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#include <camera.h>
#include <engine.h>
#include <log.h>
#include <window.h>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <limits>
#include <sstream>
// TODO these methods should be put in types.h at some point.
// https://github.com/f3d-app/f3d/issues/361
bool compareDouble(double a, double b)
{
return std::fabs(a - b) < 128 * std::numeric_limits<double>::epsilon();
}
bool compareVec(const f3d::vector3_t& vec1, const f3d::vector3_t& vec2)
{
return compareDouble(vec1[0], vec2[0]) && compareDouble(vec1[1], vec2[1]) &&
compareDouble(vec1[2], vec2[2]);
}
bool comparePoint(const f3d::point3_t& vec1, const f3d::point3_t& vec2)
{
return compareDouble(vec1[0], vec2[0]) && compareDouble(vec1[1], vec2[1]) &&
compareDouble(vec1[2], vec2[2]);
}
class testFailure : public std::runtime_error
{
public:
explicit testFailure(const std::string& what = "")
: std::runtime_error(what)
{
}
};
void checkVec3(const std::array<double, 3>& actual, const std::array<double, 3>& expected,
const std::string& label)
{
if (!compareDouble(actual[0], expected[0]) || !compareDouble(actual[1], expected[1]) ||
!compareDouble(actual[2], expected[2]))
{
std::stringstream ss;
ss << label << ": ";
ss << std::setprecision(12);
ss << "(" << actual[0] << "," << actual[1] << "," << actual[2] << ")";
ss << " != ";
ss << "(" << expected[0] << "," << expected[1] << "," << expected[2] << ")";
throw testFailure(ss.str());
}
}
void checkDouble(const double actual, const double expected, const std::string& label)
{
if (!compareDouble(actual, expected))
{
std::stringstream ss;
ss << label << ": ";
ss << std::setprecision(12);
ss << actual << " != " << expected;
throw testFailure(ss.str());
}
}
int TestSDKCamera(int argc, char* argv[])
{
f3d::log::setVerboseLevel(f3d::log::VerboseLevel::DEBUG);
f3d::engine eng = f3d::engine::create(true);
f3d::window& win = eng.getWindow();
f3d::camera& cam = win.getCamera();
// check coordinates conversion
f3d::point3_t point = { 0.1, 0.1, 0.1 };
f3d::point3_t pointDC = win.getDisplayFromWorld(point);
if (!comparePoint(point, win.getWorldFromDisplay(pointDC)))
{
std::cerr << "coordinates conversion is not behaving as expected" << std::endl;
return EXIT_FAILURE;
}
// Test position
f3d::point3_t testPos = { 0., 0., 10. };
f3d::point3_t pos = cam.setPosition(testPos).getPosition();
if (pos != testPos)
{
std::cerr << "set/get position is not behaving as expected: " << pos[0] << "," << pos[1] << ","
<< pos[2] << std::endl;
return EXIT_FAILURE;
}
// Test focal point
f3d::point3_t testFoc = { 0., 0., -1. };
f3d::point3_t foc = cam.setFocalPoint(testFoc).getFocalPoint();
if (foc != testFoc)
{
std::cerr << "set/get focal point is not behaving as expected: " << foc[0] << "," << foc[1]
<< "," << foc[2] << std::endl;
return EXIT_FAILURE;
}
// Test view up
f3d::vector3_t testUp = { 1., 0., 0. };
f3d::vector3_t up = cam.setViewUp(testUp).getViewUp();
if (up != testUp)
{
std::cerr << "set/get view up is not behaving as expected: " << up[0] << "," << up[1] << ","
<< up[2] << std::endl;
return EXIT_FAILURE;
}
// Test view angle
f3d::angle_deg_t testAngle = 20;
f3d::angle_deg_t angle = cam.setViewAngle(testAngle).getViewAngle();
if (angle != testAngle)
{
std::cerr << "set/get view angle is not behaving as expected: " << angle << std::endl;
return EXIT_FAILURE;
}
// Test azimuth
cam.azimuth(90);
