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                        The Falcon Programming Language

                              Skeleton Module


This directory contains a skeleton Falcon Module. The module defines a minimal
module meant as a minimal development base to help speed up module writing
startup phase.

The skeleton module is divided into several files to provide better
customizability:

fmodskel.cpp - The main module file; here exported the module object is
	created and exported functions are defined.

fmodskel_ext.cpp/.h - this files declare and define the extension (script
   interface) functions. Add new functions here.

fmodskel_mod.cpp/.h - this files declare and define the module internal
   logic. If the module is extremely symple, or if it has not an internal
   logic that may be exported or treated separately with resepect to the
   extension functions, you may remove this files.

fmodskel_srv.cpp/.h - this files declares the service exported by the module.
   A service is a re-publishing of the internal logic (mod) towards C++
   application via a fully virtual class. The service is published to the
   module and to all the VM where the module is linked. Applications may
   then load the module and access the service by knowing only its name
   and including the header file. In this way it is possible to reuse the
   internal logic that scripts may access also through C++ code.

fmodskel_st.cpp/.h - this files are the string table for module
   internationalization. See the directions in the files to get more
   details on how to use this table to provide translations for
   binary falcon modules.

Other than these, there are project files/make files working on the supported
platform, and a set of "template" files to be used when creating new sources.

To configure this files and start a new project, copy the directory, enter
it and use the falcon script "falconeer.fal".

Falconeer is a Falcon utility that is shipped with development packages in of
every supported platform. On systems where scripts can be given execution
rights (i.e. Linux, Bsd, Macosx ecc. ) you may call directly

   $ falconeer.fal

from the command prompt. Systems as MS-Windows will require the interpreter
to load the script from the right path. A "configure.bat" script is provided
as a sample; it can be changed so to call falconeer with the proper parametrs.

On systems provided with "man" utility a falconeer.fal man page is shipped
with every Falcon installation; in other systems, you may load the script
without arguments to have a short inline help.

The script changes the names of the modules, and the supported development
platforms project settings so to match the project name that you have set.

Once configured with Falconeer, the module in this directory may be
immediately compiled and tested. The module provides a single RTL function
called "skeleton()" that returns 0, and publish that function through a
Service interface which just calls it and rerturns its value.

Once configured the skeleton module, you may remove unneded files and add
new ones.

To install a module, just copy it in one of the directories listed in the
FALCON_LOAD_PATH environment variables.