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Source: exult
Section: contrib/games
Priority: extra
Maintainer: Robert Bihlmeyer <robbe@debian.org>
Build-Depends: debhelper (>> 3.0.0), flex, bison, libsdl1.2-dev, xlibs-dev, timidity, libgimp1.2-dev, libglade0-dev, libgnome-dev, zlib1g-dev
Build-Conflicts: bison (= 1:1.31-1)
Standards-Version: 3.5.6
Package: exult
Architecture: any
Depends: debconf, ${shlibs:Depends}, timidity
Description: Play Ultima VII on a decent OS
Exult is a game engine which can be used to play the classic games of
Ultima VII under X11 (full-screen or in a window). The Black Gate (including
Forge Of Virtue) and Serpent Isle (plus Silver Seed) are both playable to
the end. Some minor differences to the originals remain, see FAQ 5.3./5.4.
.
While it is possible to use the engine for other games, no such game has
been written yet. Therefore, Exult is useless unless you own a copy of one
of the Ultima VIIs.
Package: exult-studio
Architecture: any
Depends: ${shlibs:Depends}
Recommends: exult, gimp1.2
Description: Create or modify a role playing game like Ultima VII
Exult Studio will become Exult's world editor. Right now you can browse
through all game graphics, and (if you have Exult installed) view and edit
the game map.
.
Note that Exult Studio is still in alpha stage, and not very stable at the
moment. The format used for saving may also change, so don't create big games
just yet.
.
This package also includes tools to manipulate the files used by Exult, see
expack(1), textpack(1), ipack(1), splitshp(1), and shp2pcx(1) for more info.
.
A GIMP plugin is provided, so that if you have the GIMP installed you can edit
and create game graphics with it.
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