1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669
|
/*
This file is part of the FElt finite element analysis package.
Copyright (C) 1993-2000 Jason I. Gobat and Darren C. Atkinson
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*****************************************************************************
*
* File: iso_quad.c
*
* Description: contains the element definition routines for isoparametric
* plane stress / plane strain elements with only four nodes
* (faster, simpler, etc.)
*
******************************************************************************/
# include <stdio.h>
# include <math.h>
# include "allocate.h"
# include "fe.h"
# include "error.h"
# include "misc.h"
# define PLANESTRESS 1
# define PLANESTRAIN 2
# define FORCE 1
# define NOFORCE 0
void QuadLumpedMassMatrix ( );
unsigned LocalQuadShapeFunctions ( );
Vector GlobalQuadShapeFunctions ( );
Matrix IsoQuadLocalB ( );
Vector IsoQuadEquivNodalForces ( );
int QuadElementSetup ( );
int QuadElementStress ( );
int quad_PlaneStrainEltSetup ( ), quad_PlaneStrainEltStress ( );
int quad_PlaneStressEltSetup ( ), quad_PlaneStressEltStress ( );
struct definition quad_PlaneStrainDefinition = {
"quad_PlaneStrain",
quad_PlaneStrainEltSetup, quad_PlaneStrainEltStress,
Planar, 4, 4, 10, 2, {0, 1, 2, 0, 0, 0, 0}, 0
};
struct definition quad_PlaneStressDefinition = {
"quad_PlaneStress",
quad_PlaneStressEltSetup, quad_PlaneStressEltStress,
Planar, 4, 4, 10, 2, {0, 1, 2, 0, 0, 0, 0}, 0
};
int quad_PlaneStrainEltSetup (element, mass_mode, tangent)
Element element;
char mass_mode;
int tangent;
{
return QuadElementSetup (element, mass_mode, tangent, PLANESTRAIN);
}
int quad_PlaneStrainEltStress (element)
Element element;
{
return QuadElementStress (element, PLANESTRAIN);
}
int quad_PlaneStressEltStress (element)
Element element;
{
return QuadElementStress (element, PLANESTRESS);
}
int quad_PlaneStressEltSetup (element, mass_mode, tangent)
Element element;
char mass_mode;
int tangent;
{
return QuadElementSetup (element, mass_mode, tangent, PLANESTRESS);
}
int QuadElementSetup (element, mass_mode, tangent, type)
Element element;
char mass_mode;
int tangent;
unsigned type;
{
unsigned numnodes;
unsigned i,j;
int ninteg;
Matrix B;
Matrix D;
Vector jac;
Vector equiv;
int count;
static Vector weights;
static Matrix tempK;
static Matrix N, dNdxi, dNde,
dNdx, dNdy = NullMatrix;
static Matrix Bt, temp;
if (dNdy == NullMatrix) {
N = CreateMatrix (4,4);
dNdxi = CreateMatrix (4,4);
dNde = CreateMatrix (4,4);
dNdx = CreateMatrix (4,4);
dNdy = CreateMatrix (4,4);
weights = CreateVector (4);
tempK = CreateMatrix (8,8);
Bt = CreateMatrix (8,3);
temp = CreateMatrix (8,3);
}
if (element -> material -> E == 0) {
error ("isoparametric element %d has 0.0 for Young's modulus (E)",element -> number);
return 1;
}
if (element -> material -> nu == 0) {
error ("isoparametric element %d has 0.0 for Poisson's ratio (nu)",element -> number);
return 1;
}
if (element -> material -> t == 0) {
