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VPATH=$(SRC):$(SRC)/audio:$(SRC)/audio/midi_drivers:$(SRC)/conf:$(SRC)/data:$(SRC)/files:$(SRC)/files/zip:$(SRC)/flic: \
$(SRC)/gumps:$(SRC)/imagewin:$(SRC)/mapedit/tools/mockup:$(SRC)/mapedit/tools/smooth:$(SRC)/objs:$(SRC)/pathfinder \
$(SRC)/shapes:$(SRC)/server:$(SRC)/tools:$(SRC)/usecode:$(SRC)/usecode/compiler:$(SRC)/usecode/ucxt:$(SRC)/usecode/ucxt/src
VERSION=1.2
MAIN_OBJS=actions.o actorio.o actors.o alloc.o \
args.o bggame.o browser.o cheat.o \
combat.o delobjs.o devgame.o \
dir.o drag.o effects.o exult.o exultmenu.o \
game.o gameclk.o gamedat.o gamemap.o \
gamerend.o gamewin.o keys.o keyactions.o \
menulist.o monsters.o mouse.o npcnear.o npctime.o palette.o \
party.o \
paths.o readnpcs.o schedule.o segfile.o sigame.o tqueue.o txtscroll.o \
exultico.o cheat_screen.o shapeid.o version.o windrag.o
# unused: npctest.o
PATH_OBJS=Astar.o PathFinder.o Zombie.o path.o
CONF_OBJS=Configuration.o XMLEntity.o
# unused: xmain.o
AUDIO_OBJS=Audio.o conv.o Midi.o xmidi.o soundtest.o $(MIDI_DRV_OBJS)
# unused: test.o u7audiotool.o
FLIC_OBJS=playfli.o
FILE_OBJS+=U7file.o Flex.o IFF.o Table.o Flat.o utils.o listfiles.o crc.o \
msgfile.o
# Zipfile support objs
ZIP_OBJS=zip.o unzip.o
GUMPS_OBJS= Actor_gump.o Book_gump.o File_gump.o Gump.o Gump_button.o \
Gump_widget.o misc_buttons.o Paperdoll_gump.o \
Paperdoll_gump_info.o Scroll_gump.o Sign_gump.o Slider_gump.o \
Spellbook_gump.o Stats_gump.o Text_gump.o Yesno_gump.o \
Gamemenu_gump.o Newfile_gump.o Gump_ToggleButton.o \
AudioOptions_gump.o Face_button.o CombatStats_gump.o \
Jawbone_gump.o VideoOptions_gump.o Face_stats.o Gump_manager.o \
Text_button.o GameplayOptions_gump.o CombatOptions_gump.o \
Enabled_button.o
IMAGEWIN_OBJS=imagebuf.o imagewin.o iwin8.o ibuf8.o ibuf16.o imagescl.o \
savepcx.o
SHAPES_OBJS=bodies.o items.o shapeinf.o shapevga.o vgafile.o font.o fontvga.o \
monstinf.o u7drag.o
OBJS_OBJS=animate.o barge.o chunks.o chunkter.o \
contain.o egg.o iregobjs.o mappatch.o objs.o objiter.o \
spellbook.o virstone.o jawbone.o objnames.o
USECODE_OBJS=stackframe.o ucfunction.o ucinternal.o ucmachine.o ucsched.o intrinsics.o \
useval.o conversation.o keyring.o ucdisasm.o
OBJS+=$(MAIN_OBJS) $(PATH_OBJS) $(CONF_OBJS) $(AUDIO_OBJS) $(FLIC_OBJS) $(FILE_OBJS) $(GUMPS_OBJS) $(OBJS_OBJS) $(SHAPES_OBJS) $(IMAGEWIN_OBJS) $(USECODE_OBJS) $(ZIP_OBJS) $(SERVER_OBJS)
EXULT_FLX = data/exult.flx data/exult_flx.h
EXULT_FLX_OBJECTS = \
data/exult_quotes.shp \
data/exult_credits.shp \
data/quotes.txt \
data/credits.txt \
data/exult_logo.shp \
data/exult0.pal \
data/black_gate.shp \
data/serpent_isle.shp \
data/meditown.mid \
data/font.shp \
