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/*
* Copyright (C) 2000-2002 The Exult Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef SINGLES_H
#define SINGLES_H 1
/*
* 'Singletons' used throughout the code.
* NOTE: For now, the implementation is in shapeid.cc.
*/
class Game_singletons
{
protected:
static class Game_window *gwin;
static class Game_map *gmap;
static class Effects_manager *eman;
static class Shape_manager *sman;
static class Usecode_machine *ucmachine;
static class Game_clock *gclock;
static class Palette *pal;
static class Gump_manager *gumpman;
static class Party_manager *partyman;
public:
static void init(Game_window *g);
};
#endif
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