f3d::point3_t expectedPos = { 0., -11., -1. };
f3d::point3_t expectedFoc = { 0., 0., -1. };
f3d::vector3_t expectedUp = { 1., 0., 0. };
pos = cam.getPosition();
foc = cam.getFocalPoint();
up = cam.getViewUp();
if (!comparePoint(pos, expectedPos) || !comparePoint(foc, expectedFoc) ||
!compareVec(up, expectedUp))
{
std::cerr << "Azimuth is not behaving as expected: " << std::endl;
std::cerr << std::setprecision(12) << "position: " << pos[0] << "," << pos[1] << "," << pos[2]
<< std::endl;
std::cerr << std::setprecision(12) << "focal point: " << foc[0] << "," << foc[1] << ","
<< foc[2] << std::endl;
std::cerr << std::setprecision(12) << "view up: " << up[0] << "," << up[1] << "," << up[2]
<< std::endl;
return EXIT_FAILURE;
}
// Test roll
cam.roll(90);
expectedUp = { 0., 0., -1. };
pos = cam.getPosition();
foc = cam.getFocalPoint();
up = cam.getViewUp();
if (!comparePoint(pos, expectedPos) || !comparePoint(foc, expectedFoc) ||
!compareVec(up, expectedUp))
{
std::cerr << "Roll is not behaving as expected: " << std::endl;
std::cerr << std::setprecision(12) << "position: " << pos[0] << "," << pos[1] << "," << pos[2]
<< std::endl;
std::cerr << std::setprecision(12) << "focal point: " << foc[0] << "," << foc[1] << ","
<< foc[2] << std::endl;
std::cerr << std::setprecision(12) << "view up: " << up[0] << "," << up[1] << "," << up[2]
<< std::endl;
return EXIT_FAILURE;
}
// Test yaw
cam.yaw(90);
expectedFoc = { 11., -11., -1. };
pos = cam.getPosition();
foc = cam.getFocalPoint();
up = cam.getViewUp();
if (!comparePoint(pos, expectedPos) || !comparePoint(foc, expectedFoc) ||
!compareVec(up, expectedUp))
{
std::cerr << "Yaw is not behaving as expected: " << std::endl;
std::cerr << std::setprecision(12) << "position: " << pos[0] << "," << pos[1] << "," << pos[2]
<< std::endl;
std::cerr << std::setprecision(12) << "focal point: " << foc[0] << "," << foc[1] << ","
<< foc[2] << std::endl;
std::cerr << std::setprecision(12) << "view up: " << up[0] << "," << up[1] << "," << up[2]
<< std::endl;
return EXIT_FAILURE;
}
// Test elevation
cam.elevation(90);
expectedPos = { 11., -11., -12. };
expectedUp = { 1., 0., 0. };
pos = cam.getPosition();
foc = cam.getFocalPoint();
up = cam.getViewUp();
if (!comparePoint(pos, expectedPos) || !comparePoint(foc, expectedFoc) ||
!compareVec(up, expectedUp))
{
std::cerr << "Elevation is not behaving as expected: " << std::endl;
std::cerr << std::setprecision(12) << "position: " << pos[0] << "," << pos[1] << "," << pos[2]
<< std::endl;
std::cerr << std::setprecision(12) << "focal point: " << foc[0] << "," << foc[1] << ","
<< foc[2] << std::endl;
std::cerr << std::setprecision(12) << "view up: " << up[0] << "," << up[1] << "," << up[2]
<< std::endl;
return EXIT_FAILURE;
}
// Test pitch
cam.pitch(90);
expectedFoc = { 22., -11., -12. };
expectedUp = { 0., 0., -1. };
pos = cam.getPosition();
foc = cam.getFocalPoint();
up = cam.getViewUp();
if (!comparePoint(pos, expectedPos) || !comparePoint(foc, expectedFoc) ||
!compareVec(up, expectedUp))
{
std::cerr << "Pitch is not behaving as expected: " << std::endl;
std::cerr << std::setprecision(12) << "position: " << pos[0] << "," << pos[1] << "," << pos[2]
<< std::endl;
std::cerr << std::setprecision(12) << "focal point: " << foc[0] << "," << foc[1] << ","
<< foc[2] << std::endl;
std::cerr << std::setprecision(12) << "view up: " << up[0] << "," << up[1] << "," << up[2]
