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/*
FALCON - The Falcon Programming Language.
FILE: socket_sys_win.cpp
MS-Windows system specific interface to sockets.
-------------------------------------------------------------------
Author: Giancarlo Niccolai
Begin: 2006-05-09 15:50
-------------------------------------------------------------------
(C) Copyright 2004: the FALCON developers (see list in AUTHORS file)
See LICENSE file for licensing details.
*/
/** \file
MS-Windows system specific interface to sockets.
*/
#define _WIN32_WINNT 0x0403
#include <winsock2.h>
#include <ws2tcpip.h>
#include <falcon/mt.h>
#ifdef __MINGW32__
#define _inline __inline
#include <include/Wspiapi.h>
#undef _inline
#else
#include <Wspiapi.h>
#endif
#include "socket_sys.h"
namespace Falcon {
namespace Sys {
//================================================
// Generic system dependant
//================================================
bool init_system()
{
WSADATA data;
if ( WSAStartup( MAKEWORD( 2, 2 ), &data ) != 0 )
return false;
return true;
}
bool isIPV4( const String &ipv4__ )
{
String ipv4 = ipv4__;
struct addrinfo hints;
struct addrinfo *res = 0;
// we want to see an IPv4:
memset( &hints, 0, sizeof( hints ) );
hints.ai_family = PF_INET;
hints.ai_flags = AI_NUMERICHOST;
//toCString is guaranteed to stay as long as the string exists.
char addrBuff[256];
ipv4.toCString( addrBuff, 255 );
int error = getaddrinfo( addrBuff, 0, &hints, &res );
if ( error == EAI_NONAME )
return false;
freeaddrinfo( res );
return true;
}
bool isIPV6( const String &ipv6__ )
{
String ipv6 = ipv6__;
struct addrinfo hints;
struct addrinfo *res = 0;
// we want to see an IPv4:
memset( &hints, 0, sizeof( hints ) );
hints.ai_family = PF_INET6;
hints.ai_flags = AI_NUMERICHOST;
//toCString is guaranteed to stay as long as the string exists.
char addrBuff[256];
ipv6.toCString( addrBuff, 255 );
int error = getaddrinfo( addrBuff, 0, &hints, &res );
if ( error == EAI_NONAME )
return false;
freeaddrinfo( res );
return true;
}
bool getHostName( String &name )
{
char hostName[256];
if ( ::gethostname( hostName, 255 ) == 0 ) {
name.bufferize( hostName );
return true;
}
return false;
}
bool getErrorDesc( int64 error, String &ret )
{
char *errordesc;
switch( error )
{
case -1: errordesc = "(internal) No valid target addresses for selected protocol";
case WSABASEERR: errordesc = "No Error"; break;
case WSAEINTR: errordesc = "Interrupted system call"; break;
case WSAEBADF: errordesc = "Bad file number"; break;
case WSAEACCES: errordesc = "Permission denied"; break;
case WSAEFAULT: errordesc = "Bad address"; break;
case WSAEINVAL: errordesc = "Invalid argument"; break;
case WSAEMFILE: errordesc = "Too many open files"; break;
case WSAEWOULDBLOCK: errordesc = "Operation would block"; break;
case WSAEINPROGRESS: errordesc = "Operation now in progress"; break;
case WSAEALREADY: errordesc = "Operation already in progress"; break;
case WSAENOTSOCK: errordesc = "Socket operation on non-socket"; break;
case WSAEDESTADDRREQ: errordesc = "Destination address required"; break;
case WSAEMSGSIZE: errordesc = "Message too long"; break;
case WSAEPROTOTYPE: errordesc = "Protocol wrong type for socket"; break;
