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#! /bin/bash -e
#############################################################################################################
# #
# Compiles Faust programs to Linux x86_64 library suitable for the Unity environment #
# #
# (c) Grame, 2017 #
# #
#############################################################################################################
# This script shouldn't be used on its own, use the "faust2unity" script instead
# The libraries are firstly wrapped by the unityplugin.cpp architecture file
# They have to be used in the Unity environment
# The libraries does not work by themselves, they need the FaustPlugin_<dspname>.cs and FaustUtilities_<dspname>.cs files to be functionnal
# These files are automatically generated by the "faust2unity" script
. faustpath
NVOICES=-1
#-------------------------------------------------------------------
# Dispatch command arguments
while [ $1 ]
do
p=$1
if [ $p = "-help" ] || [ $p = "-h" ]; then
echo "faust2linuxunity [additional Faust options (-vec -vs 8...)] <file1.dsp> [<file2.dsp>]"
echo "Create Linux shared library for faust unity plugin."
echo "Use 'faust2unity -linux' to also create the c# files"
echo "Use '-nvoices <num>' to produce a polyphonic self-contained DSP with <num> voices, ready to be used with MIDI"
echo "See architecture/unity/README.md for more info"
exit
fi
if [ $p = "-nvoices" ]; then
shift
NVOICES=$1
elif [ ${p:0:1} = "-" ]; then
OPTIONS="$OPTIONS $p"
elif [[ -f "$p" ]]; then
FILES="$FILES $p"
else
OPTIONS="$OPTIONS $p"
fi
shift
done
#------------------------------------------------------------------------------
# Compiler g++
#
CXX="g++"
(which "$CXX" >/dev/null) || (echo "compiler $CXX not found. See -help for more info"; exit 1)
#-------------------------------------------------------------------
# Compiler settings
if [[ $(uname) == Darwin ]]; then
MARCH=""
else
MARCH="-march=native"
fi
CXXFLAGS="-O3 -fPIC $MARCH -mfpmath=sse -msse -msse2 -msse3 -ffast-math -ftree-vectorize"
LIB="-shared"
EXT=".so"
#-------------------------------------------------------------------
# compile the *.dsp files
for p in $FILES; do
CUR=$(pwd)
f=$(basename "$p")
NAME=${f%.dsp}
FNAME=FaustPlugin_$NAME
LIBNAME=lib$FNAME$EXT
SRCDIR=$(dirname "$p")
FIN=$FNAME/Linux
# creates a temporary dir
TDR=$(mktemp -d faust.XXXXXX)
TMP=$TDR/${f%.dsp}
mkdir "$TMP"
# checks if final dir exists, if not creates it
if [ ! -d "$FIN" ]; then
mkdir -p "$FIN"
fi
# compile faust to c++
faust -i -a $FAUSTLIB/unity/unityplugin.cpp $OPTIONS "$SRCDIR/$f" -o "$TMP/$NAME.cpp" || (echo "$f : Faust to C++ compilation failed in faust2linuxunity"; exit 1)
# compile c++ to binary
(
cd "$TMP"
if [ $NVOICES == -1 ]; then
$CXX $CXXFLAGS $LIB -Dmydsp=$NAME -o $LIBNAME $NAME.cpp
else
$CXX $CXXFLAGS $LIB -Dmydsp=$NAME -DPOLY -o $LIBNAME $NAME.cpp
fi
) > /dev/null || (echo "$f : C++ to linux library compilation failed in faust2linuxunity"; exit 1)
# moves binary to final dir
rm -rf "$SRCDIR/$LIBNAME"
mv "$TMP/$LIBNAME" "$FIN/$LIBNAME"
rm -rf "$TDR"
echo "$f : linux compilation completed"
done
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