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/************************************************************************
************************************************************************
FAUST compiler
Copyright (C) 2003-2018 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
************************************************************************
************************************************************************/
#include "uitree.hh"
#include <sstream>
#include "exception.hh"
#include "global.hh"
using namespace std;
static Tree makeSubFolderChain(Tree path, Tree elem);
static Tree putFolder(Tree folder, Tree item);
static Tree getFolder(Tree folder, Tree ilabel);
static void error(const char* s, Tree t)
{
fprintf(stderr, "ERROR : %s (%p)\n", s, (void*)t);
}
#define FAUST_ERROR(s, t) \
{ \
error(s, t); \
throw faustexception(s); \
}
//------------------------------------------------------------------------------
// Property list
//------------------------------------------------------------------------------
#if 0
// normal version, which works, but does not arrange in alphabetical order
static bool findKey(Tree pl, Tree key, Tree& val)
{
if (isNil(pl)) {
return false;
}
if (left(hd(pl)) == key) {
val = right(hd(pl));
return true;
}
/* left(hd(pl)) != key */ return findKey(tl(pl), key, val);
}
static Tree updateKey(Tree pl, Tree key, Tree val)
{
if (isNil(pl)) {
return cons(cons(key, val), gGlobal->nil);
}
if (left(hd(pl)) == key) {
return cons(cons(key, val), tl(pl));
}
/* left(hd(pl)) != key */ return cons(hd(pl), updateKey(tl(pl), key, val));
}
static Tree removeKey(Tree pl, Tree key)
{
if (isNil(pl)) {
return gGlobal->nil;
}
if (left(hd(pl)) == key) {
return tl(pl);
}
/* left(hd(pl)) != key */ return cons(hd(pl), removeKey(tl(pl), key));
}
#else
// Experimental version that arranges in alphabetical order
static bool isBefore(Tree k1, Tree k2)
{
// before comparing replace (type . label) by label
if (isList(k1)) {
k1 = tl(k1);
}
if (isList(k2)) {
k2 = tl(k2);
}
// fprintf(stderr, "isBefore("); print(k1, stderr); fprintf(stderr,", "); print(k2, stderr);
// fprintf(stderr,")\n");
Sym s1, s2;
if (!isSym(k1->node(), &s1)) {
FAUST_ERROR("the node of the tree is not a symbol", k1);
}
if (!isSym(k2->node(), &s2)) {
FAUST_ERROR("the node of the tree is not a symbol", k2);
}
// fprintf (stderr, "strcmp(\"%s\", \"%s\") = %d\n", name(s1), name(s2), strcmp(name(s1),
// name(s2)));
return strcmp(name(s1), name(s2)) < 0;
}
static bool findKey(Tree pl, Tree key, Tree& val)
{
if (isNil(pl)) {
return false;
}
if (left(hd(pl)) == key) {
val = right(hd(pl));
return true;
}
if (isBefore(left(hd(pl)), key)) {
return findKey(tl(pl), key, val);
}
return false;
}
static Tree updateKey(Tree pl, Tree key, Tree val)
{
if (isNil(pl)) {
return cons(cons(key, val), gGlobal->nil);
}
if (left(hd(pl)) == key) {
return cons(cons(key, val), tl(pl));
}
if (isBefore(left(hd(pl)), key)) {
return cons(hd(pl), updateKey(tl(pl), key, val));
}
return cons(cons(key, val), pl);
}
/**
* Like updateKey but allow multiple items with same key
*/
static Tree addKey(Tree pl, Tree key, Tree val)
{
if (isNil(pl)) {
return cons(cons(key, val), gGlobal->nil);
}
if (isBefore(key, left(hd(pl)))) {
return cons(cons(key, val), pl);
}
return cons(hd(pl), addKey(tl(pl), key, val));
}
#if 0
static Tree removeKey(Tree pl, Tree key)
{
if (isNil(pl)) return gGlobal->nil;
if (left(hd(pl)) == key) return tl(pl);
if (isBefore(left(hd(pl)),key)) return cons(hd(pl), removeKey(tl(pl), key));
return pl;
}
#endif
#endif
//-----------------------------------------------------
// Management of the user interface tree construction
//-----------------------------------------------------
Tree uiFolder(Tree label, Tree elements)
{
return tree(gGlobal->UIFOLDER, label, elements);
}
bool isUiFolder(Tree t)
{
return isTree(t, gGlobal->UIFOLDER);
}
bool isUiFolder(Tree t, Tree& label, Tree& elements)
{
return isTree(t, gGlobal->UIFOLDER, label, elements);
}
Tree uiWidget(Tree label, Tree varname, Tree sig)
{
return tree(gGlobal->UIWIDGET, label, varname, sig);
}
bool isUiWidget(Tree t, Tree& label, Tree& varname, Tree& sig)
{
return isTree(t, gGlobal->UIWIDGET, label, varname, sig);
}
// places an item in a folder. Eventually replaces the element with the same name.
