1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681
|
#include "emufile.h"
#include "version.h"
#include "types.h"
#include "utils/endian.h"
#include "palette.h"
#include "input.h"
#include "fceu.h"
#include "netplay.h"
#include "driver.h"
#include "state.h"
#include "file.h"
#include "video.h"
#include "movie.h"
#include "fds.h"
#include "vsuni.h"
#ifdef _S9XLUA_H
#include "fceulua.h"
#endif
#include "utils/guid.h"
#include "utils/memory.h"
#include "utils/xstring.h"
#include <sstream>
#ifdef CREATE_AVI
#include "drivers/videolog/nesvideos-piece.h"
#endif
#ifdef WIN32
#include <windows.h>
#include "./drivers/win/common.h"
#include "./drivers/win/window.h"
extern void AddRecentMovieFile(const char *filename);
#include "./drivers/win/taseditor.h"
extern bool mustEngageTaseditor;
#endif
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cassert>
#include <iomanip>
#include <fstream>
#include <climits>
#include <cstdarg>
#include <zlib.h>
using namespace std;
#define MOVIE_VERSION 3
extern char FileBase[];
extern bool AutoSS; //Declared in fceu.cpp, keeps track if a auto-savestate has been made
std::vector<int> subtitleFrames; //Frame numbers for subtitle messages
std::vector<string> subtitleMessages; //Messages of subtitles
bool subtitlesOnAVI = false;
bool autoMovieBackup = false; //Toggle that determines if movies should be backed up automatically before altering them
bool freshMovie = false; //True when a movie loads, false when movie is altered. Used to determine if a movie has been altered since opening
bool movieFromPoweron = true;
static int _currCommand = 0;
// Function declarations------------------------
//TODO - remove the synchack stuff from the replay gui and require it to be put into the fm2 file
//which the user would have already converted from fcm
//also cleanup the whole emulator version bullshit in replay. we dont support that old stuff anymore
//todo - better error handling for the compressed savestate
//todo - consider a MemoryBackedFile class..
//..a lot of work.. instead lets just read back from the current fcm
//todo - could we, given a field size, over-read from an inputstream and then parse out an integer?
//that would be faster than several reads, perhaps.
//sometimes we accidentally produce movie stop signals while we're trying to do other things with movies..
bool suppressMovieStop=false;
//----movie engine main state
EMOVIEMODE movieMode = MOVIEMODE_INACTIVE;
//this should not be set unless we are in MOVIEMODE_RECORD!
//FILE* fpRecordingMovie = 0;
EMUFILE* osRecordingMovie = NULL;
int currFrameCounter;
uint32 cur_input_display = 0;
int pauseframe = -1;
bool movie_readonly = true;
int input_display = 0;
int frame_display = 0;
int rerecord_display = 0;
bool fullSaveStateLoads = false; //Option for loading a savestates full contents in read+write mode instead of up to the frame count in the savestate (useful as a recovery option)
SFORMAT FCEUMOV_STATEINFO[]={
{ &currFrameCounter, 4|FCEUSTATE_RLSB, "FCNT"},
{ 0 }
};
char curMovieFilename[512] = {0};
MovieData currMovieData;
MovieData defaultMovieData;
char lagcounterbuf[32] = {0};
void MovieData::clearRecordRange(int start, int len)
{
for(int i=0;i<len;i++)
{
records[i+start].clear();
}
}
void MovieData::eraseRecords(int at, int frames)
{
if (at < (int)records.size())
{
if (frames == 1)
{
// erase 1 frame
records.erase(records.begin() + at);
} else
{
// erase many frames
if (at + frames > (int)records.size())
frames = (int)records.size() - at;
records.erase(records.begin() + at, records.begin() + (at + frames));
}
}
}
void MovieData::insertEmpty(int at, int frames)
{
if (at == -1)
{
records.resize(records.size() + frames);
} else
{
records.insert(records.begin() + at, frames, MovieRecord());
}
}
void MovieData::cloneRegion(int at, int frames)
{
if (at < 0) return;
records.insert(records.begin() + at, frames, MovieRecord());
for(int i = 0; i < frames; i++)
records[i + at].Clone(records[i + at + frames]);
}
// ----------------------------------------------------------------------------
MovieRecord::MovieRecord()
{
commands = 0;
*(uint32*)&joysticks = 0;
memset(zappers, 0, sizeof(zappers));
}
void MovieRecord::clear()
{
commands = 0;
*(uint32*)&joysticks = 0;
memset(zappers, 0, sizeof(zappers));
}
bool MovieRecord::Compare(MovieRecord& compareRec)
{
//Joysticks, Zappers, and commands
if (this->commands != compareRec.commands)
return false;
if ((*(uint32*)&(this->joysticks)) != (*(uint32*)&(compareRec.joysticks)))
return false;
if (memcmp(this->zappers, compareRec.zappers, sizeof(zappers)))
return false;
/*
if (this->joysticks != compareRec.joysticks)
return false;
//if new commands are ever recordable, they need to be added here if we go with this method
if(this->command_reset() != compareRec.command_reset()) return false;
if(this->command_power() != compareRec.command_power()) return false;
if(this->command_fds_insert() != compareRec.command_fds_insert()) return false;
if(this->command_fds_select() != compareRec.command_fds_select()) return false;
if (this->zappers[0].x != compareRec.zappers[0].x) return false;
if (this->zappers[0].y != compareRec.zappers[0].y) return false;
if (this->zappers[0].zaphit != compareRec.zappers[0].zaphit) return false;
if (this->zappers[0].b != compareRec.zappers[0].b) return false;
if (this->zappers[0].bogo != compareRec.zappers[0].bogo) return false;
if (this->zappers[1].x != compareRec.zappers[1].x) return false;
if (this->zappers[1].y != compareRec.zappers[1].y) return false;
if (this->zappers[1].zaphit != compareRec.zappers[1].zaphit) return false;
if (this->zappers[1].b != compareRec.zappers[1].b) return false;
if (this->zappers[1].bogo != compareRec.zappers[1].bogo) return false;
*/
return true;
}
void MovieRecord::Clone(MovieRecord& sourceRec)
{
*(uint32*)&joysticks = *(uint32*)(&(sourceRec.joysticks));
memcpy(this->zappers, sourceRec.zappers, sizeof(zappers));
this->commands = sourceRec.commands;
}
const char MovieRecord::mnemonics[8] = {'A','B','S','T','U','D','L','R'};
void MovieRecord::dumpJoy(EMUFILE* os, uint8 joystate)
{
//these are mnemonics for each joystick bit.
//since we usually use the regular joypad, these will be more helpful.
