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/*
Copyright (C) 2001 The Exult Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _GUMP_TOGGLEBUTTON_H
#define _GUMP_TOGGLEBUTTON_H
#include "Gump_button.h"
#include "Text_button.h"
/*
* A button that toggles shape when pushed
*/
class Gump_ToggleButton : public Gump_button
{
public:
Gump_ToggleButton(Gump *par, int px, int py, int shapenum,
int selectionnum, int numsel)
: Gump_button(par, shapenum, px, py, SF_EXULT_FLX),
numselections(numsel)
{
set_frame(2 * selectionnum);
}
virtual void activate(Game_window *gwin);
int getselection() const { return get_framenum()/2; }
virtual void toggle(int state) = 0;
private:
int numselections;
};
/*
* A text button that toggles shape when pushed
*/
class Gump_ToggleTextButton : public Text_button
{
public:
Gump_ToggleTextButton(Gump *par, std::string *s, int selectionnum, int numsel,
int px, int py, int width, int height = 0)
: Text_button(par, "", px, py, width, height), selections(s),
numselections(numsel)
{
set_frame(selectionnum);
text = selections[selectionnum];
init();
}
virtual ~Gump_ToggleTextButton()
{
delete [] selections;
}
virtual void activate(Game_window *gwin);
int getselection() const { return get_framenum(); }
virtual void toggle(int state) = 0;
private:
int numselections;
std::string *selections;
};
#endif
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