Tree putFolder(Tree folder, Tree item)
{
Tree label, content;
if (!isUiFolder(folder, label, content)) {
fprintf(stderr, "ERROR in addFolder : not a folder\n");
}
return uiFolder(label, updateKey(content, uiLabel(item), item));
}
// places an item in a folder. Without replacement
Tree addToFolder(Tree folder, Tree item)
{
Tree label, content;
if (!isUiFolder(folder, label, content)) {
fprintf(stderr, "ERROR in addFolder : not a folder\n");
}
return uiFolder(label, addKey(content, uiLabel(item), item));
}
// get an item from a folder (or return NIL)
Tree getFolder(Tree folder, Tree ilabel)
{
Tree flabel, content, item;
if (!isUiFolder(folder, flabel, content)) {
fprintf(stderr, "ERROR in getFolder : not a folder\n");
}
if (findKey(content, ilabel, item)) {
return item;
} else {
return gGlobal->nil;
}
}
// creates a string of folders corresponding to path and containing in fine elem
Tree makeSubFolderChain(Tree path, Tree elem)
{
if (isNil(path)) {
return elem;
} else {
return putFolder(uiFolder(hd(path), gGlobal->nil), makeSubFolderChain(tl(path), elem));
}
}
Tree putSubFolder(Tree folder, Tree path, Tree item)
{
if (isNil(path)) {
// return putFolder(folder, item);
return addToFolder(folder, item);
} else {
Tree subfolder = getFolder(folder, hd(path));
if (isUiFolder(subfolder)) {
return putFolder(folder, putSubFolder(subfolder, tl(path), item));
} else {
return putFolder(folder, makeSubFolderChain(path, item));
}
}
}
/*
How folders work.
Folder at 1 level : a folder contains a list of things identified by a name:
Folder[(l1,d1)...(ln,dn)]
where (lx,dx) is a thing dx identified by a name lx. We assume that the lx are all different.
You can add a thing to a folder: Add(Folder, Thing) -> Folder
If the folder already contains something with the same name, this thing is replaced by the new one.
ADD (Folder[(l1,d1)...(ln,dn)], (lx,dx)) -> Folder[(l1,d1)...(lx,dx)...(ln,dn)]
ADD (Folder[(l1,d1)...(lx,dx)...(ln,dn)], (lx,dx')) -> Folder[(l1,d1)...(lx,dx')...(ln,dn)]
*/
string checkNullLabel(Tree t, const string& label)
{
return (label == "") ? string("0x00") : label;
}
string checkNullBargraphLabel(Tree t, const string& label, int direction)
{
return (label == "") ? gGlobal->getFreshID((direction == 0) ? "hbargraph" : "vbargraph")
: label;
}
/**
* Add a widget with a certain path to the user interface tree
*/
void UITree::addUIWidget(Tree path, Tree widget)
{
fUIRoot = putSubFolder(fUIRoot, path, widget);
}
/**
* Remove fake root folder if not needed (that is if the UI
* is completely enclosed in one folder)
*/
Tree UITree::prepareUserInterfaceTree()
{
Tree root, elems;
if (isUiFolder(fUIRoot, root, elems) && isList(elems) && isNil(tl(elems))) {
Tree folder = right(hd(elems));
return (isUiFolder(folder)) ? folder : fUIRoot;
}
return fUIRoot;
}
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