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/************************************************************************
************************************************************************
FAUST compiler
Copyright (C) 2019-2020 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
************************************************************************
************************************************************************/
#ifndef _FBC_EXECUTOR_H
#define _FBC_EXECUTOR_H
#include "dsp_aux.hh"
#include "faust/gui/CGlue.h"
#include "interpreter_bytecode.hh"
typedef std::map<std::string, Soundfile*> soundTable;
/*
* The base class for Interpreter and mixed Interpreter/Compiler.
*/
template <class REAL>
class FBCExecutor {
protected:
soundTable fSoundTable;
public:
virtual ~FBCExecutor() {}
virtual void executeBuildUserInterface(FIRUserInterfaceBlockInstruction<REAL>* block,
UIInterface* glue) {};
virtual void executeBlock(FBCBlockInstruction<REAL>* block) {};
// Possibly compile (when using LLVM or MIR)
virtual void compileBlock(FBCBlockInstruction<REAL>* block) {}
virtual void setIntValue(int offset, int value) {}
virtual int getIntValue(int offset) { return -1; }
virtual void setInput(int offset, REAL* buffer) {}
virtual void setOutput(int offset, REAL* buffer) {}
virtual void updateInputControls() {}
virtual void updateOutputControls() {}
virtual void dumpMemory(std::vector<FBCBlockInstruction<REAL>*> blocks, const std::string& name,
const std::string& filename)
{
}
};
/*
* The base class for a Compiler to compile the hot 'compute' function.
*/
template <class REAL>
class FBCExecuteFun {
protected:
soundTable& fSoundTable;
public:
FBCExecuteFun() {}
// The FBC block used in the 'compute' function.
FBCExecuteFun(FBCBlockInstruction<REAL>* fbc_block, soundTable& sound_table)
: fSoundTable(sound_table)
{
}
virtual ~FBCExecuteFun() {}
/*
* The function to be executed each cycle.
*
* @param int_heap - the integer heap
* @param real_heap - the REAL heap
* @param inputs - the audio inputs
* @param outputs - the audio outputs
*/
virtual void execute(int* int_heap, REAL* real_heap, REAL** inputs, REAL** outputs) {}
};
#endif
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