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/*
Copyright (C) 2005 The Pentagram team
Copyright (C) 2010-2022 The Exult Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "pent_include.h"
#include "VocAudioSample.h"
#include <new>
#define TRAILING_VOC_SLOP 32
#define LEADING_VOC_SLOP 32
#ifndef min
using std::min;
#endif
#ifndef max
using std::max;
#endif
namespace Pentagram {
VocAudioSample::VocAudioSample(
std::unique_ptr<uint8[]> buffer_, uint32 size_)
: AudioSample(std::move(buffer_), size_) {
bool last_chunk = false;
size_t data_offset = 0x1a;
size_t l = 0;
int compression = 0;
int adpcm_reference = -1;
// int adpcm_scale = 0;
// Parse the file, get the 'important' details
sample_rate = 0;
frame_size = 0;
length = 0;
while (!last_chunk && data_offset < size_) {
int chunk_length;
switch (buffer[data_offset++]) {
case 0:
COUT("Terminator");
last_chunk = true;
continue;
case 1:
COUT("Sound data");
l = (buffer[2 + data_offset]) << 16;
l |= (buffer[1 + data_offset]) << 8;
l |= (buffer[0 + data_offset]);
data_offset += 3;
COUT("Chunk length appears to be " << l);
if (!sample_rate) {
sample_rate = 1000000 / (256 - (buffer[data_offset]));
#ifdef FUDGE_SAMPLE_RATES
if (sample_rate == 11111) {
sample_rate = 11025;
} else if (sample_rate == 22222) {
sample_rate = 22050;
}
#endif
COUT("Sample rate (" << sample_rate << ") = _real_rate");
}
compression = buffer[1 + data_offset];
COUT("compression type " << compression);
if (compression) {
adpcm_reference = -1;
}
l -= 2;
chunk_length = l;
data_offset += 2;
break;
case 2:
COUT("Sound continues");
l = (buffer[2 + data_offset]) << 16;
l |= (buffer[1 + data_offset]) << 8;
l |= (buffer[0 + data_offset]);
data_offset += 3;
COUT("Chunk length appears to be " << l);
chunk_length = l;
break;
case 3:
COUT("Silence");
l = (buffer[1 + data_offset]) << 8;
l |= (buffer[0 + data_offset]);
l++;
if (!sample_rate) {
sample_rate = 1000000 / (256 - (buffer[2 + data_offset]));
#ifdef FUDGE_SAMPLE_RATES
if (sample_rate == 11111) {
sample_rate = 11025;
} else if (sample_rate == 22222) {
sample_rate = 22050;
}
#endif
COUT("Sample rate (" << sample_rate << ") = _real_rate");
}
data_offset += 3;
chunk_length = 0;
break;
default:
COUT("Other chunk type");
l = (buffer[2 + data_offset]) << 16;
l |= (buffer[1 + data_offset]) << 8;
l |= (buffer[0 + data_offset]);
data_offset += 3;
COUT("Chunk length appears to be " << l);
chunk_length = l;
l = 0;
break;
}
if (chunk_length == 0) {
break;
}
if (l) {
size_t dec_len = l;
// Decompress data
if (compression == 1) {
if (adpcm_reference == -1) {
dec_len = (dec_len - 1) * 2;
} else {
dec_len *= 2;
}
adpcm_reference = 0;
} else if (compression != 0) {
CERR("Can't handle VOC compression type");
}
if (dec_len > static_cast<size_t>(frame_size)) {
frame_size = dec_len;
}
length += dec_len;
}
data_offset += chunk_length;
}
// Limit frame size to only 512
if (frame_size > 512) {
frame_size = 512;
}
bits = 8;
stereo = false;
decompressor_size = sizeof(VocDecompData);
decompressor_align = alignof(VocDecompData);
}
void VocAudioSample::initDecompressor(void* DecompData) const {
auto* decomp = new (DecompData) VocDecompData;
decomp->pos = 0x1a;
decomp->compression = 0;
decomp->adpcm_reference = -1;
decomp->adpcm_scale = 0;
decomp->chunk_remain = 0;
decomp->cur_type = 0;
}
void VocAudioSample::freeDecompressor(void* DecompData) const {
auto* decomp = static_cast<VocDecompData*>(DecompData);
decomp->~VocDecompData();
}
//
// Decode 4bit ADPCM vocs (thunder in SI intro)
//
// Code grabbed from VDMS
//
inline int VocAudioSample::decode_ADPCM_4_sample(
uint8 sample, int& reference, int& scale) {
static const int scaleMap[8] = {-2, -1, 0, 0, 1, 1, 1, 1};
if (sample & 0x08) {
reference = max(0x00, reference - ((sample & 0x07) << scale));
} else {
reference = min(0xff, reference + ((sample & 0x07) << scale));
}
scale = max(2, min(6, scaleMap[sample & 0x07]));
return reference;
}
//
// Performs 4-bit ADPCM decoding in-place.
