1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
|
# fast_obj
Because the world needs another OBJ loader.
Single header library, should compile without warnings in both C89 or C++.
Much faster (5-10x) than other libraries tested.
To use:
fastObjMesh* mesh = fast_obj_read("path/to/objfile.obj");
...do stuff with mesh...
fast_obj_destroy(mesh);
Note that valid indices in the `fastObjMesh::indices` array start from `1`. A dummy position, normal and
texture coordinate are added to the corresponding `fastObjMesh` arrays at element `0` and then an index
of `0` is used to indicate that attribute is not present at the vertex. This means that users can avoid
the need to test for non-present data if required as the vertices will still reference a valid entry in
the mesh arrays.
A simple test app is provided to compare speed against [tinyobjloader](https://github.com/syoyo/tinyobjloader) and
check output matches.
|