File: stackframe.cc

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/*
 *  stackframe.cc - a usecode interpreter stack frame
 *
 *  Copyright (C) 2002-2022  The Exult Team
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
#	include <config.h>
#endif

#include "stackframe.h"

#include "endianio.h"
#include "ucfunction.h"
#include "ucinternal.h"
#include "useval.h"

#include <iomanip>
#include <iostream>

int Stack_frame::LastCallChainID = 0;

Stack_frame::Stack_frame(
		Usecode_function* fun, int event, Game_object* caller, int chain,
		int depth)
		: function(fun), ins_ip(nullptr), ip(nullptr), data(nullptr),
		  externs(nullptr), code(nullptr), endp(nullptr), line_number(-1),
		  call_chain(chain), call_depth(depth), num_externs(0), num_args(0),
		  num_vars(0), locals(nullptr), eventid(event),
		  caller_item(shared_from_obj(caller)), save_sp(nullptr) {
	ip   = function->code;
	endp = ip + function->len;

	int data_len;
	if (!fun->extended) {
		data_len = little_endian::Read2(ip);    // Get length of (text) data.
	} else {
		data_len = little_endian::Read4s(ip);    // 32 bit lengths
	}

	data = ip;

	ip += data_len;                         // Point past text.
	num_args = little_endian::Read2(ip);    // # of args. this function takes.

	// Local variables follow args.
	num_vars = little_endian::Read2(ip);

	// Allocate locals.
	const int num_locals = num_vars + num_args;
	locals               = new Usecode_value[num_locals];

	num_externs = little_endian::Read2(ip);    // external function references
	externs     = ip;

	ip += 2 * num_externs;    // now points to actual code

	code = ins_ip = ip;
}

Stack_frame::~Stack_frame() {
	delete[] locals;
}

std::ostream& operator<<(std::ostream& out, Stack_frame& frame) {
	// #depth: 0xIP in 0xfunid ( obj=..., event=..., arguments )

	// TODO: include any debugging info
	// #depth: 0xIP in functionname (obj=...,event=..., arg1name=..., ...)

	out << "#" << frame.call_depth << ": 0x" << std::hex << std::setw(4)
		<< std::setfill('0') << static_cast<int>(frame.ins_ip - frame.code)
		<< " in 0x" << std::setw(4) << frame.function->id
		<< "(obj=" << std::setw(8) << frame.caller_item.get()
		<< ",ev=" << frame.eventid << std::setfill(' ') << std::dec;

	for (int i = 0; i < frame.num_args; i++) {
		out << ", " << frame.locals[i];
	}

	out << ")";

	return out;
}