File: Element.h

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#ifndef ELEMENT_H_
#define ELEMENT_H_

#include <string>

class CompileState;
class FileCache;
class FileStructure;

class Element
{
	public:
		Element(FileStructure* aStructure);
		Element(const Element& anOther);
		virtual ~Element();

		Element& operator=(const Element& anOther);

		virtual Element* copy() const = 0;
		virtual void getDependencies(CompileState* aState) = 0;

		FileStructure* getStructure();
		FileCache* getCache();
	private:
		FileStructure* theStructure;
};

#endif