//but any character other than ' ' or '.' should count as a set bit
//maybe other input types will need to be encoded another way..
for(int bit=7;bit>=0;bit--)
{
int bitmask = (1<<bit);
char mnemonic = mnemonics[bit];
//if the bit is set write the mnemonic
if(joystate & bitmask)
os->fwrite(&mnemonic,1);
else //otherwise write an unset bit
write8le('.',os);
}
}
void MovieRecord::parseJoy(EMUFILE* is, uint8& joystate)
{
char buf[8];
is->fread(buf,8);
joystate = 0;
for(int i=0;i<8;i++)
{
joystate <<= 1;
joystate |= ((buf[i]=='.'||buf[i]==' ')?0:1);
}
}
void MovieRecord::parse(MovieData* md, EMUFILE* is)
{
//by the time we get in here, the initial pipe has already been extracted
//extract the commands
commands = uint32DecFromIstream(is);
//*is >> commands;
is->fgetc(); //eat the pipe
//a special case: if fourscore is enabled, parse four gamepads
if(md->fourscore)
{
parseJoy(is,joysticks[0]); is->fgetc(); //eat the pipe
parseJoy(is,joysticks[1]); is->fgetc(); //eat the pipe
parseJoy(is,joysticks[2]); is->fgetc(); //eat the pipe
parseJoy(is,joysticks[3]); is->fgetc(); //eat the pipe
}
else
{
for(int port=0;port<2;port++)
{
if(md->ports[port] == SI_GAMEPAD)
parseJoy(is, joysticks[port]);
else if(md->ports[port] == SI_ZAPPER)
{
zappers[port].x = uint32DecFromIstream(is);
zappers[port].y = uint32DecFromIstream(is);
zappers[port].b = uint32DecFromIstream(is);
zappers[port].bogo = uint32DecFromIstream(is);
zappers[port].zaphit = uint64DecFromIstream(is);
}
is->fgetc(); //eat the pipe
}
}
//(no fcexp data is logged right now)
is->fgetc(); //eat the pipe
//should be left at a newline
}
bool MovieRecord::parseBinary(MovieData* md, EMUFILE* is)
{
commands = (uint8)is->fgetc();
//check for eof
if(is->eof()) return false;
if(md->fourscore)
{
is->fread((char*)&joysticks,4);
}
else
{
for(int port=0;port<2;port++)
{
if(md->ports[port] == SI_GAMEPAD)
joysticks[port] = (uint8)is->fgetc();
else if(md->ports[port] == SI_ZAPPER)
{
zappers[port].x = (uint8)is->fgetc();
zappers[port].y = (uint8)is->fgetc();
zappers[port].b = (uint8)is->fgetc();
zappers[port].bogo = (uint8)is->fgetc();
read64le(&zappers[port].zaphit,is);
}
}
}
return true;
}
void MovieRecord::dumpBinary(MovieData* md, EMUFILE* os, int index)
{
write8le(commands,os);
if(md->fourscore)
{
for(int i=0;i<4;i++)
os->fwrite(&joysticks[i],sizeof(joysticks[i]));
}
else
{
for(int port=0;port<2;port++)
{
if(md->ports[port] == SI_GAMEPAD)
os->fwrite(&joysticks[port],sizeof(joysticks[port]));
else if(md->ports[port] == SI_ZAPPER)
{
write8le(zappers[port].x,os);
write8le(zappers[port].y,os);
write8le(zappers[port].b,os);
write8le(zappers[port].bogo,os);
write64le(zappers[port].zaphit, os);
}
}
}
}
void MovieRecord::dump(MovieData* md, EMUFILE* os, int index)
{
// dump the commands
//*os << '|' << setw(1) << (int)commands;
os->fputc('|');
putdec<uint8,3,false>(os, commands); // "variable length decimal integer"
//a special case: if fourscore is enabled, dump four gamepads
if(md->fourscore)
{
os->fputc('|');
dumpJoy(os,joysticks[0]); os->fputc('|');
dumpJoy(os,joysticks[1]); os->fputc('|');
dumpJoy(os,joysticks[2]); os->fputc('|');
dumpJoy(os,joysticks[3]); os->fputc('|');
}
else
{
for(int port=0;port<2;port++)
{
os->fputc('|');
if(md->ports[port] == SI_GAMEPAD)
dumpJoy(os, joysticks[port]);
else if(md->ports[port] == SI_ZAPPER)
{
putdec<uint8,3,true>(os,zappers[port].x); os->fputc(' ');
putdec<uint8,3,true>(os,zappers[port].y); os->fputc(' ');
putdec<uint8,1,true>(os,zappers[port].b); os->fputc(' ');
putdec<uint8,1,true>(os,zappers[port].bogo); os->fputc(' ');
putdec<uint64,20,false>(os,zappers[port].zaphit);
}
}
os->fputc('|');
}
//(no fcexp data is logged right now)
os->fputc('|');
//each frame is on a new line
os->fputc('\n');
}
MovieData::MovieData()
: version(MOVIE_VERSION)
, emuVersion(FCEU_VERSION_NUMERIC)
, palFlag(false)
, PPUflag(false)
, rerecordCount(0)
, binaryFlag(false)
, loadFrameCount(-1)
, microphone(false)
{
memset(&romChecksum,0,sizeof(MD5DATA));
}
void MovieData::truncateAt(int frame)
{
records.resize(frame);
}
void MovieData::installValue(std::string& key, std::string& val)
{
//todo - use another config system, or drive this from a little data structure. because this is gross
if(key == "FDS")
installInt(val,fds);
else if(key == "NewPPU")
installBool(val,PPUflag);
else if(key == "version")
installInt(val,version);
else if(key == "emuVersion")
installInt(val,emuVersion);
else if(key == "rerecordCount")
installInt(val,rerecordCount);
else if(key == "palFlag")
installBool(val,palFlag);
else if(key == "romFilename")
romFilename = val;
else if(key == "romChecksum")
StringToBytes(val,&romChecksum,MD5DATA::size);
else if(key == "guid")
guid = FCEU_Guid::fromString(val);
else if(key == "fourscore")
installBool(val,fourscore);
else if(key == "microphone")
installBool(val,microphone);
else if(key == "port0")
installInt(val,ports[0]);
else if(key == "port1")
installInt(val,ports[1]);
else if(key == "port2")
installInt(val,ports[2]);
else if(key == "binary")
installBool(val,binaryFlag);
else if(key == "comment")
comments.push_back(mbstowcs(val));
else if (key == "subtitle")
subtitles.push_back(val); //mbstowcs(val));
else if(key == "savestate")
{
int len = Base64StringToBytesLength(val);
if(len == -1) len = HexStringToBytesLength(val); // wasn't base64, try hex
if(len >= 1)
{
savestate.resize(len);
StringToBytes(val,&savestate[0],len); // decodes either base64 or hex