case WSAENOPROTOOPT: errordesc = "Bad protocol option"; break;
case WSAEPROTONOSUPPORT: errordesc = "Protocol not supported"; break;
case WSAESOCKTNOSUPPORT: errordesc = "Socket type not supported"; break;
case WSAEOPNOTSUPP: errordesc = "Operation not supported on socket"; break;
case WSAEPFNOSUPPORT: errordesc = "Protocol family not supported"; break;
case WSAEAFNOSUPPORT: errordesc = "Address family not supported by protocol family"; break;
case WSAEADDRINUSE: errordesc = "Address already in use"; break;
case WSAEADDRNOTAVAIL: errordesc = "Can't assign requested address"; break;
case WSAENETDOWN: errordesc = "Network is down"; break;
case WSAENETUNREACH: errordesc = "Network is unreachable"; break;
case WSAENETRESET: errordesc = "Net dropped connection or reset"; break;
case WSAECONNABORTED: errordesc = "Software caused connection abort"; break;
case WSAECONNRESET: errordesc = "Connection reset by peer"; break;
case WSAENOBUFS: errordesc = "No buffer space available"; break;
case WSAEISCONN: errordesc = "Socket is already connected"; break;
case WSAENOTCONN: errordesc = "Socket is not connected"; break;
case WSAESHUTDOWN: errordesc = "Can't send after socket shutdown"; break;
case WSAETOOMANYREFS: errordesc = "Too many references, can't splice"; break;
case WSAETIMEDOUT: errordesc = "Connection timed out"; break;
case WSAECONNREFUSED: errordesc = "Connection refused"; break;
case WSAELOOP: errordesc = "Too many levels of symbolic links"; break;
case WSAENAMETOOLONG: errordesc = "File name too long"; break;
case WSAEHOSTDOWN: errordesc = "Host is down"; break;
case WSAEHOSTUNREACH: errordesc = "No Route to Host"; break;
case WSAENOTEMPTY: errordesc = "Directory not empty"; break;
case WSAEPROCLIM: errordesc = "Too many processes"; break;
case WSAEUSERS: errordesc = "Too many users"; break;
case WSAEDQUOT: errordesc = "Disc Quota Exceeded"; break;
case WSAESTALE: errordesc = "Stale NFS file handle"; break;
case WSASYSNOTREADY: errordesc = "Network SubSystem is unavailable"; break;
case WSAVERNOTSUPPORTED: errordesc = "WINSOCK DLL Version out of range"; break;
case WSANOTINITIALISED: errordesc = "Successful WSASTARTUP not yet performed"; break;
case WSAEREMOTE: errordesc = "Too many levels of remote in path"; break;
case WSAHOST_NOT_FOUND: errordesc = "Host not found"; break;
case WSATRY_AGAIN: errordesc = "Non-Authoritative Host not found"; break;
case WSANO_RECOVERY: errordesc = "Non-Recoverable errors: FORMERR, REFUSED, NOTIMP"; break;
case WSANO_DATA: errordesc = "Valid name, no data record of requested type"; break;
default: errordesc = "Unknown error";
}
ret = errordesc;
return true;
}
bool getErrorDesc_GAI( int64 error, String &ret )
{
return getErrorDesc( error, ret );
}
//================================================
// Address
//================================================
Address::~Address()
{
if ( m_systemData ) {
struct addrinfo *res = (struct addrinfo *) m_systemData;
freeaddrinfo( res );
}
}
bool Address::resolve()
{
struct addrinfo hints;
struct addrinfo *res = 0;
// we want to see an IPv4:
memset( &hints, 0, sizeof( hints ) );
hints.ai_family = PF_UNSPEC;
//toCString is guaranteed to stay as long as the string exists.