error ("isoparametric element %d has 0.0 for thickness (t)",element -> number);
return 1;
}
ninteg = 4; /* 2 x 2 quadrature */
numnodes = LocalQuadShapeFunctions (element, ninteg, N,
dNdxi, dNde, weights, NOFORCE);
jac = GlobalQuadShapeFunctions (element,dNdxi,dNde,dNdx,dNdy,
ninteg,numnodes);
if (type == PLANESTRESS)
D = PlaneStressD (element);
else if (type == PLANESTRAIN)
D = PlaneStrainD (element);
else
D = NullMatrix; /* gcc -Wall */
if (D == NullMatrix)
return 1;
for (i = 1 ; i <= ninteg ; i++) {
if (VectorData (jac) [i] <= 0.0) {
error ("det |J| for elt %d is <= 0, check elt distortion",element -> number);
return 1;
}
}
if (element -> K == NullMatrix) {
element -> K = CreateMatrix (8,8);
if (numnodes == 3) {
MatrixRows (element -> K) = 6;
MatrixCols (element -> K) = 6;
}
}
ZeroMatrix (element -> K);
/*
* set-up so that multiplications work right
*/
MatrixRows (tempK) = 2*numnodes;
MatrixCols (tempK) = 2*numnodes;
for (i = 1 ; i <= ninteg ; i++) {
B = IsoQuadLocalB (element, numnodes, dNdx, dNdy, i);
if (B == NullMatrix)
return 1;
MatrixRows (Bt) = MatrixRows (temp) = MatrixCols (B);
TransposeMatrix (Bt, B);
MultiplyMatrices (temp, Bt, D);
MultiplyMatrices (tempK, temp, B);
ScaleMatrix (tempK, tempK, VectorData (weights) [i]*VectorData (jac) [i], 0.0);
AddMatrices (element -> K, element -> K, tempK);
}
ScaleMatrix (element -> K, element -> K, element -> material -> t, 0.0);
/*
* clean out the 7 & 8th rows and columns if this was a triangular
* element so nothing extra gets assembled into the global
* stiffness routines
*/
if (numnodes == 3) {
for (i = 1 ; i <= 8 ; i++)
for (j = 7 ; j <= 8 ; j++)
MatrixData (element -> K) [i][j] = 0.0;
for (i = 7 ; i <= 8 ; i++)
for (j = 1 ; j <= 6 ; j++)
MatrixData (element -> K) [i][j] = 0.0;
}
if (mass_mode) {
element -> M = CreateMatrix (8, 8);
if (mass_mode == 'l')
QuadLumpedMassMatrix (element, numnodes);
else if (mass_mode == 'c')
QuadLumpedMassMatrix (element, numnodes);
}
if (element -> numdistributed > 0) {
equiv = IsoQuadEquivNodalForces (element, &count);
if (equiv == NullMatrix)
return count;
for (i = 1; i <= numnodes ; i++) {
element -> node[i] -> eq_force[1] += VectorData (equiv) [2*i - 1];
element -> node[i] -> eq_force[2] += VectorData (equiv) [2*i];
}
}
return 0;
}
int QuadElementStress (element, type)
Element element;
unsigned type;
{
static Vector stress = NullMatrix,
d;
static Matrix temp;
static Vector weights;
static Matrix N, dNdxi, dNde,
dNdx, dNdy = NullMatrix;
unsigned numnodes;
int ninteg;
Matrix D,
B;
double sigma_x,
sigma_y,
tau_xy;
Vector jac;
unsigned i,j;
double x,y;
if (dNdy == NullMatrix) {
N = CreateMatrix (4,4);
dNdxi = CreateMatrix (4,4);
dNde = CreateMatrix (4,4);
dNdx = CreateMatrix (4,4);
dNdy = CreateMatrix (4,4);
weights = CreateVector (4);
}
if (stress == NullMatrix) {
stress = CreateVector (3);
d = CreateVector (8);
temp = CreateMatrix (3,8);
}
ninteg = 4;
if (type == PLANESTRAIN)
D = PlaneStrainD (element);
else if (type == PLANESTRESS)
D = PlaneStressD (element);
else
D = NullMatrix; /* gcc -Wall */