}
}
else if (key == "length")
{
installInt(val, loadFrameCount);
}
}
int MovieData::dump(EMUFILE *os, bool binary)
{
int start = os->ftell();
os->fprintf("version %d\n", version);
os->fprintf("emuVersion %d\n", emuVersion);
os->fprintf("rerecordCount %d\n", rerecordCount);
os->fprintf("palFlag %d\n" , (palFlag?1:0) );
os->fprintf("romFilename %s\n" , romFilename.c_str() );
os->fprintf("romChecksum %s\n" , BytesToString(romChecksum.data,MD5DATA::size).c_str() );
os->fprintf("guid %s\n" , guid.toString().c_str() );
os->fprintf("fourscore %d\n" , (fourscore?1:0) );
os->fprintf("microphone %d\n" , (microphone?1:0) );
os->fprintf("port0 %d\n" , ports[0] );
os->fprintf("port1 %d\n" , ports[1] );
os->fprintf("port2 %d\n" , ports[2] );
os->fprintf("FDS %d\n" , fds?1:0 );
os->fprintf("NewPPU %d\n" , PPUflag?1:0 );
for(uint32 i=0;i<comments.size();i++)
os->fprintf("comment %s\n" , wcstombs(comments[i]).c_str() );
for(uint32 i=0;i<subtitles.size();i++)
os->fprintf("subtitle %s\n" , subtitles[i].c_str() );
if(binary)
os->fprintf("binary 1\n" );
if(savestate.size())
os->fprintf("savestate %s\n" , BytesToString(&savestate[0],savestate.size()).c_str() );
if (this->loadFrameCount >= 0)
os->fprintf("length %d\n" , this->loadFrameCount);
if(binary)
{
//put one | to start the binary dump
os->fputc('|');
for(int i=0;i<(int)records.size();i++)
records[i].dumpBinary(this, os, i);
} else
{
for(int i=0;i<(int)records.size();i++)
records[i].dump(this, os, i);
}
int end = os->ftell();
return end-start;
}
int FCEUMOV_GetFrame(void)
{
return currFrameCounter;
}
int FCEUI_GetLagCount(void)
{
return lagCounter;
}
bool FCEUI_GetLagged(void)
{
if (lagFlag)
return true;
else
return false;
}
void FCEUI_SetLagFlag(bool value)
{
lagFlag = (value) ? 1 : 0;
}
bool FCEUMOV_ShouldPause(void)
{
if(pauseframe && currFrameCounter+1 == pauseframe)
{
pauseframe = 0;
return true;
}
else
{
return false;
}
}
EMOVIEMODE FCEUMOV_Mode()
{
return movieMode;
}
bool FCEUMOV_Mode(EMOVIEMODE modemask)
{
return (movieMode&modemask)!=0;
}
bool FCEUMOV_Mode(int modemask)
{
return FCEUMOV_Mode((EMOVIEMODE)modemask);
}
static void LoadFM2_binarychunk(MovieData& movieData, EMUFILE* fp, int size)
{
int recordsize = 1; //1 for the command
if(movieData.fourscore)
recordsize += 4; //4 joysticks
else
{
for(int i=0;i<2;i++)
{
switch(movieData.ports[i])
{
case SI_GAMEPAD: recordsize++; break;
case SI_ZAPPER: recordsize+=12; break;
}
}
}
//find out how much remains in the file
int curr = fp->ftell();
fp->fseek(0,SEEK_END);
int end = fp->ftell();
int flen = end-curr;
fp->fseek(curr,SEEK_SET);
//the amount todo is the min of the limiting size we received and the remaining contents of the file
int todo = std::min(size, flen);
int numRecords = todo/recordsize;
if (movieData.loadFrameCount!=-1 && movieData.loadFrameCount<numRecords)
numRecords=movieData.loadFrameCount;
movieData.records.resize(numRecords);
for(int i=0;i<numRecords;i++)
{
movieData.records[i].parseBinary(&movieData,fp);
}
}
//yuck... another custom text parser.
bool LoadFM2(MovieData& movieData, EMUFILE* fp, int size, bool stopAfterHeader)
{
// if there's no "binary" tag in the movie header, consider it as a movie in text format
movieData.binaryFlag = false;
// Non-TASEditor projects consume until EOF
movieData.loadFrameCount = -1;
std::ios::pos_type curr = fp->ftell();
if (!stopAfterHeader)
{
// first, look for an fcm signature
char fcmbuf[3];
fp->fread(fcmbuf,3);
fp->fseek(curr,SEEK_SET);
if(!strncmp(fcmbuf,"FCM",3)) {
FCEU_PrintError("FCM File format is no longer supported. Please use Tools > Convert FCM");
return false;
}
}
//movie must start with "version 3"
char buf[9];
curr = fp->ftell();
fp->fread(buf,9);
fp->fseek(curr,SEEK_SET);
if(fp->fail()) return false;
if(memcmp(buf,"version 3",9))
return false;
std::string key,value;
enum {
NEWLINE, KEY, SEPARATOR, VALUE, RECORD, COMMENT, SUBTITLE
} state = NEWLINE;
bool bail = false;
bool iswhitespace, isrecchar, isnewline;
int c;
for(;;)
{
if(size--<=0) goto bail;
c = fp->fgetc();
if(c == -1)
goto bail;
iswhitespace = (c==' '||c=='\t');
isrecchar = (c=='|');
isnewline = (c==10||c==13);
if(isrecchar && movieData.binaryFlag && !stopAfterHeader)
{
LoadFM2_binarychunk(movieData, fp, size);
return true;
} else if (isnewline && movieData.loadFrameCount == movieData.records.size())
// exit prematurely if loaded the specified amound of records
return true;
switch(state)
{
case NEWLINE:
if(isnewline) goto done;
if(iswhitespace) goto done;
if(isrecchar)
goto dorecord;
//must be a key
key = "";
value = "";
goto dokey;
break;
case RECORD:
{
dorecord:
if (stopAfterHeader) return true;
int currcount = movieData.records.size();
movieData.records.resize(currcount+1);
int preparse = fp->ftell();
movieData.records[currcount].parse(&movieData, fp);
int postparse = fp->ftell();
size -= (postparse-preparse);
state = NEWLINE;
break;
}
case KEY:
dokey: //dookie
state = KEY;
if(iswhitespace) goto doseparator;
if(isnewline) goto commit;
key += c;
break;
case SEPARATOR:
doseparator:
state = SEPARATOR;
if(isnewline) goto commit;
if(!iswhitespace) goto dovalue;
break;
case VALUE:
dovalue:
state = VALUE;
if(isnewline) goto commit;
value += c;
}
goto done;
bail:
bail = true;
if(state == VALUE) goto commit;
goto done;
commit:
movieData.installValue(key,value);
state = NEWLINE;
done: ;
if(bail) break;
}
return true;
}
/// Stop movie playback.
