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#include <string>
#include <map>
#include <iostream>
#include <sstream>
#include <math.h>
#include <list>
#define MEMORY_READER
#include "faust/gui/SoundUI.h"
#include "faust/dsp/llvm-dsp.h"
#include "faust/dsp/libfaust.h"
#ifdef HAS_FX
#include "faust/dsp/fixed-point.h"
#endif
#include "faust/gui/GUI.h"
#include "faust/dsp/poly-dsp.h"
#include "faust/audio/channels.h"
#include "faust/gui/DecoratorUI.h"
#include "faust/gui/FUI.h"
#include "faust/gui/MidiUI.h"
#include "faust/midi/midi.h"
#include "faust/misc.h"
using std::max;
using std::min;
#define kFrames 64
using namespace std;
std::list<GUI*> GUI::fGuiList;
ztimedmap GUI::gTimedZoneMap;
//----------------------------------------------------------------------------
// Test MemoryReader
//----------------------------------------------------------------------------
struct TestMemoryReader : public MemoryReader {
virtual bool checkFile(const std::string& path_name)
{
return true;
}
virtual void getParamsFile(const std::string& path_name, int& channels, int& length)
{
channels = SOUND_CHAN;
length = SOUND_LENGTH;
}
virtual void readFile(Soundfile* soundfile, const std::string& path_name, int part, int& offset, int max_chan)
{
soundfile->fLength[part] = SOUND_LENGTH;
soundfile->fSR[part] = SOUND_SR;
soundfile->fOffset[part] = offset;
// Audio frames have to be written for each chan
if (soundfile->fIsDouble) {
for (int sample = 0; sample < SOUND_LENGTH; sample++) {
for (int chan = 0; chan < SOUND_CHAN; chan++) {
static_cast<double**>(soundfile->fBuffers)[chan][offset + sample] = std::sin(part + (2 * M_PI * double(sample)/SOUND_LENGTH));
}
}
} else {
for (int sample = 0; sample < SOUND_LENGTH; sample++) {
for (int chan = 0; chan < SOUND_CHAN; chan++) {
static_cast<float**>(soundfile->fBuffers)[chan][offset + sample] = std::sin(part + (2 * M_PI * float(sample)/SOUND_LENGTH));
}
}
}
// Update offset
offset += SOUND_LENGTH;
}
};
//----------------------------------------------------------------------------
// DSP control UI
//----------------------------------------------------------------------------
struct CheckControlUI : public GenericUI {
map<FAUSTFLOAT*, FAUSTFLOAT> fControlZone;
virtual void addButton(const char* label, FAUSTFLOAT* zone)
{
addItem(zone, FAUSTFLOAT(0));
}
virtual void addCheckButton(const char* label, FAUSTFLOAT* zone)
{
addItem(zone, FAUSTFLOAT(0));
}
virtual void addVerticalSlider(const char* label, FAUSTFLOAT* zone, FAUSTFLOAT init, FAUSTFLOAT min, FAUSTFLOAT max, FAUSTFLOAT step)
{
addItem(zone, init);
}
virtual void addHorizontalSlider(const char* label, FAUSTFLOAT* zone, FAUSTFLOAT init, FAUSTFLOAT min, FAUSTFLOAT max, FAUSTFLOAT step)
{
addItem(zone, init);
}
virtual void addNumEntry(const char* label, FAUSTFLOAT* zone, FAUSTFLOAT init, FAUSTFLOAT min, FAUSTFLOAT max, FAUSTFLOAT step)
{
addItem(zone, init);
}
void addItem(FAUSTFLOAT* zone, FAUSTFLOAT init)
{
fControlZone[zone] = init;
}
bool checkDefaults()
{
for (const auto& it : fControlZone) {
if (*it.first != it.second) return false;
}
return true;
}
void initRandom()
{
for (const auto& it : fControlZone) {
*it.first = 0.123456789;
}
}
};
//----------------------------------------------------------------------------
// Test memory manager
//----------------------------------------------------------------------------
struct malloc_memory_manager : public dsp_memory_manager {
virtual void begin(size_t count) {}
virtual void info(size_t size, size_t reads, size_t writes)
{
// TODO: use 'size', 'reads' and 'writes' to prepare memory layout for allocation
}
virtual void end() {}
virtual void* allocate(size_t size)
{
return calloc(1, size);
}
virtual void destroy(void* ptr)
{
free(ptr);
}
};
struct malloc_memory_manager_check : public dsp_memory_manager {
int fZoneCount = 0;
int fMaxSize = 0;
virtual void begin(size_t count)
{
fZoneCount = count;
}
virtual void info(size_t size, size_t reads, size_t writes)