<< std::endl;
return EXIT_FAILURE;
}
// Test dolly
cam.dolly(10);
expectedPos = { 20.9, -11., -12. };
pos = cam.getPosition();
foc = cam.getFocalPoint();
up = cam.getViewUp();
if (!comparePoint(pos, expectedPos) || !comparePoint(foc, expectedFoc) ||
!compareVec(up, expectedUp))
{
std::cerr << "Dolly is not behaving as expected: " << std::endl;
std::cerr << std::setprecision(12) << "position: " << pos[0] << "," << pos[1] << "," << pos[2]
<< std::endl;
std::cerr << std::setprecision(12) << "focal point: " << foc[0] << "," << foc[1] << ","
<< foc[2] << std::endl;
std::cerr << std::setprecision(12) << "view up: " << up[0] << "," << up[1] << "," << up[2]
<< std::endl;
return EXIT_FAILURE;
}
try
{
cam.setPosition({ 1, 2, 3 });
cam.setFocalPoint({ 1, 2, 13 });
cam.setViewUp({ 0, 1, 0 });
cam.pan(1, 2);
checkVec3(cam.getPosition(), { 0, 4, 3 }, "pos after pan");
checkVec3(cam.getFocalPoint(), { 0, 4, 13 }, "foc after pan");
checkVec3(cam.getViewUp(), { 0, 1, 0 }, "up after pan");
cam.setPosition({ 1, 2, 3 });
cam.setFocalPoint({ 1, -2, 3 });
cam.setViewUp({ 0, 0, 1 });
cam.pan(3, 4, 5);
checkVec3(cam.getPosition(), { -2, -3, 7 }, "pos after pan");
checkVec3(cam.getFocalPoint(), { -2, -7, 7 }, "foc after pan");
checkVec3(cam.getViewUp(), { 0, 0, 1 }, "up after pan");
cam.setPosition({ 1, 2, 3 });
cam.setFocalPoint({ 1, 2, 13 });
cam.setViewUp({ 0, 1, 0 });
cam.setViewAngle(25);
cam.zoom(1.5);
checkVec3(cam.getPosition(), { 1, 2, 3 }, "pos after zoom");
checkVec3(cam.getFocalPoint(), { 1, 2, 13 }, "foc after zoom");
checkVec3(cam.getViewUp(), { 0, 1, 0 }, "up after zoom");
checkDouble(cam.getViewAngle(), 25 / 1.5, "angle after zoom");
cam.setPosition({ 1, 0, 0 });
cam.setFocalPoint({ 0, 0, 0 });
cam.setViewUp({ 1, 0, 0 });
checkVec3(
cam.getPosition(), { 1, 0, 0 }, "pos when cross product of pos->foc and up is 0 - test 1");
checkVec3(
cam.getFocalPoint(), { 0, 0, 0 }, "foc when cross product of pos->foc and up is 0 - test 1");
checkVec3(
cam.getViewUp(), { 0, 1, 0 }, "up when cross product of pos->foc and up is 0 - test 1");
cam.setPosition({ 0, 1, 0 });
cam.setFocalPoint({ 0, 0, 0 });
cam.setViewUp({ 0, 1, 0 });
checkVec3(
cam.getPosition(), { 0, 1, 0 }, "pos when cross product of pos->foc and up is 0 - test 2");
checkVec3(
cam.getFocalPoint(), { 0, 0, 0 }, "foc when cross product of pos->foc and up is 0 - test 2");
checkVec3(
cam.getViewUp(), { 1, 0, 0 }, "up when cross product of pos->foc and up is 0 - test 2");
cam.setPosition({ 0, 0, 1 });
cam.setFocalPoint({ 0, 0, 0 });
cam.setViewUp({ 0, 0, 1 });
checkVec3(
cam.getPosition(), { 0, 0, 1 }, "pos when cross product of pos->foc and up is 0 - test 3");
checkVec3(
cam.getFocalPoint(), { 0, 0, 0 }, "foc when cross product of pos->foc and up is 0 - test 3");
checkVec3(
cam.getViewUp(), { 1, 0, 0 }, "up when cross product of pos->foc and up is 0 - test 3");
cam.setPosition({ 5, 0, 0 });
cam.setFocalPoint({ 1, 0, 0 });
cam.setViewUp({ 1, 0, 0 });
checkVec3(
cam.getPosition(), { 5, 0, 0 }, "pos when cross product of pos->foc and up is 0 - test 4");
checkVec3(
cam.getFocalPoint(), { 1, 0, 0 }, "foc when cross product of pos->foc and up is 0 - test 4");
checkVec3(
cam.getViewUp(), { 0, 1, 0 }, "up when cross product of pos->foc and up is 0 - test 4");
}
catch (testFailure& e)
{
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
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