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#include <engine.h>
#include <options.h>
#include <scene.h>
#include <window.h>
#include "TestSDKHelpers.h"
int TestSDKDynamicBackgroundColor(int argc, char* argv[])
{
f3d::engine eng = f3d::engine::create(true);
f3d::scene& sce = eng.getScene();
f3d::window& win = eng.getWindow();
f3d::options& opt = eng.getOptions();
win.setSize(300, 300);
opt.ui.filename = true;
opt.ui.filename_info = "(1/1) cow.vtp";
sce.add(std::string(argv[1]) + "/data/cow.vtp");
win.render();
// Change the background color and make sure it is taken into account
opt.render.background.color = { 1.0, 1.0, 1.0 };
return TestSDKHelpers::RenderTest(eng.getWindow(), std::string(argv[1]) + "baselines/",
std::string(argv[2]), "TestSDKDynamicBackgrounColor")
? EXIT_SUCCESS
: EXIT_FAILURE;
}
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