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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// console
//
#ifndef _CONSOLE_H_
#define _CONSOLE_H_
typedef struct
{
wchar *text;
int maxsize;
int current; // line where next message will be printed
int x; // offset in current line for next print
int display; // bottom of console displays this line
int numlines; // number of non-blank text lines, used for backscroling
clrinfo_t *clr; // clr[maxsize]
} console_t;
extern console_t con;
// colored frag messages offsets, used to add team/enemy colors to frag messages
typedef struct cfrags_format_s {
int p1pos; // position
int p1len; // length, if zero - no coloring
int p1col; // color
int p2pos;
int p2len;
int p2col;
qbool isFragMsg; // true if that was frag msg
} cfrags_format;
extern qbool con_addtimestamp;
extern int con_ormask;
extern int con_totallines;
extern int con_linewidth;
extern qbool con_initialized, con_suppress;
extern int con_notifylines; // scan lines to clear for notify lines
void Con_CheckResize (void);
void Con_Init (void);
void Con_Shutdown (void);
void Con_DrawConsole (int lines);
void Con_SafePrintf (char *fmt, ...);
void Con_PrintW (wchar *txt);
void Con_Clear_f (void);
void Con_DrawNotify (void);
void SCR_DrawNotify(int x, int y, float scale, int notifyTime, int notifyLines, int notifyCols);
void Con_ClearNotify (void);
void Con_ToggleConsole_f (void);
extern cvar_t con_timestamps;
extern cvar_t con_shift;
extern cvar_t con_sound_mm1_file;
extern cvar_t con_sound_mm1_volume;
extern cvar_t con_sound_mm2_file;
extern cvar_t con_sound_mm2_volume;
extern cvar_t con_sound_spec_file;
extern cvar_t con_sound_spec_volume;
extern cvar_t con_sound_other_file;
extern cvar_t con_sound_other_volume;
extern int con_margin; // kazik: margin on the left side
#endif //_CONSOLE_H_
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