{
if (--fZoneCount < 0) {
throw std::runtime_error("malloc_memory_manager_check::info : " + std::to_string(size));
}
fMaxSize += size;
}
virtual void end() {}
virtual void* allocate(size_t size)
{
if (--fMaxSize < 0) {
throw std::runtime_error("malloc_memory_manager_check::allocate : " + std::to_string(size));
}
return calloc(1, size);
}
virtual void destroy(void* ptr)
{
free(ptr);
}
};
struct malloc_memory_manager_check_dsp : public malloc_memory_manager {
int fDSPSize = 0;
std::vector<int> fZones;
malloc_memory_manager_check_dsp(int dsp_size):fDSPSize(dsp_size)
{}
virtual void begin(size_t count)
{}
virtual void info(size_t size, size_t reads, size_t writes)
{
fZones.push_back(size);
}
virtual void end()
{
std::cerr << "DSP size info " << fZones[0] << std::endl;
std::cerr << "DSP Size " << fDSPSize << std::endl;
if (fZones[1] != fDSPSize + 8 + 8) {
std::cerr << "ERROR : wrong size" << std::endl;
}
}
};
static void printHeader(dsp* DSP, int nbsamples)
{
// Print general informations
printf("number_of_inputs : %3d\n", DSP->getNumInputs());
printf("number_of_outputs : %3d\n", DSP->getNumOutputs());
printf("number_of_frames : %6d\n", nbsamples);
}
static inline FAUSTFLOAT normalize(FAUSTFLOAT f)
{
if (std::isnan(f)) {
cerr << "ERROR : isnan" << std::endl;
throw -1;
} else if (std::isinf(f)) {
cerr << "ERROR : isinf" << std::endl;
throw -1;
}
return (fabs(f) < FAUSTFLOAT(0.000001) ? FAUSTFLOAT(0.0) : f);
}
//---------------------------------------------------------------------
// Soundfile: has to be global to be share across multiple instances
//----------------------------------------------------------------------
static TestMemoryReader* memory_reader = new TestMemoryReader();
static SoundUI* sound_ui = new SoundUI("", -1, memory_reader, (sizeof(FAUSTFLOAT) == sizeof(double)));
// To be used in static context
static void runPolyDSP(dsp* dsp, int& linenum, int nbsamples, int num_voices = 4)
{
mydsp_poly* DSP = new mydsp_poly(dsp, num_voices, true, false);
// Soundfile setting
DSP->buildUserInterface(sound_ui);
// Get control and then 'initRandom'
CheckControlUI controlui;
DSP->buildUserInterface(&controlui);
controlui.initRandom();
// init signal processor and the user interface values:
DSP->init(44100);
// Check getSampleRate
if (DSP->getSampleRate() != 44100) {
cerr << "ERROR runPolyDSP in getSampleRate : " << DSP->getSampleRate() << std::endl;
}
// Check default after 'init'
if (!controlui.checkDefaults()) {
cerr << "ERROR runPolyDSP in checkDefaults after 'init'" << std::endl;
}
// Check default after 'instanceResetUserInterface'
controlui.initRandom();
DSP->instanceResetUserInterface();
if (!controlui.checkDefaults()) {
cerr << "ERROR runPolyDSP in checkDefaults after 'instanceResetUserInterface'" << std::endl;
}
// Check default after 'instanceInit'
controlui.initRandom();
DSP->instanceInit(44100);
if (!controlui.checkDefaults()) {
cerr << "ERROR runPolyDSP in checkDefaults after 'instanceInit'" << std::endl;
}
// Init again
DSP->init(44100);
int nins = DSP->getNumInputs();
channels ichan(kFrames, nins);
int nouts = DSP->getNumOutputs();
channels ochan(kFrames, nouts);
// Test polyphony
for (int i = 0; i < num_voices; i++) {
DSP->keyOn(0, 60 + i*2, 100);
}
int i = 0;
try {
// Compute audio frames
while (nbsamples > 0) {
int nFrames = min(kFrames, nbsamples);
DSP->compute(nFrames, ichan.buffers(), ochan.buffers());
// Print samples
for (i = 0; i < nFrames; i++) {
printf("%6d : ", linenum++);
for (int c = 0; c < nouts; c++) {
FAUSTFLOAT f = normalize(ochan.buffers()[c][i]);
printf(" %8.6f", f);
}
printf("\n");
}
nbsamples -= nFrames;
}
} catch (...) {
cerr << "ERROR at line : " << i << std::endl;
}
delete DSP;
}
// To be used in dynamic context (LLVM or interp backends)
static void runPolyDSP1(dsp_factory* factory, int& linenum, int nbsamples, int num_voices = 4, bool is_mem_alloc = false)
{
malloc_memory_manager manager;
factory->setMemoryManager((is_mem_alloc) ? &manager : nullptr);