static void StopPlayback()
{
FCEU_DispMessageOnMovie("Movie playback stopped.");
movieMode = MOVIEMODE_INACTIVE;
}
// Stop movie playback without closing the movie.
static void FinishPlayback()
{
extern int closeFinishedMovie;
if (closeFinishedMovie)
StopPlayback();
else
{
FCEU_DispMessage("Movie finished playing.",0);
movieMode = MOVIEMODE_FINISHED;
}
}
static void closeRecordingMovie()
{
if(osRecordingMovie)
{
delete osRecordingMovie;
osRecordingMovie = 0;
}
}
/// Stop movie recording
static void StopRecording()
{
FCEU_DispMessage("Movie recording stopped.",0);
movieMode = MOVIEMODE_INACTIVE;
closeRecordingMovie();
}
void FCEUI_StopMovie()
{
if(suppressMovieStop)
return;
if(movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_FINISHED)
StopPlayback();
else if(movieMode == MOVIEMODE_RECORD)
StopRecording();
curMovieFilename[0] = 0; //No longer a current movie filename
freshMovie = false; //No longer a fresh movie loaded
if (bindSavestate) AutoSS = false; //If bind movies to savestates is true, then there is no longer a valid auto-save to load
#ifdef WIN32
SetMainWindowText();
#endif
}
void poweron(bool shouldDisableBatteryLoading)
{
//// make a for-movie-recording power-on clear the game's save data, too
//extern char lastLoadedGameName [2048];
//extern int disableBatteryLoading, suppressAddPowerCommand;
//suppressAddPowerCommand=1;
//if(shouldDisableBatteryLoading) disableBatteryLoading=1;
//suppressMovieStop=true;
//{
// //we need to save the pause state through this process
// int oldPaused = EmulationPaused;
// // NOTE: this will NOT write an FCEUNPCMD_POWER into the movie file
// FCEUGI* gi = FCEUI_LoadGame(lastLoadedGameName, 0);
// assert(gi);
// PowerNES();
// EmulationPaused = oldPaused;
//}
//suppressMovieStop=false;
//if(shouldDisableBatteryLoading) disableBatteryLoading=0;
//suppressAddPowerCommand=0;
extern int disableBatteryLoading;
disableBatteryLoading = 1;
PowerNES();
disableBatteryLoading = 0;
}
void FCEUMOV_CreateCleanMovie()
{
currMovieData = MovieData();
currMovieData.palFlag = FCEUI_GetCurrentVidSystem(0,0)!=0;
currMovieData.romFilename = FileBase;
currMovieData.romChecksum = GameInfo->MD5;
currMovieData.guid.newGuid();
currMovieData.fourscore = FCEUI_GetInputFourscore();
currMovieData.microphone = FCEUI_GetInputMicrophone();
currMovieData.ports[0] = joyports[0].type;
currMovieData.ports[1] = joyports[1].type;
currMovieData.ports[2] = portFC.type;
currMovieData.fds = isFDS;
currMovieData.PPUflag = (newppu != 0);
}
void FCEUMOV_ClearCommands()
{
_currCommand = 0;
}
bool FCEUMOV_FromPoweron()
{
return movieFromPoweron;
}
bool MovieData::loadSavestateFrom(std::vector<uint8>* buf)
{
EMUFILE_MEMORY ms(buf);
return FCEUSS_LoadFP(&ms,SSLOADPARAM_BACKUP);
}
void MovieData::dumpSavestateTo(std::vector<uint8>* buf, int compressionLevel)
{
EMUFILE_MEMORY ms(buf);
FCEUSS_SaveMS(&ms,compressionLevel);
ms.trim();
}
//begin playing an existing movie
bool FCEUI_LoadMovie(const char *fname, bool _read_only, int _pauseframe)
{
if(!FCEU_IsValidUI(FCEUI_PLAYMOVIE))
return true; //adelikat: file did not fail to load, so let's return true here, just do nothing
assert(fname);
//mbg 6/10/08 - we used to call StopMovie here, but that cleared curMovieFilename and gave us crashes...
if(movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_FINISHED)
StopPlayback();
else if(movieMode == MOVIEMODE_RECORD)
StopRecording();
//--------------
currMovieData = MovieData();
strcpy(curMovieFilename, fname);
FCEUFILE *fp = FCEU_fopen(fname,0,"rb",0);
if (!fp) return false;
if(fp->isArchive() && !_read_only) {
FCEU_PrintError("Cannot open a movie in read+write from an archive.");
return true; //adelikat: file did not fail to load, so return true (false is only for file not exist/unable to open errors
}
#ifdef WIN32
//Fix relative path if necessary and then add to the recent movie menu
extern std::string BaseDirectory;
string name = fname;
if (IsRelativePath(fname))
{
name = ConvertRelativePath(name);
}
AddRecentMovieFile(name.c_str());
#endif
LoadFM2(currMovieData, fp->stream, fp->size, false);
LoadSubtitles(currMovieData);
delete fp;
freshMovie = true; //Movie has been loaded, so it must be unaltered
if (bindSavestate) AutoSS = false; //If bind savestate to movie is true, then their isn't a valid auto-save to load, so flag it
//fully reload the game to reinitialize everything before playing any movie
poweron(true);
if(currMovieData.savestate.size())
{
//WE NEED TO LOAD A SAVESTATE
movieFromPoweron = false;
bool success = MovieData::loadSavestateFrom(&currMovieData.savestate);
if(!success) return true; //adelikat: I guess return true here? False is only for a bad movie filename, if it got this far the file was good?
} else {
movieFromPoweron = true;
}
//if there is no savestate, we won't have this crucial piece of information at the start of the movie.
