File: Sequence.h

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#ifndef SEQUENCE_H_
#define SEQUENCE_H_

#include "Element.h"

#include <string>
#include <vector>

class CompileState;
class FileStructure;

class Sequence : public Element
{
	public:
		Sequence(FileStructure* aStructure);
		Sequence(const Sequence& anOther);
		virtual ~Sequence();

		Sequence& operator=(const Sequence& anOther);

		void add(Element* anElement);
		virtual Element* copy() const;
		virtual void getDependencies(CompileState* aState);
	private:
		std::vector<Element*> Seq;
};

#endif