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/************************************************************************
************************************************************************
FAUST API Architecture File
Copyright (C) 2022 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This Architecture section is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; If not, see <http://www.gnu.org/licenses/>.
EXCEPTION : As a special exception, you may create a larger work
that contains this FAUST architecture section and distribute
that work under terms of your choice, so long as this FAUST
architecture section is not modified.
************************************************************************
************************************************************************/
#ifndef __template_llvm__
#define __template_llvm__
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <string>
#include <iostream>
#include "faust/dsp/llvm-dsp.h"
#if defined(_WIN32)
#define RESTRICT __restrict
#else
#define RESTRICT __restrict__
#endif
using namespace std;
/*
A template that uses libfaust + LLVM backend to dynamically compile a foo.dsp file.
To be used with the -inj option in faust2xx tools like:
faust2cagtk -inj template-llvm.cpp faust2cagtk-llvm.dsp (a dummy DSP)
to generate a monophonic 'faust2cagtk-llvm' application.
or:
faust2cagtk -inj template-llvm.cpp -midi -nvoices 8 faust2cagtk-llvm.dsp
to generate a polyphonic (8 voices), MIDI controllable 'faust2cagtk-llvm' application.
Note that libfaust and LLVM libraries still have to be added at the link stage,
so a '-dyn : create libfaust + LLVM backend dynamic version' option has been added to the faust2cagtk tool and some others.
Then 'faust2cagtk-llvm' will ask for a DSP to compile:
./faust2cagtk-llvm
<Enter a foo.dsp file>
Note that the resulting binary keeps its own control options, like:
./faust2cagtk-llvm -h
./faust2cagtk-llvm [--sample-rate <val>] [--buffer <val>] [--nvoices <val>]
[--control <0/1>] [--group <0/1>] [--virtual-midi <0/1>]
So ./faust2cagtk-llvm --nvoices 16 starts the program with 16 voices.
*/
class mydsp final : public dsp {
private:
llvm_dsp_factory* fFactory;
llvm_dsp* fDSP;
static string gFileName;
public:
// May be called several times (for instance with the polyphonic architecture),
// so get the wanted filename only once at first call.
mydsp()
{
if (gFileName == "") {
// Reading the DSP filename on the standard input
cout << "<Enter a foo.dsp file>\n";
getline(cin, gFileName);
}
string error_msg;
if (sizeof(FAUSTFLOAT) == 8) {
const char* argv[] = {"-double"};
fFactory = createDSPFactoryFromFile(gFileName, 1, argv, "", error_msg, -1);
} else {
fFactory = createDSPFactoryFromFile(gFileName, 0, nullptr, "", error_msg, -1);
}
if (!fFactory) {
cerr << "Cannot create factory : " << error_msg;
exit(EXIT_FAILURE);
}
fDSP = fFactory->createDSPInstance();
if (!fDSP) {
cerr << "Cannot create instance "<< endl;
exit(EXIT_FAILURE);
}
}
// Called by the 'clone' method.
// The factory is kept once in the first mydsp actually allocating it.
mydsp(llvm_dsp* dsp):fFactory(nullptr), fDSP(dsp)
{}
~mydsp()
{
// All kept DSP are finally deallocated by the factory
deleteDSPFactory(fFactory);
}
void metadata(Meta* m)
{
fDSP->metadata(m);
}
int getNumInputs()
{
return fDSP->getNumInputs();
}
int getNumOutputs()
{
return fDSP->getNumOutputs();
}
void instanceConstants(int sample_rate)
{
fDSP->instanceConstants(sample_rate);
}
void instanceResetUserInterface()
{
fDSP->instanceResetUserInterface();
}
void instanceClear()
{
fDSP->instanceClear();
}
void init(int sample_rate)
{
fDSP->init(sample_rate);
}
void instanceInit(int sample_rate)
{
fDSP->instanceInit(sample_rate);
}
mydsp* clone()
{
return new mydsp(fDSP->clone());
}
int getSampleRate()
{
return fDSP->getSampleRate();
}
void buildUserInterface(UI* ui_interface)
{
fDSP->buildUserInterface(ui_interface);
}
void compute(int count, FAUSTFLOAT** RESTRICT inputs, FAUSTFLOAT** RESTRICT outputs)
{
fDSP->compute(count, inputs, outputs);
}
};
string mydsp::gFileName;
#endif
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