File: plot.cpp

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/************************************************************************
 IMPORTANT NOTE : this file contains two clearly delimited sections :
 the ARCHITECTURE section (in two parts) and the USER section. Each section
 is governed by its own copyright and license. Please check individually
 each section for license and copyright information.
 *************************************************************************/

/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/

/************************************************************************
 FAUST Architecture File
 Copyright (C) 2003-2019 GRAME, Centre National de Creation Musicale
 ---------------------------------------------------------------------
 This Architecture section is free software; you can redistribute it
 and/or modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 3 of
 the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program; If not, see <http://www.gnu.org/licenses/>.
 
 EXCEPTION : As a special exception, you may create a larger work
 that contains this FAUST architecture section and distribute
 that work under terms of your choice, so long as this FAUST
 architecture section is not modified.
 
 ************************************************************************
 ************************************************************************/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <math.h>
#include <errno.h>
#include <time.h>
#include <ctype.h>
#include <string>
#include <iostream>
#include <limits> 
#include <iomanip>

#include "faust/gui/console.h"
#include "faust/dsp/dsp.h"
#include "faust/misc.h"
#include "faust/audio/channels.h"

using namespace std;

/******************************************************************************
 *******************************************************************************
 
 VECTOR INTRINSICS
 
 *******************************************************************************
 *******************************************************************************/

<<includeIntrinsic>>

/********************END ARCHITECTURE SECTION (part 1/2)****************/

/**************************BEGIN USER SECTION **************************/

<<includeclass>>

/***************************END USER SECTION ***************************/

/*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/
					
mydsp DSP;

std::list<GUI*> GUI::fGuiList;
ztimedmap GUI::gTimedZoneMap;

#define kFrames 512
	
int main(int argc, char* argv[])
{
    FAUSTFLOAT fnbsamples;

    CMDUI* interface = new CMDUI(argc, argv);
    DSP.buildUserInterface(interface);
    interface->addOption("-n", &fnbsamples, 16, 0.0, 100000000.0);

    if (DSP.getNumInputs() > 0) {
        fprintf(stderr, "no inputs allowed\n");
        exit(1);
    }
    
    // init signal processor and the user interface values
    DSP.init(44100);

    // modify the UI values according to the command line options
    interface->process_command();

    int nouts = DSP.getNumOutputs();
    channels chan(kFrames, nouts);
  
    int nbsamples = int(fnbsamples);
    cout << setprecision(numeric_limits<FAUSTFLOAT>::max_digits10);
    while (nbsamples > kFrames) {
        DSP.compute(kFrames, 0, chan.buffers());
        for (int i = 0; i < kFrames; i++) {
            for (int c = 0; c < nouts; c++) {
                if (c) cout << "\t\t";
                cout << chan.buffers()[c][i];
            }
            cout << endl;
        }
        nbsamples -= kFrames;
    }

    DSP.compute(nbsamples, 0, chan.buffers());
    for (int i = 0; i < nbsamples; i++) {
        for (int c = 0; c < nouts; c++) {
            if (c) cout << "\t\t";
            cout << chan.buffers()[c][i];
        }
        cout << endl;
    }
    return 0;
}

/********************END ARCHITECTURE SECTION (part 2/2)****************/