if (D == NullMatrix)
return 1;
if (element -> number == 1)
numnodes = LocalQuadShapeFunctions (element, ninteg, N,
dNdxi, dNde, weights, FORCE);
else
numnodes = LocalQuadShapeFunctions (element, ninteg, N,
dNdxi, dNde, weights, NOFORCE);
ninteg = 4;
jac = GlobalQuadShapeFunctions (element,dNdxi,dNde,dNdx,dNdy,
ninteg,numnodes);
for (i = 1 ; i <= numnodes ; i++) {
VectorData (d) [2*i - 1] = element -> node[i] -> dx[1];
VectorData (d) [2*i] = element -> node[i] -> dx[2];
}
MatrixRows (d) = numnodes*2;
MatrixCols (temp) = numnodes*2;
element -> ninteg = ninteg;
SetupStressMemory (element);
for (i = 1 ; i <= ninteg ; i++) {
B = IsoQuadLocalB (element, numnodes, dNdx, dNdy, i);
if (B == NullMatrix)
return 1;
x = y = 0.0;
for (j = 1 ; j <= numnodes ; j++) {
x += MatrixData (N)[j][i]*element -> node[j] -> x;
y += MatrixData (N)[j][i]*element -> node[j] -> y;
}
MultiplyMatrices (temp, D, B);
MultiplyMatrices (stress, temp, d);
sigma_x = VectorData (stress) [1];
sigma_y = VectorData (stress) [2];
tau_xy = VectorData (stress) [3];
element -> stress [i] -> x = x;
element -> stress [i] -> y = y;
element -> stress [i] -> values [1] = sigma_x;
element -> stress [i] -> values [2] = sigma_y;
element -> stress [i] -> values [3] = 0.0; /* sigma_z */
element -> stress [i] -> values [4] = tau_xy;
element -> stress [i] -> values [5] = 0.0;
element -> stress [i] -> values [6] = 0.0;
PrincipalStresses2D(element -> stress [i] -> values);
}
for (i = 1 ; i <= numnodes ; i++) {
if (element -> node [i] -> stress == NULL)
AllocateNodalStress(element -> node [i]);
element -> node [i] -> numelts ++;
for (j = 1 ; j <= 10 ; j++)
element -> node [i] -> stress [j] += element -> stress [i] -> values [j];
}
return 0;
}
void QuadLumpedMassMatrix (element, numnodes)
Element element;
unsigned numnodes;
{
double area, mass;
unsigned i;
area = ElementArea (element, numnodes);
mass = area * element -> material -> rho *
element -> material -> t / (double) numnodes;
ZeroMatrix (element -> M);
for (i = 1 ; i <= numnodes ; i++) {
MatrixData (element -> M) [2*i - 1][2*i - 1] = mass;
MatrixData (element -> M) [2*i][2*i] = mass;
}
return;
}
Matrix IsoQuadLocalB (element, numnodes, dNdx, dNdy, point)
Element element;
unsigned numnodes;
Matrix dNdx, dNdy;
unsigned point;
{
unsigned i;
static Matrix B = NullMatrix;
if (B == NullMatrix)
B = CreateMatrix (3,8);
for (i = 1 ; i <= numnodes ; i++) {
MatrixData (B) [1][2*i - 1] = MatrixData (dNdx) [i][point];
MatrixData (B) [1][2*i] = 0.0;
MatrixData (B) [2][2*i - 1] = 0.0;
MatrixData (B) [2][2*i] = MatrixData (dNdy) [i][point];
MatrixData (B) [3][2*i - 1] = MatrixData (dNdy) [i][point];
MatrixData (B) [3][2*i] = MatrixData (dNdx) [i][point];
}
MatrixCols (B) = numnodes*2;
return B;
}
Vector GlobalQuadShapeFunctions (element, dNdxi, dNde, dNdx, dNdy,
ninteg,nodes)
Element element;
int ninteg;
Matrix dNdxi, dNde,
dNdx, dNdy;
unsigned nodes;
{
unsigned i,j;
static Vector jac,
dxdxi, dxde,
dydxi, dyde = NullMatrix;
if (dyde == NullMatrix) {
