File: obj.inl

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f3d 3.1.0%2Bdfsg-1
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void applyCustomImporter(vtkImporter* importer, const std::string& fileName) const override
{
  vtkOBJImporter* objImporter = vtkOBJImporter::SafeDownCast(importer);

  std::string path = vtksys::SystemTools::GetFilenamePath(fileName);
  objImporter->SetTexturePath(path.c_str());
}