1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401
|
/*
FALCON - The Falcon Programming Language.
FILE: intcomp.cpp
Complete encapsulation of an incremental interactive compiler.
-------------------------------------------------------------------
Author: Giancarlo Niccolai
Begin: Sun, 17 Aug 2008 11:10:24 +0200
-------------------------------------------------------------------
(C) Copyright 2008: the FALCON developers (see list in AUTHORS file)
See LICENSE file for licensing details.
*/
#include <falcon/intcomp.h>
#include <falcon/rosstream.h>
#include <falcon/gencode.h>
#include <falcon/runtime.h>
#include <falcon/modloader.h>
#include <falcon/src_lexer.h>
#include <falcon/transcoding.h>
#include "core_module/core_module.h"
namespace Falcon
{
InteractiveCompiler::InteractiveCompiler( ModuleLoader *l, VMachine *vm ):
Compiler(),
m_lmodule( 0 ),
m_loader( l ),
m_interactive( true )
{
m_vm = vm;
m_vm->incref();
m_modVersion = 0x010000;
m_language = "en_EN";
m_module = new Module;
m_module->name( "falcon.intcomp" );
m_module->engineVersion( FALCON_VERSION_NUM );
// link this as main and private.
m_lmodule = m_vm->link( m_module, true, true );
// as the module is currently empty, we expect the link to work.
fassert( m_lmodule );
// set incremental mode for the lexer.
m_tempLine = 1;
init();
}
InteractiveCompiler::~InteractiveCompiler()
{
m_module->decref();
m_vm->decref();
}
InteractiveCompiler::t_ret_type InteractiveCompiler::compileNext( const String &input )
{
// we split the thing for performance
// and use stack based object to protect against exception raisal
if( input.manipulator()->charSize() == 1 )
{
ROStringStream ss( input );
return compileNext( &ss );
}
else {
String temp;
TranscodeString(input, "utf-16", temp );
ROStringStream ss( temp );
TranscoderUTF16 tr( &ss, false );
return compileNext( &tr );
}
}
InteractiveCompiler::t_ret_type InteractiveCompiler::compileAll( const String &input )
{
t_ret_type ret = e_nothing;
// we split the thing for performance
// and use stack based object to protect against exception raisal
if( input.manipulator()->charSize() == 1 )
{
ROStringStream ss( input );
while ( ! ss.eof() )
{
// on error, we'll throw.
ret = compileNext( &ss );
}
}
else {
String temp;
TranscodeString(input, "utf-16", temp );
ROStringStream ss( temp );
TranscoderUTF16 tr( &ss, false );
while ( ! tr.eof() )
{
// on error, we'll throw.
ret = compileNext( &tr );
}
}
return ret;
}
InteractiveCompiler::t_ret_type InteractiveCompiler::compileNext( Stream *input )
{
// ensure we're talking the same language...
m_stream = input;
// reset if last code was executed.
m_contextSet.clear();
m_context.clear();
m_loops.clear();
m_functions.clear();
m_func_ctx.clear();
delete m_root;
m_root = new SourceTree;
pushContextSet( &m_root->statements() );
// and an empty list for the local function undefined values
while( ! m_statementVals.empty() )
{
delete (List*) m_statementVals.back();
m_statementVals.popBack();
}
List* l = new List;
m_statementVals.pushBack( l );
// reset compilation
m_enumId = 0;
m_staticPrefix = 0;
m_closureContexts = 0;
// anyhow reset error count
m_errors = 0;
// reset the lexer
m_lexer->reset();
m_lexer->line( m_tempLine );
m_lexer->input( m_stream );
m_lexer->incremental( m_interactive );
// prepare to unroll changes in the module
uint32 modSymSize = m_module->symbols().size();
// parse
flc_src_parse( this );
// TODO: move this directly where changed...
m_module->language( m_language );
m_module->version( (uint32) m_modVersion );
// some errors during compilation?
if( m_errors != 0 )
{
// but do not reset errors, the owner may want to know.
Error *err = m_rootError;
m_rootError = 0;
m_module->rollBackSymbols( modSymSize );
throw err;
}
if ( m_lexer->hasOpenContexts() )
{
m_module->rollBackSymbols( modSymSize );
return e_incomplete;
}
// If the context is not empty, then we have a partial data.
// more is needed
if ( !m_context.empty() || m_contextSet.size() != 1 ) {
m_module->rollBackSymbols( modSymSize );
return e_more;
}
// now we have to decide what to do with the beast.
// if it's a directive, we already handled it.
m_tempLine += m_lexer->previousLine();
t_ret_type ret = e_nothing;
// empty?
if ( m_root->classes().empty() && m_root->functions().empty() && m_root->statements().empty() )
{
m_module->rollBackSymbols( modSymSize );
return e_nothing;
}
// if we have some statements, we may need to change the first expression
// into a return, if we are in interactive mode.
if( ! m_root->statements().empty() )
{
// was it an expression?
if( m_interactive && m_root->statements().back()->type() == Statement::t_autoexp )
{
// wrap it around a return, so A is not nilled.