//
void VocAudioSample::decode_ADPCM_4(
uint8* inBuf,
int bufSize, // Size of inbuf
uint8* outBuf, // Size is 2x bufsize
int& reference, // ADPCM reference value
int& scale) {
if (reference < 0) {
reference = inBuf[0] & 0xff; // use the first byte in the buffer
// as the reference byte
bufSize--; // remember to skip the reference byte
inBuf++;
}
for (int i = 0; i < bufSize; i++) {
outBuf[i * 2 + 0]
= decode_ADPCM_4_sample(inBuf[i] >> 4, reference, scale);
outBuf[i * 2 + 1]
= decode_ADPCM_4_sample(inBuf[i] >> 0, reference, scale);
}
}
bool VocAudioSample::advanceChunk(void* DecompData) const {
auto* decomp = static_cast<VocDecompData*>(DecompData);
if (decomp->pos == buffer_limit) {
return false;
}
size_t l = 0;
size_t chunk_length = 0;
// Look at the chunk type
switch (buffer[decomp->pos++]) {
case 0:
return false;
case 1: // Sound data
l = (buffer[2 + decomp->pos]) << 16;
l |= (buffer[1 + decomp->pos]) << 8;
l |= (buffer[0 + decomp->pos]);
decomp->pos += 3;
decomp->compression = buffer[1 + decomp->pos];
if (decomp->compression) {
decomp->adpcm_reference = -1;
}
l -= 2;
chunk_length = l;
decomp->pos += 2;
break;
case 2: // Sound continue
l = (buffer[2 + decomp->pos]) << 16;
l |= (buffer[1 + decomp->pos]) << 8;
l |= (buffer[0 + decomp->pos]);
decomp->pos += 3;
chunk_length = l;
break;
case 3: // Silence
l = (buffer[1 + decomp->pos]) << 8;
l |= (buffer[0 + decomp->pos]);
l++;
decomp->pos += 3;
chunk_length = 0;
break;
// Skip all other chunk types
default:
l = (buffer[2 + decomp->pos]) << 16;
l |= (buffer[1 + decomp->pos]) << 8;
l |= (buffer[0 + decomp->pos]);
decomp->pos += 3 + l;
return advanceChunk(decomp);
}
if (!chunk_length) {
decomp->cur_type = 1;
decomp->chunk_remain = l;
} else {
decomp->cur_type = 0;
decomp->chunk_remain = chunk_length;
}
return true;
}
uint32 VocAudioSample::decompressFrame(
void* DecompData, void* samples) const {
auto* decomp = static_cast<VocDecompData*>(DecompData);
// At end of stream??
if (!decomp->chunk_remain && !advanceChunk(decomp)) {
return 0;
}
int num_samples = decomp->chunk_remain;
if (decomp->cur_type == 0 && decomp->compression == 1) {
if (decomp->adpcm_reference == -1) {
num_samples = (num_samples - 1) * 2;
} else {
num_samples *= 2;
}
}
// Limit number of samples produced
if (num_samples > frame_size) {
num_samples = frame_size;
}
int bytes_used = 0;
// This is just silence
if (decomp->cur_type == 1) {
bytes_used = 0;
std::memset(samples, 0, num_samples);
} else if (decomp->compression == 0) {
bytes_used = num_samples;
std::memcpy(samples, buffer.get() + decomp->pos, num_samples);
} else if (decomp->compression == 1) {
bytes_used = num_samples / 2;
if (decomp->adpcm_reference == -1) {
bytes_used++;
}
decode_ADPCM_4(
buffer.get() + decomp->pos, bytes_used,
static_cast<uint8*>(samples), decomp->adpcm_reference,
decomp->adpcm_scale);
} else {
bytes_used = num_samples;
// Unhandled chunk types set to silence
std::memset(samples, 0, num_samples);
}
decomp->pos += bytes_used;
decomp->chunk_remain -= bytes_used;
return num_samples;
}
bool VocAudioSample::isThis(IDataSource* ds) {
char buffer[19];
ds->read(buffer, 19);
return strncmp(buffer, "Creative Voice File", 19) == 0;
}
} // namespace Pentagram
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