1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402
|
/*
FALCON - The Falcon Programming Language
FILE: streambuffer.cpp
Buffer wrapper for stream operations.
-------------------------------------------------------------------
Author: Giancarlo Niccolai
Begin: Mon, 02 Feb 2009 16:45:57 +0100
-------------------------------------------------------------------
(C) Copyright 2009: the FALCON developers (see list in AUTHORS file)
See LICENSE file for licensing details.
*/
/** \file
Buffer wrapper for stream operations.
*/
#include <falcon/memory.h>
#include <falcon/streambuffer.h>
#include <falcon/fassert.h>
#include <string.h>
#include <cstring>
namespace Falcon {
StreamBuffer::StreamBuffer( Stream *underlying, bool bOwn, uint32 bufSize ):
Stream( underlying->type() ),
m_bufSize( bufSize ),
m_changed( false ),
m_bufPos(0),
m_bufLen(0),
m_filePos(0),
m_bReseek( false ),
m_stream( underlying ),
m_streamOwner( bOwn )
{
m_buffer = (byte *) memAlloc( m_bufSize );
}
StreamBuffer::StreamBuffer( const StreamBuffer &other ):
Stream( other.m_streamType ),
m_bufSize( other.m_bufSize ),
m_changed( other.m_changed ),
m_bufPos( other.m_bufPos ),
m_bufLen( other.m_bufLen ),
m_filePos( other.m_filePos ),
m_bReseek( other.m_bReseek ),
m_streamOwner( other.m_streamOwner )
{
if( m_streamOwner )
m_stream = dyncast<Stream*>(other.m_stream->clone());
else
m_stream = other.m_stream;
m_buffer = (byte *) memAlloc( m_bufSize );
}
StreamBuffer::~StreamBuffer()
{
flush();
if( m_streamOwner )
delete m_stream;
memFree( m_buffer );
}
StreamBuffer *StreamBuffer::clone() const
{
return new StreamBuffer( *this );
}
bool StreamBuffer::refill()
{
if ( ! flush() )
return false;
if( m_bReseek )
{
m_stream->seekBegin( m_filePos );
m_bReseek = false;
}
else {
m_filePos += m_bufLen;
}
m_bufPos = 0;
int32 readIn = m_stream->read( m_buffer, m_bufSize );
if ( readIn < 0 )
{
m_bufLen = 0;
return false;
}
// changed was set to false from flush
m_bufLen = readIn;
return true;
}
int32 StreamBuffer::read( void *b, int32 size )
{
// minimal sanity check
if ( size <= 0 )
return 0;
if( ! m_stream->good() || ! m_stream->open() )
return -1;
byte *buf = (byte*) b;
int32 avail = m_bufLen - m_bufPos;
// have we something to store in the buffer?
if ( avail > 0 )
{
// enough to fill the buffer?
if ( avail >= size )
{
memcpy( buf, m_buffer + m_bufPos, size );
m_bufPos += size;
return size;
}
else {
// in the meanwhile, put the data in.
memcpy( buf, m_buffer + m_bufPos, avail );
m_bufPos = m_bufLen; // declare we have consumed everything.
// return a partial read in case of underlying networks
if ( m_stream->type() == t_network )
return avail;
}
}
// if we're here, we need to refill the buffer, or eventually to read everything from the stream
// the amount of data we still have to put in the buffer is size - avail.
int32 toBeRead = size - avail;
// would be a new buffer enough to store the data?
if ( toBeRead <= m_bufSize )
{
if ( ! refill() )
{
// if the refill operation failed, return what we have read.
return m_stream->bad() ? -1 : avail;
}
// if the refill operation succed, it is still possible that it has read less than toBeRead.
if ( m_bufLen < toBeRead )
toBeRead = m_bufLen;
memcpy( buf + avail, m_buffer, toBeRead );
m_bufPos = toBeRead; // declare we have consumed the data.
return toBeRead + avail;
}
else
{
// it's of no use to refill the buffer now. Just read the required size and update the file pointer.
m_filePos += m_bufLen; // a buffer is gone.
int32 readin = m_stream->read( buf + avail, size - avail );
if( readin > 0 )
{
m_filePos += readin;
return readin + avail;
}
else {
// we have an error, but return the read data.
return avail;
}
}
}
int32 StreamBuffer::write( const void *b, int32 size )
{
// minimal sanity check
if ( size <= 0 )
return 0;
if( m_stream->status() != t_open )
return -1;
const byte *buf = (byte*) b;
// first; is there any space left in the buffer for write?
int32 avail = m_bufSize - m_bufPos;
if( avail > 0 )
{
m_changed = true;
// good; if we have enough space, advance and go away.
if ( size <= avail )
{
memcpy( m_buffer + m_bufPos, buf, size );
m_bufPos += size;
if ( m_bufLen < m_bufPos )
{
m_bufLen = m_bufPos;
}
return size;
}
else {
// nay, we can write only part of the stuff.
memcpy( m_buffer + m_bufPos, buf, avail );
m_bufPos = m_bufLen = m_bufSize;
}
}
// we have still to write part or all the data.
