File: main.cxx

package info (click to toggle)
f3d 3.2.0%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 27,668 kB
  • sloc: cpp: 99,109; python: 811; sh: 342; xml: 238; java: 101; javascript: 95; makefile: 25
file content (38 lines) | stat: -rw-r--r-- 784 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
#include <f3d/engine.h>
#include <f3d/image.h>
#include <f3d/log.h>
#include <f3d/window.h>

int main(int argc, char** argv)
{
  // Check inputs
  if (argc != 2)
  {
    return EXIT_FAILURE;
  }

  // Load static plugins
  f3d::engine::autoloadPlugins();

  // Enable debug logging
  f3d::log::setVerboseLevel(f3d::log::VerboseLevel::DEBUG);

  // Create a native window engine
  f3d::engine eng = f3d::engine::create();

  // add a model
  eng.getScene().add(std::string(argv[1]));

  // Render
  f3d::window& win = eng.getWindow();
  win.render();

  // Start interaction and stop it after one second
  f3d::interactor& inter = eng.getInteractor();
  inter.start(1, [&inter]() { inter.stop(); });

  // Actual call would look like this
  // inter.start();

  return EXIT_SUCCESS;
}