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package app.f3d.F3D;
public class Window {
public Window(long nativeAddress) {
mNativeAddress = nativeAddress;
mCamera = new Camera(nativeAddress);
}
public Camera getCamera() { return mCamera; }
public native void render();
public native void setSize(int width, int height);
public native int getWidth();
public native int getHeight();
public native double[] getDisplayFromWorld(double[] pt);
public native double[] getWorldFromDisplay(double[] pt);
private long mNativeAddress;
private Camera mCamera;
}
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