char hostBuf[256];
char serviceBuf[64];
m_host.toCString( hostBuf, 255 );
m_service.toCString( serviceBuf, 63 );
int error = getaddrinfo( hostBuf, serviceBuf, &hints, &res ) ;
if ( error != 0 ) {
m_lastError = (int64) error;
return false;
}
struct addrinfo *oldres = (struct addrinfo *) m_systemData;
if ( oldres != 0)
freeaddrinfo( oldres );
m_systemData = res;
m_resolvCount = 0;
while ( res != 0 ) {
m_resolvCount ++;
res = res->ai_next;
}
return true;
}
bool Address::getResolvedEntry( int32 count, String &entry, String &service, int32 &port )
{
m_lastError = 0;
if ( m_systemData == 0 )
return false;
struct addrinfo *res = (struct addrinfo *) m_systemData;
while( res != 0 && count > 0 ) {
count --;
res = res->ai_next;
}
if ( res == 0 )
return false;
char host[256];
char serv[32];
// try to resolve the service name
int error = getnameinfo( res->ai_addr, res->ai_addrlen, host, 255, serv, 31, NI_NUMERICHOST );
// try with the service number.
if ( error != 0 )
error = getnameinfo( res->ai_addr, res->ai_addrlen, host, 255, serv, 31, NI_NUMERICHOST | NI_NUMERICSERV );
if ( error == 0 ) {
entry.bufferize( host );
service.bufferize( serv );
// port is in the same position for ip and ipv6
struct sockaddr_in *saddr = (struct sockaddr_in *)res->ai_addr;
port = ntohs( saddr->sin_port );
return true;
}
m_lastError = error;
return false;
}
void *Address::getHostSystemData( int id ) const
{
struct addrinfo *res = (struct addrinfo *) m_systemData;
while( res != 0 && id > 0 ) {
id --;
res = res->ai_next;
}
return res;
}
//================================================
// Socket
//================================================
static int s_select( SOCKET skt, int32 msec, int32 mode )
{
TIMEVAL tv, *tvp;
fd_set set;
FD_ZERO( &set );
FD_SET( skt, &set );
if ( msec >= 0 ) {
tvp = &tv;
tv.tv_sec = msec / 1000;
tv.tv_usec = (msec % 1000 ) * 1000;
}
else
tvp = 0;
int count;
switch( mode )
{
case 0: count = select( skt + 1, &set, 0, 0, tvp ); break;
case 1: count = select( skt + 1, 0, &set, 0, tvp ); break;
case 2: count = select( skt + 1, 0, 0, &set, tvp ); break;
}
return count;
}
static int s_select_connect( SOCKET skt, int32 msec )
{
TIMEVAL tv, *tvp;
fd_set write_set, error_set;
FD_ZERO( &write_set );
FD_SET( skt, &write_set );
FD_ZERO( &error_set );
FD_SET( skt, &error_set );
if ( msec >= 0 ) {
tvp = &tv;
tv.tv_sec = msec / 1000;
tv.tv_usec = (msec % 1000 ) * 1000;
}
else
tvp = 0;
int count = select( skt + 1, 0, &write_set, &error_set, tvp );
// nothing done
if ( count == 0 )
return 0;
if ( FD_ISSET( skt, &write_set ) )
return 1; // connection succesful
return -1; // error
}
/*
Socket::~Socket()
{
// ungraceful close.
terminate();
}
*/
void Socket::terminate()
{
if ( d.m_iSystemData == 0 )
return;
SOCKET s = (SOCKET) d.m_iSystemData;
closesocket( s );
d.m_iSystemData = 0;
}
int Socket::readAvailable( int32 msec, const Sys::SystemData *sysData )
{
m_lastError = 0;
int count = s_select( (SOCKET) d.m_iSystemData, msec, 0 );
if ( count == SOCKET_ERROR ) {
m_lastError = WSAGetLastError();
return false;
}
return count > 0;
}
int Socket::writeAvailable( int32 msec, const Sys::SystemData *sysData )
{
m_lastError = 0;
int count = s_select( (SOCKET) d.m_iSystemData, msec, 1 );
if ( count == SOCKET_ERROR ) {
m_lastError = WSAGetLastError();
return false;
}
return count > 0;
}
bool Socket::bind( Address &addr, bool packet, bool broadcast )
{
// has the address to be resolved?
