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Source: ezquake
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Michael Gilbert <mgilbert@debian.org>,
Build-Depends:
debhelper-compat (= 13),
cmake,
libcurl4-gnutls-dev,
libexpat-dev,
libfreetype-dev,
libjansson-dev,
libjpeg-dev,
libminizip-dev,
libpcre2-dev,
libpng-dev,
libsdl2-dev,
libsndfile1-dev,
libspeex-dev,
libspeexdsp-dev,
pkgconf,
zlib1g-dev,
Standards-Version: 4.7.2
Rules-Requires-Root: no
Homepage: https://ezquake.com
Vcs-Git: https://salsa.debian.org/games-team/ezquake.git
Vcs-Browser: https://salsa.debian.org/games-team/ezquake
X-Style: black
Package: ezquake
Architecture: any
Depends:
${misc:Depends},
${shlibs:Depends},
Recommends:
quake-data | game-data-packager,
Provides:
quake-engine,
Description: modern QuakeWorld client
ezQuake is a modern QuakeWorld engine. It adds many useful features like
modern graphics, QuakeTV support, multi-monitor support, a built-in server
browser, and many features serving the nedes of competitive Quake gamers.
.
QuakeWorld itelf is a variant of the Quake engine designed specifically
for online gameplay.
.
This package contains no data files. To use it, you will need either the
commercial Quake 1 data, the shareware data (game-data-packager can be
helpful), or free game data files such as OpenQuartz.
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