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#ifndef _BOXES_
#define _BOXES_
/************************************************************************
************************************************************************
FAUST compiler
Copyright (C) 2003-2004 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
************************************************************************
************************************************************************/
/*****************************************************************************
******************************************************************************
FAUST BOX ALGEBRA
Y. Orlarey, (c) Grame 2002
------------------------------------------------------------------------------
box ::= i | f | p0 | p1 | p3
| _ | ! | a:b | a<:b | a,b | a:>b | a~b
History :
---------
2002-06-06 : First version
******************************************************************************
*****************************************************************************/
#include "tlib.hh"
#include "signals.hh"
struct Automaton;
/*****************************************************************************
******************************************************************************
The Box Language
******************************************************************************
*****************************************************************************/
/*****************************************************************************
Identifiers
*****************************************************************************/
Tree boxIdent(const char* name);
bool isBoxIdent(Tree t);
bool isBoxIdent(Tree t, const char** name);
/*****************************************************************************
Numbers
*****************************************************************************/
Tree boxInt(int n);
Tree boxReal(double n);
bool isBoxInt(Tree t);
bool isBoxReal(Tree t);
bool isBoxInt(Tree t, int* i);
bool isBoxReal(Tree t, double* r);
/*****************************************************************************
Wire and Cut
*****************************************************************************/
Tree boxWire();
Tree boxCut();
bool isBoxWire(Tree t);
bool isBoxCut(Tree t);
/*****************************************************************************
Symbolic Boxes with symbolic slots
*****************************************************************************/
Tree boxSlot(int id);
Tree boxSymbolic(Tree slot, Tree body);
bool isBoxSlot(Tree t);
bool isBoxSymbolic(Tree t);
bool isBoxSlot(Tree t, int* id);
bool isBoxSymbolic(Tree t, Tree& slot, Tree& body);
/*****************************************************************************
Composition of Boxes
*****************************************************************************/
Tree boxSeq (Tree x, Tree y);
Tree boxPar (Tree x, Tree y);
Tree boxRec (Tree x, Tree y);
Tree boxSplit (Tree x, Tree y);
Tree boxMerge (Tree x, Tree y);
bool isBoxSeq (Tree t, Tree& x, Tree& y);
bool isBoxPar (Tree t, Tree& x, Tree& y);
bool isBoxRec (Tree t, Tree& x, Tree& y);
bool isBoxSplit (Tree t, Tree& x, Tree& y);
bool isBoxMerge (Tree t, Tree& x, Tree& y);
/*****************************************************************************
Algorithmic Composition of Boxes
*****************************************************************************/
Tree boxIPar(Tree x, Tree y, Tree z);
Tree boxISeq(Tree x, Tree y, Tree z);
Tree boxISum(Tree x, Tree y, Tree z);
Tree boxIProd(Tree x, Tree y, Tree z);
bool isBoxIPar(Tree t, Tree& x, Tree& y, Tree& z);
bool isBoxISeq(Tree t, Tree& x, Tree& y, Tree& z);
bool isBoxISum(Tree t, Tree& x, Tree& y, Tree& z);
bool isBoxIProd(Tree t, Tree& x, Tree& y, Tree& z);
/*****************************************************************************
Lambda-Calculus of Boxes
*****************************************************************************/
Tree buildBoxAbstr (Tree x, Tree y);
Tree buildBoxAppl (Tree x, Tree y);
Tree boxAbstr (Tree x, Tree y);
Tree boxAppl (Tree x, Tree y);
bool isBoxAbstr (Tree t);
bool isBoxAppl (Tree t);
bool isBoxAbstr (Tree t, Tree& x, Tree& y);
bool isBoxAppl (Tree t, Tree& x, Tree& y);
Tree closure (Tree abstr, Tree genv, Tree vis, Tree lenv);
bool isClosure (Tree t, Tree& abstr, Tree& genv, Tree& vis, Tree& lenv);
// for foo(x,y).faa expressions
Tree boxAccess (Tree exp, Tree id);
bool isBoxAccess(Tree t, Tree& exp, Tree& id);
/*****************************************************************************
Boxes with local definitions
*****************************************************************************/
Tree boxWithLocalDef (Tree body, Tree ldef);
bool isBoxWithLocalDef (Tree t, Tree& body, Tree& ldef);
/*****************************************************************************
Modification of local definitions
*****************************************************************************/
Tree boxModifLocalDef (Tree body, Tree ldef);