if( addr.getResolvedCount() == 0 ) {
if ( ! addr.resolve() ) {
m_lastError = addr.m_lastError;
return false;
}
}
// try to bind to the resovled host
struct addrinfo *ai = 0;
SOCKET skt = INVALID_SOCKET;
// find a suitable address.
int entryId;
int type = packet ? SOCK_DGRAM : SOCK_STREAM;
for ( entryId = 0; entryId < addr.getResolvedCount(); entryId++ )
{
ai = (struct addrinfo *)addr.getHostSystemData( entryId );
if ( m_ipv6 || ai->ai_family == PF_INET ) {
skt = socket( ai->ai_family, type, ai->ai_protocol );
if ( skt != INVALID_SOCKET ) {
break;
}
}
}
if ( skt == INVALID_SOCKET ) {
m_lastError = -1;
return false;
}
// dispose of old socket
if ( d.m_iSystemData != 0 ) {
closesocket( (SOCKET) d.m_iSystemData );
d.m_iSystemData = 0;
}
// need of a broadcast semantic?
if ( broadcast )
{
int iOpt = 1;
setsockopt( skt, SOL_SOCKET, SO_BROADCAST, (const char *) &iOpt, sizeof( iOpt ));
}
// Always useful
{
int iOpt = 1;
setsockopt( skt, SOL_SOCKET, SO_REUSEADDR, (const char *) &iOpt, sizeof( iOpt ));
}
int res = ::bind( skt, ai->ai_addr, ai->ai_addrlen );
d.m_iSystemData = skt;
// success!!!
if ( res == 0 ) {
m_boundFamily = ai->ai_family;
addr.getResolvedEntry( entryId, m_address.m_host, m_address.m_service, m_address.m_port );
// we'll resolve the entry again if the port is needed later on.
return true;
}
m_lastError = WSAGetLastError();
return false;
}
//===============================================
// TCP Socket
//===============================================
TCPSocket::TCPSocket( bool ipv6 )
{
m_ipv6 = ipv6;
m_connected = false;
// default timeout is zero
m_timeout = 0;
m_lastError = 0;
d.m_iSystemData = 0;
}
TCPSocket::~TCPSocket()
{
}
int32 TCPSocket::recv( byte *buffer, int32 size )
{
if ( ! readAvailable( m_timeout ) ) {
if ( m_lastError != 0 )
return -1; // error
return -2; // timed out
}
int read = ::recv( (SOCKET) d.m_iSystemData, (char *)buffer, size, 0 );
if ( read < 0 ) {
m_lastError = WSAGetLastError();
return -1;
}
return read;
}
int32 TCPSocket::send( const byte *buffer, int32 size )
{
if ( ! writeAvailable( m_timeout ) ) {
if ( m_lastError != 0 )
return -1; // error
return -2; // timed out
}
int sent = ::send( (SOCKET) d.m_iSystemData, (char *) buffer, size, 0 );
if ( sent < 0 ) {
m_lastError = WSAGetLastError();
return -1;
}
return sent;
}
bool TCPSocket::closeRead()
{
if ( shutdown( (SOCKET ) d.m_iSystemData, SD_RECEIVE ) == SOCKET_ERROR )
{
m_lastError = WSAGetLastError();
return false;
}
// wait to receive notify
if ( m_timeout != 0 ) {
readAvailable( m_timeout );
}
return true;
}
bool TCPSocket::closeWrite()
{
if ( shutdown( (SOCKET ) d.m_iSystemData, SD_SEND ) == SOCKET_ERROR ) {
m_lastError = WSAGetLastError();
return false;
}
// no wait
return true;
}
bool TCPSocket::close()
{
if ( shutdown( (SOCKET ) d.m_iSystemData, SD_BOTH ) == SOCKET_ERROR )
{
m_lastError = WSAGetLastError();
return false;
}
// wait to receive notify
if ( m_timeout != 0 ) {
readAvailable( m_timeout );
}
return true;
}
bool TCPSocket::connect( Address &where )
{
ULONG mode = 0;
m_lastError = 0;
// let's try to connect the addresses in where.