//so, we have to include it with the movie
if(currMovieData.palFlag)
FCEUI_SetVidSystem(1);
else
FCEUI_SetVidSystem(0);
//force the input configuration stored in the movie to apply
FCEUD_SetInput(currMovieData.fourscore, currMovieData.microphone, (ESI)currMovieData.ports[0], (ESI)currMovieData.ports[1], (ESIFC)currMovieData.ports[2]);
//stuff that should only happen when we're ready to positively commit to the replay
currFrameCounter = 0;
pauseframe = _pauseframe;
movie_readonly = _read_only;
movieMode = MOVIEMODE_PLAY;
if(movie_readonly)
FCEU_DispMessage("Replay started Read-Only.",0);
else
FCEU_DispMessage("Replay started Read+Write.",0);
#ifdef WIN32
SetMainWindowText();
#endif
#ifdef CREATE_AVI
if(LoggingEnabled)
{
FCEU_DispMessage("Video recording enabled.\n",0);
LoggingEnabled = 2;
}
#endif
return true;
}
static void openRecordingMovie(const char* fname)
{
osRecordingMovie = FCEUD_UTF8_fstream(fname, "wb");
if(!osRecordingMovie)
FCEU_PrintError("Error opening movie output file: %s",fname);
strcpy(curMovieFilename, fname);
#ifdef WIN32
//Add to the recent movie menu
AddRecentMovieFile(fname);
#endif
}
//begin recording a new movie
//TODO - BUG - the record-from-another-savestate doesnt work.
void FCEUI_SaveMovie(const char *fname, EMOVIE_FLAG flags, std::wstring author)
{
if(!FCEU_IsValidUI(FCEUI_RECORDMOVIE))
return;
assert(fname);
FCEUI_StopMovie();
openRecordingMovie(fname);
currFrameCounter = 0;
LagCounterReset();
FCEUMOV_CreateCleanMovie();
if(author != L"") currMovieData.comments.push_back(L"author " + author);
if(flags & MOVIE_FLAG_FROM_POWERON)
{
movieFromPoweron = true;
poweron(true);
}
else
{
movieFromPoweron = false;
MovieData::dumpSavestateTo(&currMovieData.savestate,Z_BEST_COMPRESSION);
}
FCEUMOV_ClearCommands();
//we are going to go ahead and dump the header. from now on we will only be appending frames
currMovieData.dump(osRecordingMovie, false);
movieMode = MOVIEMODE_RECORD;
movie_readonly = false;
FCEU_DispMessage("Movie recording started.",0);
}
//the main interaction point between the emulator and the movie system.
//either dumps the current joystick state or loads one state from the movie
void FCEUMOV_AddInputState()
{
#ifdef _WIN32
if (movieMode == MOVIEMODE_TASEDITOR)
{
// if movie length is less or equal to currFrame, pad it with empty frames
if (((int)currMovieData.records.size() - 1) < (currFrameCounter + 1))
currMovieData.insertEmpty(-1, (currFrameCounter + 1) - ((int)currMovieData.records.size() - 1));
MovieRecord* mr = &currMovieData.records[currFrameCounter];
if (isTaseditorRecording())
{
// record commands and buttons
mr->commands |= _currCommand;
joyports[0].log(mr);
joyports[1].log(mr);
recordInputByTaseditor();
}
// replay buttons
joyports[0].load(mr);
joyports[1].load(mr);
// replay commands
if (mr->command_power())
PowerNES();
if (mr->command_reset())
ResetNES();
if (mr->command_fds_insert())
FCEU_FDSInsert();
if (mr->command_fds_select())
FCEU_FDSSelect();
if (mr->command_vs_insertcoin())
FCEU_VSUniCoin();
_currCommand = 0;
} else
#endif
if (movieMode == MOVIEMODE_PLAY)
{
//stop when we run out of frames
if (currFrameCounter >= (int)currMovieData.records.size())
{
FinishPlayback();
//tell all drivers to poll input and set up their logical states
for(int port=0;port<2;port++)
joyports[port].driver->Update(port,joyports[port].ptr,joyports[port].attrib);
portFC.driver->Update(portFC.ptr,portFC.attrib);
} else
{
MovieRecord* mr = &currMovieData.records[currFrameCounter];
//reset and power cycle if necessary
if(mr->command_power())
PowerNES();
if(mr->command_reset())
ResetNES();
if(mr->command_fds_insert())
FCEU_FDSInsert();
if(mr->command_fds_select())
FCEU_FDSSelect();
if (mr->command_vs_insertcoin())
FCEU_VSUniCoin();
joyports[0].load(mr);
joyports[1].load(mr);
}
//if we are on the last frame, then pause the emulator if the player requested it
if (currFrameCounter == currMovieData.records.size()-1)
{
if(FCEUD_PauseAfterPlayback())
{
FCEUI_ToggleEmulationPause();
}
}
//pause the movie at a specified frame
if (FCEUMOV_ShouldPause() && FCEUI_EmulationPaused()==0)
{
FCEUI_ToggleEmulationPause();
FCEU_DispMessage("Paused at specified movie frame",0);
}
} else if (movieMode == MOVIEMODE_RECORD)
{
MovieRecord mr;
joyports[0].log(&mr);
joyports[1].log(&mr);
mr.commands = _currCommand;
_currCommand = 0;
//Adelikat: in normal mode, this is done at the time of loading a savestate in read+write mode
//If the user chooses it can be delayed to here
if (fullSaveStateLoads && (currFrameCounter < (int)currMovieData.records.size()))
currMovieData.truncateAt(currFrameCounter);
mr.dump(&currMovieData, osRecordingMovie,currMovieData.records.size()); // to disk
currMovieData.records.push_back(mr);
}
currFrameCounter++;
extern uint8 joy[4];
memcpy(&cur_input_display,joy,4);
}
//TODO
void FCEUMOV_AddCommand(int cmd)
{
// do nothing if not recording a movie
if(movieMode != MOVIEMODE_RECORD && movieMode != MOVIEMODE_TASEDITOR)
return;
// translate "FCEU NetPlay" command to "FCEU Movie" command
switch (cmd)
{
case FCEUNPCMD_RESET: cmd = MOVIECMD_RESET; break;
case FCEUNPCMD_POWER: cmd = MOVIECMD_POWER; break;
case FCEUNPCMD_FDSINSERT: cmd = MOVIECMD_FDS_INSERT; break;
case FCEUNPCMD_FDSSELECT: cmd = MOVIECMD_FDS_SELECT; break;
case FCEUNPCMD_VSUNICOIN: cmd = MOVIECMD_VS_INSERTCOIN; break;
// all other netplay commands (e.g. FCEUNPCMD_VSUNIDIP0) are not supported by movie recorder for now
default: return;
}
_currCommand |= cmd;
}
void FCEU_DrawMovies(uint8 *XBuf)
{
if(frame_display)
{
char counterbuf[32] = {0};
int color = 0x20;
if(movieMode == MOVIEMODE_PLAY)
sprintf(counterbuf,"%d/%d",currFrameCounter,(int)currMovieData.records.size());
else if(movieMode == MOVIEMODE_RECORD)
sprintf(counterbuf,"%d",currFrameCounter);
else if (movieMode == MOVIEMODE_FINISHED)
{
sprintf(counterbuf,"%d/%d (finished)",currFrameCounter,(int)currMovieData.records.size());
color = 0x17; //Show red to get attention
} else if(movieMode == MOVIEMODE_TASEDITOR)
{
sprintf(counterbuf,"%d",currFrameCounter);
} else
sprintf(counterbuf,"%d (no movie)",currFrameCounter);
if(counterbuf[0])