dxdxi = CreateVector (4);
dxde = CreateVector (4);
dydxi = CreateVector (4);
dyde = CreateVector (4);
jac = CreateVector (4);
}
for (i = 1 ; i <= 4 ; i++) {
VectorData (dxdxi) [i] = 0.0;
VectorData (dxde) [i] = 0.0;
VectorData (dydxi) [i] = 0.0;
VectorData (dyde) [i] = 0.0;
VectorData (jac) [i] = 0.0;
}
for (i = 1 ; i <= ninteg ; i++) {
for (j = 1 ; j <= nodes ; j++) {
VectorData (dxdxi) [i] += MatrixData (dNdxi) [j][i]*
(element -> node[j] -> x);
VectorData (dxde) [i] += MatrixData (dNde) [j][i]*
(element -> node[j] -> x);
VectorData (dydxi) [i] += MatrixData (dNdxi) [j][i]*
(element -> node[j] -> y);
VectorData (dyde) [i] += MatrixData (dNde) [j][i]*
(element -> node[j] -> y);
}
VectorData (jac) [i] = VectorData (dxdxi)[i] * VectorData (dyde)[i] -
VectorData (dxde)[i] * VectorData (dydxi)[i];
for (j = 1 ; j <= nodes ; j++) {
MatrixData (dNdx)[j][i] = (MatrixData (dNdxi) [j][i]*VectorData (dyde)[i] -
MatrixData (dNde)[j][i]*VectorData (dydxi)[i])/
VectorData (jac)[i];
MatrixData (dNdy)[j][i] = -(MatrixData (dNdxi)[j][i]*VectorData (dxde)[i] -
MatrixData (dNde)[j][i]*VectorData (dxdxi)[i])/
VectorData (jac)[i];
}
}
return jac;
}
/*****************************************************************************
*
* Function: LocalQuadShapeFunctions
*
* Description: calculates the shape functions and the derivatives (w/ respect
* to xi, eta coordinates) of the shape function for a four to
* nine node plane stress / plane strain element
*
* Note: The approach looks rather brutish, but it seems much clearer
* to me this way and we have to do each individual computation
* anyways, whether we put ourselves in a loop and use index
* notation or not ...
*
******************************************************************************/
unsigned LocalQuadShapeFunctions (element, ninteg, N,
dNdx, dNde, weights, force_init)
Element element;
unsigned ninteg;
Matrix N,
dNdx,
dNde;
unsigned force_init;
Vector weights;
{
unsigned i,j,k;
double eta,xi;
double Nt[5];
double de[5],dx[5];
double *gauss_points;
double *gauss_wts;
unsigned numnodes;
static unsigned prev_nodes = 0;
if (element -> node[3] -> number == element -> node[4] -> number)
numnodes = 3;
else
numnodes = 4;
if (numnodes == prev_nodes && !force_init)
return numnodes;
ninteg /= 2; /* how many in each dimension? */
GaussPoints (ninteg, &gauss_points, &gauss_wts);
for (i = 0 ; i < ninteg ; i++) {
xi = gauss_points [i];
for (j = 0 ; j < ninteg ; j++) {
eta = gauss_points [j];
Nt [1] = 0.25*(1 - eta)*(1 - xi);
dx [1] = 0.25*(-1 + eta);
de [1] = 0.25*(-1 + xi);
Nt [2] = 0.25*(1 - eta)*(1 + xi);
dx [2] = 0.25*(1 - eta);
de [2] = 0.25*(-1 - xi);
Nt [3] = 0.25*(1 + eta)*(1 + xi);
dx [3] = 0.25*(1 + eta);
de [3] = 0.25*(1 + xi);
Nt [4] = 0.25*(1 + eta)*(1 - xi);
dx [4] = 0.25*(-1 - eta);
de [4] = 0.25*(1 - xi);
if (numnodes == 3) {
Nt [3] += Nt [4];
dx [3] += dx [4];
de [3] += de [4];
}
for (k = 1 ; k <= 4 ; k++) {
MatrixData (N) [k][i*ninteg + j+1] = Nt [k];
MatrixData (dNdx) [k][i*ninteg + j+1] = dx [k];