bool isBoxModifLocalDef (Tree t, Tree& body, Tree& ldef);
/*****************************************************************************
Error Boxe
*****************************************************************************/
Tree boxError();
bool isBoxError(Tree t);
/*****************************************************************************
Primitive Boxes (n -> 1)
*****************************************************************************/
typedef Tree (*prim0)();
typedef Tree (*prim1)(Tree x);
typedef Tree (*prim2)(Tree x, Tree y);
typedef Tree (*prim3)(Tree x, Tree y, Tree z);
typedef Tree (*prim4)(Tree w, Tree x, Tree y, Tree z);
typedef Tree (*prim5)(Tree v, Tree w, Tree x, Tree y, Tree z);
Tree boxPrim0 (prim0 foo);
Tree boxPrim1 (prim1 foo);
Tree boxPrim2 (prim2 foo);
Tree boxPrim3 (prim3 foo);
Tree boxPrim4 (prim4 foo);
Tree boxPrim5 (prim5 foo);
bool isBoxPrim0 (Tree s);
bool isBoxPrim1 (Tree s);
bool isBoxPrim2 (Tree s);
bool isBoxPrim3 (Tree s);
bool isBoxPrim4 (Tree s);
bool isBoxPrim5 (Tree s);
bool isBoxPrim0 (Tree s, prim0* p);
bool isBoxPrim1 (Tree s, prim1* p);
bool isBoxPrim2 (Tree s, prim2* p);
bool isBoxPrim3 (Tree s, prim3* p);
bool isBoxPrim4 (Tree s, prim4* p);
bool isBoxPrim5 (Tree s, prim5* p);
/*****************************************************************************
Foreign Functions
*****************************************************************************/
Tree boxFFun (Tree ff);
bool isBoxFFun (Tree s);
bool isBoxFFun (Tree s, Tree& ff);
Tree boxFConst (Tree type, Tree name, Tree file);
bool isBoxFConst (Tree s);
bool isBoxFConst (Tree s, Tree& type, Tree& name, Tree& file);
Tree boxFVar (Tree type, Tree name, Tree file);
bool isBoxFVar (Tree s);
bool isBoxFVar (Tree s, Tree& type, Tree& name, Tree& file);
/*****************************************************************************
Modules
*****************************************************************************/
Tree boxEnvironment();
bool isBoxEnvironment (Tree s);
Tree boxComponent (Tree filename);
bool isBoxComponent (Tree s, Tree& filename);
Tree boxLibrary (Tree filename);
bool isBoxLibrary (Tree s, Tree& filename);
Tree importFile(Tree filename);
bool isImportFile(Tree s, Tree& filename);
/*****************************************************************************
User Interface Elements
*****************************************************************************/
Tree boxButton (Tree label);
bool isBoxButton (Tree s);
bool isBoxButton (Tree s, Tree& label);
Tree boxCheckbox (Tree label);
bool isBoxCheckbox (Tree s);
bool isBoxCheckbox (Tree s, Tree& label);
Tree boxVSlider (Tree label, Tree cur, Tree min, Tree max, Tree step);
bool isBoxVSlider (Tree s);
bool isBoxVSlider (Tree s, Tree& label, Tree& cur, Tree& min, Tree& max, Tree& step);
Tree boxHSlider (Tree label, Tree cur, Tree min, Tree max, Tree step);
bool isBoxHSlider (Tree s);
bool isBoxHSlider (Tree s, Tree& label, Tree& cur, Tree& min, Tree& max, Tree& step);
Tree boxNumEntry (Tree label, Tree cur, Tree min, Tree max, Tree step);
bool isBoxNumEntry (Tree s);
bool isBoxNumEntry (Tree s, Tree& label, Tree& cur, Tree& min, Tree& max, Tree& step);
Tree boxVGroup (Tree label, Tree x);
bool isBoxVGroup (Tree s);
bool isBoxVGroup (Tree s, Tree& label, Tree& x);
Tree boxHGroup (Tree label, Tree x);
bool isBoxHGroup (Tree s);
bool isBoxHGroup (Tree s, Tree& label, Tree& x);
Tree boxTGroup (Tree label, Tree x);
bool isBoxTGroup (Tree s);
bool isBoxTGroup (Tree s, Tree& label, Tree& x);
// GUI outputs
Tree boxVBargraph (Tree label, Tree min, Tree max);
bool isBoxVBargraph (Tree s);
bool isBoxVBargraph (Tree s, Tree& label, Tree& min, Tree& max);
Tree boxHBargraph (Tree label, Tree min, Tree max);
bool isBoxHBargraph (Tree s);
bool isBoxHBargraph (Tree s, Tree& label, Tree& min, Tree& max);
/*****************************************************************************
case (pattern matching)
*****************************************************************************/
Tree boxCase (Tree rules);
bool isBoxCase (Tree s);
bool isBoxCase (Tree s, Tree& rules);
Tree boxPatternMatcher (Automaton* a, int state, Tree env, Tree origRules, Tree revParamList);
bool isBoxPatternMatcher (Tree s);
bool isBoxPatternMatcher (Tree s, Automaton*& a, int& state, Tree& env, Tree& origRules, Tree& revParamList);
// wrap an id into a pattern variable
Tree boxPatternVar (Tree id);
bool isBoxPatternVar(Tree s, Tree& id);
/*****************************************************************************
******************************************************************************
Box Algorithms
******************************************************************************
*****************************************************************************/
// return the number of input
bool getBoxType (Tree box, int* inum, int* onum);
#endif
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