runPolyDSP(factory->createDSPInstance(), linenum, nbsamples, num_voices);
}
// To be used in static context
static void runDSP(dsp* DSP, const string& file, int& linenum, int nbsamples, bool inpl = false, bool random = false)
{
char rcfilename[256];
string filename = file;
filename = filename.substr(0, filename.find ('.'));
snprintf(rcfilename, 255, "%src", filename.c_str());
dsp* oldDSP = DSP;
FUI finterface;
DSP->buildUserInterface(&finterface);
// Soundfile setting
DSP->buildUserInterface(sound_ui);
// Get control and then 'initRandom'
CheckControlUI controlui;
DSP->buildUserInterface(&controlui);
controlui.initRandom();
// MIDI control
midi_handler handler;
MidiUI midi_ui(&handler);
DSP->buildUserInterface(&midi_ui);
// Init signal processor and the user interface values
DSP->init(44100);
// Check getSampleRate
if (DSP->getSampleRate() != 44100) {
cerr << "ERROR runDSP in getSampleRate : " << DSP->getSampleRate() << std::endl;
}
// Check default after 'init'
if (!controlui.checkDefaults()) {
cerr << "ERROR runDSP in checkDefaults after 'init'" << std::endl;
}
// Check default after 'instanceResetUserInterface'
controlui.initRandom();
DSP->instanceResetUserInterface();
if (!controlui.checkDefaults()) {
cerr << "ERROR runDSP in checkDefaults after 'instanceResetUserInterface'" << std::endl;
}
// Check default after 'instanceInit'
controlui.initRandom();
DSP->instanceInit(44100);
if (!controlui.checkDefaults()) {
cerr << "ERROR runDSP in checkDefaults after 'instanceInit'" << std::endl;
}
// To test that instanceInit properly init a cloned DSP
DSP = DSP->clone();
DSP->instanceInit(44100);
// Init UIs on cloned DSP
DSP->buildUserInterface(&finterface);
DSP->buildUserInterface(sound_ui);
DSP->buildUserInterface(&midi_ui);
int nins = DSP->getNumInputs();
int nouts = DSP->getNumOutputs();
channels* ichan = new channels(kFrames, ((inpl) ? std::max(nins, nouts) : nins));
channels* ochan = (inpl) ? ichan : new channels(kFrames, nouts);
int run = 0;
// recall saved state
finterface.recallState(rcfilename);
// Test MIDI control
for (int i = 0; i < 127; i++) {
handler.handleData2(0, midi::MidiStatus::MIDI_CONTROL_CHANGE, 0, i, 100);
handler.handleData2(0, midi::MidiStatus::MIDI_POLY_AFTERTOUCH, 0, i, 75);
handler.handleData2(0, midi::MidiStatus::MIDI_NOTE_ON, 0, i, 75);
handler.handleData2(0, midi::MidiStatus::MIDI_NOTE_OFF, 0, i, 75);
handler.handleData2(0, midi::MidiStatus::MIDI_PITCH_BEND, 0, i, 4000);
}
handler.handleData1(0, midi::MidiStatus::MIDI_PROGRAM_CHANGE, 0, 10);
handler.handleData1(0, midi::MidiStatus::MIDI_AFTERTOUCH, 0, 10);
GUI::updateAllGuis();
// print audio frames
int i = 0;
try {
while (nbsamples > 0) {
if (run == 0) {
ichan->impulse();
finterface.setButtons(true);
}
if (run >= 1) {
ichan->zero();
finterface.setButtons(false);
}
int nFrames = min(kFrames, nbsamples);
if (random) {
int randval = rand();
int n1 = randval % nFrames;
int n2 = nFrames - n1;
DSP->compute(n1, ichan->buffers(), ochan->buffers());
DSP->compute(n2, ichan->buffers(n1), ochan->buffers(n1));
} else {
DSP->compute(nFrames, ichan->buffers(), ochan->buffers());
}
run++;
// Print samples
for (i = 0; i < nFrames; i++) {
printf("%6d : ", linenum++);
for (int c = 0; c < nouts; c++) {
FAUSTFLOAT f = normalize(ochan->buffers()[c][i]);
printf(" %8.6f", f);
}
printf("\n");
}
nbsamples -= nFrames;
}
} catch (...) {
cerr << "ERROR in '" << file << "' at line : " << i << std::endl;
}
delete ichan;
if (ochan != ichan) delete ochan;
delete oldDSP;
delete DSP;
}
// To be used in dynamic context (LLVM or interp backends)
static void runDSP1(dsp_factory* factory, const string& file, int& linenum, int nbsamples, bool is_mem_alloc = false, bool inpl = false, bool random = false)
{
malloc_memory_manager manager;
factory->setMemoryManager((is_mem_alloc) ? &manager : nullptr);
runDSP(factory->createDSPInstance(), file, linenum, nbsamples, inpl, random);
}
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