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/* This file is part of the FaCT++ DL reasoner
Copyright (C) 2005-2015 Dmitry Tsarkov and The University of Manchester
Copyright (C) 2015-2016 Dmitry Tsarkov
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef TNECOLLECTION_H
#define TNECOLLECTION_H
#include <vector>
#include <set>
#include "tNamedEntry.h"
#include "tNameSet.h"
#include "eFPPCantRegName.h"
/** class for collect TNamedEntry'es together. Template parameter should be
inherited from TNamedEntry. Implemented as vector of T*,
with Base[i]->getId() == i.
**/
template<class T>
class TNECollection
{
protected: // typedefs
typedef std::vector<T*> BaseType;
public: // typedefs
typedef typename BaseType::iterator iterator;
typedef typename BaseType::const_iterator const_iterator;
protected: // members
/// vector of elements
BaseType Base;
/// nameset to hold the elements
TNameSet<T> NameSet;
/// name of the type
std::string TypeName;
/// flag to lock the nameset (ie, prohibit to add new names there)
bool locked;
/// if true, allow fresh entities even when locked. treat them as System in this case
bool allowFresh;
protected: // methods
/// virtual method for additional tuning of newly created element
virtual void registerNew ( T* ) {}
/// register new element in a collection; return this element
T* registerElem ( T* p )
{
p->setId((int)Base.size());
Base.push_back(p);
registerNew(p);
return p;
}
public: // interface
/// c'tor: clear 0-th element
TNECollection ( const std::string& name )
: TypeName(name)
, locked(false)
, allowFresh(false)
{ Base.push_back(NULL); }
/// empty d'tor: all elements will be deleted in other place
virtual ~TNECollection ( void ) {}
// locked interface
/// check if collection is locked
bool isLocked ( void ) const { return locked; }
/// set LOCKED value to a VAL; @return old value of LOCKED
bool setLocked ( bool val ) { bool old = locked; locked = val; return old; }
/// set FRESH value to a VAL; @return the old value
bool setAllowFresh ( bool val ) { bool old = allowFresh; allowFresh = val; return old; }
// add/remove elements
/// check if entry with a NAME is registered in given collection
bool isRegistered ( const std::string& name ) const { return NameSet.get(name) != NULL; }
/// get entry by NAME from the collection; register it if necessary
T* get ( const std::string& name )
{
T* p = NameSet.get(name);
// check if name is already defined
if ( p != NULL )
return p;
// check if it is possible to insert name
if ( isLocked() && !allowFresh )
throw EFPPCantRegName ( name, TypeName );
// create name in name set, and register it
p = registerElem(NameSet.add(name));
// if fresh entity -- mark it System
if ( isLocked() )
{
p->setSystem();
if ( dynamic_cast<ClassifiableEntry*>(p) != NULL )
dynamic_cast<ClassifiableEntry*>(p)->setNonClassifiable();
}
return p;
}
/// remove given entry from the collection; @return true iff it was NOT the last entry.
bool Remove ( T* p )
{
if ( !isRegistered(p->getName()) ) // not in a name-set: just delete it
{
delete p;
return false;
}
// we might delete vars in order (6,7), so the resize should be done to 6
if ( p->getId() > 0 && Base.size() > (size_t)p->getId() )
Base.resize(p->getId());
NameSet.remove(p->getName());
return false;
}
// access to elements
iterator begin ( void ) { return Base.begin()+1; }
const_iterator begin ( void ) const { return Base.begin()+1; }
iterator end ( void ) { return Base.end(); }
const_iterator end ( void ) const { return Base.end(); }
size_t size ( void ) const { return Base.size()-1; }
}; // TNECollection
#endif
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