DrawTextTrans(ClipSidesOffset+XBuf+FCEU_TextScanlineOffsetFromBottom(30)+1, 256, (uint8*)counterbuf, color+0x80);
}
if(rerecord_display && movieMode != MOVIEMODE_INACTIVE)
{
char counterbuf[32] = {0};
sprintf(counterbuf,"%d",currMovieData.rerecordCount);
if(counterbuf[0])
DrawTextTrans(ClipSidesOffset+XBuf+FCEU_TextScanlineOffsetFromBottom(50)+1, 256, (uint8*)counterbuf, 0x28+0x80);
}
}
void FCEU_DrawLagCounter(uint8 *XBuf)
{
if (lagCounterDisplay)
{
// If currently lagging - display red, else display green
uint8 color = (lagFlag) ? (0x16+0x80) : (0x2A+0x80);
sprintf(lagcounterbuf, "%d", lagCounter);
if(lagcounterbuf[0])
DrawTextTrans(ClipSidesOffset + XBuf + FCEU_TextScanlineOffsetFromBottom(40) + 1, 256, (uint8*)lagcounterbuf, color);
}
}
int FCEUMOV_WriteState(EMUFILE* os)
{
//we are supposed to dump the movie data into the savestate
if(movieMode == MOVIEMODE_RECORD || movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_FINISHED)
return currMovieData.dump(os, true);
else return 0;
}
// returns
int CheckTimelines(MovieData& stateMovie, MovieData& currMovie)
{
// end_frame = min(urrMovie.records.size(), stateMovie.records.size(), currFrameCounter)
int end_frame = currMovie.records.size();
if (end_frame > (int)stateMovie.records.size())
end_frame = stateMovie.records.size();
if (end_frame > currFrameCounter)
end_frame = currFrameCounter;
for (int x = 0; x < end_frame; x++)
{
if (!stateMovie.records[x].Compare(currMovie.records[x]))
return x;
}
// no mismatch found
return -1;
}
static bool load_successful;
bool FCEUMOV_ReadState(EMUFILE* is, uint32 size)
{
load_successful = false;
if (!movie_readonly)
{
if (currMovieData.loadFrameCount >= 0)
{
#ifdef WIN32
int result = MessageBox(hAppWnd, "This movie is a TAS Editor project file.\nIt can be modified in TAS Editor only.\n\nOpen it in TAS Editor now?", "Movie Replay", MB_YESNO);
if (result == IDYES)
mustEngageTaseditor = true;
#else
FCEUI_printf("This movie is a TAS Editor project file! It can be modified in TAS Editor only.\nMovie is now Read-Only.\n");
#endif
movie_readonly = true;
}
if (FCEU_isFileInArchive(curMovieFilename))
{
//a little rule: cant load states in read+write mode with a movie from an archive.
//so we are going to switch it to readonly mode in that case
FCEU_PrintError("Cannot loadstate in Read+Write with movie from archive. Movie is now Read-Only.");
movie_readonly = true;
}
}
MovieData tempMovieData = MovieData();
std::ios::pos_type curr = is->ftell();
if(!LoadFM2(tempMovieData, is, size, false)) {
is->fseek((uint32)curr+size,SEEK_SET);
extern bool FCEU_state_loading_old_format;
if(FCEU_state_loading_old_format) {
if(movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_RECORD || movieMode == MOVIEMODE_FINISHED) {
//FCEUI_StopMovie(); //No reason to stop the movie, nothing destructive has happened yet.
FCEU_PrintError("You have tried to use an old savestate while playing a movie. This is unsupported (since the old savestate has old-format movie data in it which can't be converted on the fly)");
}
}
return false;
}
//----------------
//complex TAS logic for loadstate
//fully conforms to the savestate logic documented in the Laws of TAS
//http://tasvideos.org/LawsOfTAS/OnSavestates.html
//----------------
/*
Playback or Recording + Read-only
* Check that GUID of movie and savestate-movie must match or else error
o on error: a message informing that the savestate doesn't belong to this movie. This is a GUID mismatch error. Give user a choice to load it anyway.
+ failstate: if use declines, loadstate attempt canceled, movie can resume as if not attempted if user has backup savstates enabled else stop movie
* Check that movie and savestate-movie are in same timeline. If not then this is a wrong timeline error.
o on error: a message informing that the savestate doesn't belong to this movie
+ failstate: loadstate attempt canceled, movie can resume as if not attempted if user has backup savestates enabled else stop movie
* Check that savestate-movie is not greater than movie. If it's greater then this is a future event error and is not allowed in read-only
o on error: message informing that the savestate is from a frame after the last frame of the movie
+ failstate - loadstate attempt cancelled, movie can resume if user has backup savesattes enabled, else stop movie
* Check that savestate framcount <= savestate movie length. If not this is a post-movie savestate and is not allowed in read-only
o on error: message informing that the savestate is from a frame after the last frame of the savestated movie
+ failstate - loadstate attempt cancelled, movie can resume if user has backup savesattes enabled, else stop movie
* All error checks have passed, state will be loaded
* Movie contained in the savestate will be discarded
* Movie is now in Playback mode
Playback, Recording + Read+write
* Check that GUID of movie and savestate-movie must match or else error
o on error: a message informing that the savestate doesn't belong to this movie. This is a GUID mismatch error. Give user a choice to load it anyway.
+ failstate: if use declines, loadstate attempt canceled, movie can resume as if not attempted (stop movie if resume fails)canceled, movie can resume if backup savestates enabled else stopmovie
* Check that savestate framcount <= savestate movie length. If not this is a post-movie savestate
o on post-movie: See post-movie event section.
* savestate passed all error checks and will now be loaded in its entirety and replace movie (note: there will be no truncation yet)
* current framecount will be set to savestate framecount
* on the next frame of input, movie will be truncated to framecount
o (note: savestate-movie can be a future event of the movie timeline, or a completely new timeline and it is still allowed)
* Rerecord count of movie will be incremented
* Movie is now in record mode
Post-movie savestate event
* Whan a savestate is loaded and is determined that the savestate-movie length is less than the savestate framecount then it is a post-movie savestate. These occur when a savestate was made during Movie Finished mode.