MatrixData (dNde) [k][i*ninteg + j+1] = de [k];
}
VectorData (weights) [i*ninteg + j+1] = gauss_wts [j];
}
}
prev_nodes = numnodes;
return numnodes;
}
Vector IsoQuadEquivNodalForces (element, err_count)
Element element;
int *err_count;
{
double L;
double wa,wb;
double force1,
force2;
int count;
double xc1,xc2,
yc1,yc2;
double thick;
unsigned node_a,
node_b;
unsigned i;
static Vector equiv = NullMatrix;
if (equiv == NullMatrix)
equiv = CreateVector (8);
count = 0;
force1 = force2 = 0; /* gcc -Wall */
if (element -> numdistributed > 2) {
error ("quad element %d can have at most two distributed loads",
element -> number);
count++;
}
thick = element -> material -> t;
for (i = 1 ; i <= 8 ; i++)
VectorData (equiv) [i] = 0.0;
for (i = 1 ; i <= element -> numdistributed ; i++) {
if (element -> distributed[i] -> nvalues != 2) {
error ("load %s does not have 2 nodal values (element %d)",
element -> distributed[i] -> name,element -> number);
count++;
}
if (element -> distributed[i] -> direction != GlobalX &&
element -> distributed[i] -> direction != GlobalY) {
error ("invalid direction specified for load %s (element %d)",
element -> distributed[i] -> name,element -> number);
count++;
}
node_a = element -> distributed[i] -> value[1].node;
node_b = element -> distributed[i] -> value[2].node;
if (node_a < 1 || node_a > 4 || node_b < 1 || node_b > 4) {
error ("incorrect node numbering for load %s (element %d)",
element -> distributed[i] -> name,element -> number);
count++;
}
if (node_a == node_b) {
error ("incorrect node numbering for load %s (element %d)",
element -> distributed[i] -> name,element -> number);
count++;
}
xc1 = element -> node[node_a] -> x;
xc2 = element -> node[node_b] -> x;
yc1 = element -> node[node_a] -> y;
yc2 = element -> node[node_b] -> y;
L = sqrt ((xc1 - xc2)*(xc1 - xc2) + (yc1 - yc2)*(yc1 - yc2));
if (L <= TINY) {
error ("length of side of element %d is zero to machine precision",
element -> number);
count ++;
}
/*
* Thats all the error checking, bail out if we've had any
*/
if (count) {
*err_count = count;
return NullMatrix;
}
wa = element -> distributed[i] -> value[1].magnitude;
wb = element -> distributed[i] -> value[2].magnitude;
if (wa == wb) /* uniform distributed load */
force1 = force2 = wa*L*thick/2.0;
else if (fabs(wa) > fabs(wb)) { /* load sloping node1 to node2 */
force2 = wb*L*thick/2.0 + (wa - wb)*L*thick/6.0;
force1 = wb*L*thick/2.0 + (wa - wb)*L*thick/3.0;
}
else if (fabs(wa) < fabs(wb)) { /* load sloping node2 to node1 */
force2 = wa*L*thick/2.0 + (wb - wa)*L*thick/6.0;
force1 = wa*L*thick/2.0 + (wb - wa)*L*thick/3.0;
}
if (element -> distributed[i] -> direction == GlobalX) {
VectorData (equiv) [2*node_a - 1] += force1;
VectorData (equiv) [2*node_b - 1] += force2;
}
else {
VectorData (equiv) [2*node_a] += force1;
VectorData (equiv) [2*node_b] += force2;
}
}
/*
* Now that we know all is okay, allocate some memory if we
* haven't already done so for some other element
*/
SetEquivalentForceMemory (element);
*err_count = 0;
return equiv;
}
|