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//----------------------------------------------------------
// name: "osc_enable"
//
// Code generated with Faust 2.77.2 (https://faust.grame.fr)
//----------------------------------------------------------
/* link with */
#include <math.h>
#ifndef FAUSTFLOAT
#define FAUSTFLOAT float
#endif
#ifndef FAUSTCLASS
#define FAUSTCLASS mydsp
#endif
class mydsp : public dsp {
private:
class SIG0 {
private:
int fSampleRate;
// Recursion delay iVeeec2 is of type kMonoDelay
// While its definition is of type kZeroDelay
int iVeeec2State; // Mono Delay
public:
int getNumInputs() { return 0; }
int getNumOutputs() { return 1; }
void init(int sample_rate) {
fSampleRate = sample_rate;
iVeeec2State = 0;
}
void fill(int count, float output[]) {
int iVeeec2;
int fullcount = count;
for (int index = 0; index < fullcount; index += 32) {
int count = min(32, fullcount-index);
iVeeec2 = iVeeec2State;
for (int i=0; i<count; i++) {
iVeeec2 = (iVeeec2 + 1);
output[i] = sinf((9.58738e-05f * float((iVeeec2 + -1))));
}
iVeeec2State = iVeeec2;
output += 32;
}
}
};
static float fWave0[13];
int idxfWave0;
float fTempPerm0;
float fConst0; // step: 21
float fTempPerm1;
// Recursion delay fVeeec0 is of type kSingleDelay
// While its definition is of type kZeroDelay
float fVeeec0State; // Single Delay
static float ftbl0[65536];
float fTempPerm2;
float fTempPerm3;
int fSampleRate;
public:
virtual void metadata(Meta* m) {
m->declare("filename", "osc_enable.dsp");
m->declare("math.lib/author", "GRAME");
m->declare("math.lib/copyright", "GRAME");
m->declare("math.lib/deprecated", "This library is deprecated and is not maintained anymore. It will be removed in August 2017.");
m->declare("math.lib/license", "LGPL with exception");
m->declare("math.lib/name", "Math Library");
m->declare("math.lib/version", "1.0");
m->declare("music.lib/author", "GRAME");
m->declare("music.lib/copyright", "GRAME");
m->declare("music.lib/license", "LGPL with exception");
m->declare("music.lib/name", "Music Library");
m->declare("music.lib/version", "1.0");
m->declare("name", "osc_enable");
}
virtual int getNumInputs() { return 0; }
virtual int getNumOutputs() { return 5; }
static void classInit(int sample_rate) {
SIG0 sig0;
sig0.init(sample_rate);
sig0.fill(65536,ftbl0);
}
virtual void instanceConstants(int sample_rate) {
fSampleRate = sample_rate;
idxfWave0 = 0;
fTempPerm0 = 0;
fConst0 = (4e+02f / min(1.92e+05f, max(1.0f, float(fSampleRate)))); // step: 21
fTempPerm1 = 0;
fTempPerm2 = 0;
fTempPerm3 = 0;
}
virtual void instanceResetUserInterface() {
}
virtual void instanceClear() {
fVeeec0State = 0;
}
virtual void init(int sample_rate) {
classInit(sample_rate);
instanceInit(sample_rate);
}
virtual void instanceInit(int sample_rate) {
instanceConstants(sample_rate);
instanceResetUserInterface();
instanceClear();
}
virtual mydsp* clone() {
return new mydsp();
}
virtual int getSampleRate() {
return fSampleRate;
}
virtual void buildUserInterface(UI* ui_interface) {
ui_interface->openVerticalBox("osc_enable");
ui_interface->closeBox();
}
virtual void compute (int count, FAUSTFLOAT** input, FAUSTFLOAT** output) {
float fTemp2 = fTempPerm0;
float fTemp3 = fTempPerm1;
float fVeeec0[2];
float fTemp4 = fTempPerm2;
float fTemp5 = fTempPerm3;
int fullcount = count;
for (int index = 0; index < fullcount; index += 32) {
int count = min(32, fullcount-index);
FAUSTFLOAT* output0 = &output[0][index]; // Zone 3
FAUSTFLOAT* output1 = &output[1][index]; // Zone 3
FAUSTFLOAT* output2 = &output[2][index]; // Zone 3
FAUSTFLOAT* output3 = &output[3][index]; // Zone 3
FAUSTFLOAT* output4 = &output[4][index]; // Zone 3
fVeeec0[1] = fVeeec0State;
for (int i=0; i<count; i++) {
float fTemp0 = fWave0[idxfWave0]; // step: 6
int iTemp1 = (fTemp0 != 0.0f); // step: 8
if (iTemp1) {
fTemp2 = powf(fTemp0,2.0f);
fTemp3 = fVeeec0[1];
fVeeec0[0] = (fConst0 + (fTemp3 - floorf((fConst0 + fTemp3))));
fTemp4 = ftbl0[max(0, min(int((65536.0f * fVeeec0[0])), 65535))];
fTemp5 = (fTemp0 * fTemp4);
}
output0[i] = (FAUSTFLOAT)(fTemp0); // Zone Exec Code
output1[i] = (FAUSTFLOAT)(fTemp4); // Zone Exec Code
output2[i] = (FAUSTFLOAT)(fTemp5); // Zone Exec Code
output3[i] = (FAUSTFLOAT)(fTemp0); // Zone Exec Code
output4[i] = (FAUSTFLOAT)(fTemp2); // Zone Exec Code
// post processing
fVeeec0[1] = fVeeec0[0];
idxfWave0 = (idxfWave0 + 1) % 13;
}
fVeeec0State = fVeeec0[1];
}
fTempPerm0 = fTemp2;
fTempPerm1 = fTemp3;
fTempPerm2 = fTemp4;
fTempPerm3 = fTemp5;
}
};
float mydsp::fWave0[13] = {1,0.5f,0,0,0,0,-0.5f,-1,-0.5f,0,0,0,0};
float mydsp::ftbl0[65536];
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