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/*
FALCON - The Falcon Programming Language.
FILE: coreslot.cpp
Core Slot - Messaging slot system.
-------------------------------------------------------------------
Author: Giancarlo Niccolai
Begin: Sun, 11 Jan 2009 18:28:35 +0100
-------------------------------------------------------------------
(C) Copyright 2009: the FALCON developers (see list in AUTHORS file)
See LICENSE file for licensing details.
*/
#include <falcon/coreslot.h>
#include <falcon/vm.h>
#include <falcon/traits.h>
#include <falcon/deepitem.h>
#include <falcon/vmmsg.h>
#include <falcon/iterator.h>
#include <stdio.h>
namespace Falcon {
bool coreslot_broadcast_internal( VMachine *vm )
{
Iterator *ci = dyncast< Iterator *>( vm->local(0)->asGCPointer() );
VMMessage* msg = 0;
Item *msgItem = vm->local(4);
if( msgItem->isInteger() )
{
msg = (VMMessage*) msgItem->asInteger();
}
if ( ! ci->hasCurrent() )
{
// child call?
if ( vm->local(5)->isNil() )
{
// were we called after a message?
if( msg != 0 )
{
msg->onMsgComplete( true );
delete msg;
}
// let the GC pointer to take care of the ietrator.
return false;
}
// we have a child that wants to get the message too.
ci = dyncast< Iterator *>( vm->local(5)->asGCPointer() );
*vm->local(0) = *vm->local(5);
vm->local(5)->setNil();
}
Item current = ci->getCurrent();
int baseParamCount = 0;
if ( ! current.isCallable() )
{
const String& name = *vm->local(3)->asString();
if( name.size() != 0 )
{
if( current.isComposed() )
{
// may throw
try {
current.asDeepItem()->readProperty( "on_" + name, current );
}
catch( Error* err )
{
// see if we can get "__on_event"
try
{
current.asDeepItem()->readProperty( "__on_event", current );
// yes? -- ignore the previous error.
err->decref();
// and push the event name
vm->pushParam( new CoreString(name) );
baseParamCount = 1;
}
catch( Error* err1 )
{
// no? -- throw the original error
err1->decref();
throw err;
}
}
}
else
{
throw new CodeError( ErrorParam( e_non_callable, __LINE__ ).extra( "broadcast" ) );
}
}
else
{
// ignore this item.
ci->next();
return true;
}
}
int64 pfirst = vm->local(1)->asInteger();
if( pfirst < 0 )
{
Item cache = *vm->local( 2 );
vm->pushParam( cache );
vm->callFrame( current, 1 + baseParamCount );
}
else
{
int64 paramCount = 0;
if( msg == 0 )
{
paramCount = vm->local(2)->asInteger();
for( int32 i = 0; i < paramCount; i++ )
{
// we don't want to dereference the parameter, so we
// access it directly instead of use vm->param()
Item cache = vm->currentFrame()->m_params[ i + pfirst ];
vm->pushParam( cache );
}
}
else
{
paramCount = msg->paramCount();
for ( uint32 i = 0; i < paramCount; ++i )
{
vm->pushParam( *msg->param(i) );
}
}
vm->callFrame( current, (int32)paramCount + baseParamCount );
}
ci->next();
return true;
}
CoreSlot::~CoreSlot()
{
if( m_children != 0 )
{
// to avoid double deletion, we remove the child from the map
/*
I disable it because I am not sure it's possible to make loops,
and the deletor takes already care of the items.
while( ! m_children->empty() )
{
MapIterator iter = m_children->begin();
CoreSlot* sl = iter.currentValue();
m_children->erase( iter );
sl->decref();
}*/
delete m_children;
m_children = 0;
}
}
void CoreSlot::prepareBroadcast( VMContext *vmc, uint32 pfirst, uint32 pcount, VMMessage *msg, String* msgName )
{
// no listeners?
if( empty() )
{
// have we receiving a named message and do we have a child?
if( msgName != 0 )
{
CoreSlot* child = getChild( *msgName, false );
if( child != 0 )
{
child->prepareBroadcast( vmc, pfirst, pcount, msg, msgName );
}
}
return;
}
Iterator* iter = new Iterator( this );
// we don't need to set the slot as owner, as we're sure it stays in range
// (slots are marked) on themselves.
vmc->addLocals( 6 );
vmc->local(0)->setGCPointer( iter );
*vmc->local(1) = (int64) pfirst;
*vmc->local(2) = (int64) pcount;
*vmc->local(3) = new CoreString( msgName == 0 ? m_name : *msgName );
if ( msg != 0 )
{
// store it as an opaque pointer.
vmc->local(4)->setInteger( (int64) msg );
}
// have we received a named message and do we have a child?