* If read+write, the entire savestate movie will be loaded and replace current movie.
* If read-only, the savestate movie will be discarded
* Mode will be switched to Move Finished
* Savestate will be loaded
* Current framecount changes to savestate framecount
* User will have control of input as if Movie inactive mode
*/
if(movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_RECORD || movieMode == MOVIEMODE_FINISHED)
{
//handle moviefile mismatch
if(tempMovieData.guid != currMovieData.guid)
{
//mbg 8/18/08 - this code can be used to turn the error message into an OK/CANCEL
#ifdef WIN32
std::string msg = "There is a mismatch between savestate's movie and current movie.\ncurrent: " + currMovieData.guid.toString() + "\nsavestate: " + tempMovieData.guid.toString() + "\n\nThis means that you have loaded a savestate belonging to a different movie than the one you are playing now.\n\nContinue loading this savestate anyway?";
extern HWND pwindow;
int result = MessageBox(pwindow,msg.c_str(),"Error loading savestate",MB_OKCANCEL);
if(result == IDCANCEL)
{
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
FCEU_PrintError("Unable to restore backup, movie playback stopped.");
FCEUI_StopMovie();
}
return false;
}
#else
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
FCEU_PrintError("Mismatch between savestate's movie and current movie.\ncurrent: %s\nsavestate: %s\nUnable to restore backup, movie playback stopped.\n",currMovieData.guid.toString().c_str(),tempMovieData.guid.toString().c_str());
FCEUI_StopMovie();
}
else
FCEU_PrintError("Mismatch between savestate's movie and current movie.\ncurrent: %s\nsavestate: %s\n",currMovieData.guid.toString().c_str(),tempMovieData.guid.toString().c_str());
return false;
#endif
}
closeRecordingMovie();
if (movie_readonly)
{
// currFrameCounter at this point represents the savestate framecount
int frame_of_mismatch = CheckTimelines(tempMovieData, currMovieData);
if (frame_of_mismatch >= 0)
{
// Wrong timeline, do apprioriate logic here
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
FCEU_PrintError("Error: Savestate not in the same timeline as movie!\nFrame %d branches from current timeline\nUnable to restore backup, movie playback stopped.", frame_of_mismatch);
FCEUI_StopMovie();
} else
FCEU_PrintError("Error: Savestate not in the same timeline as movie!\nFrame %d branches from current timeline", frame_of_mismatch);
return false;
} else if (movieMode == MOVIEMODE_FINISHED
&& currFrameCounter > (int)currMovieData.records.size()
&& currMovieData.records.size() == tempMovieData.records.size())
{
// special case (in MOVIEMODE_FINISHED mode)
// allow loading post-movie savestates that were made after finishing current movie
} else if (currFrameCounter > (int)currMovieData.records.size())
{
// this is future event state, don't allow it
//TODO: turn frame counter to red to get attention
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
FCEU_PrintError("Error: Savestate is from a frame (%d) after the final frame in the movie (%d). This is not permitted.\nUnable to restore backup, movie playback stopped.", currFrameCounter, currMovieData.records.size()-1);
FCEUI_StopMovie();
} else
FCEU_PrintError("Savestate is from a frame (%d) after the final frame in the movie (%d). This is not permitted.", currFrameCounter, currMovieData.records.size()-1);
return false;
} else if (currFrameCounter > (int)tempMovieData.records.size())
{
// this is post-movie savestate, don't allow it
//TODO: turn frame counter to red to get attention
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
FCEU_PrintError("Error: Savestate is from a frame (%d) after the final frame in the savestated movie (%d). This is not permitted.\nUnable to restore backup, movie playback stopped.", currFrameCounter, tempMovieData.records.size()-1);
FCEUI_StopMovie();
} else
FCEU_PrintError("Savestate is from a frame (%d) after the final frame in the savestated movie (%d). This is not permitted.", currFrameCounter, tempMovieData.records.size()-1);
return false;
} else
{
// Finally, this is a savestate file for this movie
movieMode = MOVIEMODE_PLAY;
}
} else
{
//Read+Write mode
if (currFrameCounter > (int)tempMovieData.records.size())
{
//This is a post movie savestate, handle it differently
//Replace movie contents but then switch to movie finished mode
currMovieData = tempMovieData;
openRecordingMovie(curMovieFilename);
currMovieData.dump(osRecordingMovie, false/*currMovieData.binaryFlag*/);
FinishPlayback();
} else
{
//truncate before we copy, just to save some time, unless the user selects a full copy option
if (!fullSaveStateLoads)
//we can only assume this here since we have checked that the frame counter is not greater than the movie data
tempMovieData.truncateAt(currFrameCounter);
currMovieData = tempMovieData;
FCEUMOV_IncrementRerecordCount();
openRecordingMovie(curMovieFilename);
currMovieData.dump(osRecordingMovie, false/*currMovieData.binaryFlag*/);
movieMode = MOVIEMODE_RECORD;
}
}
}
load_successful = true;
return true;
}
void FCEUMOV_PreLoad(void)
{
load_successful=0;
}
bool FCEUMOV_PostLoad(void)
{
if(movieMode == MOVIEMODE_INACTIVE || movieMode == MOVIEMODE_TASEDITOR)
return true;
else
return load_successful;
}
void FCEUMOV_IncrementRerecordCount()
{
#ifdef _S9XLUA_H
if(!FCEU_LuaRerecordCountSkip())
currMovieData.rerecordCount++;
#else
currMovieData.rerecordCount++;
#endif
}
void FCEUI_MovieToggleFrameDisplay(void)
{
frame_display=!frame_display;
}
void FCEUI_MovieToggleRerecordDisplay()
{
rerecord_display ^= 1;
}
void FCEUI_ToggleInputDisplay(void)
{
switch(input_display)
{
case 0:
input_display = 1;
break;
case 1:
input_display = 2;
break;
case 2:
input_display = 4;
break;
default:
input_display = 0;
break;
}
}
int FCEUI_GetMovieLength()
{
return currMovieData.records.size();
}
int FCEUI_GetMovieRerecordCount()
{
return currMovieData.rerecordCount;
}
bool FCEUI_GetMovieToggleReadOnly()
{
return movie_readonly;
}
void FCEUI_SetMovieToggleReadOnly(bool which)
{
if (which) //If set to readonly
{
if (!movie_readonly) //If not already set