if ( where.getResolvedCount() == 0 ) {
if ( ! where.resolve() ) {
m_lastError = where.m_lastError;
return false;
}
}
struct addrinfo *ai = 0;
SOCKET skt = INVALID_SOCKET;
// find a suitable address.
int entryId;
for ( entryId = 0; entryId < where.getResolvedCount(); entryId++ )
{
ai = (struct addrinfo *)where.getHostSystemData( entryId );
if ( m_ipv6 || ai->ai_family == AF_INET ) {
skt = socket( ai->ai_family, ai->ai_socktype, ai->ai_protocol );
if ( skt != INVALID_SOCKET ) {
break;
}
}
}
// quite impossible but...
if ( skt == INVALID_SOCKET ) {
m_lastError = -1;
return false;
}
// dispose of old socket
if ( d.m_iSystemData != 0 ) {
closesocket( (SOCKET) d.m_iSystemData );
d.m_iSystemData = 0;
}
BOOL bOptVal = TRUE;
// set keepalive
if ( setsockopt( skt, SOL_SOCKET, SO_KEEPALIVE, (char *) &bOptVal, sizeof( BOOL ) ) == SOCKET_ERROR )
{
m_lastError = WSAGetLastError();
return false;
}
// if timeout is -1, do not set nonblocking.
if( m_timeout >= 0 ) {
// set nonblocking
mode = 1;
ioctlsocket( skt, FIONBIO, &mode );
}
d.m_iSystemData = skt;
m_lastError = 0;
m_connected = false;
int res = ::connect( skt, ai->ai_addr, ai->ai_addrlen );
// reset nonblocking status
if ( m_timeout >= 0 ) {
mode = 0;
ioctlsocket( skt, FIONBIO, &mode );
}
where.getResolvedEntry( entryId, m_address.m_host, m_address.m_service, m_address.m_port );
if ( res == SOCKET_ERROR ) {
m_lastError = WSAGetLastError();
if( m_lastError != WSAEWOULDBLOCK )
m_lastError = 0;
else {
return false;
}
}
else {
m_connected = true;
return true;
}
// we are not connected; do we have to wait?
// select/wait?
if ( m_timeout > 0 ) {
res = s_select_connect( skt, m_timeout );
if ( res == 1 ) {
m_connected = true;
return true;
}
else if ( res == -1 ) {
// An error
m_lastError = WSAGetLastError();
}
// else still nothing
}
// not connected.
return false;
}
bool TCPSocket::isConnected()
{
if ( m_connected )
{
return true;
}
int status = s_select_connect( (SOCKET) d.m_iSystemData, m_timeout );
if ( status == 1 ) {
m_connected = true;
return true;
}
else if( status == -1 )
m_lastError = WSAGetLastError();
else
m_lastError = 0;
return false;
}
//================================================
// Server
//================================================
ServerSocket::ServerSocket( bool ipv6 ):
m_bListening( false ),
Socket( 0, ipv6 )
{
}
ServerSocket::~ServerSocket()
{
}
TCPSocket *ServerSocket::accept()
{
SOCKET srv = (SOCKET) d.m_iSystemData;
if ( ! m_bListening ) {
if ( ::listen( srv, SOMAXCONN ) != 0 ) {
m_lastError = WSAGetLastError();
return 0;
}
m_bListening = true;
}
if ( s_select( srv, m_timeout, 0 ) ) {
int addrlen;
struct sockaddr *address;
struct sockaddr_in6 addrIn6;
struct sockaddr_in addrIn;
// where is this socket bound?
