap = high = 0;
data = 0;
}
return *this;
}
char &operator [](size_t pos) // index operator
{
// Index operator. Return the character at pos.
// NO RANGE CHECKING!
return *(data + low + pos);
}
void push_back(char c) // Add-to-end of buffer
{
if (!data)
{
reserve(4096); // An arbitrary sort of amount
}
else
{
// Check if we're getting close to the end
if (high >= (cap - 16))
{
reserve(cap + 4096);
}
}
data[high++] = c;
}
void push_back(const char *buf, size_t len) // add block to end of buffer
{
// If there is no buffer, reserve space for at least double
// this amount
if (!data)
{
reserve(len * 2);
}
else
{
// Will this chunk fit at the end with current capacity ?
if(cap-high<len)
{
// Maybe if we reshuffle things a bit ?
if(cap-high+low>len)
{
std::memmove(data, (data+low), (high-low));
high -= low;
low = 0;
}
else // No luck...
reserve(cap + (len * 2));
}
}
std::memcpy((data + high), buf, len);
high += len;
}
// Pull block off the front
size_t pop_front(char *buf, size_t len, bool repeat = false)
{
if (!data)
return 0;
if (len > (high - low))
{
len = high - low;
}
std::memcpy(buf, (data + low), len);
low += len;
if (low == high)
{
if (repeat) // Rewind?
low = 0;
else // All done.
low = high = 0;
}
return len;
}
iterator begin() // return iterator pointing to
// beginning of buffer
{
return (data + low);
}
iterator end() // return iterator pointing to one
// past end of buffer
{
return (data + high);
}
#if 0
void erase(iterator pos) // erase from the front
// ONLY WORKS IF iterator == begin() !
{
if (!data)
return; // Perhaps we should throw a range_error instead?
// The rest of this really doesn't work if pos != begin()
if (pos == (data + low))
{
low++;
// Is it empty now? If so, throw everything away
// Perhaps we should change this to preserve a buffer
// for speed considerations
if (low == high)
{
low = high = cap = 0;
delete [] data;
data = 0;
return;
}
}
// We could optionally throw a range_error here, as well,
// as the erase simply doesn't happen if we get here.
}
void erase(iterator pos, size_t count) // As above.
{
if (!data)
return; // Perhaps we should throw a range_error instead?
// The rest of this really doesn't work if pos != begin()
if (pos == (data + low))
{
while (count-- && (low != high))
{
low++;
}
// Is it empty now? If so, throw everything away
// Perhaps we should change this to preserve a buffer
// for speed considerations
if (low == high)
{
low = high = cap = 0;
delete [] data;
data = 0;
return;
}
}
// We could optionally throw a range_error here, as well,
// as the erase simply doesn't happen if we get here.
}
#endif
void clear(void) // wipe the whole buffer
{
low = high = cap = 0;
if (data)
{
delete [] data;
}
data = 0;
}
size_t size(void) // return number of bytes currently buffered
{
return (high - low);
}
private:
char *data;
size_t cap,
low,
high;
};
#define MAX_PCB_SIZE 8192
class ProducerConsumerBuf
{
private:
static uint32 sequence_cnt; // For generating (mostly) unique ID's.
ByteBuffer Buffer;
SDL_mutex *mutex;
size_t window;
bool producing,consuming;
bool repeat; // Keep consuming forever.
uint32 type; // 'Magic' # identifying type.
uint32 seq; // Sequence # assigned.
int volume; // 0-128.
int dir; // Dir. (0-15 from N, clockwise) from
// observer to sound source.
inline void lock(void)
{
#ifdef MACOS
SDL_mutexP(mutex);
#else
if(SDL_mutexP(mutex)!=0)
std::cerr << "ProducerConsumerBuf::lock() failed" << std::endl;
#endif
}
inline void unlock(void)
{
SDL_mutexV(mutex);
}
public:
#ifdef DEBUG
static int counter;
int mycounter;
#endif
bool is_consuming() const { return consuming; }
bool is_active() const
{ return consuming || producing; }
void produce(const void *p,size_t l)
{
if(!l||!consuming)
return; // No data? Do nothing
while(1)
{
lock();
if(!consuming)
{
unlock();
return;
}
size_t n=Buffer.size();
if(n>window)
{
unlock();
SDL::Delay(100);
}
else
break;
}
Buffer.push_back(reinterpret_cast<const char *>(p),l);
unlock();
}
size_t consume(void *p,size_t l)
{
if(!l)
return producing?0:-1;
lock();
l=Buffer.pop_front(reinterpret_cast<char *>(p), l, repeat);
unlock();
return l?l:(producing?0:-1);
}
uint32 init(uint32 t) // Initialize prior to use/reuse.
// Returns sequence #.
{
type = t;
lock();
seq = ++sequence_cnt;
volume = SDL_MIX_MAXVOLUME;
dir = 0;
producing = consuming = true;
repeat = false;
Buffer.clear();
unlock();
return seq;
}
int get_volume()
{ return volume; }
void set_volume(int v) // Should be 0-128.
{ volume = v; }
int get_dir()
{ return dir; }
void set_dir(int d) // Should be 0-15.
{ dir = d; }
void set_repeat(bool rep)
{ repeat = rep; }
ProducerConsumerBuf() : Buffer(),mutex(SDL_CreateMutex()),
window(32768),producing(false),consuming(false),
repeat(false),
type(0), seq(0), volume(SDL_MIX_MAXVOLUME), dir(0)
{
#ifdef DEBUG
mycounter = counter++;
COUT("Created PCB " << mycounter);
#endif
}
~ProducerConsumerBuf()
{
#ifdef DEBUG
COUT("::"<<mycounter<<" ProducerConsumerBuf going away");
#endif
SDL_DestroyMutex(mutex);
}
uint32 get_type(void) const
{ return type; }
uint32 get_seq(void) const
{ return seq; }
void end_production(void)
{
#ifdef DEBUG
COUT("::" << mycounter << " end_production");
#endif
lock();
producing=false;
unlock();
}
void end_consumption(void)
{
#if !defined(MACOS) && defined(DEBUG)
// As always, no use of cerr etc. on MacOS during Audio Interrupt!
COUT("::"<<mycounter<<" end_consumption");
#endif
lock();
consuming=false;
unlock();
}
size_t size(void) { return Buffer.size(); }
};
#endif
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