StmtAutoexpr *ae = static_cast<StmtAutoexpr *>( m_root->statements().pop_back() );
m_root->statements().push_back( new StmtReturn( 1, ae->value()->clone() ) );
// what kind of expression is it? -- if it's a call, we're interested
if( ae->value()->isExpr() && ae->value()->asExpr()->type() == Expression::t_funcall )
ret = e_call;
else
ret = e_expression;
// we don't need the expression anymore.
delete ae;
}
else
ret = e_statement;
}
// generate the module
GenCode gencode( module() );
gencode.generate( m_root );
m_lmodule->globals().resize( module()->symbolTable().size() + 1 );
while ( ! m_root->classes().empty() )
{
StmtClass *cls = static_cast<StmtClass *>( m_root->classes().front() );
// in case of classes, we have to link the constructor,
// the class itself and eventually the singleton.
StmtFunction *init = cls->ctorFunction();
if ( init != 0 )
{
ListElement *from_iter = cls->symbol()->getClassDef()->inheritance().begin();
while( from_iter != 0 )
{
const InheritDef *def = (const InheritDef *) from_iter->data();
const Symbol *parent = def->base();
// it's just an import
m_vm->linkSymbol( parent, m_lmodule );
from_iter = from_iter->next();
}
m_vm->linkCompleteSymbol( init->symbol(), m_lmodule );
}
m_vm->linkCompleteSymbol( cls->symbol(), m_lmodule );
Symbol *singleton = cls->singleton();
if ( singleton != 0 )
{
m_vm->linkCompleteSymbol( singleton, m_lmodule );
}
if ( ret == e_nothing )
ret = e_decl;
delete m_root->classes().pop_front();
}
// if it's a function
while ( ! m_root->functions().empty() )
{
StmtFunction *func = static_cast<StmtFunction *>( m_root->functions().front() );
m_vm->linkCompleteSymbol( func->symbol(), m_lmodule );
if ( ret == e_nothing )
ret = e_decl;
delete m_root->functions().pop_front();
}
// now, the symbol table must be traversed.
MapIterator iter = m_module->symbolTable().map().begin();
bool success = true;
while( iter.hasCurrent() )
{
Symbol *sym = *(Symbol **) iter.currentValue();
// try to link undefined symbols.
if ( sym->isUndefined() )
{
try
{
m_vm->linkSymbol( sym, m_lmodule );
}
catch( Error *e )
{
// but continue to expose other errors as well.
success = false;
// prevent searching again
sym->setGlobal();
raiseError( e );
}
}
// next symbol
iter.next();
}
// re-link failed?
if ( ! success )
{
Error *e = m_rootError;
m_rootError = 0;
m_module->rollBackSymbols( modSymSize );
throw e;
}
// finally, link main
if ( ! m_root->statements().empty() )
{
Symbol* msym = module()->findGlobalSymbol("__main__" );
vm()->linkCompleteSymbol( msym, m_lmodule );
}
// launch the vm.
if ( ret == e_statement || ret == e_call || ret == e_expression )
{
try {
Item* i_main = m_vm->mainModule()->findModuleItem("__main__");
if( i_main == 0 )
{
throw new CodeError( ErrorParam( e_undef_sym, __LINE__ )
.origin( e_orig_compiler )
.extra( "__main__ (check modules link order/mode)" ) );
}
m_vm->reset();
m_vm->callItem( *i_main, 0 );
}
catch( VMEventQuit & )
{
ret = e_terminated;
}
}
return ret;
}
void InteractiveCompiler::addNamespace( const String &nspace, const String &alias,
bool full, bool filename )
{
loadNow( nspace, filename, true );
// create also the standard namespace.
if ( m_errors == 0 )
{
Compiler::addNamespace( nspace, alias, full, filename );
}
}
void InteractiveCompiler::addLoad( const String &name, bool isFilename )
{
loadNow( name, isFilename, false );
if ( m_errors == 0 )
{
Compiler::addLoad( name, isFilename );
}
}
void InteractiveCompiler::loadNow( const String &name, bool isFilename, bool bPrivate )
{
Module *mod;
if ( isFilename )
mod = m_loader->loadFile( name );
else
mod = m_loader->loadName( name, m_module->name() );
if ( mod == 0 )
{
// we had an error.
m_errors++;
return;
}
// perform a complete linking
Runtime rt( m_loader, m_vm );
rt.hasMainModule( false );
try
{
rt.addModule( mod, bPrivate );
m_vm->link( &rt );
}
catch( Error* )
{
m_errors++;
mod->decref();
throw;
}
mod->decref();
}
}
/* end of intcomp.cpp */
|