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/* $Id$
*
* Generic list structures.
*
* Copyright (C) 2008-2009 FAUmachine Team <info@faumachine.org>.
* This program is free software. You can redistribute it and/or modify it
* under the terms of the GNU General Public License, either version 2 of
* the License, or (at your option) any later version. See COPYING.
*/
#include "list.h"
#include <assert.h>
#include <stdlib.h>
struct slist *
slist_create(void *(*allocator)(size_t))
{
struct slist *ret = allocator(sizeof(struct slist));
assert(ret != NULL);
ret->first = NULL;
ret->tail = NULL;
return ret;
}
void
slist_destroy(struct slist *l, void (*deallocator)(void *))
{
struct slist_entry *i = l->first;
struct slist_entry *tmp;
while (i != NULL) {
tmp = i;
i = i->next;
deallocator(tmp);
}
deallocator(l);
}
void
slist_add(struct slist *l, void *data, void *(*allocator)(size_t))
{
struct slist_entry *entry = allocator(sizeof(struct slist_entry));
assert(entry != NULL);
assert(l != NULL);
entry->data = data;
entry->next = NULL;
if (l->tail == NULL) {
l->first = entry;
l->tail = entry;
} else {
l->tail->next = entry;
l->tail = entry;
}
}
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