// now, if the rest of the data can be stored in the next buffer,
// refill and write. Otherwise, just flush and try a single write out.
int32 toBeWritten = size - avail;
if( toBeWritten <= m_bufSize )
{
flush();
m_changed = true; // ensure we declare this buffer changed anyhow
memcpy( m_buffer, buf + avail, toBeWritten );
m_bufPos = m_bufLen = toBeWritten;
return avail + toBeWritten;
}
else
{
flush(); // but don't reload now
toBeWritten = m_stream->write( buf + avail, toBeWritten );
if( toBeWritten < 0 )
{
return avail;
}
m_filePos += toBeWritten;
return avail + toBeWritten;
}
}
bool StreamBuffer::close()
{
flush();
return m_stream->close();
}
int64 StreamBuffer::tell()
{
return m_filePos + m_bufPos;
}
bool StreamBuffer::truncate( int64 pos )
{
if ( pos == -1 )
{
// shorten the buffer to the current position
m_bufLen = m_bufPos;
// And truncate
if( m_stream->truncate( m_filePos + m_bufPos ) )
{
flush();
return true;
}
return false;
}
else
{
int64 curpos = m_filePos + m_bufPos;
flush();
// and trunk at the desired position
if ( pos < curpos )
{
m_filePos = pos;
curpos = pos;
}
m_stream->seekBegin( curpos );
return m_stream->truncate( pos );
}
}
int32 StreamBuffer::readAvailable( int32 msecs_timeout, const Sys::SystemData *sysData )
{
if ( m_bufPos < m_bufLen )
return m_bufLen - m_bufPos;
return m_stream->readAvailable( msecs_timeout, sysData );
}
int32 StreamBuffer::writeAvailable( int32 msecs_timeout, const Sys::SystemData *sysData )
{
if ( m_bufPos < m_bufSize )
return m_bufSize - m_bufPos;
return m_stream->writeAvailable( msecs_timeout, sysData );
}
int64 StreamBuffer::seek( int64 pos, e_whence whence )
{
// TODO: optimize and avoid re-buffering if we're still in the buffer.
if( whence == ew_cur )
{
pos = m_filePos + m_bufPos + pos;
whence = ew_begin;
}
flush();
m_bufLen = m_bufPos = 0;
m_filePos = m_stream->seek( pos, whence );
m_bReseek = false;
return m_filePos;
}
bool StreamBuffer::flush()
{
if ( ! m_changed || m_bufLen == 0 )
return true;
int32 written = m_stream->write( m_buffer, m_bufLen );
int32 count = written;
while( written > 0 && count < m_bufLen )
{
written = m_stream->write( m_buffer + count, m_bufLen - count );
count += written;
}
if( written < 0 )
return false;
m_filePos += m_bufPos;
m_bReseek = m_bReseek || m_bufPos != m_bufLen;
m_changed = false;
m_bufPos = m_bufLen = 0;
m_stream->flush();
return true;
}
bool StreamBuffer::get( uint32 &chr )
{
if ( popBuffer(chr) )
return true;
if ( m_bufPos == m_bufLen )
{
if ( ! refill() )
return false;
if( m_bufPos == m_bufLen ) // eof?
return false;
}
chr = m_buffer[m_bufPos++ ];
return true;
}
bool StreamBuffer::put( uint32 chr )
{
if ( m_bufPos == m_bufSize )
{
if ( ! flush() )
return false;
m_buffer[ 0 ] = chr;
m_bufPos = m_bufLen = 1;
m_changed = true;
return true;
}
m_buffer[ m_bufPos++ ] = chr;
m_changed = true;
if ( m_bufLen < m_bufPos )
m_bufLen = m_bufPos;
return true;
}
bool StreamBuffer::resizeBuffer( uint32 size )
{
fassert( size > 0 );
if ( ! flush() )
return false;
memFree( m_buffer );
m_buffer = (byte*) memAlloc( size );
m_bufSize = size;
return true;
}
}
/* end of streambuffer.cpp */
|