if( m_boundFamily == AF_INET ) {
address = (struct sockaddr *) &addrIn;
addrlen = sizeof( addrIn );
}
else {
address = (struct sockaddr *) &addrIn6;
addrlen = sizeof( addrIn6 );
}
SOCKET skt = ::accept( srv, address, &addrlen );
TCPSocket *s = new TCPSocket( (void *)skt );
char hostName[64];
char servName[64];
if ( getnameinfo( address, addrlen, hostName, 63, servName, 63, NI_NUMERICHOST | NI_NUMERICSERV ) == 0 )
{
String host, serv;
host.bufferize( hostName );
serv.bufferize( servName );
s->address().set( host, serv );
}
return s;
}
return 0;
}
//===============================================
// UDP Socket
//===============================================
UDPSocket::UDPSocket( Address &addr, bool ipv6 ):
Socket( 0, ipv6 )
{
this->bind( addr, true );
}
UDPSocket::UDPSocket( bool ipv6 ):
Socket( 0, ipv6 )
{
// creating an unbound socket
int family = ipv6? PF_INET6 : PF_INET;
SOCKET skt = socket( ipv6, SOCK_DGRAM, 0 );
if ( skt == -1 ) {
m_lastError = errno;
}
else {
d.m_iSystemData = skt;
}
}
void UDPSocket::turnBroadcast( bool mode )
{
int iOpt = mode ? 1:0;
SOCKET skt = (SOCKET) d.m_iSystemData;
setsockopt( skt, SOL_SOCKET, SO_BROADCAST, (const char *) &iOpt, sizeof( iOpt ));
}
int32 UDPSocket::recvFrom( byte *buffer, int32 size, Address &data )
{
SOCKET s = (SOCKET) d.m_iSystemData;
// sockaddr_in6 should be the longest possible structure we may receive.
struct sockaddr_in6 addr;
struct sockaddr *paddr = (struct sockaddr *) &addr;
socklen_t len = sizeof( addr );
if ( ! readAvailable( m_timeout ) ) {
if ( m_lastError != 0 )
return -1; // error
return -2; // timed out
}
int32 retsize = ::recvfrom( s, (char *)buffer, size, 0, paddr, &len );
if ( retsize == -1 )
m_lastError = WSAGetLastError();
else {
// save address
char host[64];
char serv[31];
int error = getnameinfo( paddr, len, host, 63, serv, 31, NI_NUMERICHOST | NI_NUMERICSERV );
if ( error == 0 ) {
String shost;
shost.bufferize( host );
String sserv;
sserv.bufferize( serv );
data.set( shost, sserv );
}
else {
m_lastError = errno;
return -1;
}
m_lastError = 0;
}
return retsize;
}
int32 UDPSocket::sendTo( byte *buffer, int32 size, Address &where )
{
SOCKET s = (SOCKET) d.m_iSystemData;
// let's try to connect the addresses in where.
if ( where.getResolvedCount() == 0 ) {
if ( ! where.resolve() ) {
m_lastError = where.m_lastError;
return false;
}
}
struct addrinfo *ai = 0;
// find a suitable address.
int entryId;
for ( entryId = 0; entryId < where.getResolvedCount(); entryId++ )
{
ai = (struct addrinfo *)where.getHostSystemData( entryId );
if ( m_ipv6 || ai->ai_family == AF_INET ) {
break;
}
}
// quite impossible but...
if ( entryId == where.getResolvedCount() ) {
m_lastError = -1;
return false;
}
if ( ! writeAvailable( m_timeout ) ) {
if ( m_lastError != 0 )
return -1; // error
return -2; // timed out
}
int32 retsize = ::sendto( s, (char *)buffer, size, 0, ai->ai_addr, ai->ai_addrlen );
if ( retsize == -1 )
m_lastError = WSAGetLastError();
else {
m_lastError = 0;
}
return retsize;
}
} // namespace
}
/* end of socket_sys_win.cpp */
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