{
movie_readonly = true;
FCEU_DispMessage("Movie is now Read-Only.",0);
}
else //Else restate message
FCEU_DispMessage("Movie is Read-Only.",0);
}
else //If set to read+write
{
if (movie_readonly) //If not already set
{
movie_readonly = false;
FCEU_DispMessage("Movie is now Read+Write.",0);
}
else //Else restate message
FCEU_DispMessage("Movie is Read+Write.",0);
}
}
void FCEUI_MovieToggleReadOnly()
{
char message[260];
if(movie_readonly)
strcpy(message, "Movie is now Read+Write");
else
strcpy(message, "Movie is now Read-Only");
if (movieMode == MOVIEMODE_INACTIVE)
strcat(message, " (no movie)");
else if (movieMode == MOVIEMODE_FINISHED)
strcat(message, " (finished)");
FCEU_DispMessage(message,0);
movie_readonly = !movie_readonly;
}
void FCEUI_MoviePlayFromBeginning(void)
{
if (movieMode == MOVIEMODE_TASEDITOR)
{
#ifdef WIN32
handleEmuCmdByTaseditor(EMUCMD_MOVIE_PLAY_FROM_BEGINNING);
#endif
} else if (movieMode != MOVIEMODE_INACTIVE)
{
if (currMovieData.savestate.empty())
{
movie_readonly = true;
movieMode = MOVIEMODE_PLAY;
poweron(true);
currFrameCounter = 0;
FCEU_DispMessage("Movie is now Read-Only. Playing from beginning.",0);
}
else
{
// movie starting from savestate - reload movie file
string str = curMovieFilename;
FCEUI_StopMovie();
if (FCEUI_LoadMovie(str.c_str(), 1, 0))
{
movieMode = MOVIEMODE_PLAY;
movie_readonly = true;
FCEU_DispMessage("Movie is now Read-Only. Playing from beginning.",0);
}
//currMovieData.loadSavestateFrom(&currMovieData.savestate); //TODO: make something like this work instead so it doesn't have to reload
}
}
#ifdef WIN32
SetMainWindowText();
#endif
}
string FCEUI_GetMovieName(void)
{
return curMovieFilename;
}
bool FCEUI_MovieGetInfo(FCEUFILE* fp, MOVIE_INFO& info, bool skipFrameCount)
{
MovieData md;
if(!LoadFM2(md, fp->stream, fp->size, skipFrameCount))
return false;
info.movie_version = md.version;
info.poweron = md.savestate.size()==0;
info.reset = false; //Soft-reset isn't used from starting movies anymore, so this will be false, better for FCEUFILE to have that info (as |1| on the first frame indicates it
info.pal = md.palFlag;
info.ppuflag = md.PPUflag;
info.nosynchack = true;
info.num_frames = md.records.size();
info.md5_of_rom_used = md.romChecksum;
info.emu_version_used = md.emuVersion;
info.name_of_rom_used = md.romFilename;
info.rerecord_count = md.rerecordCount;
info.comments = md.comments;
info.subtitles = md.subtitles;
return true;
}
//This function creates an array of frame numbers and corresponding strings for displaying subtitles
void LoadSubtitles(MovieData &moviedata)
{
subtitleFrames.resize(0);
subtitleMessages.resize(0);
extern std::vector<string> subtitles;
for(uint32 i=0; i < moviedata.subtitles.size() ; i++)
{
std::string& subtitle = moviedata.subtitles[i];
size_t splitat = subtitle.find_first_of(' ');
std::string key, value;
//If we can't split them, then don't process this one
if(splitat == std::string::npos)
{
}
//Else split the subtitle into the int and string arrays
else
{
key = subtitle.substr(0,splitat);
value = subtitle.substr(splitat+1);
subtitleFrames.push_back(atoi(key.c_str()));
subtitleMessages.push_back(value);
}
}
}
//Every frame, this will be called to determine if a subtitle should be displayed, which one, and then to display it
void ProcessSubtitles(void)
{
if (movieMode == MOVIEMODE_INACTIVE) return;
for(uint32 i=0;i<currMovieData.subtitles.size();i++)
{
if (currFrameCounter == subtitleFrames[i])
FCEU_DisplaySubtitles("%s",subtitleMessages[i].c_str());
}
}
void FCEU_DisplaySubtitles(char *format, ...)
{
va_list ap;
va_start(ap,format);
vsnprintf(subtitleMessage.errmsg,sizeof(subtitleMessage.errmsg),format,ap);
va_end(ap);
subtitleMessage.howlong = 400;
subtitleMessage.isMovieMessage = subtitlesOnAVI;
subtitleMessage.linesFromBottom = 0;
}
void FCEUI_CreateMovieFile(std::string fn)
{
MovieData md = currMovieData; //Get current movie data
EMUFILE* outf = FCEUD_UTF8_fstream(fn, "wb"); //open/create file
md.dump(outf,false); //dump movie data
delete outf; //clean up, delete file object
}
void FCEUI_MakeBackupMovie(bool dispMessage)
{
//This function generates backup movie files
string currentFn; //Current movie fillename
string backupFn; //Target backup filename
string tempFn; //temp used in back filename creation
stringstream stream;
int x; //Temp variable for string manip
bool exist = false; //Used to test if filename exists
bool overflow = false; //Used for special situation when backup numbering exceeds limit
currentFn = curMovieFilename; //Get current moviefilename
backupFn = curMovieFilename; //Make backup filename the same as current moviefilename
x = backupFn.find_last_of("."); //Find file extension
backupFn = backupFn.substr(0,x); //Remove extension
tempFn = backupFn; //Store the filename at this point
for (unsigned int backNum=0;backNum<999;backNum++) //999 = arbituary limit to backup files
{
stream.str(""); //Clear stream
if (backNum > 99)
stream << "-" << backNum; //assign backNum to stream
else if (backNum <=99 && backNum >= 10)
stream << "-0"; //Make it 010, etc if two digits
else
stream << "-00" << backNum; //Make it 001, etc if single digit
backupFn.append(stream.str()); //add number to bak filename
backupFn.append(".bak"); //add extension
exist = CheckFileExists(backupFn.c_str()); //Check if file exists
if (!exist)
break; //Yeah yeah, I should use a do loop or something
else
{
backupFn = tempFn; //Before we loop again, reset the filename
if (backNum == 999) //If 999 exists, we have overflowed, let's handle that
{
backupFn.append("-001.bak"); //We are going to simply overwrite 001.bak
overflow = true; //Flag that we have exceeded limit
break; //Just in case
}
}
}
FCEUI_CreateMovieFile(backupFn);
//TODO, decide if fstream successfully opened the file and print error message if it doesn't
if (dispMessage) //If we should inform the user
{
if (overflow)
FCEUI_DispMessage("Backup overflow, overwriting %s",0,backupFn.c_str()); //Inform user of overflow
else
FCEUI_DispMessage("%s created",0,backupFn.c_str()); //Inform user of backup filename
}
}
|