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SDL (0.9.13)
* fixed: Resize event didn't correctly pass its parameters.
* fixed: Deserialization protocol was not respected by SDL_surface
carrier.
SDL (0.9.12)
* fixed: Ported to falcon Eagle.
SDL (0.9.10)
* added: SDLSurface.DisplayFormatAlpha
* major: Removed SDLEventManager; now using falcon broadcasts to
dispatch SDL events.
SDL (0.9.8)
* added: Updated to Falcon 0.9
* major: Module name is now "sdl".
* fixed: UpdateRects wasn't working.
SDL (0.9.6)
* added: Method SDLSurface.SetAlpha
SDL (0.9.4)
* fxied: TTF Function wasn't getting colors with b == 0.
* fixed: Memleak (debug code in destructor...)
* fixed: UpdateRect wasn't working when the parameter was an SDLRect
* fixed: SDLRect was crashing if not receiving 4 parameters.
* fixed: SDL.PushUserEvent didn't zero optional data if it wasn't passed.
SDL (0.9.2)
* fxied: WaitEvent() caused a too tight loop in the VM, wasting
100% cpu.
* fixed: WaitEvent() always returned to itself, even in case of quit,
instead returning to the caller after a single message was
processed.
* Fixed: SDLColor (full class reflection was drawn but left incomplete).
SDL (0.9)
* Added support for SDL_image and SDL_mixer
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