data/setup.shp \
data/play_intro.shp \
data/full_screen.shp \
data/cheating.shp \
data/ok.shp \
data/cancel.shp \
data/pointers.shp \
data/exit.shp \
data/play_1st_scene.shp \
data/extras.shp \
data/midi_conversion.shp \
data/sfx_conversion.shp \
data/palette_fades.shp \
data/scaling_method.shp \
data/savegump.shp \
data/sav_downdown.shp \
data/sav_down.shp \
data/sav_up.shp \
data/sav_upup.shp \
data/sav_slider.shp \
data/sav_selected.shp \
data/gameplayoptions.shp \
data/gamemenu.shp \
data/audiooptions.shp \
data/videooptions.shp \
data/hp_bar.shp \
data/sfx_icon.shp \
data/flx.in
EXULT_BG_FLX = data/exult_bg.flx data/exult_bg_flx.h
EXULT_BG_FLX_OBJECTS = \
data/bg/hoe_of_destruction.shp \
data/bg/caddellite_helmet.shp \
data/bg/great_dagger.shp \
data/bg/magic_boomerang.shp \
data/bg/gorget.shp \
data/bg/magicgorget.shp \
data/bg/cleaver.shp \
data/bg/faces.shp \
data/bg/faces2.shp \
data/bg/amulets.shp \
data/bg/bgfiredoom.shp \
data/bg/fellowshipstaff.shp \
data/bg/BGmap.shp \
data/bg/defaultkeys.txt \
data/bg/dupre_face.shp \
data/bg/fem_av_face.shp \
data/bg/iolo_face.shp \
data/bg/male_av_face.shp \
data/bg/shamino_face.shp \
data/bg/greaves.shp \
data/bg/spiked_shield.shp \
data/bg/mr_faces.shp \
data/bg/mr_intro.shp \
data/bg/firesword.shp \
data/bg/greencloak.shp \
data/bg/greycloak.shp \
data/bg/ring_of_protection.shp \
data/bg/greentop.shp \
data/bg/orangedress.shp \
data/bg/bluedress.shp \
data/bg/death_scythe.shp \
data/bg/firewand.shp \
data/bg/knife.shp \
data/bg/starburst.shp \
data/bg/hawk.shp \
data/bg/musket_ammo.shp \
data/bg/shoes.shp \
data/bg/triple_xbow.shp \
data/bg/pants.shp \
data/bg/collar.shp \
data/bg/hoods.shp \
data/bg/musket.shp \
data/bg/custom_sword.shp \
data/bg/flx.in
EXULT_SI_FLX = data/exult_si.flx data/exult_si_flx.h
EXULT_SI_FLX_OBJECTS = \
data/si/SImap.shp \
data/si/defaultkeys.txt \
data/si/flx.in
FLEXES = $(EXULT_FLX) $(EXULT_BG_FLX) $(EXULT_SI_FLX)
$(EXEC) : $(FLEXES) $(OBJS)
$(CXX) $(LFLAGS) -o $@ $(OBJS) $(LIBS)
expack$(EXEEXT) : expack.o $(FILE_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+
$(EXULT_FLX): expack$(EXEEXT) $(EXULT_FLX_OBJECTS)
expack$(EXEEXT) -i data/flx.in
$(EXULT_BG_FLX): expack$(EXEEXT) $(EXULT_BG_FLX_OBJECTS)
expack$(EXEEXT) -i data/bg/flx.in
$(EXULT_SI_FLX): expack$(EXEEXT) $(EXULT_SI_FLX_OBJECTS)
expack$(EXEEXT) -i data/si/flx.in
cmanip$(EXEEXT) : cmanip.o $(CONF_OBJS) $(FILE_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+
IPACK_OBJS=ipack.o U7file.o Flex.o IFF.o Table.o Flat.o utils.o imagebuf.o ibuf8.o ibuf16.o vgafile.o pngio.o
ipack$(EXEEXT) : $(IPACK_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+ -lpng -lz
mklink$(EXEEXT) : mklink.o
