File: hatch_pattern.rst

package info (click to toggle)
ezdxf 1.4.1-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 104,528 kB
  • sloc: python: 182,341; makefile: 116; lisp: 20; ansic: 4
file content (129 lines) | stat: -rw-r--r-- 4,143 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
.. _tut_hatch_pattern:

Tutorial for Hatch Pattern Definition
=====================================

A hatch pattern consist of one or more hatch lines. A hatch line defines a set
of lines which have the same orientation an the same line pattern. All the
lines defined by a hatch line are parallel and have a constant distance to each
other. The `origin` defines the start point of the hatch line and also the
starting point of the line pattern. The `direction` defines the angle between
the :ref:`WCS` x-axis and the hatch line. The `offset` is a 2D vector which will
be added consecutively the the origin for each new hatch line. The line pattern
has the same format as as the simple linetype pattern (:ref:`tut_linetypes`).

.. important::

    The hatch pattern must be defined for a hatch scaling factor of 1.0 and a
    hatch rotation angle of 0 degrees!

The first example creates a simple pattern of horizontal solid lines with a
vertical distance of 0.5 drawing units.

.. code-block:: Python

    import ezdxf

    doc = ezdxf.new("R2010")
    msp = doc.modelspace()
    hatch = msp.add_hatch()
    hatch.set_pattern_fill(
        "MyPattern",
        color=7,
        angle=0,
        scale=1.0,
        style=0,  # normal hatching style
        pattern_type=0,  # user-defined
        # pattern definition as list of:
        # [angle in degree, origin as 2d vector, offset as 2d vector, line pattern]
        # line pattern is a solid line
        definition=[[0, (0, 0), (0, 0.5), []]],

    )
    points = [(0, 0), (10, 0), (10, 10), (0, 10)]
    hatch.paths.add_polyline_path(points)
    msp.add_lwpolyline(points, close=True, dxfattribs={"color": 1})
    doc.saveas("user_defined_hatch_pattern.dxf")

.. image:: gfx/hatch_pattern_1.png
    :align: center

The next example shows how the `offset` value works:

.. code-block:: Python

    # -x-x-x- snip -x-x-x-
    hatch = msp.add_hatch()
    hatch.set_pattern_fill(
        "MyPattern",
        color=7,
        angle=0,
        scale=1.0,
        style=0,  # normal hatching style
        pattern_type=0,  # user-defined
        # the line pattern is a dashed line:  - - - -
        # the offset is 1 unit vertical and 0.3 units horizontal
        # [angle in degree, origin as 2d vector, offset as 2d vector, line pattern]
        definition=[[0, (0, 0), (0.3, 1), [1, -1]]],

    )
    # -x-x-x- snip -x-x-x-

.. image:: gfx/hatch_pattern_2.png
    :align: center

The next example combines two parallel hatch lines, the origin defines how
the hatch lines are offset from each other:

.. code-block:: Python

    # -x-x-x- snip -x-x-x-
    hatch = msp.add_hatch()
    hatch.set_pattern_fill(
        "MyPattern",
        color=7,
        angle=0,
        scale=1.0,
        style=0,  # normal hatching style
        pattern_type=0,  # user-defined
        # [angle in degree, origin as 2d vector, offset as 2d vector, line pattern]
        definition=[
            [0, (0, 0), (0.3, 1), [1, -1]],  # dashed line
            [0, (0, 0.5), (0, 1), []],  # solid line
        ],
    )
    # -x-x-x- snip -x-x-x-

.. image:: gfx/hatch_pattern_3.png
    :align: center

The next example combines two hatch lines with different angles.
The origins can be the same for this example. The :class:`Vec2` class is used to
calculate the offset value for a normal distance of 0.7 drawing units between
the slanted lines:

.. code-block:: Python

    from ezdxf.math import Vec2

    # -x-x-x- snip -x-x-x-
    hatch = msp.add_hatch()
    # offset vector for a normal distance of 0.7 for a 45 deg slanted hatch line
    offset = Vec2.from_deg_angle(45 + 90, length=0.7)
    hatch.set_pattern_fill(
        "MyPattern",
        color=7,
        angle=0,
        scale=1.0,
        style=0,  # normal hatching style
        pattern_type=0,  # user-defined
        # [angle in degree, origin as 2d vector, offset as 2d vector, line pattern]
        definition=[
            [0, (0, 0), (0, 1), [1, -1]],  # horizontal dashed line
            [45, (0, 0), offset, []],  # slanted solid line
        ],
    )
    # -x-x-x- snip -x-x-x-

.. image:: gfx/hatch_pattern_4.png
    :align: center