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/************************************************************************
IMPORTANT NOTE : this file contains two clearly delimited sections :
the ARCHITECTURE section (in two parts) and the USER section. Each section
is governed by its own copyright and license. Please check individually
each section for license and copyright information.
*************************************************************************/
/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/
/************************************************************************
FAUST Architecture File
Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This Architecture section is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; If not, see <http://www.gnu.org/licenses/>.
EXCEPTION : As a special exception, you may create a larger work
that contains this FAUST architecture section and distribute
that work under terms of your choice, so long as this FAUST
architecture section is not modified.
************************************************************************
************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <math.h>
#include <errno.h>
#include <time.h>
#include <ctype.h>
#include <vector>
#include <stack>
#include <string>
#include <map>
#include <iostream>
#include <limits>
#include <iomanip>
#include "faust/gui/console.h"
#include "faust/dsp/dsp.h"
#include "faust/misc.h"
#include "faust/audio/channels.h"
/******************************************************************************
*******************************************************************************
VECTOR INTRINSICS
*******************************************************************************
*******************************************************************************/
<<includeIntrinsic>>
/********************END ARCHITECTURE SECTION (part 1/2)****************/
/**************************BEGIN USER SECTION **************************/
<<includeclass>>
/***************************END USER SECTION ***************************/
/*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/
mydsp DSP;
#define kFrames 512
int main(int argc, char *argv[])
{
FAUSTFLOAT fnbsamples;
CMDUI* interface = new CMDUI(argc, argv);
DSP.buildUserInterface(interface);
interface->addOption("-n", &fnbsamples, 16, 0.0, 100000000.0);
if (DSP.getNumInputs() > 0) {
fprintf(stderr, "no inputs allowed\n");
exit(1);
}
//std::cout << "sizeof(FAUSTFLOAT) = " << sizeof(FAUSTFLOAT) << std::endl;;
// init signal processor and the user interface values
DSP.init(44100);
// modify the UI values according to the command line options
interface->process_command();
int nouts = DSP.getNumOutputs();
channels chan(kFrames, nouts);
int nbsamples = int(fnbsamples);
std::cout << std::setprecision(std::numeric_limits<FAUSTFLOAT>::max_digits10);
while (nbsamples > kFrames) {
DSP.compute(kFrames, 0, chan.buffers());
for (int i = 0; i < kFrames; i++) {
for (int c = 0; c < nouts; c++) {
std::cout << chan.buffers()[c][i];
}
std::cout << std::endl;
}
nbsamples -= kFrames;
}
DSP.compute(nbsamples, 0, chan.buffers());
for (int i = 0; i < nbsamples; i++) {
for (int c = 0; c < nouts; c++) {
std::cout << chan.buffers()[c][i];
}
std::cout << std::endl;
}
return 0;
}
/********************END ARCHITECTURE SECTION (part 2/2)****************/
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