$(CXX) $(LFLAGS) -o $(@) $+
mockup$(EXEEXT): main.o
$(CC) $(LFLAGS) -o $(@) $+ $(SDL_IMAGE_LIBS)
rip$(EXEEXT) : rip.o
$(CXX) $(LFLAGS) -o $(@) $+
SMOOTH_OBJS=config.o image.o linked.o param.o plugin.o smooth.o
smooth$(EXEEXT) : $(SMOOTH_OBJS)
$(CC) $(LFLAGS) -o $(@) $+ $(SDL_IMAGE_LIBS)
shp2pcx$(EXEEXT) : shp2pcx.o
$(CXX) $(LFLAGS) -o $(@) $+
splitshp$(EXEEXT) : splitshp.o
$(CXX) $(LFLAGS) -o $(@) $+
textpack$(EXEEXT) : textpack.o $(FILE_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+
u7voice2syx$(EXEEXT) : u7voice2syx.o $(FILE_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+
wud$(EXEEXT) : wud.o uctools.h bgintrinsics.h siintrinsics.h
$(CXX) $(LFLAGS) -o $(@) wud.o
wuc$(EXEEXT) : wuc.o
$(CXX) $(LFLAGS) -o $(@) $+
UCC_OBJS=ucparse.o uclex.o ucmain.o ucexpr.o ucfun.o ucloc.o ucstmt.o ucsym.o
ucc$(EXEEXT) : $(UCC_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+ -liberty
ucparse.cc:
bison -d usecode/compiler/ucparse.yy -o ucparse.c
mv ucparse.c ucparse.cc
uclex.cc:
flex usecode/compiler/uclex.ll
mv lex.yy.c uclex.cc
UCXT_OBJS=$(CONF_OBJS) utils.o ucdata.o ucxt.o ucfunc.o ops.o
ucxt$(EXEEXT) : $(UCXT_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+
CONFREGRESS_OBJS=$(CONF_OBJS) xmain.o utils.o
confregress$(EXEEXT) : $(CONFREGRESS_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+
head2data$(EXEEXT) : head2data.o $(FILE_OBJS)
$(CXX) $(LFLAGS) -o $(@) $+
head2data.test:
head2data data/u7bgintrinsics.data data/u7siintrinsics.data
all: $(EXEC)
clean:
rm -f $(OBJS) expack.o $(EXEC) expack$(EXEEXT) data/exult.flx data/exult_flx.h data/exult_bg.flx data/exult_bg_flx.h data/exult_si.flx data/exult_si_flx.h
tools: expack$(EXEEXT) cmanip$(EXEEXT) ipack$(EXEEXT) mklink$(EXEEXT) mockup$(EXEEXT) rip$(EXEEXT) shp2pcx$(EXEEXT) smooth$(EXEEXT) splitshp$(EXEEXT) textpack$(EXEEXT) wuc$(EXEEXT) wud$(EXEEXT) u7voice2syx$(EXEEXT) ucc$(EXEEXT) ucxt$(EXEEXT) head2data$(EXEEXT) head2data.test
toolsclean:
rm -f expack.o expack$(EXEEXT) $(FILE_OBJS)
rm -f cmanip$(EXEEXT) cmanip.o
rm -f ipack.o ipack$(EXEEXT) $(IPACK_OBJS)
rm -f main.o mockup$(EXEEXT)
rm -f mklink.o mklink$(EXEEXT)
rm -f rip.o rip$(EXEEXT)
rm -f shp2pcx.o shp2pcx$(EXEEXT)
rm -f splitshp.o splitshp$(EXEEXT)
rm -f $(SMOOTH_OBJS) smooth$(EXEEXT)
rm -f textpack.o textpack$(EXEEXT)
rm -f ucc.o ucc$(EXEEXT)
rm -f u7voice2syx.o u7voice2syx$(EXEEXT)
rm -f wuc.o wuc$(EXEEXT)
rm -f wud.o wud$(EXEEXT)
rm -f $(UCXT_OBJS) ucxt$(EXEEXT)
rm -f $(UCC_OBJS) ucc$(EXEEXT) ucparse.cc ucparse.h uclex.cc
rm -f $(CONFREGRESS_OBJS) confregress$(EXEEXT)
rm -f head2data.o head2data$(EXEEXT) data/u7bgintrinsics.data data/u7siintrinsics.data
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