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/*
* Copyright (C) 2017 FAUmachine Team <info@faumachine.org>.
* This program is free software. You can redistribute it and/or modify it
* under the terms of the GNU General Public License, either version 2 of
* the License, or (at your option) any later version. See COPYING.
*/
#ifdef INCLUDE
#endif /* INCLUDE */
#ifdef STATE
struct {
int state_left;
int state_right;
int state_adj;
} NAME;
#endif /* STATE */
#ifdef BEHAVIOR
static void
NAME_(update)(struct cpssp *cpssp)
{
int mV;
int mA;
mV = (int) cpssp->NAME.state_left
+ ((int) cpssp->NAME.state_right - (int) cpssp->NAME.state_left) * (int) cpssp->NAME.state_adj / 100;
mA = -1;
NAME_(mid_out_set)(cpssp, SIG_COMB(mV, mA));
}
static void
NAME_(left_in_set)(struct cpssp *cpssp, unsigned int val)
{
cpssp->NAME.state_left = SIG_mV(val);
NAME_(update)(cpssp);
}
static void
NAME_(right_in_set)(struct cpssp *cpssp, unsigned int val)
{
cpssp->NAME.state_right = SIG_mV(val);
NAME_(update)(cpssp);
}
static void
NAME_(adj_set)(struct cpssp *cpssp, int val)
{
cpssp->NAME.state_adj = val;
NAME_(update)(cpssp);
}
static void
NAME_(create)(struct cpssp *cpssp)
{
cpssp->NAME.state_left = 0;
cpssp->NAME.state_right = 0;
cpssp->NAME.state_adj = 0;
}
static void
NAME_(destroy)(struct cpssp *cpssp)
{
}
#endif /* BEHAVIOUR */
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