if( msgName != 0 )
{
CoreSlot* child = getChild( *msgName, false );
if( child != 0 )
{
vmc->local(5)->setGCPointer( new Iterator(child) );
}
}
vmc->returnHandler( &coreslot_broadcast_internal );
}
bool CoreSlot::remove( const Item &subscriber )
{
Iterator iter( this );
while( iter.hasCurrent() )
{
if ( iter.getCurrent() == subscriber )
{
erase( iter );
return true;
}
iter.next();
}
return false;
}
CoreSlot *CoreSlot::clone() const
{
incref();
return const_cast<CoreSlot*>(this);
}
CoreSlot* CoreSlot::getChild( const String& name, bool create )
{
if ( m_children == 0 )
{
if ( ! create )
return 0;
// create the children map
m_children = new Map( &traits::t_string(), &traits::t_coreslotptr() );
}
// we have already a map.
void* vchild = m_children->find( &name );
if( vchild == 0 )
{
if ( ! create )
return 0;
CoreSlot* child = new CoreSlot( name );
m_children->insert( &name, child );
return child;
}
// no need to incref it if it's already in the map!
return *(CoreSlot**) vchild;
}
void CoreSlot::gcMark( uint32 mark )
{
if ( m_bHasAssert )
memPool->markItem( m_assertion );
ItemList::gcMark( mark );
}
void CoreSlot::setAssertion( VMachine* vm, const Item &a )
{
setAssertion( a );
if ( ! empty() )
{
vm->addLocals( 6 ); // Warning -- we add 5 to nil the msg ptr callback at local(4).
Iterator* iter = new Iterator( this );
// we don't need to set the slot as owner, as we're sure it stays in range
// (slots are marked) on themselves.
vm->local(0)->setGCPointer( iter );
*vm->local(1) = (int64) -1;
*vm->local(2) = m_assertion;
*vm->local(3) = new CoreString( m_name );
// local(4) must stay nil; it's used by broadcast_internal as msg callback pointer.
// local(4) must stay nil; it's used by broadcast_internal as msg callback pointer.
vm->returnHandler( &coreslot_broadcast_internal );
}
}
void CoreSlot::incref() const
{
m_mtx.lock();
m_refcount++;
m_mtx.unlock();
}
void CoreSlot::decref()
{
m_mtx.lock();
bool bdel = --m_refcount == 0;
m_mtx.unlock();
if (bdel)
{
delete this;
}
}
void CoreSlot::getIterator( Iterator& tgt, bool tail ) const
{
ItemList::getIterator( tgt, tail );
const_cast<CoreSlot*>(this)->incref();
}
void CoreSlot::copyIterator( Iterator& tgt, const Iterator& source ) const
{
ItemList::copyIterator( tgt, source );
const_cast<CoreSlot*>(this)->incref();
}
void CoreSlot::disposeIterator( Iterator& tgt ) const
{
ItemList::disposeIterator( tgt );
const_cast<CoreSlot*>(this)->decref();
}
//=============================================================
// Carrier for VM
//
CoreSlotCarrier::CoreSlotCarrier( const CoreClass* generator, CoreSlot* cs, bool bSeralizing ):
FalconObject( generator, bSeralizing )
{
if( cs != 0 )
{
cs->incref();
setUserData( cs );
}
}
CoreSlotCarrier::CoreSlotCarrier( const CoreSlotCarrier &other ):
FalconObject( other )
{
// FalconObject takes care of cloning (increffing) the inner data.
}
CoreSlotCarrier::~CoreSlotCarrier()
{
CoreSlot* cs = (CoreSlot*) m_user_data;
cs->decref();
// sterilize downward destructors
m_user_data = 0;
}
void CoreSlotCarrier::setSlot( CoreSlot* cs )
{
CoreSlot* old_cs = (CoreSlot*) m_user_data;
if ( old_cs != 0 )
old_cs->decref();
cs->incref();
setUserData( cs );
}
CoreSlotCarrier *CoreSlotCarrier::clone() const
{
return new CoreSlotCarrier( *this );
}
CoreObject* CoreSlotFactory( const CoreClass *cls, void *user_data, bool bDeserial )
{
return new CoreSlotCarrier( cls, (CoreSlot *) user_data );
}
//=============================================================
// Traits for maps
//
namespace traits
{
CoreSlotPtrTraits &t_coreslotptr() { static CoreSlotPtrTraits dt; return dt; }
}
uint32 CoreSlotPtrTraits::memSize() const
{
return sizeof( CoreSlot * );
}
void CoreSlotPtrTraits::init( void *itemZone ) const
{
itemZone = 0;
}
void CoreSlotPtrTraits::copy( void *targetZone, const void *sourceZone ) const
{
CoreSlot **target = (CoreSlot **) targetZone;
CoreSlot *source = (CoreSlot *) sourceZone;
*target = source;
if( source != 0 )
source->incref();
}
int CoreSlotPtrTraits::compare( const void *firstz, const void *secondz ) const
{
if ( sizeof(int) == sizeof(void*))
return (int)(((int64)firstz) - ((int64)secondz));
else
return (((int64)firstz) > ((int64)secondz)) ? -1 :
(((int64)firstz) < ((int64)secondz)) ? 1 : 0;
}
void CoreSlotPtrTraits::destroy( void *item ) const
{
CoreSlot *ptr = *(CoreSlot **) item;
ptr->decref();
}
bool CoreSlotPtrTraits::owning() const
{
return true;
}
}
/* end of coreslot.cpp */
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